Simulator sickness: Difference between revisions
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*Reduce [[vection]] - A lot of vection can make some users sick. Effective way to reduce vection is to use simple textures or reduce the speed of the player's movement. | *Reduce [[vection]] - A lot of vection can make some users sick. Effective way to reduce vection is to use simple textures or reduce the speed of the player's movement. | ||
*Reduce [[acceleration]]s - Because our vestibular system only detects accelerations (changes in velocity) not constant [[velocity]]. If the user is moving at constant speed or straight line, they will feel very little simulator sickness from accelerations. | *Reduce [[acceleration]]s - Because our vestibular system only detects accelerations (changes in velocity) not constant [[velocity]]. If the user is moving at constant speed or straight line, they will feel very little simulator sickness from accelerations. Try to avoid frequently slowing down or speeding up and elliptical motions such as turns and jumps. | ||
*Reduce camera yaw - | *Reduce camera yaw - |