Jump to content

PlayStation VR: Difference between revisions

From VR & AR Wiki
Undo revision 37207 by Betabot (talk)
Tag: Undo
Improving page with detailed specifications, history, features, and references
Tag: Reverted
Line 1: Line 1:
{{Device Infobox
{{Device Infobox
|image={{#ev:youtube|LMq8gQkljMw|350}}
|image =
|VR/AR=[[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type=[[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype=[[Console-Powered VR]]
|Subtype = Console VR
|Platform=[[PlayStation VR]]
|Platform = [[PlayStation 4]], [[PlayStation 5]]
|Creator=
|Creator = [[Sony Interactive Entertainment]]
|Developer=[[Sony]]
|Announced = March 2014 (Project Morpheus)
|Manufacturer=Sony
|Release = October 13, 2016
|Operating System=[[PlayStation 4]], [[PlayStation Vita]]
|Price = $399
|Requires=[[PlayStation 4]]
|Website = https://www.playstation.com
|Predecessor=[[Project Morpheus]]
|OS = PlayStation OS
|Successor=[[PlayStation VR 2]]
|CPU = PS4/PS5 APU
|Display=5.7 inch OLED
|GPU = PS4/PS5 GPU
|Resolution=1920 x 1080, 960 x 1080 per eye
|Storage = Console dependent
|Pixel Density=386 PPI
|RAM = Console dependent
|Refresh Rate=90 Hz, 120 Hz <ref>VRcompare. PlayStation VR Specs. Retrieved from https://vr-compare.com/headset/playstationvr</ref>
|Display = 5.7" OLED
|Persistence=2.5ms
|Resolution = 1920 x 1080 (960 x 1080 per eye)
|Field of View=100°
|Refresh = 90/120 Hz
|Optics=??
|Brightness =
|Tracking=6DOF
|FOV = 96°
|Rotational Tracking=[[Accelerometer]], [[Gyroscope]]
|PPD =
|Positional Tracking=[[PlayStation Camera]]
|Lenses = Aspheric
|Update Rate=?
|IPD = Adjustable
|Tracking Volume=72°H x 45°V (15 feet range estimated)
|Eye Tracking =
|Latency=Less than 18ms
|Hand Tracking =
|Audio=[[3D audio]]
|Tracking = 6DoF (PlayStation Camera)
|Input=[[DualShock 4 Wireless Controller]], [[PlayStation Move Motion Controller]], [[PlayStation VR Aim]]
|Spatial Mapping =
|Connectivity=HDMI, USB
|Speakers = Integrated (via headphones)
|Weight=
|Microphone = Via headphones
|Cable Length=??
|Audio Jack = 3.5mm
|Release Date=October 13, 2016
|Connectivity = HDMI, USB
|Price=$399
|Ports = HDMI, USB, Processor Unit
|Website=
|Battery =
|Weight = 610g
|Materials =
|Colors = White/Black
|Sensors = 9 LEDs, gyroscope, accelerometer
|Input = DualShock 4, PS Move, PS VR Aim
}}
}}
==Introduction==
[[PlayStation VR]], formerly known as '''Project Morpheus''', is a [[Virtual Reality]] [[head-mounted display]] developed by [[Sony]]. Initially unveiled in GDC 2014, PlayStation VR is designed to be compatible with PlayStation 4 and PlayStation Vita. PlayStation VR features include a stylish and sleek visor with wide field of view display, 6 degrees of freedom head tracker and a [[3D audio]] output.


PlayStation VR was released in the October 13, 2016 for $399. [[PlayStation Camera]], which is required, is sold separately. Users can purchase PlayStation VR Launch bundle for $499 that includes not only the [[HMD]], but also the PlayStation Camera, 2 [[PlayStation Move]] controllers and [[PlayStation VR Worlds]] game.
The '''PlayStation VR''' (PS VR or PSVR) is a [[virtual reality]] [[head-mounted display]] developed by [[Sony Interactive Entertainment]] for the [[PlayStation 4]] and [[PlayStation 5]] consoles. Originally revealed as "Project Morpheus" in March 2014 and released on October 13, 2016 at $399, PlayStation VR features a 5.7-inch OLED display at 1920 x 1080 resolution, 96-degree field of view, and 90/120 Hz refresh rate. The headset uses the PlayStation Camera and nine positional LEDs for 360-degree head tracking, and supports DualShock 4, PlayStation Move, and PS VR Aim controllers.<ref name="playstation">{{cite web|url=https://www.playstation.com/en-us/ps-vr/tech-specs/|title=PlayStation VR Tech Specs|publisher=Sony Interactive Entertainment}}</ref>
__TOC__
==Advantages and Features==
*Fixed spec platform - PS4
*Established controller interface - DualShock 4 controller and PlayStation Move with PlayStation Camera
*Large PS4 player base - over 20 million
*Established content marketplace and ecosystem
*Popular, intuitive and motion tracked controllers


