Xreal One
| Xreal One | |
|---|---|
| Basic Info | |
| VR/AR | Augmented Reality |
| Type | AR Glasses |
| Subtype | Smart Glasses |
| Platform | Xreal |
| Developer | Xreal |
| Manufacturer | Xreal |
| Announcement Date | December 2024 |
| Release Date | December 2024 |
| Price | $499 USD |
| Website | https://www.xreal.com/us/one |
| Predecessor | Xreal Air 2 |
| System | |
| Chipset | Xreal X1 (spatial computing chip) |
| Storage | |
| Display | |
| Display | 0.68" Sony Micro-OLED |
| Resolution | 1920x1080 per eye (Full HD) |
| Refresh Rate | 120 Hz |
| Image | |
| Field of View | 50° |
| Optics | |
| Optics | Birdbath |
| Ocularity | Binocular |
| Tracking | |
| Tracking | 3DoF (native, on-device) |
| Eye Tracking | No |
| Hand Tracking | No |
| Latency | 3 ms M2P |
| Audio | |
| Audio | Bose-tuned speakers |
| Connectivity | |
| Connectivity | USB-C (DisplayPort) |
| Device | |
| Weight | ~85g |
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The Xreal One is a consumer augmented reality smart glasses developed by Xreal, announced and released in December 2024 at $499. The Xreal One is the world's first cinematic AR glasses with a dedicated spatial computing chip—the proprietary Xreal X1—built directly into the glasses, enabling native 3DoF spatial computing without external adapters or software. Featuring a 0.68-inch Sony Micro-OLED display with 5000 nits peak brightness, 147-inch virtual screen equivalent, ultra-low 3ms motion-to-photon latency, and audio tuned by Bose engineers, the Xreal One represents the company's biggest advancement in consumer AR technology.
History and Development
Xreal unveiled the One Series in December 2024, positioning it as the biggest leap forward for the consumer AR industry. The X1 chip represents over three years of in-house research and development, becoming the first customized silicon designed specifically for optical see-through (OST) AR glasses. The Xreal One launched alongside the higher-end Xreal One Pro with wider FOV.[1]
Design and Hardware
X1 Spatial Computing Chip
World-first integrated AR processing:
- First custom silicon for OST AR glasses
- Over 3 years of R&D
- Enables native 3DoF on-device
- No external app, adapter, or software required
- On-device configuration and processing
- Plug-and-play spatial computing
- Reduces latency and complexity
Display
Premium Sony Micro-OLED with exceptional brightness:
- 0.68-inch Sony Micro-OLED display
- 1920x1080 resolution per eye (Full HD)
- 5000 nits peak brightness
- 600 nits perceived brightness
- 120 Hz refresh rate
- 147-inch virtual screen (at 4m distance)
- High contrast ratio
- Vibrant OLED colors
Field of View
- 50° FOV
- Improved over Air 2 (46°)
- Immersive viewing experience
Latency
Ultra-responsive performance:
- 3 ms motion-to-photon latency
- Minimal lag for gaming
- Smooth spatial tracking
- Responsive head tracking
Tracking
Native spatial computing:
- 3 Degrees of Freedom (3DoF)
- Native on-device (powered by X1 chip)
- No separate app required
- No adapter needed
- Instant spatial screen experience
Adjustable Transparency
- 3 levels of lens transparency
- Control ambient light
- Adapt to environment
Audio
Bose-engineered sound:
- Tuned by Bose engineers
- Unique sound chamber design
- New acoustic components
- Clarity, balance, and detail
- Lifelike media experience
- Directional for privacy
Build
- ~85g weight
- Comfortable for extended wear
- USB-C connection
- Premium build quality
Connectivity
- USB-C with native spatial support
- Compatible with:
- iPhone 15/16
- Android smartphones
- Mac computers
- Windows PC
- Steam Deck
- ROG Ally
- Nintendo Switch
Comparison with Xreal One Pro
| Feature | Xreal One | Xreal One Pro |
|---|---|---|
| X1 Chip | Yes | Yes |
| FOV | 50° | 57° |
| Virtual Screen | 147" | 171" |
| Optics | Birdbath | X-Prism |
| Audio | Bose-tuned | Sound by Bose |
| Price | $499 | Higher |
Technical Specifications
| Specification | Details |
|---|---|
| Chip | Xreal X1 (spatial computing) |
| Display | 0.68" Sony Micro-OLED |
| Resolution | 1920x1080 per eye |
| Refresh Rate | 120 Hz |
| Virtual Screen | 147" |
| Field of View | 50° |
| Brightness | 5000 nits (peak) |
| Latency | 3 ms M2P |
| Tracking | 3DoF (native) |
| Audio | Bose-tuned |
| Weight | ~85g |
| Price | $499 |
Reception
Praise:
- X1 chip revolutionary for AR glasses
- Native 3DoF without adapters
- 3ms latency ultra-responsive
- 5000 nits brightness excellent
- Bose-tuned audio quality
- 50° FOV wider than Air 2
- 147" virtual screen immersive
- Plug-and-play simplicity
- On-device processing
- 120 Hz smooth performance
- "Spatial computing game changer"
Criticism:
- $499 price ($100 more than Air 2)
- 50° FOV narrower than One Pro (57°)
- 3DoF only—no 6DoF spatial tracking
- Tethered connection required
- No built-in myopia adjustment
- Birdbath optics (vs X-Prism on Pro)[2]
See Also
References
- ↑ "Introducing XREAL One Series: World's First Cinematic AR Glasses with X1 Independent Spatial Computing Chip". PR Newswire. https://www.prnewswire.com/news-releases/introducing-xreal-one-series-worlds-first-cinematic-ar-glasses-with-x1-independent-spatial-computing-chip-for-complete-spatial-screen-control-302322181.html.
- ↑ "Xreal One Review: X1 chip up Xreal's game in the AR glasses segment". Tom's Hardware. https://www.tomshardware.com/peripherals/wearable-tech/xreal-one-review.
- ↑ "I tested the Xreal One AR Glasses — here's why they're a spatial computing game changer". Tom's Guide. https://www.tomsguide.com/computing/vr-ar/xreal-one-ar-glasses-review.