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{{Device Infobox
{{Device Infobox
|image=]
|name = Pico Neo 2
|VR/AR=[[Virtual Reality]]
|image =
|Type=[[Head-mounted display]]
|VR/AR = [[Virtual Reality]]
|Subtype=[[Discrete HMD]]
|Type = [[Head-mounted display]]
|Platform=[[Pico Digital Platform]]
|Subtype = [[Standalone VR]]
|Developer=Pico, powered by Tobii
|Platform = [[Pico OS]]
|Predecessor=[[Pico Neo G2]]
|Creator = [[Pico Interactive]]
|Successor=[[Pico Neo 3]]
|Developer = [[Pico Interactive]]
|Display=4k RGB
|Manufacturer = [[Pico Interactive]]
|Resolution=?
|Announcement Date = December 2019
|Refresh Rate=75Hz
|Release Date = March 2020
|Field of View=101 degrees, Fresnel
|Price = $699 (Neo 2), $899 (Neo 2 Eye)
|IPD Adjustment=?
|Website = https://www.picoxr.com/
|Tracking=6DOF, inside/out
|Versions = Pico Neo 2, Pico Neo 2 Eye
|Rotational Tracking=?
|Requires = None (standalone)
|Audio=built-in spatial stereo speakers
|Predecessor = [[Pico G2 4K]]
|Camera=Two mono fisheye cameras
|Successor = [[Pico Neo 3]]
|Sensors=?
|Operating System = [[Pico OS]] (Android-based)
|Input=2 Pico Neo Controllers
|Chipset = [[Qualcomm Snapdragon 845]]
|Connectivity=N/A
|CPU = Octa-core Kryo 385 (4× 2.8 GHz + 4× 1.8 GHz)
|Power=rec'hargeable headset, battery-operated controllers?
|GPU = Adreno 630
|Weight=340g(w/o Band), 670g(total)
|HPU =
|Size=?
|Storage = 128GB (expandable via microSD)
|Cable=N/A
|Memory = 6GB RAM
|Release Date= May 2020?
|SD Card Slot = Yes (microSD)
|Price=$599?
|Display = LCD (single panel)
|Website=https://www.pico-interactive.com/us/neo2.html
|Subpixel Layout = RGB stripe
|Peak Brightness = Not specified
|Resolution = 1920 × 2160 per eye (3840 × 2160 combined)
|Pixel Density = ~18 PPD
|Refresh Rate = 75Hz
|Persistence = Low persistence
|Field of View = 101°
|Horizontal FoV = ~101°
|Vertical FoV = ~92°
|Average Pixel Density = ~18 PPD
|Peak Pixel Density = ~18 PPD
|Foveated Rendering = No (Yes on Neo 2 Eye with Tobii)
|Optics = Fresnel lenses
|Ocularity = Binocular
|IPD Range = 55-71mm (digital adjustment)
|Adjustable Diopter = No (glasses compatible)
|Passthrough = No
|Tracking = 6DoF inside-out (electromagnetic controllers)
|Tracking Frequency = N/A
|Base Stations = None required
|Eye Tracking = No (Yes on Neo 2 Eye - Tobii)
|Face Tracking = No
|Hand Tracking = No
|Body Tracking = No
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate = 75Hz
|Tracking Volume = Room-scale
|Play Space = Roomscale
|Latency = <20ms motion-to-photon
|Audio = Integrated stereo speakers
|Microphone = Yes (dual)
|3.5mm Audio Jack = Yes
|Camera = 2× tracking cameras (front)
|Connectivity = Wi-Fi 5, Bluetooth 5.0
|Ports = USB-C, microSD, 3.5mm audio
|Wired Video = Yes (USB-C to PC)
|Wireless Video = Yes (streaming)
|WiFi = Wi-Fi 5 (802.11ac)
|Bluetooth = Bluetooth 5.0
|Power = Internal battery (rear-mounted)
|Battery Capacity = ~4300mAh
|Battery Life = 2.5-3 hours
|Charge Time = ~3 hours
|Dimensions = Not specified
|Weight = 692g (with controllers 340g total)
|Material = Plastic
|Headstrap = Halo-style with rear battery
|Haptics = Controller haptics
|Color = Black
|Sensors = 2× tracking cameras, accelerometer, gyroscope, proximity
|Input = Electromagnetic 6DoF controllers (pair included)
|Compliance = FCC, CE
}}
}}


