Dream Glass 4K: Difference between revisions
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Improving page with detailed specifications, history, features, and references |
Improving page with detailed specifications, history, features, and references |
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{{Device Infobox | {{Device Infobox | ||
|name = Dream Glass 4K | |||
|image = | |image = | ||
|VR/AR = [[Augmented Reality]] | |VR/AR = [[Augmented Reality]] | ||
|Type = [[ | |Type = [[AR Glasses]] | ||
|Subtype = AR Display Glasses | |Subtype = [[Consumer AR]], [[Display Glasses]] | ||
|Platform = | |Platform = HDMI/USB-C devices (phones, consoles, PCs) | ||
|Creator = [[DreamWorld]] | |Creator = [[DreamWorld]] | ||
| | |Developer = [[DreamWorld USA Inc.]] | ||
|Release = 2020 | |Manufacturer = [[DreamWorld]] | ||
|Price = $ | |Announcement Date = 2019 (Indiegogo) | ||
|Website = https://www.dreamworldvision.com | |Release Date = 2020 | ||
| | |Price = ~$500 | ||
|CPU = | |Website = https://www.dreamworldvision.com/ | ||
|GPU = | |Versions = Dream Glass 4K, Dream Glass 4K Plus | ||
|Storage = | |Requires = HDMI or USB-C video source | ||
| | |Predecessor = [[Dream Glass Air]] | ||
|Display = Dual | |Successor = [[Dream Glass Flow]] | ||
|Resolution = 1920 | |Operating System = Embedded (device-agnostic) | ||
|Refresh = | |Chipset = Embedded processor (control box) | ||
| | |CPU = Embedded processor | ||
| | |GPU = Source device dependent | ||
| | |HPU = | ||
| | |Storage = N/A | ||
| | |Memory = 2GB (4K), 4GB (4K Plus) | ||
|Eye Tracking = | |SD Card Slot = No | ||
|Hand Tracking = | |Display = Dual display | ||
|Tracking = | |Subpixel Layout = N/A | ||
| | |Peak Brightness = Not specified | ||
| | |Resolution = 1920 × 1080 per eye (4K equivalent total) | ||
| | |Pixel Density = N/A | ||
|Audio | |Refresh Rate = 60Hz | ||
|Connectivity = HDMI, USB | |Persistence = N/A | ||
|Ports = HDMI, USB-C | |Field of View = 90° | ||
|Battery = | |Horizontal FoV = ~90° | ||
|Weight = 185g | |Vertical FoV = ~50° | ||
| | |Average Pixel Density = N/A | ||
| | |Peak Pixel Density = N/A | ||
|Sensors = | |Foveated Rendering = No | ||
|Input = Control box buttons | |Optics = See-through AR optics | ||
|Ocularity = Binocular | |||
|IPD Range = Adjustable | |||
|Adjustable Diopter = No (glasses compatible) | |||
|Passthrough = Native see-through (optical AR) | |||
|Tracking = 3DoF (IMU) | |||
|Tracking Frequency = N/A | |||
|Base Stations = None | |||
|Eye Tracking = No | |||
|Face Tracking = No | |||
|Hand Tracking = No | |||
|Body Tracking = No | |||
|Rotational Tracking = Yes | |||
|Positional Tracking = No | |||
|Update Rate = 60Hz | |||
|Tracking Volume = N/A | |||
|Play Space = Seated/standing | |||
|Latency = <50ms | |||
|Audio = Integrated speakers | |||
|Microphone = Yes | |||
|3.5mm Audio Jack = Yes | |||
|Camera = No | |||
|Connectivity = HDMI, USB-C | |||
|Ports = HDMI, USB-C, 3.5mm audio | |||
|Wired Video = Yes | |||
|Wireless Video = No | |||
|WiFi = No | |||
|Bluetooth = No | |||
|Power = Internal battery (control box) | |||
|Battery Capacity = Not specified | |||
|Battery Life = ~5 hours | |||
|Charge Time = Not specified | |||
|Dimensions = Glasses + control box | |||
|Weight = ~185g (glasses only) | |||
|Material = Plastic, lightweight construction | |||
|Headstrap = None (glasses temples) | |||
|Haptics = No | |||
|Color = Black | |||
|Sensors = IMU (3DoF) | |||
|Input = Control box buttons (10 interface buttons) | |||
|Compliance = FCC, CE | |||
}} | }} | ||
The '''Dream Glass 4K''' is a portable [[augmented reality]] display | The '''Dream Glass 4K''' is a portable [[augmented reality]] display glasses device developed by [[DreamWorld USA Inc.]], launched via Indiegogo in 2019 and shipping in 2020 at approximately $500. Marketed as "the world's first portable and private AR HMD," the Dream Glass 4K features a 90° field of view (significantly wider than many AR headsets) with dual 1920 × 1080 displays providing a 4K-equivalent viewing experience that projects a virtual 200-inch screen at 3 meters distance. The two-part system consists of lightweight AR glasses (185g) connected via cable to a control box containing the battery, processor, and 10 interface buttons—enabling approximately 5 hours of usage and universal compatibility with HDMI or USB-C video sources including smartphones, game consoles (PS4, PS5, Xbox, Nintendo Switch), laptops, and PCs. Supporting both 2D and 3D content with an 18:9 aspect ratio, the Dream Glass 4K targets entertainment, gaming, and portable cinema use cases while maintaining compatibility with prescription glasses. DreamWorld USA, founded in Silicon Valley in 2016 by AR enthusiasts experienced in optics and computer vision, previously shipped thousands of units of the Gen 1 Dream Glass Air headset. | ||
