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Pimax Reality 12K QLED: Difference between revisions

Improving page with detailed specifications, sections, and references
Improving page with detailed specifications, history, features, and references
 
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{{Device Infobox
{{Device Infobox
|name = Pimax Reality 12K QLED
|image =
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type = [[Head-Mounted Display]]
|Type = [[Head-mounted display]]
|Subtype = [[Hybrid VR]] (Standalone + PC VR)
|Subtype = [[Standalone VR]], [[PC VR]]
|Platform = [[SteamVR]], Standalone
|Platform = [[SteamVR]], [[PiTool]], [[Standalone]]
|Creator = [[Pimax]]
|Developer = [[Pimax]]
|Developer = [[Pimax]]
|Manufacturer = [[Pimax]]
|Manufacturer = [[Pimax]]
|Announcement Date = October 25, 2021
|Announcement Date = February 2022
|Status = Unreleased (in development)
|Release Date = Unreleased (announced for Q4 2022)
|Price = $2,399 USD (announced MSRP)
|Price = $2,400 (announced starting price)
|Website = https://pimax.com/
|Website = https://pimax.com/
|Chipset = Qualcomm XR2 (standalone)
|Versions = Pimax Reality 12K QLED
|Display = QLED + Mini-LED (dual)
|Requires = High-end VR-ready PC (PC VR mode), Standalone capable
|Resolution = 6144x3456 per eye (PC) / 4K per eye (standalone)
|Predecessor = [[Pimax 8K X]]
|Combined Resolution = 12K (PC) / 8K (standalone)
|Successor = None announced
|Local Dimming = 4400 zones
|Operating System = Android-based (standalone), Windows (PC VR)
|Refresh Rate = 90-200 Hz (PC) / 120 Hz (standalone)
|Chipset = [[Qualcomm Snapdragon XR2]]
|Field of View = 200° (PC) / 150° (standalone)
|CPU = Qualcomm Snapdragon XR2
|GPU = Adreno integrated (standalone), Host PC (PC VR)
|HPU =
|Storage = Not specified
|Memory = Not specified
|SD Card Slot = No
|Display = Dual QLED with mini-LED backlighting
|Subpixel Layout = RGB stripe
|Peak Brightness = High (mini-LED local dimming)
|Resolution = 5760 × 3240 per eye (6K, PC mode), 3840 × 2160 per eye (4K, standalone)
|Pixel Density = ~60+ PPD (estimated)
|Refresh Rate = Up to 200Hz
|Persistence = Low persistence
|Field of View = 200° horizontal (PC), 150° horizontal (standalone)
|Horizontal FoV = 200° (PC), 150° (standalone)
|Vertical FoV = 135°
|Average Pixel Density = ~60+ PPD
|Peak Pixel Density = ~60+ PPD
|Foveated Rendering = Yes (Tobii eye tracking)
|Optics = Custom ultra-wide lenses
|Ocularity = Binocular
|Ocularity = Binocular
|Eye Tracking = Tobii integrated
|IPD Range = Adjustable
|Hand Tracking = Supported
|Adjustable Diopter = No (glasses compatible)
|Full Body Tracking = 11 cameras
|Passthrough = Yes (color passthrough)
|IPD = Motorized adjustment
|Tracking = 6DoF inside-out + SteamVR optional
|Optics = Interchangeable lenses
|Tracking Frequency = N/A
|Connectivity = DisplayPort 1.4 (2x), Wi-Fi 6E, WiGig 60GHz optional
|Base Stations = Optional (SteamVR compatible)
|Passthrough = Integrated
|Eye Tracking = Yes (Tobii)
|Face Tracking = Yes
|Hand Tracking = Yes
|Body Tracking = Yes (11 cameras)
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate = Up to 200Hz
|Tracking Volume = Room-scale
|Play Space = Roomscale
|Latency = <20ms motion-to-photon
|Audio = Integrated speakers
|Microphone = Yes
|3.5mm Audio Jack = Yes
|Camera = 11 cameras (tracking, passthrough, body tracking)
|Connectivity = Wi-Fi 6E, Bluetooth, USB-C, DisplayPort
|Ports = USB-C, DisplayPort
|Wired Video = Yes (DisplayPort)
|Wireless Video = Planned (Wi-Fi 6E)
|WiFi = Wi-Fi 6E
|Bluetooth = Yes
|Power = Rear-mounted swappable battery
|Battery Capacity = 6000mAh (swappable)
|Battery Life = Not specified
|Charge Time = Not specified
|Dimensions = 30% smaller than 8K X
|Weight = Not specified (lighter than 8K X)
|Material = Plastic
|Headstrap = Modular with rear battery
|Haptics = No
|Color = Black
|Sensors = 11 cameras, eye tracking, face tracking, IMU
|Input = SteamVR controllers, hand tracking, eye tracking
|Compliance = FCC, CE (expected)
}}
}}


