Jump to content

Xreal One: Difference between revisions

From VR & AR Wiki
Improving page with detailed specifications, sections, and references
Improving page with detailed specifications, sections, and references
Line 1: Line 1:
{{Device Infobox
{{Device Infobox
|image =  
|image =
|VR/AR = [[Augmented Reality]]
|VR/AR = [[Augmented Reality]]
|Type = [[AR Glasses]]
|Type = [[AR Glasses]]
|Subtype = [[Smart Glasses]]
|Subtype = [[Smart Glasses]]
|Platform = [[XREAL]]
|Platform = [[Xreal]]
|Developer = [[XREAL]]
|Developer = [[Xreal]]
|Manufacturer = [[XREAL]]
|Manufacturer = [[Xreal]]
|Announcement Date = November 2024
|Announcement Date = December 2024
|Release Date = November 2024
|Release Date = December 2024
|Price = $499 USD
|Price = $499 USD
|Website = https://us.shop.xreal.com/products/xreal-one
|Website = https://www.xreal.com/us/one
|OS = XREAL X1 Spatial Computing
|Predecessor = [[Xreal Air 2]]
|Chipset = [[XREAL X1]] custom spatial co-processor
|Chipset = [[Xreal X1]] (spatial computing chip)
|Display = Sony 0.68" Micro-OLED
|Display = 0.68" Sony Micro-OLED
|Resolution = 1920×1080 per eye
|Resolution = 1920x1080 per eye (Full HD)
|Refresh Rate = 120 Hz
|Refresh Rate = 120 Hz
|Field of View = 50°
|Field of View = 50°
|Equivalent Screen Size = 147" at 4m (up to 310" ultrawide)
|Equivalent Screen Size = 147" (virtual, at 4m)
|Brightness = 5000 nits peak, 600 nits perceived
|Brightness = 5000 nits (peak), 600 nits (perceived)
|PPD = High
|Latency = 3 ms M2P
|Ocularity = Binocular
|Ocularity = Binocular
|Optics = Proprietary birdbath optics
|Optics = Birdbath
|Tracking = Native 3DoF (via X1 chip)
|Tracking = 3DoF (native, on-device)
|Eye Tracking = No
|Eye Tracking = No
|Hand Tracking = No
|Hand Tracking = No
|Audio = Sound by Bose (tuned by Bose engineers)
|Adjustable Transparency = Yes (3 levels)
|Connectivity = USB-C (video + power)
|Audio = Bose-tuned speakers
|Weight = 87g
|Connectivity = USB-C (DisplayPort)
|Color = Black
|Weight = ~85g
|Lens Transparency = 3 adjustable levels (electrochromic)
}}
}}


The '''XREAL One''' is a pair of [[augmented reality]] [[smart glasses]] developed by [[XREAL]], released in November 2024. It is the world's first cinematic AR glasses to feature a custom silicon chip—the [[XREAL X1]]—designed specifically for optical see-through AR glasses, enabling native 3 degrees-of-freedom (3DoF) spatial computing directly on the device.
The '''Xreal One''' is a consumer [[augmented reality]] [[smart glasses]] developed by [[Xreal]], announced and released in December 2024 at $499. The Xreal One is the world's first cinematic AR glasses with a dedicated spatial computing chip—the proprietary '''Xreal X1'''—built directly into the glasses, enabling native 3DoF spatial computing without external adapters or software. Featuring a 0.68-inch Sony Micro-OLED display with 5000 nits peak brightness, 147-inch virtual screen equivalent, ultra-low 3ms motion-to-photon latency, and audio tuned by Bose engineers, the Xreal One represents the company's biggest advancement in consumer AR technology.