===Technical Features===
== History and Development ==
*Low [[latency]]
*High [[framerate]] - 120 Hz - renders at 60 Hz, [[reprojection|reprojects]] at 120 Hz
*More pixels on the center of view to match human visual system.
*Unified tracking support for all PS VR and Input devices such as the HMD, [[DualShock 4]], [[Move]] and [[Move Navigation]].
*Multiple devices are tracked in the same coordinate space in any combination.
*VR players and non-VR players playing together.
*[[3D audio]]


{{#ev:youtube|3RNbZpcfAhE|350|right|PSVR presentation}}
=== Project Morpheus ===
Sony revealed the VR headset as "Project Morpheus" at GDC in March 2014.


==Bundles==
=== PlayStation VR Branding ===
Core Bundle retails for $399 while the Launch Bundle retails for $499.
The headset was officially named PlayStation VR in September 2015.
===Core Bundle===
*PSVR HMD
*[[PSVR External Processing Unit|Processor unit]]
*HMD connection cable
*HDMI cable
*USB cable
*Stereo headphones
*AC power cord
*AC adaptor
*PlayStation VR Demo game


===Launch Bundle===
=== October 2016 Launch ===
*Everything in the Core Bundle
PlayStation VR released October 13, 2016 for $399.
*PlayStation Camera
*2 [[PlayStation Move]] controllers
*[[PlayStation VR Worlds]] game


==Hardware==
=== PlayStation 5 Compatibility ===
PlayStation VR' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD OLED display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow PSVR to accurately detect your line of sight.  
PS VR is forward compatible with PS5 using a camera adapter.


PlayStation VR connects to a PlayStation 4 for information processing and streaming. A small, black box called [[PSVR External Processing Unit|External Processing Unit]] (EPU) also called Breakout Box is required to be connected to the PS4. EPU handles the output of HMD view to a monitor, [[3D audio]] processing, and display PS4's software interface in the [[Cinematic mode]]. Note that EPU does NOT provide extra GPU, CPU or help PS to distort the HMD output.
=== Successor ===
[[PlayStation VR2]] was announced and released for PS5 in 2023.


PlayStation VR integrates with various other products in the PlayStation universe such as PlayStation Camera, PS Move and PS4 Controller. PSVR integrates with the PlayStation Camera to accurately track the user's head movements and positions. With help of the 9 [[LED]]s on the HMD, the PS Camera tracks the user up to 1000 times per second. The camera allows more precise tracking when combined with in-helmet sensors.
== Design and Hardware ==


PlayStation VR uses the 3D audio technology developed by Sony. Users will not only experience sound from left, right, front and back but also hear sound from above and below.
=== Display System ===
* '''Panel Size:''' 5.7 inches
* '''Display Type:''' OLED
* '''Resolution:''' 1920 x 1080 (960 x 1080 per eye)
* '''Refresh Rate:''' 90 Hz / 120 Hz
* '''Field of View:''' 96 degrees
* '''Color:''' Full RGB


===Specifications===
=== Processor Unit ===
'''HMD''':
External breakout box that:
*Note that these are prototype specs released on 3/18/2014 in GDC 2014.<ref>http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2014/sony-computer-entertainment-announces-project-morp.shtml</ref>
* Processes 3D audio
* Enables social screen output
* Handles cinematic mode


{| class="wikitable sortable"
=== Ergonomic Design ===
* Single adjustment band
* Balanced weight distribution
* Cushioned forehead and rear supports
* Adjustable scope for eye relief
 
== Tracking ==
 
=== PlayStation Camera Tracking ===
* 9 positional LEDs on headset
* 360-degree head movement tracking
* 6 degrees of freedom
 
=== Sixaxis Technology ===
* 3-axis gyroscope
* 3-axis accelerometer
* Motion sensing
 
