FOVE: Difference between revisions
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m Text replacement - "|Type=Virtual Reality" to "|VR/AR=Virtual Reality |Type=Head-mounted display" |
Xinreality (talk | contribs) m Text replacement - "Discrete HMD" to "PC-Powered VR" |
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|VR/AR=[[Virtual Reality]] | |VR/AR=[[Virtual Reality]] | ||
|Type=[[Head-mounted display]] | |Type=[[Head-mounted display]] | ||
|Subtype=[[ | |Subtype=[[PC-Powered VR]] | ||
|Platform= | |Platform= | ||
|Creator=[[Yuka Kojima]], [[Lochlainn Wilson]] | |Creator=[[Yuka Kojima]], [[Lochlainn Wilson]] | ||
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|Requires=PC | |Requires=PC | ||
|Predecessor= | |Predecessor= | ||
|Successor= | |Successor=[[FOVE 0]] | ||
|CPU= | |CPU= | ||
|Memory= | |Memory= | ||
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|Field of View=100° | |Field of View=100° | ||
|Tracking=Eye Tracking | |Tracking=Eye Tracking | ||
|Rotational Tracking= | |Rotational Tracking=IMUs | ||
|Positional Tracking= | |Positional Tracking=Their own system | ||
|Update Rate=Eye Tracking: 120 FPS | |Update Rate=Eye Tracking: 120 FPS | ||
|Latency= | |Latency= | ||
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==Hardware== | ==Hardware== | ||
FOVE will utilize | FOVE will utilize their own [[positional tracking]] system. | ||
==Setup Tutorial== | ==Setup Tutorial== | ||
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API for Foveated rendering. | API for Foveated rendering. | ||
==History== | ==History== | ||
September 9, 2014 - FOVE was revealed at Tech Crunch Disrupt SF 2014. | '''September 9, 2014''' - FOVE was revealed at Tech Crunch Disrupt SF 2014. | ||
May 19, 2015 - Kickstarter Campaign began. | '''May 19, 2015''' - Kickstarter Campaign began. | ||
May 23, 2015 - Kickstarter Goal of $250,000 was reached | '''May 23, 2015''' - Kickstarter Goal of $250,000 was reached | ||
June 25, 2015 - FOVE announced that it received an undisclosed amount of funding from [[Samsung Ventures]], the venture capital arm of the Korean conglomerate. | '''June 25, 2015''' - FOVE announced that it received an undisclosed amount of funding from [[Samsung Ventures]], the venture capital arm of the Korean conglomerate. | ||
June 25, 2015 - FOVE announced that it will use [[SteamVR]]'s [[Lighthouse]] for [[positional tracking]]. | '''June 25, 2015''' - FOVE announced that it will use [[SteamVR]]'s [[Lighthouse]] for [[positional tracking]]. | ||
'''February 8, 2016''' - FOVE has partnered with TechnoBlood to provide HMDs for internet cafes across Japan and South Korea. | |||
'''February 21, 2016''' - Shipping date for FOVE has delayed from Spring 2016 to Fall 2016. | |||
'''February 21, 2016''' - Lighthouse tracking is dropped in favorite of FOVE's own optical positional tracking system. | |||
'''March 23, 2016''' - Raised $11 million in Series A Funding Round led by Colopl VR Fund with participation by Hon Hai VC fund 2020, and Samsung Ventures. | |||
'''January 2017''' - FOVE 0 (FOVE dev kit) began to ship. | |||
[[Category:Virtual Reality Devices]] | [[Category:Virtual Reality Devices]] |