== History and Development ==
== History and Development ==


The XREAL One represents a significant advancement over previous XREAL products like the [[Xreal Air 2]] and [[Xreal Air 2 Pro]]. The key innovation is the custom X1 chip, which took over three years of research and development to create. XREAL describes it as "the world's first customized silicon designed specifically for optical see-through (OST) AR glasses."<ref name="prnewswire">{{cite web |url=https://www.prnewswire.com/news-releases/introducing-xreal-one-series-worlds-first-cinematic-ar-glasses-with-x1-independent-spatial-computing-chip-for-complete-spatial-screen-control-302322181.html |title=Introducing XREAL One Series: World's First Cinematic AR Glasses with X1 Independent Spatial Computing Chip |publisher=PR Newswire |access-date=2025-01-07}}</ref>
Xreal unveiled the One Series in December 2024, positioning it as the biggest leap forward for the consumer AR industry. The X1 chip represents over three years of in-house research and development, becoming the first customized silicon designed specifically for optical see-through (OST) AR glasses. The Xreal One launched alongside the higher-end [[Xreal One Pro]] with wider FOV.<ref name="prnewswire">{{cite web |url=https://www.prnewswire.com/news-releases/introducing-xreal-one-series-worlds-first-cinematic-ar-glasses-with-x1-independent-spatial-computing-chip-for-complete-spatial-screen-control-302322181.html |title=Introducing XREAL One Series: World's First Cinematic AR Glasses with X1 Independent Spatial Computing Chip |publisher=PR Newswire |access-date=2025-01-07}}</ref>
 
The glasses were announced alongside the higher-end [[Xreal One Pro]] variant, which offers additional features including wider field of view and higher brightness.


== Design and Hardware ==
== Design and Hardware ==
Line 44: Line 41:
=== X1 Spatial Computing Chip ===
=== X1 Spatial Computing Chip ===


The XREAL X1 chip is the defining feature of the One series. It brings several key advantages:
World-first integrated AR processing:


* '''On-device Processing:''' All spatial computing functions are handled on the glasses themselves, eliminating the need for companion software like the Nebula app for many features
* '''First custom silicon for OST AR glasses'''
* '''3ms Motion-to-Photon Latency:''' Industry-leading latency ensures head movements are completely lag-free
* Over 3 years of R&D
* '''Expanded Compatibility:''' Works with any device that has USB-C video output without requiring special software
* Enables native 3DoF on-device
* '''Future Expandability:''' The X1 chip enables future accessories like the [[XREAL Eye]] camera add-on<ref name="tomshardware">{{cite web |url=https://www.tomshardware.com/peripherals/wearable-tech/xreal-one-review |title=Xreal One Review: X1 chip up Xreal's game in the AR glasses segment |publisher=Tom's Hardware |access-date=2025-01-07}}</ref>
* No external app, adapter, or software required
* On-device configuration and processing
* Plug-and-play spatial computing
* Reduces latency and complexity


=== Display ===
=== Display ===


The XREAL One features a Sony 0.68-inch Micro-OLED display with proprietary optics, delivering:
Premium Sony Micro-OLED with exceptional brightness:
 
* '''0.68-inch Sony Micro-OLED''' display
* 1920x1080 resolution per eye (Full HD)
* '''5000 nits peak brightness'''
* 600 nits perceived brightness
* '''120 Hz refresh rate'''
* '''147-inch virtual screen''' (at 4m distance)
* High contrast ratio
* Vibrant OLED colors
 
=== Field of View ===
 
* '''50° FOV'''
* Improved over Air 2 (46°)
* Immersive viewing experience
 
=== Latency ===
 
Ultra-responsive performance:
 
* '''3 ms motion-to-photon latency'''
* Minimal lag for gaming
* Smooth spatial tracking
* Responsive head tracking
 
=== Tracking ===
 
Native spatial computing:
 
* '''3 Degrees of Freedom''' (3DoF)
* '''Native on-device''' (powered by X1 chip)
* No separate app required
* No adapter needed
* Instant spatial screen experience
 
=== Adjustable Transparency ===


* Virtual screen size up to 147 inches at 4 meters distance
* '''3 levels''' of lens transparency
* 50° diagonal field of view
* Control ambient light
* 120 Hz refresh rate
* Adapt to environment
* 5000 nits peak brightness
* Ultrawide Mode with curved virtual screen up to 310 inches (32:9 aspect ratio)