__TOC__
The '''Pico Neo 2''' is an enterprise-focused standalone [[virtual reality]] [[head-mounted display]] developed by [[Pico Interactive]], announced in December 2019 and released in March 2020 at a price of $699 ($899 for the Neo 2 Eye with eye tracking). Positioned as an enterprise alternative to the Oculus Quest, the Pico Neo 2 featured the newer Snapdragon 845 processor (versus Quest's Snapdragon 835), a 4K LCD display at 3840 × 2160 with RGB stripe subpixels for better text clarity, and a unique electromagnetic controller tracking system that eliminated the occlusion issues common with optical tracking. The rear-mounted battery provided better weight distribution for extended enterprise use, while the Neo 2 Eye variant offered Tobii eye tracking enabling foveated rendering with up to 66% performance improvements. Targeting training, simulation, and enterprise applications, the Neo 2 series established Pico as a serious contender in the enterprise standalone VR market.
==Introduction==


neo 2 eye has integrated eye-tracking, powered by Tobii spotlight technology https://www.pico-interactive.com/us/neo2.html
== History and Development ==
==Release and Pricing==


==Hardware==
=== Pico Background ===
* cpu = Qualcomm Snapdragon 845
Company evolution:
* storage ROM = 128GB
* Founded 2015 in China
* storage RAM = 6GB
* Enterprise VR focus
https://www.pico-interactive.com/us/compare_products.html
* ByteDance acquisition (2021)
* Growing market presence


"the Neo 2 allows content streaming from a VR Ready PC and existing PC VR platforms over wireless 2X2 MIMO 802.11ac 5G link with a common MIMO 5G router." may be worth revisiting PC specs https://www.pico-interactive.com/us/neo2.html
=== Enterprise VR Market ===
Market opportunity:
* Quest consumer focus
* Enterprise gap
* Business features needed
* Deployment tools required


==Setup Tutorial==
=== December 2019 Announcement ===
CES 2020 preview:
* Snapdragon 845 reveal
* 4K display
* Electromagnetic tracking
* Enterprise features


==Input Devices==
=== March 2020 Launch ===
Commercial release:
* $699 base price
* $899 Eye variant
* Enterprise channel
* Global availability


==Accessories==
== Design Philosophy ==


==Apps==
=== Enterprise First ===
Business focus:
* Device management
* Kiosk mode
* Deployment tools
* Enterprise support


===Stores===
=== Improved Ergonomics ===
Comfort priority:
* Rear battery placement
* Weight distribution
* Halo headstrap
* Extended use capable


=== Electromagnetic Tracking ===
Novel approach:
* No optical occlusion
* Full tracking volume
* Behind-back capable
* Unique solution


==Developer==
== Display Technology ==
https://developer.pico-interactive.com/document/doc


==Images==
=== 4K LCD Panel ===
High resolution:
* '''Resolution''': 3840 × 2160 total
* '''Per Eye''': 1920 × 2160
* '''Type''': Single LCD panel
* '''Subpixels''': RGB stripe


=== RGB Stripe Advantage ===
Text clarity:
* Better than PenTile
* Sharp text rendering
* Enterprise documents
* UI legibility


==References==
=== Refresh Rate ===
<references />
Standard timing:
* 75Hz
* Adequate for enterprise
* Smooth operation
* VR comfort


[[Category:Virtual Reality Devices]]
== Field of View ==
 
=== 101° FOV ===
Good specification:
* Wide viewing angle
* Competitive with Quest
* Good immersion
* Enterprise adequate
 
== Optical System ==
 
=== Fresnel Lenses ===
Standard optics:
* Good sweet spot
* Some god rays
* Compact design
* Standard quality
 
=== Digital IPD ===
Software adjustment:
* '''Range''': 55-71mm
* No physical movement
* Software correction
* Wide accommodation
 
== Processing Power ==
 
=== Snapdragon 845 ===
Powerful mobile VR:
* '''CPU''': Kryo 385 octa-core
* '''GPU''': Adreno 630
* '''Process''': 10nm
* Generation newer than Quest
 
=== Performance Advantage ===
vs Quest (835):
* More GPU power
* Better CPU performance
* Higher thermal ceiling
* Enterprise workloads
 
=== Memory ===
Generous specification:
* '''RAM''': 6GB
* '''Storage''': 128GB
* '''Expandable''': microSD
* Enterprise adequate
 
== Tracking System ==
 
=== Inside-Out Head Tracking ===
Camera-based:
* 2× front cameras
* 6DoF head tracking
* No external sensors
* Room-scale capable
 
=== Electromagnetic Controller Tracking ===
Unique system:
* '''Technology''': Electromagnetic field
* No optical tracking
* No occlusion issues
* Full volume coverage
 
=== EM Tracking Benefits ===
vs Optical tracking:
* Works behind back
* No line-of-sight needed
* Consistent tracking
* Unique advantage
 
=== EM Tracking Limitations ===
Considerations:
* Metal interference possible
* Range limitations
* Environment dependent
* Trade-offs exist
 
== Controllers ==
 
=== 6DoF EM Controllers ===
Electromagnetic tracked:
* Full positional tracking
* Analog thumbstick
* Trigger and grip
* Menu buttons
 
=== Controller Design ===
Input features:
* Ergonomic grip
* Haptic feedback
* AA batteries
* Standard layout
 
== Eye Tracking (Neo 2 Eye) ==
 
=== Tobii Integration ===
Premium variant:
* Tobii Spotlight Technology
* Accurate eye tracking
* Foveated rendering
* $200 premium
 