The '''Pimax Reality 12K QLED''' is an announced but unreleased next-generation [[virtual reality]] [[head-mounted display]] by [[Pimax]], first revealed October 25, 2021 with an announced MSRP of $2,399. The flagship Pimax headset promising dual 6K QLED panels with mini-LED backlighting (12K combined for PC VR), 4400-zone local dimming, 200° horizontal field of view (PC mode), up to 200 Hz refresh rate, Tobii eye tracking, motorized IPD, 11 cameras for comprehensive body tracking, Qualcomm XR2 for standalone mode, and both wired DisplayPort and wireless Wi-Fi 6E/WiGig connectivity options. Development continues as of 2024-2025.
The '''Pimax Reality 12K QLED''' is an announced but currently unreleased ultra-high-resolution [[virtual reality]] [[head-mounted display]] developed by [[Pimax]], revealed in February 2022 with an announced starting price of $2,400 and originally planned for Q4 2022 release. The Reality 12K QLED represents Pimax's most ambitious headset concept to date, featuring dual 6K QLED displays with mini-LED backlighting and 4400 local dimming zones, an unprecedented 200° horizontal field of view in PC VR mode (150° standalone), up to 200Hz refresh rate, and integrated Tobii eye tracking for foveated rendering. As a hybrid standalone/PC VR headset powered by the Snapdragon XR2 processor, the Reality 12K is designed to operate independently for mobile VR or connect to a PC for maximum visual fidelity. With 11 onboard cameras enabling head, controller, hand, eye, face, and full-body tracking, the Reality 12K promises to push the boundaries of consumer VR specifications to previously unattainable levels.


== Development History ==
== Status ==


Pimax announced the Reality 12K QLED at their Pimax Frontier event on October 25, 2021, originally targeting Q4 2022 release. The headset has experienced significant delays due to supply chain challenges with high-resolution displays and required bridge chips (DisplayPort 2.1 to MIPI). At CES 2024, Pimax demonstrated an engineering verification prototype. Development continues, though Pimax's history of missed deadlines and incomplete feature delivery warrants consumer caution. The headset represents the most ambitious consumer VR specifications ever announced.<ref name="roadtovr">{{cite web |url=https://www.roadtovr.com/pimax-reality-12k-qled-announcement-release-date-price-specs/ |title=Pimax Reality 12K QLED Announcement |publisher=Road to VR |access-date=2025-01-07}}</ref>
'''Note: As of the knowledge cutoff, the Pimax Reality 12K QLED has not been released. Release timelines have been delayed from the original Q4 2022 announcement. Specifications listed are based on announced features and may change before any commercial release.'''


== Announced Specifications ==
== History and Development ==
 
=== Pimax Background ===
Company history:
* Founded 2015 in China
* Wide-FOV VR pioneer
* Kickstarter success (8K series)
* Enthusiast market focus
 
=== February 2022 Announcement ===
Reality series reveal:
* 12K QLED flagship announced
* Unprecedented specifications
* Hybrid standalone/PC design
* $2,400 starting price
 
=== Development Challenges ===
Complex engineering:
* Mini-LED QLED displays
* Ultra-wide optics
* Standalone processing
* Integration complexity


=== Display ===
=== Release Status ===
Current situation:
* Originally Q4 2022 target
* Multiple delays
* Development ongoing
* Release date uncertain


Unprecedented resolution:
== Design Philosophy ==


* '''6144x3456 per eye''' (PC VR mode)
=== Maximum Specifications ===
* '''12K combined''' resolution
Enthusiast ambition:
* '''~4K per eye''' (standalone mode)
* Highest resolution announced
* '''Dual QLED panels'''
* Widest FOV planned
* '''Mini-LED backlighting'''
* Highest refresh rate
* '''4400 local dimming zones'''
* Comprehensive tracking
* HDR capable


