PlayStation VR: Difference between revisions
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*Low [[latency]] | *Low [[latency]] | ||
*High [[framerate]] - 120 Hz - renders at 60 Hz, [[reprojection|reprojects]] at 120 Hz | *High [[framerate]] - 120 Hz - renders at 60 Hz, [[reprojection|reprojects]] at 120 Hz | ||
*More pixels on the center of view to match human visual system. | |||
*Intuitive and motion tracked controllers | |||
==Hardware== | ==Hardware== |