== Audio ==
 
=== 3D Audio ===
* Processed by Processor Unit
* Binaural 3D spatial sound
* 3.5mm headphone jack
* Headphones included
 
== Controllers ==
 
=== Compatible Controllers ===
* '''DualShock 4:''' Standard gamepad
* '''PlayStation Move:''' Motion controllers
* '''PS VR Aim:''' Gun-style controller
 
== Social Screen ==
 
=== TV Output ===
* Simultaneous headset and TV display
* Mirror mode (shows VR view)
* Social screen mode (different perspective)
* Asymmetric multiplayer support
 
== System Requirements ==
 
=== PlayStation 4 ===
* PS4 or PS4 Pro console
* PlayStation Camera (required)
* 2x PS Move (recommended)
 
=== PlayStation 5 ===
* PlayStation Camera Adapter (free)
* DualSense controller (limited support)
 
== Regional Pricing ==
 
{| class="wikitable"
|-
|-
!Part
! Region !! Launch Price
!Spec
|-
|-
|Component || Processor unit, head-mounted unit
| United States || $399
|-
|-
|Display || 5.7 inch OLED, low persistence (2.5ms)
| Europe || €399
|-
|-
|Resolution || 1920 x 1080  (960 x 1080 per eye)
| United Kingdom || £349
|-
| Japan || ¥44,980
|}
 
== Specifications ==
 
{| class="wikitable"
|-
|-
|Frame Rate || 90 Hz, 120 Hz
! Specification !! Details
|-
|-
|Field of View || 100°
| Display || 5.7" OLED
|-
|-
|Tracking || 6 degrees of freedom
| Resolution || 1920 x 1080 (shared)
|-
|-
|Rotational Tracking || [[Accelerometer]], [[Gyroscope]]
| Per-Eye || 960 x 1080
|-
|-
|Positional Tracking || PlayStation Camera and 9 LEDs on the HMD
| Refresh Rate || 90/120 Hz
|-
|-
|Latency || <18ms
| Field of View || 96°
|-
|-
|Input || [[DualShock 4 Wireless Controller]]* <br> [[PlayStation Move Motion Controller]]*
| Tracking || 6DoF (9 LEDs + Camera)
|-
|-
|Output|| To both VR headset and TV screen <br> Mirrored and Separate Modes
| Audio || 3D audio (Processor Unit)
|-
|-
|Connectivity || HDMI, USB
| Weight || 610g
|-
|-
|Audio || [[3D audio]] with stereo mini jack and mic input
| Platform || PS4, PS4 Pro, PS5
|-
|-
| Price || $399
|}
|}
<nowiki>*</nowiki>These items are sold separately, they are not part of PSVR.
'''EPU''':
*Size: 140x140x35mm
*Connectivity: HDMI input and output, USB
*
==Setup Tutorial==
==Input Devices==
[[PlayStation Move Motion Controller]]
[[PlayStation VR Aim]]
[[DualShock 4 Wireless Controller]]
==Games==
{{#ev:youtube|peT_qtnatsc|350|right|PSVR games trailer from PlayStation Experience 2015}}
Various games for PlayStation 4 will be compatible with PSVR.
{{see also|PSVR Games}}
{{:PSVR Games}}
==Developer==
PlayStation VR SDK is under development.
==Tracking volume==
{{see also|Tracking volume}}
[[File:playstation vr tracking volume1.png|400px]]
72°H x 45°V (15 feet range estimate)
Room size: 15 feet by 15 feet
==Features==
===Asynchronous Reprojection===
[[Asynchronous Reprojection]] aka [[Timewarp]] - developers can render their game at 60 fps then use Asynchronous Reprojection to increase the fps to 120.
===Cinematic Mode===
Cinematic Mode allows the user to play all the PS4 games wearing the HMD.
==History==
'''March 22, 2016''' - Pre-orders for PlayStation VR began for various retailers such as Amazon, Best Buy, Target, GameStop, Walmart etc.
'''June 16, 2016''' - Sony announced that PlayStation VR Demos will be available in 30 GameStop and Best Buy in North America starting from June 17 and 18. Starting from June 24, PlayStation VR Demos will be available in 300 locations across U.S. and Canada.
'''October 13, 2016''' - PlayStation VR is released for $399 for the core HMD and $499 for the HMD and the camera and controller.
'''February 19, 2017''' - 915,000 units of PlayStation VR have been sold worldwide.
==Images==
[[file:project morpheus1.jpg|350px]]


