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The '''Lynx R1''' is a [[standalone headset|standalone]] [[mixed reality]] [[head-mounted display]] developed by French startup [[Lynx Mixed Reality]]. Announced on February 3, 2020, and released between November 2022 and 2023, it was the first standalone headset designed from the ground up to support both [[virtual reality]] (VR) and [[augmented reality]] (AR) experiences through video [[passthrough]].<ref name="lynx-website">{{cite web|url=https://www.lynx-r.com/|title=Lynx-R1 : Mixed Reality Standalone Headset|website=Lynx Mixed Reality}}</ref> The device features a unique optical system using 4-fold catadioptric freeform prisms, allowing for a more compact design compared to traditional [[Fresnel lens]]-based headsets.<ref name="roadtovr-optics"/>
The '''Lynx R1''' is a [[standalone headset|standalone]] [[mixed reality]] [[head-mounted display]] developed by French startup [[Lynx Mixed Reality]]. Announced on February 3, 2020, and released between November 2022 and 2023, it was the first standalone headset designed from the ground up to support both [[virtual reality]] (VR) and [[augmented reality]] (AR) experiences through video [[passthrough]].<ref name="lynx-website"></ref> The device features a unique optical system using 4-fold catadioptric freeform prisms, allowing for a more compact design compared to traditional [[Fresnel lens]]-based headsets.<ref name="roadtovr-optics"/>


==History==
==History==
===Development===
===Development===
[[Lynx Mixed Reality]] was founded in 2019 by [[Stan Larroque]], who discovered the field of VR/AR in late 2016 while using an [[Oculus Rift|Oculus DK2]] at his school.<ref name="stan-blog">{{cite web|url=https://stan.sh/lynx/|title=Lynx – Stan Larroque's Blog|website=Stan.sh}}</ref> The company started with a team of 15 people with various backgrounds ranging from designers to electronics engineers.<ref name="lynx-about">{{cite web|url=https://www.lynx-r.com/pages/about-us|title=About us|website=Lynx Mixed Reality}}</ref>
[[Lynx Mixed Reality]] was founded in 2019 by [[Stan Larroque]], who discovered the field of VR/AR in late 2016 while using an [[Oculus Rift|Oculus DK2]] at his school.<ref name="stan-blog"></ref> The company started with a team of 15 people with various backgrounds ranging from designers to electronics engineers.<ref name="lynx-about"></ref>


The Lynx R1 was first publicly revealed at the [[SPIE Photonics West]] conference in San Francisco on February 3, 2020, where Larroque presented the headset's unique optical approach during an online presentation.<ref name="roadtovr-optics"/> Initially positioned primarily for enterprise applications with a planned price of $1,500, the device was set to ship in summer 2020 with pre-orders available for a $150 down payment.<ref name="roadtovr-optics"/>
The Lynx R1 was first publicly revealed at the [[SPIE Photonics West]] conference in San Francisco on February 3, 2020, where Larroque presented the headset's unique optical approach during an online presentation.<ref name="roadtovr-optics"/> Initially positioned primarily for enterprise applications with a planned price of $1,500, the device was set to ship in summer 2020 with pre-orders available for a $150 down payment.<ref name="roadtovr-optics"/>


===Kickstarter Campaign===
===Kickstarter Campaign===
In October 2021, Lynx launched a [[Kickstarter]] campaign for the R1 headset, pivoting toward a wider consumer audience and removing the originally planned [[eye tracking]] feature to reduce costs. The campaign was highly successful, reaching its funding goal in under 15 hours and ultimately raising €725,281 (approximately $835,000) from 1,216 backers.<ref name="roadtovr-kickstarter">{{cite web|url=https://www.roadtovr.com/lynx-kickstarter-release-mixed-reality/|title=Lynx R-1 MR Headset Kickstarter Comes to an End with over $800,000|date=November 10, 2021|website=Road to VR}}</ref> The Kickstarter offered different tiers, with the consumer version starting at €530 ($500 without European VAT) and the Professional Edition at €950 ($900 without VAT).<ref name="roadtovr-kickstarter"/> Backers could opt for a Limited Edition version featuring a transparent front faceplate.<ref name="kickstarter-campaign">{{cite web|url=https://www.kickstarter.com/projects/lynxmr/lynx-the-mixed-reality-headset-ar-vr|title=Lynx – The Mixed Reality Headset (AR + VR)|date=October 5, 2021|website=Kickstarter}}</ref>
In October 2021, Lynx launched a [[Kickstarter]] campaign for the R1 headset, pivoting toward a wider consumer audience and removing the originally planned [[eye tracking]] feature to reduce costs. The campaign was highly successful, reaching its funding goal in under 15 hours and ultimately raising €725,281 (approximately $835,000) from 1,216 backers.<ref name="roadtovr-kickstarter"></ref> The Kickstarter offered different tiers, with the consumer version starting at €530 ($500 without European VAT) and the Professional Edition at €950 ($900 without VAT).<ref name="roadtovr-kickstarter"/> Backers could opt for a Limited Edition version featuring a transparent front faceplate.<ref name="kickstarter-campaign"></ref>


===Production and Delays===
===Production and Delays===
Following multiple pandemic-related supply chain delays, production began at contract manufacturer [[Compal]] in mid-2023.<ref name="uploadvr-production">{{cite web|url=https://www.uploadvr.com/lynx-r1-production-delays/|title=Lynx-R1 AR/VR Headset Enters Production, But Is It Too Late?|date=August 2, 2023|website=UploadVR}}</ref> The first certified retail units shipped to Kickstarter backers on November 18, 2022, with general availability following in 2023.<ref name="vrexpert-launch"/>
Following multiple pandemic-related supply chain delays, production began at contract manufacturer [[Compal]] in mid-2023.<ref name="uploadvr-production"></ref> The first certified retail units shipped to Kickstarter backers on November 18, 2022, with general availability following in 2023.<ref name="vrexpert-launch"/>


===Funding and Investment===
===Funding and Investment===
In May 2022, Lynx announced it had secured $4 million in Series A funding led by [[Somnium Space]], a social VR platform company. This funding round aimed to help establish Lynx as the "European Champion of Mixed Reality."<ref name="roadtovr-series-a">{{cite web|url=https://www.roadtovr.com/lynx-r1-4m-series-a-funding-somnium-space/|title=Lynx Secures $4M in Series A Funding, Aims to Become "European Champion of Mixed Reality"|date=May 25, 2022|website=Road to VR}}</ref>
In May 2022, Lynx announced it had secured $4 million in Series A funding led by [[Somnium Space]], a social VR platform company. This funding round aimed to help establish Lynx as the "European Champion of Mixed Reality."<ref name="roadtovr-series-a"></ref>


==Technical Specifications==
==Technical Specifications==