=== Audio ===
=== Audio ===


The One features a unique sound chamber design with new acoustic components, professionally tuned by Bose engineers. The "Sound by Bose" audio system delivers clarity, balance, and detail for an immersive media experience.<ref name="tomsguide">{{cite web |url=https://www.tomsguide.com/computing/vr-ar/xreal-one-ar-glasses-review |title=Xreal One AR glasses review: These are the ones |publisher=Tom's Guide |access-date=2025-01-07}}</ref>
Bose-engineered sound:


=== Ergonomics ===
* '''Tuned by Bose engineers'''
* Unique sound chamber design
* New acoustic components
* Clarity, balance, and detail
* Lifelike media experience
* Directional for privacy


At 87 grams, the XREAL One is about 10% heavier than the [[Xreal Air 2]] (72 grams), but features a dramatically thinner frame profile that improves comfort during extended use. The electrochromic dimming eliminates the need for separate plastic light blockers that previous models required.
=== Build ===


=== Lens Transparency ===
* ~85g weight
* Comfortable for extended wear
* USB-C connection
* Premium build quality


The One features 3 adjustable levels of lens transparency using electrochromic technology, allowing users to choose between:
== Connectivity ==
* Full transparency for AR overlay on the real world
* Medium dimming for balanced visibility
* Maximum dimming for immersive viewing in bright environments


== Features ==
* USB-C with native spatial support
* Compatible with:
** iPhone 15/16
** Android smartphones
** Mac computers
** Windows PC
** Steam Deck
** ROG Ally
** Nintendo Switch


=== Screen Modes ===
== Comparison with Xreal One Pro ==


* '''Standard Mode:''' 147" virtual screen at 4m equivalent distance
{| class="wikitable"
* '''Ultrawide Mode:''' 310" curved 32:9 ultrawide virtual display
|-
* '''3DoF Spatial Mode:''' Screen stays locked in space as you move your head
! Feature !! Xreal One !! Xreal One Pro
|-
| X1 Chip || Yes || Yes
|-
| FOV || '''50°''' || '''57°'''
|-
| Virtual Screen || '''147"''' || '''171"'''
|-
| Optics || Birdbath || '''X-Prism'''
|-
| Audio || Bose-tuned || Sound by Bose
|-
| Price || '''$499''' || Higher
|}


=== Compatibility ===
== Technical Specifications ==


The XREAL One works with virtually any device that has USB-C video output:
{| class="wikitable"
* iPhone (15 and newer, or older with adapter)
|-
* Android devices
! Specification !! Details
* Steam Deck and other gaming handhelds
|-
* Windows PC
| Chip || Xreal X1 (spatial computing)
* MacBook
|-
* PlayStation/Xbox (with adapter)
| Display || 0.68" Sony Micro-OLED
|-
| Resolution || 1920x1080 per eye
|-
| Refresh Rate || 120 Hz
|-
| Virtual Screen || 147"
|-
| Field of View || 50°
|-
| Brightness || 5000 nits (peak)
|-
| Latency || 3 ms M2P
|-
| Tracking || 3DoF (native)
|-
| Audio || Bose-tuned
|-
| Weight || ~85g
|-
| Price || $499
|}


== Reception ==
== Reception ==
The XREAL One has received highly positive reviews from technology publications:
* "Easily the best AR glasses you can buy right now" - Tom's Guide<ref name="tomsguide"/>
* "Xreal One represents a huge shift in comfort and usability with smart display glasses thanks to the custom X1 chip inside" - Android Central<ref name="androidcentral">{{cite web |url=https://www.androidcentral.com/gaming/virtual-reality/xreal-one-review |title=Xreal One review: The revelation smart glasses needed |publisher=Android Central |access-date=2025-01-07}}</ref>