=== Refresh Rate ===
=== Hybrid Standalone/PC ===
Dual operation:
* Standalone with XR2
* PC VR for maximum quality
* Flexible usage
* Best of both worlds


Variable by mode:
=== QLED Mini-LED ===
Display innovation:
* QLED technology
* Mini-LED backlighting
* Local dimming zones
* HDR capability


* '''90-200 Hz''' (PC VR)
== Display Technology ==
* '''120 Hz''' (standalone)


=== Field of View ===
=== Dual 6K QLED ===
Revolutionary displays:
* '''PC VR Resolution''': 5760 × 3240 per eye
* '''Standalone Resolution''': 3840 × 2160 per eye
* '''Technology''': QLED with mini-LED
* '''Local Dimming''': 4400 zones


Ultra-wide peripheral:
=== Mini-LED Backlighting ===
HDR capability:
* 4400 local dimming elements
* High contrast ratio
* Deep blacks
* HDR content


* '''200° horizontal''' (PC VR)
=== Refresh Rate ===
* '''150° horizontal''' (standalone)
Ultra-high performance:
* Near-human peripheral vision
* Up to 200Hz
* Smooth motion
* Reduced latency
* Competition gaming


=== Processing ===
== Field of View ==


==== Standalone ====
=== Ultra-Wide PC VR ===
* '''Qualcomm XR2''' processor
Maximum immersion:
* 8K standalone operation
* '''Horizontal''': 200°
* Mobile-optimized experiences
* '''Vertical''': 135°
* '''Diagonal''': 240°
* Near-human vision


==== PC VR ====
=== Standalone Mode ===
* '''Dual DisplayPort 1.4''' connections
Reduced but wide:
* Direct GPU signal
* '''Horizontal''': 150°
* Full 12K resolution
* '''Vertical''': 135°
* '''Diagonal''': 200°
* Still industry-leading


=== Eye Tracking ===
== Eye Tracking ==


* '''Tobii eye tracking'''
=== Tobii Integration ===
* '''Motorized IPD adjustment'''
Professional eye tracking:
* '''Foveated rendering'''
* Tobii partnership
* Automatic optimization
* High accuracy
* Foveated rendering
* Performance optimization


=== Tracking ===
=== Foveated Rendering ===
Necessary for 12K:
* Full resolution at gaze
* Reduced peripheral
* GPU efficiency
* Essential technology


Comprehensive system:
== Tracking System ==


* '''11 onboard cameras'''
=== 11-Camera Array ===
Comprehensive tracking:
* Head tracking
* Head tracking
* Controller tracking
* Controller tracking
* '''Hand tracking'''
* Hand tracking
* '''Eye tracking'''
* Eye tracking
* '''Mouth tracking'''
* Face tracking
* '''Full body tracking'''
* Body tracking


=== Optics ===
=== Inside-Out + Optional External ===
Flexible tracking:
* 6DoF inside-out standard
* SteamVR base station compatible
* Best of both options
* User choice


* '''Interchangeable lenses'''
=== Full-Body Tracking ===
* Multiple optical options
Complete tracking:
* Customizable experience
* Camera-based body tracking
* No external trackers needed
* Social VR ready
* Full avatar support


=== Connectivity ===
== Processing ==


Multiple options:
=== Snapdragon XR2 ===
Standalone power:
* Qualcomm XR2 processor
* Standalone VR capable
* Mobile apps
* Untethered operation


* '''Dual DisplayPort 1.4'''
=== PC VR Mode ===
* '''Wi-Fi 6E''' wireless
Maximum quality:
* '''WiGig 60GHz''' (optional adapter)
* Full 12K rendering
* PC streaming capable
* 200Hz refresh
* High-end GPU required
* Desktop performance


=== Passthrough ===
== Battery ==


* Integrated cameras
=== Rear-Mounted Swappable ===
* Mixed reality capable
Extended operation:
* 6000mAh capacity
* Hot-swappable design
* Weight distribution
* Extended sessions


