PlayStation VR: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image= | |image = | ||
|VR/AR=[[Virtual Reality]] | |VR/AR = [[Virtual Reality]] | ||
|Type=[[Head-mounted display]] | |Type = [[Head-mounted display]] | ||
|Subtype= | |Subtype = Console VR | ||
|Platform=[[PlayStation | |Platform = [[PlayStation 4]], [[PlayStation 5]] | ||
|Creator | |Creator = [[Sony Interactive Entertainment]] | ||
|Announced = March 2014 (Project Morpheus) | |||
| | |Release = October 13, 2016 | ||
| | |Price = $399 | ||
| | |Website = https://www.playstation.com | ||
| | |OS = PlayStation OS | ||
| | |CPU = PS4/PS5 APU | ||
|Display=5.7 | |GPU = PS4/PS5 GPU | ||
|Resolution=1920 x 1080 | |Storage = Console dependent | ||
|RAM = Console dependent | |||
|Refresh | |Display = 5.7" OLED | ||
| | |Resolution = 1920 x 1080 (960 x 1080 per eye) | ||
| | |Refresh = 90/120 Hz | ||
| | |Brightness = | ||
|Tracking= | |FOV = 96° | ||
| | |PPD = | ||
| | |Lenses = Aspheric | ||
| | |IPD = Adjustable | ||
| | |Eye Tracking = | ||
| | |Hand Tracking = | ||
|Audio= | |Tracking = 6DoF (PlayStation Camera) | ||
| | |Spatial Mapping = | ||
| | |Speakers = Integrated (via headphones) | ||
|Weight= | |Microphone = Via headphones | ||
| | |Audio Jack = 3.5mm | ||
| | |Connectivity = HDMI, USB | ||
| | |Ports = HDMI, USB, Processor Unit | ||
| | |Battery = | ||
|Weight = 610g | |||
|Materials = | |||
|Colors = White/Black | |||
|Sensors = 9 LEDs, gyroscope, accelerometer | |||
|Input = DualShock 4, PS Move, PS VR Aim | |||
}} | }} | ||
PlayStation VR | The '''PlayStation VR''' (PS VR or PSVR) is a [[virtual reality]] [[head-mounted display]] developed by [[Sony Interactive Entertainment]] for the [[PlayStation 4]] and [[PlayStation 5]] consoles. Originally revealed as "Project Morpheus" in March 2014 and released on October 13, 2016 at $399, PlayStation VR features a 5.7-inch OLED display at 1920 x 1080 resolution, 96-degree field of view, and 90/120 Hz refresh rate. The headset uses the PlayStation Camera and nine positional LEDs for 360-degree head tracking, and supports DualShock 4, PlayStation Move, and PS VR Aim controllers.<ref name="playstation">{{cite web|url=https://www.playstation.com/en-us/ps-vr/tech-specs/|title=PlayStation VR Tech Specs|publisher=Sony Interactive Entertainment}}</ref> | ||
== | == History and Development == | ||
=== Project Morpheus === | |||
Sony revealed the VR headset as "Project Morpheus" at GDC in March 2014. | |||
== | === PlayStation VR Branding === | ||
The headset was officially named PlayStation VR in September 2015. | |||
===Launch | === October 2016 Launch === | ||
PlayStation VR released October 13, 2016 for $399. | |||
== | === PlayStation 5 Compatibility === | ||
PS VR is forward compatible with PS5 using a camera adapter. | |||
=== Successor === | |||
[[PlayStation VR2]] was announced and released for PS5 in 2023. | |||
== Design and Hardware == | |||
=== Display System === | |||
* '''Panel Size:''' 5.7 inches | |||
* '''Display Type:''' OLED | |||
* '''Resolution:''' 1920 x 1080 (960 x 1080 per eye) | |||
* '''Refresh Rate:''' 90 Hz / 120 Hz | |||
* '''Field of View:''' 96 degrees | |||
* '''Color:''' Full RGB | |||
=== | === Processor Unit === | ||
External breakout box that: | |||
