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Meta Orion
Orion glasses, wristband and computing puck.
Basic Info
VR/AR Augmented Reality
Type AR Glasses
Subtype Prototype
Creator Meta Platforms
Developer Reality Labs
Manufacturer Meta Platforms
Announcement Date 25 September 2024 (Meta Connect 2024)
Release Date Not released; about 1,000 units built for internal development and external demos
Price Not for sale; production cost reported at about US$10,000 per unit
Website https://www.meta.com/blog/orion-ar-glasses-augmented-reality/
AI Wiki Meta Orion
Versions Main demo units (13 PPD); a 26 PPD prototype was reportedly also demonstrated
Requires EMG wristband, wireless compute puck
System
Chipset Several Meta custom chips in the glasses; compute puck with a system-on-chip and a Meta-designed AI co-processor
HPU Custom silicon, including a machine learning accelerator for eye and hand tracking
Storage
SD Card Slot No
Display
Display MicroLED projectors
Peak Brightness 300-400 nits at the eye (as reported by Road to VR)
Resolution Not published by Meta (13 PPD angular resolution on the main demo units)
Pixel Density 13 PPD
Image
Field of View About 70 degrees (diagonal)
Average Pixel Density 13 PPD
Peak Pixel Density 13 PPD
Optics
Optics Silicon carbide waveguide lenses
Ocularity Binocular
Passthrough Optical see-through
Tracking
Tracking 6DoF inside-out, processed on custom silicon in the glasses
Base Stations None required
Eye Tracking Yes (infrared LEDs on the lens, tracked by a camera)
Hand Tracking Yes
Body Tracking No
Rotational Tracking Yes
Positional Tracking Yes
Audio
Audio Integrated speakers
Microphone Yes
3.5mm Audio Jack No
Camera Seven cameras and sensors in the frame rims
Connectivity
Connectivity Wireless links to the compute puck and the EMG wristband
Ports Minimal (charging)
Wired Video No
Wireless Video Yes (rendered frames streamed from the compute puck)
WiFi Custom protocol based on Wi-Fi 6 (glasses to puck)
Bluetooth Yes
Power Internal battery
Battery Life Glasses: 2-3 hours (Meta, via UploadVR), about 2 hours (The Verge) or up to 3 hours (Road to VR); compute puck: "all day" (Road to VR)
Device
Weight 98 g (glasses)
Material Magnesium frame, silicon carbide lenses
Headstrap None (glasses temples)
Haptics In the EMG wristband
Color Black
Sensors Eye tracking, hand tracking cameras, IMU
Input Eye tracking, hand tracking, voice, EMG wristband
Compliance Prototype (not consumer certified)


Meta Orion is a prototype pair of augmented reality glasses developed by Meta Platforms through its Reality Labs division and unveiled by Mark Zuckerberg at Meta Connect on 25 September 2024.[1][2] Meta calls Orion its "first pair of true AR glasses", but the device was never sold: Meta built about 1,000 pairs for internal development and external demonstrations, and each unit reportedly costs in the ballpark of US$10,000 to build.[2][3] As of October 2026 Orion remains a prototype. In September 2025 Meta wrote that it was "continuing to work on a consumer version of our Orion prototype", and Engadget's summary of the announcements at Connect 2026 listed no full AR glasses.[4][5]

The system has three parts: the glasses, a wireless compute puck, and a "neural wristband" that reads hand gestures through electromyography (EMG).[3] The glasses weigh 98 grams and have a field of view of about 70 degrees (measured diagonally), produced by MicroLED projectors and waveguides made of silicon carbide instead of glass.[2][6] Meta describes the field of view as the largest in the smallest AR glasses form factor to date.[2] The angular resolution of the main demo units is 13 pixels per degree.[7]

Reviewed 14 October 2026. Every cited claim, date, figure, quote and attribution re-checked against the cited Meta newsroom and blog posts, The Verge, Road to VR, UploadVR, Engadget, Stratechery, KGOnTech, Snap and Microsoft sources; current prototype status checked as of October 2026. About review dates.

Status

Meta Orion is not available for purchase. Meta said at the 2024 unveiling that Orion "won't make its way into the hands of consumers" and that it would give "Meta employees and select external audiences" access to the glasses, beginning at Connect 2024 and "continuing throughout the year".[1][8] Meta also stressed that Orion is "not a research prototype" but "the most polished product prototype we've ever developed".[2] According to UploadVR, Meta said Orion would be used as a demonstrator and internal development kit; the outlet also reported Meta's statement that each unit costs on the order of US$10,000 to produce.[6]

Meta has not published a full specification sheet for Orion. Figures such as resolution, brightness and battery life come from interviews with Meta executives and from hands-on reports, and are attributed to those sources below.

