StarVR: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image= | |image=[[File:starvr2.png|350px]] | ||
| | |VR/AR=[[Virtual Reality]] | ||
| | |Type=[[Head-mounted display]] | ||
|Platform= | |Subtype=[[PC-Powered VR]] | ||
|Platform=[[OpenVR]] | |||
|Creator= | |Creator= | ||
|Developer=[[Starbreeze]] | |Developer=[[Starbreeze]] | ||
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|Versions= | |Versions= | ||
|Requires=[[PC]] | |Requires=[[PC]] | ||
|Predecessor= | |||
|Successor= | |||
|CPU= | |CPU= | ||
|GPU= | |GPU= | ||
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|Memory= | |Memory= | ||
|Storage= | |Storage= | ||
|Display=Dual 5.5" Quad HD Displays | |Display=Dual 5.5" LCD Quad HD Displays | ||
|Resolution=5120 x 1440 (2560 x 1440 per eye) | |Resolution=5120 x 1440 (2560 x 1440 per eye) | ||
|Pixel Density=484 PPI | |||
|Refresh Rate= | |Refresh Rate= | ||
|Persistence= | |Persistence= | ||
|Precision= | |Precision= | ||
|Field of View= | |Field of View=210° (horizontal), 130° (vertical) | ||
|Tracking=6DOF | |Tracking=6DOF | ||
|Rotational Tracking= | |Rotational Tracking=[[Gyroscope]], [[Accelerometer]], [[Magnetometer]] | ||
|Positional Tracking=External optical sensor | |Positional Tracking=External optical sensor with fiducial markers | ||
|Update Rate= | |Update Rate= | ||
|Latency= | |Latency= | ||
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|Website=http://www.starvr.com/ | |Website=http://www.starvr.com/ | ||
}} | }} | ||
[[StarVR]], formerly known as '''InfinitEye''', is a [[virtual reality]] [[HMD]] with a horizontal [[FOV]] of 210 degrees. Developed by [[Starbreeze]] with the former InfinitEye team, StarVR's 5120 x 1440 display is the largest in [[Virtual Reality#Devices|VR HMDs]]. On software side, StarVR will utilize the [[OpenVR]] platform developed by [[Steam]]. | [[StarVR]], formerly known as '''InfinitEye''', is a [[virtual reality]] [[HMD]] with a horizontal [[FOV]] of 210 degrees. Developed by [[Starbreeze]] with the former InfinitEye team, StarVR's 5120 x 1440 display is the largest in [[Virtual Reality#Devices|VR HMDs]]. On software side, StarVR will utilize the [[OpenVR]] platform developed by [[Steam]] and the game engine [[Valhalla]]. | ||
StarVR was unveiled during E3 2015. On May 15, 2016, Starbreeze announced that they have partnered with Acer to release StarVR. | |||
==Hardware== | ==Hardware== | ||
While most HMDs have FOVs of about 100° x 100°, StarVR has an FOV of 210° x 130°. The 210° horizontal FOV covers the entire vision, including all of the peripheral vision, of a human. Utilizing the large FOV and Fresnel lenses, unprecedented [[immersion]] can be achieved. The HMD features 6[[DOF]] tracking with [[IMU]]s for [[rotational tracking]] and external optical camera for [[positional tracking]]. It will use fiducial marks to track not only the HMD but also other devices such as controllers. | |||
===Specifications=== | |||
{| class="wikitable sortable" | |||
|- | |||
!Part | |||
!Spec | |||
|- | |||
|Display || Dual 5.5" LCD Quad HD Displays | |||
|- | |||
|Resolution || 5120 x 1440 (2560 x 1440 per eye) | |||
|- | |||
|Field of View || 210° (horizontal), 130° (vertical) | |||
|- | |||
|Lenses || Custom Fresnel lenses | |||
|- | |||
|Tracking || 6 [[degrees of freedom]], 360° tracking, submillimeter accuracy | |||
|- | |||
|Rotational Tracking || [[Gyroscope]], [[Accelerometer]], [[Magnetometer]] | |||
|- | |||
|Positional Tracking || External optical sensor with [[fiducial markers]] | |||
|- | |||
|Update Rate || | |||
|- | |||
|Latency || Low | |||
|- | |||
|Input || | |||
|- | |||
|Connectivity || | |||
|- | |||
|Weight || | |||
|- | |||
|} | |||
==Software== | ==Software== | ||
[[OpenVR]] | |||
[[Valhalla]] | |||
==Apps== | ==Apps== | ||
[[Overkill]]'s [[The Walking Dead]] [[VR]] [[experience]] | |||
==Developer== | ==Developer== | ||
==History== | ==History== | ||
'''January 24, 2016''': Starbreeze announced that they are opening a VR arcade in Los Angeles, California to showcase Starbreeze. | |||
'''May 15, 2016''': Starbreeze announced that they have formed a partnership with Acer to design, manufacture and market StarVR HMD to professional and location-based entertainment market. | |||
'''May 20, 2016''': IMAX announced that they have partnered with Starbreeze to bring IMAX-branded VR experiences to multiplex theaters. | |||
'''October 31, 2016''': Starbreeze acquires [[Nozon]], a Belgian special effects company, for $7.7 million. Nozon is best known for their [[PresenZ]] rendering technology that enables [[interactive parallax]] in VR films. PresenZ promises to bring Pixar-level visual quality to real-time VR scenes. | |||
==Images== | |||
[[file:starvr1.png|400px]] | |||
[[Category:Virtual Reality Devices]] | [[Category:Virtual Reality Devices]] |