== History and Development == | == History and Development == | ||
=== | === DreamWorld Background === | ||
Company origins: | |||
* Founded 2016 in Silicon Valley (Millbrae, CA) | |||
* AR enthusiasts and optics experts | |||
* Computer vision experience | |||
* Consumer AR focus | |||
=== | === Gen 1: Dream Glass Air === | ||
First product: | |||
* 2018 release | |||
* Thousands shipped | |||
* Market validation | |||
* Foundation for 4K | |||
== | === Indiegogo Campaign === | ||
Crowdfunding: | |||
* 2019 campaign | |||
* "World's first portable AR HMD" | |||
* Community funding | |||
* 2020 shipping | |||
=== Two-Part | === Product Line === | ||
Evolution: | |||
* ''' | * Dream Glass Air (Gen 1) | ||
* ''' | * Dream Glass 4K (2020) | ||
* Dream Glass 4K Plus | |||
* Dream Glass Flow (successor) | |||
== Design Philosophy == | |||
=== Portable Private Display === | |||
Personal cinema: | |||
* 200-inch equivalent | |||
* Private viewing | |||
* Portable entertainment | |||
* Universal compatibility | |||
=== Wide Field of View === | |||
Immersive viewing: | |||
* 90° FOV | |||
* Wider than most AR glasses | |||
* Full-screen experience | |||
* Entertainment suitable | |||
=== Universal Compatibility === | |||
Device-agnostic: | |||
* HDMI connection | |||
* USB-C connection | |||
* Consoles, phones, PCs | |||
* No app required | |||
=== Two-Part Design === | |||
Modular system: | |||
* Lightweight glasses | |||
* Separate control box | |||
* Weight distribution | |||
* Extended battery | |||
== Display Technology == | |||
=== Dual 1080p Displays === | |||
Visual specifications: | |||
* '''Resolution''': 1920 × 1080 per eye | |||
* '''Combined''': 4K equivalent | |||
* '''Aspect Ratio''': 18:9 | |||
* High-definition content | |||
=== Field of View === | |||
Wide viewing: | |||
* '''FOV''': 90° | |||
* Significantly wider than competitors | |||
* Immersive display | |||
* Entertainment-suitable | |||
=== Virtual Screen Size === | |||
Viewing experience: | |||
* '''Equivalent''': 200-inch screen | |||
* '''Distance''': 3 meters | |||
* Cinema-like viewing | |||
* Private theater | |||
=== Display Modes === | |||
Content options: | |||
* 2D mode | |||
* 3D stereoscopic mode | |||
* Content flexibility | |||
* Multiple use cases | |||
=== | == Physical Design == | ||
=== | === Lightweight Glasses === | ||
* | Wearability: | ||
* | * '''Weight''': ~185g (0.4 lb) | ||
* | * Comfortable wear | ||
* Glasses compatible | |||
* Extended sessions | |||
=== | === Control Box === | ||
* | Separate unit: | ||
* | * Battery housed | ||
* Processor contained | |||
* 10 interface buttons | |||
* Cable connected | |||
== | === Two-Part System === | ||
Design approach: | |||
* Glasses module (display) | |||
* Control box (compute/power) | |||
* Weight distribution | |||
* Cable connection | |||
* | === Glasses Compatibility === | ||
* | Prescription support: | ||
* Works with glasses | |||
* Accommodating design | |||
* Wide user base | |||
* Accessibility | |||
== Connectivity == | == Connectivity == | ||
=== | === HDMI Connection === | ||
Universal video: | |||
* HDMI input | |||
* Console compatible | |||
* PC compatible | |||
* Standard connection | |||
==== | === USB-C Connection === | ||
Mobile devices: | |||
* Smartphone compatible | |||
* Tablet compatible | |||
* Laptop compatible | |||
* Direct video | |||
=== Console Support === | |||
Gaming devices: | |||
* PlayStation 4/5 | * PlayStation 4/5 | ||
* Xbox | * Xbox | ||
* Nintendo Switch | * Nintendo Switch | ||
* | * Other HDMI devices | ||
==== | === Plug-and-Play === | ||
* | Simple operation: | ||
* | * No app required | ||
* | * No setup needed | ||
* Instant connection | |||
* Universal compatibility | |||
== Control System == | |||
=== Control Box Interface === | |||