History and development

Project Nazare and early research

Orion was previously codenamed Project Nazare.[1] In its announcement Meta said that it had told the world five years earlier that it was building AR glasses, and that the project was so challenging that the company "thought we had less than a 10% chance of pulling it off successfully".[1] According to The Verge, the glasses graduated in 2018 from a skunkworks project in Meta's research division, with a goal of shipping in the low tens of thousands of units by 2024.[3]

Meta described the development of Orion's main components in a series of blog posts in March 2025. Giuseppe Calafiore, Meta's AR waveguides tech lead, joined what was then Oculus Research in 2016, when the highest refractive index glass available to the team was 1.8. In 2019 the Orion team prepared a demo for Zuckerberg comparing glass and silicon carbide waveguides, and in July 2020 the team chose silicon carbide as its material.[9]

In 2017 Reality Labs chief scientist Michael Abrash, backed by Zuckerberg, set up a secret team inside Oculus Research to build custom chips for AR glasses. Robert Shearer, Meta's director of SoC solutions, described the team's task as "reducing power consumption by a factor of 100".[10]

Orion's compute puck was codenamed "Omega" in its early days, when Oculus Research planned an omega-shaped band worn around the neck and wired to the glasses. Advances by the Reality Labs wireless team allowed the cable to be removed. Meta also said that early Orion glasses prototypes were headsets that weighed "three or four pounds".[11][12]

Decision not to sell Orion

Orion was originally meant to be a product. The Verge reported that in 2022, during a period of wider cost cutting at Meta, Zuckerberg decided to shelve its release.[3] Meta executives told The Verge that the main reason was the cost of building the device, around US$10,000 per unit, most of it due to the difficulty of manufacturing the silicon carbide lenses reliably. Meta had expected silicon carbide to become more common and cheaper across the industry, which did not happen. "You can't imagine how horrible the yields are," Meta CTO Andrew Bosworth said of the lenses.[3] Meta instead built about 1,000 pairs for internal development and external demos.[3][7]

The shelving left unused hardware in the design. The Verge reported that the front-facing cameras can capture video but do not, that the GPS in the compute puck is disabled, and that a built-in cellular modem is inactive.[3] Meta's silicon team said that Orion does not let users take photos with its RGB cameras, although the silicon could support photo capture and Codec Avatars.[10]

Unveiling at Meta Connect 2024

Zuckerberg presented Orion on stage at Meta Connect on 25 September 2024.[2][13] Meta gave hands-on demonstrations to journalists and developers around the event.[3][14] Zuckerberg told The Verge that the device "turned out significantly better than our 50-50 estimates of what it would be", but that Meta still wanted it to be "a little smaller, a little brighter, a little bit higher resolution, and a lot more affordable before we put it out there as a product".[3] Bosworth described showing Orion as "a proof point for people" in an interview with Stratechery.[15]

Consumer successor plans

Meta has said that Orion itself will not be sold, and that the work will lead to consumer AR glasses later.[1] Its stated priorities for that product are sharper display quality, a smaller form factor and lower cost through building at scale.[2] Statements by Meta executives on timing and price include:

Date Source Statement
25 September 2024 Mark Zuckerberg and Meta executives to The Verge What was originally planned as the second generation of Orion is expected to be the first consumer version "in a few years", at a price comparable to current phones and laptops. The Verge reported that its lenses will not be silicon carbide, its field of view will be somewhat smaller and its resolution higher, with frames about half as thick.[3]
26 September 2024 Andrew Bosworth, Instagram Q&A Consumer Orion-type glasses will take "some years, not decades"; asked about 2030, he said "it won't be Orion, because Orion is this particular prototype, but yeah". On price: "phone, laptop territory".[13]
26 September 2024 Andrew Bosworth to Stratechery Meta would use Orion to develop software "for the next year or two probably" before preparing a consumer launch; "we're definitely looking in the next three to five years".[15]
October 2024 Meta to Tested's Norman Chan, reported by Road to VR Meta told Chan that its goal was to reach a resolution of 30 PPD by the time Orion becomes a proper product.[7]
17 September 2025 Meta Newsroom "We're continuing to work on a consumer version of our Orion prototype."[4]

In January 2025 Bloomberg's Mark Gurman reported, citing unnamed sources, that Meta was developing a lighter consumer successor codenamed Artemis for launch as early as 2027, and that Orion glasses would be offered to more software developers in 2026. These reports were relayed by Engadget and UploadVR; Meta did not confirm them.[16][17]