Image of Project Morpheus, prototype of PlayStation VR. Notice the lack of positional tracking LEDs
== See Also ==
* [[Sony Interactive Entertainment]]
* [[PlayStation VR2]]
* [[PlayStation 4]]
* [[Console VR]]


==References==
== References ==
<references />
{{Reflist}}


[[Category:Virtual Reality Devices]]
[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Console VR]]
[[Category:PlayStation]]
[[Category:Sony]]
[[Category:2010s VR]]

Revision as of 22:14, 7 January 2026

PlayStation VR
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Console VR
Platform PlayStation 4, PlayStation 5
Creator Sony Interactive Entertainment
Price $399
Website https://www.playstation.com
System
CPU PS4/PS5 APU
GPU PS4/PS5 GPU
Storage
Storage Console dependent
Display
Display 5.7" OLED
Resolution 1920 x 1080 (960 x 1080 per eye)
Image
Optics
Tracking
Tracking 6DoF (PlayStation Camera)
Audio
Microphone Via headphones
Connectivity
Connectivity HDMI, USB
Ports HDMI, USB, Processor Unit
Device
Weight 610g
Sensors 9 LEDs, gyroscope, accelerometer
Input DualShock 4, PS Move, PS VR Aim


The PlayStation VR (PS VR or PSVR) is a virtual reality head-mounted display developed by Sony Interactive Entertainment for the PlayStation 4 and PlayStation 5 consoles. Originally revealed as "Project Morpheus" in March 2014 and released on October 13, 2016 at $399, PlayStation VR features a 5.7-inch OLED display at 1920 x 1080 resolution, 96-degree field of view, and 90/120 Hz refresh rate. The headset uses the PlayStation Camera and nine positional LEDs for 360-degree head tracking, and supports DualShock 4, PlayStation Move, and PS VR Aim controllers.[1]

History and Development

Project Morpheus

Sony revealed the VR headset as "Project Morpheus" at GDC in March 2014.

PlayStation VR Branding

The headset was officially named PlayStation VR in September 2015.

October 2016 Launch

PlayStation VR released October 13, 2016 for $399.

PlayStation 5 Compatibility

PS VR is forward compatible with PS5 using a camera adapter.

Successor

PlayStation VR2 was announced and released for PS5 in 2023.

Design and Hardware

Display System

  • Panel Size: 5.7 inches
  • Display Type: OLED
  • Resolution: 1920 x 1080 (960 x 1080 per eye)
  • Refresh Rate: 90 Hz / 120 Hz
  • Field of View: 96 degrees
  • Color: Full RGB

Processor Unit

External breakout box that:

  • Processes 3D audio
  • Enables social screen output
  • Handles cinematic mode

Ergonomic Design

  • Single adjustment band
  • Balanced weight distribution
  • Cushioned forehead and rear supports
  • Adjustable scope for eye relief

Tracking

PlayStation Camera Tracking

  • 9 positional LEDs on headset
  • 360-degree head movement tracking
  • 6 degrees of freedom

Sixaxis Technology

  • 3-axis gyroscope
  • 3-axis accelerometer
  • Motion sensing

Audio

3D Audio

  • Processed by Processor Unit
  • Binaural 3D spatial sound
  • 3.5mm headphone jack
  • Headphones included

Controllers

Compatible Controllers

  • DualShock 4: Standard gamepad
  • PlayStation Move: Motion controllers
  • PS VR Aim: Gun-style controller

Social Screen

TV Output

  • Simultaneous headset and TV display
  • Mirror mode (shows VR view)
  • Social screen mode (different perspective)
  • Asymmetric multiplayer support

System Requirements

PlayStation 4

  • PS4 or PS4 Pro console
  • PlayStation Camera (required)
  • 2x PS Move (recommended)

PlayStation 5

  • PlayStation Camera Adapter (free)
  • DualSense controller (limited support)

Regional Pricing

Region Launch Price
United States $399
Europe €399
United Kingdom £349
Japan ¥44,980

Specifications

Specification Details
Display 5.7" OLED
Resolution 1920 x 1080 (shared)
Per-Eye 960 x 1080
Refresh Rate 90/120 Hz
Field of View 96°
Tracking 6DoF (9 LEDs + Camera)
Audio 3D audio (Processor Unit)
Weight 610g
Platform PS4, PS4 Pro, PS5
Price $399

See Also

References