* | * Processes 3D audio | ||
* Enables social screen output | |||
* Handles cinematic mode | |||
{| class="wikitable | === Ergonomic Design === | ||
* Single adjustment band | |||
* Balanced weight distribution | |||
* Cushioned forehead and rear supports | |||
* Adjustable scope for eye relief | |||
== Tracking == | |||
=== PlayStation Camera Tracking === | |||
* 9 positional LEDs on headset | |||
* 360-degree head movement tracking | |||
* 6 degrees of freedom | |||
=== Sixaxis Technology === | |||
* 3-axis gyroscope | |||
* 3-axis accelerometer | |||
* Motion sensing | |||
== Audio == | |||
=== 3D Audio === | |||
* Processed by Processor Unit | |||
* Binaural 3D spatial sound | |||
* 3.5mm headphone jack | |||
* Headphones included | |||
== Controllers == | |||
=== Compatible Controllers === | |||
* '''DualShock 4:''' Standard gamepad | |||
* '''PlayStation Move:''' Motion controllers | |||
* '''PS VR Aim:''' Gun-style controller | |||
== Social Screen == | |||
=== TV Output === | |||
* Simultaneous headset and TV display | |||
* Mirror mode (shows VR view) | |||
* Social screen mode (different perspective) | |||
* Asymmetric multiplayer support | |||
== System Requirements == | |||
=== PlayStation 4 === | |||
* PS4 or PS4 Pro console | |||
* PlayStation Camera (required) | |||
* 2x PS Move (recommended) | |||
=== PlayStation 5 === | |||
* PlayStation Camera Adapter (free) | |||
* DualSense controller (limited support) | |||
== Regional Pricing == | |||
{| class="wikitable" | |||
|- | |- | ||
! | ! Region !! Launch Price | ||
! | |||
|- | |- | ||
| | | United States || $399 | ||
|- | |- | ||
| | | Europe || €399 | ||
|- | |- | ||
| | | United Kingdom || £349 | ||
|- | |||
| Japan || ¥44,980 | |||
|} | |||
== Specifications == | |||
{| class="wikitable" | |||
|- | |- | ||
! Specification !! Details | |||
|- | |- | ||
| | | Display || 5.7" OLED | ||
|- | |- | ||
| | | Resolution || 1920 x 1080 (shared) | ||
|- | |- | ||
| | | Per-Eye || 960 x 1080 | ||
|- | |- | ||
| | | Refresh Rate || 90/120 Hz | ||
|- | |- | ||
| | | Field of View || 96° | ||
|- | |- | ||
| | | Tracking || 6DoF (9 LEDs + Camera) | ||
|- | |- | ||
| | | Audio || 3D audio (Processor Unit) | ||
|- | |- | ||
| | | Weight || 610g | ||
|- | |- | ||
| | | Platform || PS4, PS4 Pro, PS5 | ||
|- | |- | ||
| Price || $399 | |||
|} | |} | ||
== See Also == | |||
* [[Sony Interactive Entertainment]] | |||
* [[PlayStation VR2]] | |||
* [[PlayStation 4]] | |||
* [[Console VR]] | |||
==References== | == References == | ||
{{Reflist}} | |||
[[Category: | [[Category:Devices]] | ||
[[Category:VR Headsets]] | |||
[[Category:Head-mounted displays]] | |||
[[Category:Console VR]] | |||
[[Category:PlayStation]] | |||
[[Category:Sony]] | |||
[[Category:2010s VR]] | |||
Revision as of 22:14, 7 January 2026
| PlayStation VR | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | Head-mounted display |
| Subtype | Console VR |
| Platform | PlayStation 4, PlayStation 5 |
| Creator | Sony Interactive Entertainment |
| Price | $399 |
| Website | https://www.playstation.com |
| System | |
| CPU | PS4/PS5 APU |
| GPU | PS4/PS5 GPU |
| Storage | |
| Storage | Console dependent |
| Display | |
| Display | 5.7" OLED |
| Resolution | 1920 x 1080 (960 x 1080 per eye) |