In September 2025 Meta released a different, simpler display product: Meta Ray-Ban Display went on sale in the United States on 30 September 2025 at US$799, bundled with the Meta Neural Band, an EMG wristband that Meta says is the product of years of surface EMG research.[4] In the same announcement Meta separated that product from "AR glasses, like our Orion prototype", which "feature a large holographic display".[4] UploadVR reported that the wristband shown with Orion at Connect 2024 was codenamed Ceres.[18]

Design and hardware

Display and optics

Orion projects images from MicroLED projectors in the corners of the frame into waveguides in the lenses.[10][3] The lenses are made of silicon carbide, with nano-scale 3D waveguide structures.[2] Meta chose the material for its high refractive index: in its purest form silicon carbide has a refractive index of 2.7, against 1.8 for the best glass the team had and about 2.3 for lithium niobate. "The larger the refractive index of a material, the larger field of view the display can support," Calafiore said.[9] Glass waveguides would have needed several stacked plates per lens, which Calafiore called too heavy and thick, while silicon carbide needs a single plate. Meta says the material also reduces "rainbows", the colored streaks created when ambient light reflects off a waveguide, and conducts heat, which glass and plastics do not.[9] Road to VR described the optics as a diffractive waveguide using silicon carbide as the medium.[8]

Making optical silicon carbide required changes to how the material is grown, because industrial silicon carbide is heavily doped with nitrogen and looks green or black. The gratings are made with slant etching, in which the grating lines are angled; Meta says the usual industry method, nanoimprint, does not work at such a high refractive index, and its slant-etch tooling was custom-made by partners. Silicon carbide is one of the hardest known materials and needs diamond tooling. Meta expects costs to fall as suppliers move from 4-inch to 8-inch wafers and as overcapacity from electric-vehicle demand lowers substrate prices.[9]

The microLED projectors use a silicon backplane, which Meta says no one had designed for microLEDs before. Mike Yee, Meta's display architecture technical director, said the target pixel pitch was in the single-digit microns. The microLEDs were made in one location, transferred to another, bonded in the United States and shipped elsewhere for module assembly.[10]

The field of view is about 70 degrees, measured diagonally.[7][6] UploadVR noted that this matched Magic Leap 2 and exceeded Microsoft HoloLens 2 (52 degrees) and the 2024 Snap Spectacles (46 degrees), in a lighter glasses form factor.[6] The trade-off is resolution. Tested's Norman Chan, who interviewed Bosworth, reported that the main demo units have an angular resolution of 13 pixels per degree; according to Road to VR, Meta was apparently also demonstrating a 26 PPD prototype that gave up image brightness.[7] UploadVR compared 13 PPD to the original 2016 Oculus Rift.[6] Meta says the projectors can output hundreds of thousands of nits; Road to VR wrote that only 300 to 400 nits reach the eye, and that about 3,000 nits would be needed for reasonable outdoor use.[7] Engadget reported that the lenses can dim depending on the environment.[19]

Frame, sensors and on-glasses silicon

The frames are made of magnesium, which Meta says is light and rigid and conducts heat away efficiently.[2] Meta embedded "seven tiny cameras and sensors" in the frame rims.[2] According to The Verge, the cameras anchor virtual objects in real space, help with eye tracking and hand tracking, and let Meta's AI assistant see what the wearer is looking at.[3] For eye tracking, tiny infrared LEDs sit on the lens itself, wired in a near-random pattern so they are hard to notice, and a camera tracks their reflections.[7]

Positional tracking, hand tracking, eye tracking and world-locking of virtual content run on custom silicon in the glasses.[6] Meta says it built several custom chips and dozens of custom silicon IP blocks, and that hand tracking, eye tracking and simultaneous localization and mapping (SLAM), which normally need hundreds of milliwatts, were reduced to "just a few dozen milliwatts".[2] The silicon includes a machine learning accelerator used for eye and hand tracking, custom compression protocols that reduce bandwidth and power between the puck and the display, and a reprojection algorithm developed by Reality Labs Research.[10]

Compute puck

The compute puck is a separate wireless unit that fits in a pocket. It has its own high-capacity battery, a high-performance system-on-chip and a Meta-designed AI co-processor; Meta says it is smaller than an average phone.[11] The puck runs application logic and some rendering and AI work, which reduces the load on the glasses and extends their battery life.[2] UploadVR reported that it streams rendered frames to the glasses.[6] Road to VR reported that the link uses a custom protocol based on Wi-Fi 6 that purportedly sends data in pulses to reduce heat and power, with a range of about 10 feet;[7] The Verge wrote that the glasses become useless if separated from the puck by more than 12 feet or so.[3]

The puck was also designed with sensors and cameras for AR calls, and with haptics and 6DoF sensors so it could act as a tracked controller. These features were not turned on in the finished prototype.[11]