== Modes ==
== Physical Design ==


{| class="wikitable"
=== Smaller Than 8K X ===
|-
Improved form factor:
! Mode !! Resolution !! FOV !! Refresh Rate
* 30% smaller than Pimax 8K X
|-
* Lighter weight
| PC VR (wired) || 12K (6144x3456/eye) || 200° || 90-200 Hz
* Improved ergonomics
|-
* Better balance
| PC VR (wireless) || Variable || 200° || Variable
|-
| Standalone || 8K (~4K/eye) || 150° || 120 Hz
|}


== Development Challenges ==
=== Modular Design ===
Pimax tradition:
* Modular accessories
* Upgrade path
* User customization
* Ecosystem compatibility


=== Technical Barriers ===
== Connectivity ==
* High-resolution micro-OLED/QLED availability
* DisplayPort 2.1 to MIPI bridge chips
* Thermal management
* Weight optimization


=== Pimax Track Record ===
=== Hybrid Connection ===
* History of missed deadlines
Multiple modes:
* Features shipped incomplete
* DisplayPort (PC VR)
* Reviewers recommend caution
* USB-C
* Wait for final hardware reviews
* Wi-Fi 6E (wireless streaming planned)
* Standalone operation


== Technical Specifications ==
== Announced Specifications ==


{| class="wikitable"
{| class="wikitable"
|-
|-
! Specification !! PC VR Mode !! Standalone Mode
! Feature !! PC VR Mode !! Standalone Mode
|-
|-
| Display || 6144x3456 QLED x2 || ~4K x2
| Resolution || 6K per eye (5760×3240) || 4K per eye (3840×2160)
|-
|-
| Combined || 12K || 8K
| Horizontal FOV || 200° || 150°
|-
|-
| Local Dimming || 4400 zones || TBD
| Vertical FOV || 135° || 135°
|-
|-
| FOV || 200° || 150°
| Refresh Rate || Up to 200Hz || TBD
|-
|-
| Refresh Rate || 90-200 Hz || 120 Hz
| Tracking || Inside-out + SteamVR || Inside-out
|-
|-
| Eye Tracking || Tobii || Tobii
| Eye Tracking || Tobii || Tobii
|-
| Tracking Cameras || 11 || 11
|-
| Connection || Dual DP 1.4 || Standalone
|-
| Announced Price || colspan="2" | $2,399
|}
|}
== Potential Challenges ==
=== GPU Requirements ===
Extreme demands:
* 12K rendering needs
* Foveated rendering essential
* Future GPU requirements
* Performance demands
=== Development Complexity ===
Engineering challenges:
* QLED mini-LED manufacturing
* Ultra-wide optics
* Integration complexity
* Quality assurance
=== Release Timeline ===
Ongoing delays:
* Original Q4 2022 target missed
* Multiple postponements
* Development challenges
* Release uncertain
== Strengths and Limitations (Announced) ==
=== Announced Strengths ===
* Unprecedented 12K resolution (6K per eye)
* Up to 200° horizontal FOV
* QLED mini-LED with local dimming
* Up to 200Hz refresh rate
* Tobii eye tracking
* 11-camera comprehensive tracking
* Hybrid standalone/PC operation
=== Potential Limitations ===
* Unreleased (as of knowledge cutoff)
* Extreme GPU requirements
* Likely high weight
* Complex manufacturing
* Price ($2,400+ starting)
* Delayed timeline


== See Also ==
== See Also ==
* [[Pimax Crystal Super]]
* [[Pimax]]
* [[Pimax Crystal Light]]
* [[Pimax 8K X]]
* [[Pimax 8K X]]
* [[StarVR One]]
* [[Pimax Crystal]]
* [[PC VR]]
* [[Wide FOV VR]]
* [[QLED]]


== References ==
== References ==
{{reflist}}
{{Reflist}}


[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:VR Headsets]]
[[Category:Head-Mounted Displays]]
[[Category:Head-mounted displays]]
[[Category:PC VR]]
[[Category:PC VR]]
[[Category:Standalone VR]]
[[Category:Standalone VR]]
[[Category:Pimax]]
[[Category:Pimax]]
[[Category:Unreleased devices]]
[[Category:QLED]]
[[Category:Eye Tracking]]
[[Category:Unreleased Devices]]
[[Category:2020s VR]]