HTC Vive: Difference between revisions
Appearance
Xinreality (talk | contribs) |
Xinreality (talk | contribs) |
||
Line 54: | Line 54: | ||
'''Display and Optics''': | '''Display and Optics''': | ||
Vive features dual OLED panel displays of 1080 x 1200 per eye. The colors are vibrant, the [[resolution]] is adequate and the [[screen door effect]] is minimal. The only glaring flaw of Vive's display and optics system is the [[Fresnel artifacts]]. The artifacts are caused by [[Fresnel lenses]]' ridges which scatter light. They look similar to lens flares and are noticeable whenever there are high contract elements on the screen i.e. white text on a black background. | Vive features dual OLED panel displays of 1080 x 1200 per eye. The colors are vibrant, the [[resolution]] is adequate and the [[screen door effect]] is minimal. The only glaring flaw of Vive's display and optics system is the [[Fresnel artifacts]]. The artifacts are caused by [[Fresnel lenses]]' ridges which scatter light. They look similar to lens flares and are noticeable whenever there are high contract elements on the screen i.e. white text on a black background. | ||
Line 59: | Line 60: | ||
'''Voice and Audio''': | '''Voice and Audio''': | ||
Unlike [[Oculus Rift]], Vive does not have built-in headphones. It comes with a set of earbuds. | |||
'''Cables and Ports''': | '''Cables and Ports''': |