'''Praise:'''
'''Praise:'''
* Revolutionary X1 chip enabling on-device spatial computing
* X1 chip revolutionary for AR glasses
* Industry-leading 3ms motion-to-photon latency
* Native 3DoF without adapters
* Excellent audio quality (Sound by Bose)
* 3ms latency ultra-responsive
* Broad device compatibility
* 5000 nits brightness excellent
* Slimmer, more refined design
* Bose-tuned audio quality
* 50° FOV wider than Air 2
* 147" virtual screen immersive
* Plug-and-play simplicity
* On-device processing
* 120 Hz smooth performance
* "Spatial computing game changer"


'''Criticism:'''
'''Criticism:'''
* $499 price point higher than previous models ($50 more than Air 2 Pro)
* $499 price ($100 more than Air 2)
* 50° FOV still limited compared to VR headsets
* 50° FOV narrower than One Pro (57°)
* No hand tracking or advanced AR features
* 3DoF only—no 6DoF spatial tracking
 
* Tethered connection required
== Accessories ==
* No built-in myopia adjustment
* Birdbath optics (vs X-Prism on Pro)<ref name="tomshardware">{{cite web |url=https://www.tomshardware.com/peripherals/wearable-tech/xreal-one-review |title=Xreal One Review: X1 chip up Xreal's game in the AR glasses segment |publisher=Tom's Hardware |access-date=2025-01-07}}</ref>


* '''XREAL Eye:''' $99 camera add-on for photos and video recording (upcoming)
<ref name="tomsguide">{{cite web |url=https://www.tomsguide.com/computing/vr-ar/xreal-one-ar-glasses-review |title=I tested the Xreal One AR Glasses — here's why they're a spatial computing game changer |publisher=Tom's Guide |access-date=2025-01-07}}</ref>
* '''XREAL Beam Pro:''' Spatial computing host device
* '''Prescription lens inserts:''' Available for users who wear glasses


== See Also ==
== See Also ==
* [[Xreal One Pro]]
* [[Xreal One Pro]]
* [[Xreal Air 2]]
* [[Xreal Air 2 Pro]]
* [[Xreal Air 2 Pro]]
* [[Xreal Air 2]]
* [[Rokid Max 2]]
* [[Viture One]]
* [[Viture Pro XR]]
* [[Rokid Max]]


== References ==
== References ==
Line 133: Line 214:
[[Category:AR Glasses]]
[[Category:AR Glasses]]
[[Category:Smart Glasses]]
[[Category:Smart Glasses]]
[[Category:XREAL]]
[[Category:Xreal]]
[[Category:2024 in technology]]
[[Category:2024 in technology]]

Revision as of 16:03, 7 January 2026

Xreal One
Basic Info
VR/AR Augmented Reality
Type AR Glasses
Subtype Smart Glasses
Platform Xreal
Developer Xreal
Manufacturer Xreal
Announcement Date December 2024
Release Date December 2024
Price $499 USD
Website https://www.xreal.com/us/one
Predecessor Xreal Air 2
System
Chipset Xreal X1 (spatial computing chip)
Storage
Display
Display 0.68" Sony Micro-OLED
Resolution 1920x1080 per eye (Full HD)
Refresh Rate 120 Hz
Image
Field of View 50°
Optics
Optics Birdbath
Ocularity Binocular
Tracking
Tracking 3DoF (native, on-device)
Eye Tracking No
Hand Tracking No
Latency 3 ms M2P
Audio
Audio Bose-tuned speakers
Connectivity
Connectivity USB-C (DisplayPort)
Device
Weight ~85g

Property "Chipset" (as page type) with input value "Xreal X1]] (spatial computing chip)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The Xreal One is a consumer augmented reality smart glasses developed by Xreal, announced and released in December 2024 at $499. The Xreal One is the world's first cinematic AR glasses with a dedicated spatial computing chip—the proprietary Xreal X1—built directly into the glasses, enabling native 3DoF spatial computing without external adapters or software. Featuring a 0.68-inch Sony Micro-OLED display with 5000 nits peak brightness, 147-inch virtual screen equivalent, ultra-low 3ms motion-to-photon latency, and audio tuned by Bose engineers, the Xreal One represents the company's biggest advancement in consumer AR technology.