=== Foveated Rendering ===
Performance benefit:
* Up to 66% performance boost
* Reduced GPU load
* Better battery life
* Enterprise advantage
 
== Audio System ==
 
=== Integrated Speakers ===
Built-in audio:
* Stereo speakers
* Decent quality
* Convenient
* Environmental awareness
 
=== 3.5mm Jack ===
Headphone option:
* Private listening
* Better quality
* Professional use
* Standard port
 
=== Dual Microphones ===
Voice capture:
* Communication capable
* Voice commands
* Recording
* Conferencing
 
== Battery ==
 
=== Rear-Mounted Battery ===
Ergonomic design:
* ~4300mAh capacity
* 2.5-3 hours life
* Counter-balance weight
* Improved comfort
 
=== Weight Distribution ===
Comfort benefit:
* Battery in rear
* Head balanced
* Less front-heavy
* Extended wear improved
 
== Physical Design ==
 
=== Halo Headstrap ===
Comfort system:
* Halo design
* Rear dial adjustment
* Weight distribution
* Enterprise focused
 
=== Weight ===
Substantial device:
* 692g total
* Controllers 340g combined
* Well distributed
* Enterprise acceptable
 
=== Build Quality ===
Professional construction:
* Quality materials
* Durable design
* Enterprise grade
* Good fit
 
== Enterprise Features ==
 
=== Device Management ===
Fleet control:
* Remote management
* Configuration tools
* Deployment features
* IT administration
 
=== Kiosk Mode ===
Controlled deployment:
* Single-app mode
* User restrictions
* Public deployment
* Training setups
 
=== PC Streaming ===
Tethered option:
* USB-C to PC
* PC VR content
* Higher fidelity
* Flexibility
 
== Software ==
 
=== Pico OS ===
Android-based:
* Custom interface
* App store
* Enterprise tools
* Regular updates
 
=== Pico Business Suite ===
Enterprise software:
* Content deployment
* User management
* Analytics
* Administration
 
== Use Cases ==
 
=== Training ===
Primary application:
* Safety training
* Procedure learning
* Skill development
* Assessment
 
=== Simulation ===
Professional simulation:
* Healthcare training
* Industrial processes
* Soft skills
* Scenario practice
 
=== Collaboration ===
Remote work:
* Virtual meetings
* Design review
* Team collaboration
* Remote presence
 
== Neo 2 Eye Variant ==
 
=== Enhanced Features ===
Eye tracking addition:
* Tobii eye tracking
* Foveated rendering
* Performance boost
* $899 price
 
=== Enterprise Benefits ===
Eye tracking value:
* Longer battery life
* Better performance
* Training analytics
* Gaze data
 
== Comparison with Quest ==
 
{| class="wikitable"
|-
! Feature !! Pico Neo 2 !! Oculus Quest
|-
| Price || $699 || $399
|-
| Processor || Snapdragon 845 || Snapdragon 835
|-
| Resolution || 3840×2160 || 2880×1600
|-
| Display || LCD (RGB) || OLED (PenTile)
|-
| Controller Tracking || Electromagnetic || Optical
|-
| Target Market || Enterprise || Consumer
|-
| Weight || 692g || 571g
|-
| Eye Tracking || Optional (Neo 2 Eye) || No
|}
 
== Strengths and Limitations ==
 
=== Strengths ===
* Snapdragon 845 (vs Quest's 835)
* 4K RGB stripe display
* Electromagnetic controller tracking
* Rear battery (weight balance)
* Enterprise features
* Optional eye tracking
 
=== Limitations ===
* Heavier than Quest (692g)
* 75Hz refresh (vs 72Hz Quest)
* Enterprise pricing
* Smaller app ecosystem
* EM tracking limitations
* Superseded by Neo 3
 
== Technical Specifications Summary ==
 
{| class="wikitable"
|-
! Specification !! Details
|-
| Display || LCD, 1920 × 2160 per eye
|-
| Total Resolution || 3840 × 2160 (4K)
|-
| Refresh Rate || 75Hz
|-
| FOV || 101°
|-
| Processor || Snapdragon 845
|-
| Memory || 6GB RAM, 128GB storage
|-
| Tracking || 6DoF inside-out + EM controllers
|-
| Eye Tracking || Tobii (Neo 2 Eye only)
|-
| Battery || ~4300mAh (2.5-3 hours)
|-
| Weight || 692g
|-
| Price || $699 / $899 (Eye)
|}
 
== See Also ==
* [[Pico Interactive]]
* [[Pico Neo 3]]
* [[PICO 4]]
* [[Snapdragon 845]]
* [[Enterprise VR]]
* [[Standalone VR]]
 
== References ==
{{Reflist}}
 
[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Standalone VR]]
[[Category:Enterprise VR]]
[[Category:Pico]]
[[Category:Eye Tracking]]
[[Category:2020s VR]]