| Image | |
| Optics | |
| Tracking | |
| Tracking | 6DoF (PlayStation Camera) |
| Audio | |
| Microphone | Via headphones |
| Connectivity | |
| Connectivity | HDMI, USB |
| Ports | HDMI, USB, Processor Unit |
| Device | |
| Weight | 610g |
| Sensors | 9 LEDs, gyroscope, accelerometer |
| Input | DualShock 4, PS Move, PS VR Aim |
The PlayStation VR (PS VR or PSVR) is a virtual reality head-mounted display developed by Sony Interactive Entertainment for the PlayStation 4 and PlayStation 5 consoles. Originally revealed as "Project Morpheus" in March 2014 and released on October 13, 2016 at $399, PlayStation VR features a 5.7-inch OLED display at 1920 x 1080 resolution, 96-degree field of view, and 90/120 Hz refresh rate. The headset uses the PlayStation Camera and nine positional LEDs for 360-degree head tracking, and supports DualShock 4, PlayStation Move, and PS VR Aim controllers.[1]
History and Development
Project Morpheus
Sony revealed the VR headset as "Project Morpheus" at GDC in March 2014.
PlayStation VR Branding
The headset was officially named PlayStation VR in September 2015.
October 2016 Launch
PlayStation VR released October 13, 2016 for $399.
PlayStation 5 Compatibility
PS VR is forward compatible with PS5 using a camera adapter.
Successor
PlayStation VR2 was announced and released for PS5 in 2023.
Design and Hardware
Display System
- Panel Size: 5.7 inches
- Display Type: OLED
- Resolution: 1920 x 1080 (960 x 1080 per eye)
- Refresh Rate: 90 Hz / 120 Hz
- Field of View: 96 degrees
- Color: Full RGB
Processor Unit
External breakout box that:
- Processes 3D audio
- Enables social screen output
- Handles cinematic mode
Ergonomic Design
- Single adjustment band
- Balanced weight distribution
- Cushioned forehead and rear supports
- Adjustable scope for eye relief
Tracking
PlayStation Camera Tracking
- 9 positional LEDs on headset
- 360-degree head movement tracking
- 6 degrees of freedom
Sixaxis Technology
- 3-axis gyroscope
- 3-axis accelerometer
- Motion sensing
Audio
3D Audio
- Processed by Processor Unit
- Binaural 3D spatial sound
- 3.5mm headphone jack
- Headphones included
Controllers
Compatible Controllers
- DualShock 4: Standard gamepad
- PlayStation Move: Motion controllers
- PS VR Aim: Gun-style controller
Social Screen
TV Output
- Simultaneous headset and TV display
- Mirror mode (shows VR view)
- Social screen mode (different perspective)
- Asymmetric multiplayer support
System Requirements
PlayStation 4
- PS4 or PS4 Pro console
- PlayStation Camera (required)
- 2x PS Move (recommended)
PlayStation 5
- PlayStation Camera Adapter (free)
- DualSense controller (limited support)
Regional Pricing
| Region | Launch Price |
|---|---|
| United States | $399 |
| Europe | €399 |
| United Kingdom | £349 |
| Japan | ¥44,980 |
Specifications
| Specification | Details |
|---|---|
| Display | 5.7" OLED |
| Resolution | 1920 x 1080 (shared) |
| Per-Eye | 960 x 1080 |
| Refresh Rate | 90/120 Hz |
| Field of View | 96° |
| Tracking | 6DoF (9 LEDs + Camera) |
| Audio | 3D audio (Processor Unit) |
| Weight | 610g |
| Platform | PS4, PS4 Pro, PS5 |
| Price | $399 |
See Also
References
- ↑ "PlayStation VR Tech Specs". Sony Interactive Entertainment. https://www.playstation.com/en-us/ps-vr/tech-specs/.