Physical buttons: | |||
* 10 interface buttons | |||
* Navigation control | |||
* Settings adjustment | |||
* Easy access | |||
=== Input Methods === | |||
User control: | |||
* Button navigation | |||
* Volume control | |||
* Brightness adjustment | |||
* Mode switching | |||
== Battery == | |||
=== | === Internal Battery === | ||
* | Power specifications: | ||
* | * '''Life''': ~5 hours | ||
* | * Control box housed | ||
* Full session capable | |||
* Extended viewing | |||
=== | === Portable Power === | ||
* | Mobile use: | ||
* Self-contained | |||
* No external power needed | |||
* Travel suitable | |||
* Entertainment ready | |||
== Use Cases == | == Use Cases == | ||
=== | === Gaming === | ||
Console gaming: | |||
* PS4/PS5 display | |||
* Nintendo Switch | |||
* Xbox gaming | |||
* Portable big-screen | |||
=== | === Entertainment === | ||
Media consumption: | |||
* Movie watching | |||
* Video streaming | |||
* Personal cinema | |||
* Private viewing | |||
=== Productivity === | === Productivity === | ||
Work applications: | |||
* Portable monitor | |||
* Laptop extension | |||
* Travel workstation | |||
* Mobile display | |||
=== Travel === | |||
Portable entertainment: | |||
* Airplane viewing | |||
* Hotel use | |||
* Commute entertainment | |||
* Compact packing | |||
== Versions == | |||
=== Dream Glass 4K === | |||
Standard version: | |||
* 1920 × 1080 per eye | |||
* 2GB memory | |||
* 90° FOV | |||
* 5 hours battery | |||
=== Dream Glass 4K Plus === | |||
Enhanced version: | |||
* Same resolution | |||
* 4GB memory (doubled) | |||
* Enhanced processing | |||
* Same form factor | |||
== Comparison with Display Glasses == | |||
{| class="wikitable" | |||
|- | |||
! Feature !! Dream Glass 4K !! Rokid Air !! Nreal Air | |||
|- | |||
| Price || ~$500 || ~$400 || ~$379 | |||
|- | |||
| Resolution || 1080p/eye || 1080p/eye || 1080p/eye | |||
|- | |||
| FOV || 90° || 43° || 46° | |||
|- | |||
| Weight || 185g (glasses) || 83g || 79g | |||
|- | |||
| Battery || 5 hours || Host device || Host device | |||
|- | |||
| Form Factor || Glasses + control box || Glasses only || Glasses only | |||
|- | |||
| Connection || HDMI/USB-C || USB-C DP || USB-C DP | |||
|} | |||
=== | == Strengths and Limitations == | ||
== | === Strengths === | ||
* Wide 90° FOV (much wider than competitors) | |||
* 4K equivalent (1080p per eye) | |||
* 200-inch screen equivalent at 3m | |||
* Universal HDMI/USB-C compatibility | |||
* ~5 hours battery life | |||
* 2D and 3D mode support | |||
* Console (PS5, Switch, Xbox) compatible | |||
* | === Limitations === | ||
* | * Two-part design (glasses + control box) | ||
* | * Heavier than single-unit glasses (185g + control box) | ||
* Cable between glasses and control box | |||
* 3DoF only (no spatial tracking) | |||
* No smart features (display only) | |||
* Higher price than some competitors | |||
* Tethered to video source | |||
== Specifications == | == Technical Specifications Summary == | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 128: | Line 358: | ||
! Specification !! Details | ! Specification !! Details | ||
|- | |- | ||
| Display || | | Display || Dual 1920 × 1080 (4K equivalent) | ||
|- | |- | ||
| | | FOV || 90° | ||
|- | |- | ||
| | | Screen Equivalent || 200 inches at 3 meters | ||
|- | |- | ||
| | | Aspect Ratio || 18:9 | ||
|- | |- | ||
| | | Modes || 2D and 3D | ||
|- | |- | ||
| | | Battery || ~5 hours | ||
|- | |- | ||
| | | Weight || ~185g (glasses) | ||
|- | |- | ||
| | | Connection || HDMI, USB-C | ||
|- | |- | ||
| | | Form Factor || Glasses + control box | ||
|- | |- | ||
| Price || $ | | Price || ~$500 | ||
|} | |} | ||
== See Also == | == See Also == | ||
* [[DreamWorld]] | * [[DreamWorld]] | ||
* [[ | * [[Display Glasses]] | ||
* [[ | * [[Consumer AR]] | ||
* [[ | * [[Rokid Air]] | ||
* [[Portable | * [[Nreal Air]] | ||
* [[Portable Display]] | |||
== References == | == References == | ||
| Line 161: | Line 392: | ||
[[Category:Devices]] | [[Category:Devices]] | ||
[[Category:AR Glasses]] | [[Category:AR Glasses]] | ||
[[Category:Display Glasses]] | |||
[[Category:Display | [[Category:Consumer AR]] | ||
[[Category: | |||
[[Category:DreamWorld]] | [[Category:DreamWorld]] | ||
[[Category:Portable Display]] | |||
[[Category:2020s AR]] | [[Category:2020s AR]] | ||