History and Development

Xreal unveiled the One Series in December 2024, positioning it as the biggest leap forward for the consumer AR industry. The X1 chip represents over three years of in-house research and development, becoming the first customized silicon designed specifically for optical see-through (OST) AR glasses. The Xreal One launched alongside the higher-end Xreal One Pro with wider FOV.[1]

Design and Hardware

X1 Spatial Computing Chip

World-first integrated AR processing:

  • First custom silicon for OST AR glasses
  • Over 3 years of R&D
  • Enables native 3DoF on-device
  • No external app, adapter, or software required
  • On-device configuration and processing
  • Plug-and-play spatial computing
  • Reduces latency and complexity

Display

Premium Sony Micro-OLED with exceptional brightness:

  • 0.68-inch Sony Micro-OLED display
  • 1920x1080 resolution per eye (Full HD)
  • 5000 nits peak brightness
  • 600 nits perceived brightness
  • 120 Hz refresh rate
  • 147-inch virtual screen (at 4m distance)
  • High contrast ratio
  • Vibrant OLED colors

Field of View

  • 50° FOV
  • Improved over Air 2 (46°)
  • Immersive viewing experience

Latency

Ultra-responsive performance:

  • 3 ms motion-to-photon latency
  • Minimal lag for gaming
  • Smooth spatial tracking
  • Responsive head tracking

Tracking

Native spatial computing:

  • 3 Degrees of Freedom (3DoF)
  • Native on-device (powered by X1 chip)
  • No separate app required
  • No adapter needed
  • Instant spatial screen experience

Adjustable Transparency

  • 3 levels of lens transparency
  • Control ambient light
  • Adapt to environment

Audio

Bose-engineered sound:

  • Tuned by Bose engineers
  • Unique sound chamber design
  • New acoustic components
  • Clarity, balance, and detail
  • Lifelike media experience
  • Directional for privacy

Build

  • ~85g weight
  • Comfortable for extended wear
  • USB-C connection
  • Premium build quality

Connectivity

  • USB-C with native spatial support
  • Compatible with:
    • iPhone 15/16
    • Android smartphones
    • Mac computers
    • Windows PC
    • Steam Deck
    • ROG Ally
    • Nintendo Switch

Comparison with Xreal One Pro

Feature Xreal One Xreal One Pro
X1 Chip Yes Yes
FOV 50° 57°
Virtual Screen 147" 171"
Optics Birdbath X-Prism
Audio Bose-tuned Sound by Bose
Price $499 Higher

Technical Specifications

Specification Details
Chip Xreal X1 (spatial computing)
Display 0.68" Sony Micro-OLED
Resolution 1920x1080 per eye
Refresh Rate 120 Hz
Virtual Screen 147"
Field of View 50°
Brightness 5000 nits (peak)
Latency 3 ms M2P
Tracking 3DoF (native)
Audio Bose-tuned
Weight ~85g
Price $499

Reception

Praise:

  • X1 chip revolutionary for AR glasses
  • Native 3DoF without adapters
  • 3ms latency ultra-responsive
  • 5000 nits brightness excellent
  • Bose-tuned audio quality
  • 50° FOV wider than Air 2
  • 147" virtual screen immersive
  • Plug-and-play simplicity
  • On-device processing
  • 120 Hz smooth performance
  • "Spatial computing game changer"

Criticism:

  • $499 price ($100 more than Air 2)
  • 50° FOV narrower than One Pro (57°)
  • 3DoF only—no 6DoF spatial tracking
  • Tethered connection required
  • No built-in myopia adjustment
  • Birdbath optics (vs X-Prism on Pro)[2]

[3]

See Also

References