EMG wristband

Orion is controlled with eye tracking, hand tracking, voice and an EMG wristband.[3] The band combines a high-performance textile with embedded EMG sensors and an on-device machine learning processor that interprets muscle signals.[2] Recognized gestures include pinching the index finger and thumb to select, pinching the middle finger and thumb to show or hide the app launcher, and a coin-flipping thumb motion to scroll. Haptic feedback in the band confirms each gesture, and because the band does not need to be seen by the cameras, gestures work with the hand behind the back or in a pocket.[3] Meta has worked on EMG input since at least 2019, when it acquired CTRL-labs.[6] UploadVR reported that the thumb-swipe gesture, later released as a Meta Quest SDK feature called microgestures, was a key part of the Orion demo.[18]

Battery life

Meta has not published battery capacities. Reports differ on the glasses' runtime: UploadVR reported Meta's figure of two to three hours,[6] The Verge said the battery "only lasts about two hours",[3] and Road to VR wrote that the glasses can run for up to three hours, while the puck is said to offer "all day" battery life.[7]

Software and features

Road to VR described Orion's software as focused on flat panels and spatial computing rather than immersive content.[8] Meta listed hands-free video calls, messaging through WhatsApp and Messenger, shared AR games and multitasking with several windows as uses.[2] UploadVR reported up to three floating browser windows with YouTube support.[6]

Meta AI runs on Orion and can recognize what the wearer is looking at. It uses the same Llama model as the Ray-Ban Meta glasses together with custom research models.[2] In The Verge's demo, Meta AI identified ingredients on a table, placed labels on them and generated a smoothie recipe in a floating window.[3] Games shown on Orion included Stargazer and Pong, controlled with eye gaze, EMG and hand tracking.[11] Developer Alex Coulombe, writing for UploadVR, also tried a Codec Avatar call and noted that eye gaze served as the cursor with a pinch to select.[14]

Specifications

Specification Details
Type AR Glasses prototype, not sold[2]
Announced 25 September 2024, Meta Connect[1]
Units built About 1,000[3]
Reported unit cost About US$10,000[3][6]
Field of view About 70 degrees (diagonal)[7][6]
Angular resolution 13 PPD (main demo units); 26 PPD on an alternate prototype[7]
Display MicroLED projectors with silicon backplanes[10]
Optics Silicon carbide waveguide lenses, refractive index 2.7[9]
Brightness at the eye 300-400 nits (Road to VR)[7]
Weight 98 g (glasses)[3][6]
Frame Magnesium[2]
Cameras and sensors Seven in the frame rims[2]
Compute Custom chips in the glasses; puck with system-on-chip and Meta AI co-processor[2][11]
Puck link Custom Wi-Fi 6-based protocol, about 10 ft range (Road to VR)[7]
Input Eye tracking, hand tracking, voice, EMG wristband[3]
Battery life (glasses) About 2 to 3 hours, depending on source[6][3][7]

Comparison with other AR devices

The figures below are as reported by UploadVR at Orion's unveiling, with HoloLens 2 weight from Microsoft.

Feature Meta Orion Microsoft HoloLens 2 Magic Leap 2 Snap Spectacles (2024)
Field of view 70 degrees 52 degrees 70 degrees 46 degrees
Weight 98 g 566 g[20] 260 g 226 g
Form factor Thick glasses Headset Bulky goggles Bulky glasses
Status (September 2024) Meta internal Product Product Developers
Price (September 2024) Not sold (about US$10,000 cost) US$3,500 US$3,300 US$99 per month (developers)
Compute External wireless puck[2] Self-contained (untethered)[20] Tethered compute pack worn at the waist[21] Standalone[22]

Field of view, form factor, status, price and the Orion, Magic Leap 2 and Spectacles weights are from UploadVR's comparison at Orion's unveiling.[6] Snap gives the 2024 Spectacles a 46-degree diagonal field of view, a weight of 226 grams and a developer program price of US$99 per month with a one-year commitment.[22]

Reception

Hands-on reports in 2024 praised the field of view and the input system and criticized image quality and bulk. The Verge's Alex Heath wrote that the 70-degree field of view was wider than any AR glasses he had tried and that using Orion "felt more precise than controlling a Quest or Vision Pro with my hands", while noting that the glasses weigh significantly more than a normal pair.[3] Engadget's Karissa Bell called Orion "the most impressive AR hardware I've seen" but found that colors seemed muted and projected text "noticeably fuzzy", and described the frames as "still noticeably wide and chunky".[19] Alex Coulombe wrote for UploadVR that Orion was "the first device of its kind I can actually imagine using comfortably throughout a cooking process", while noting that the resolution could be higher and that there was some chromatic aberration at the edges.[14]

Display analyst Karl Guttag was more critical. Reviewing through-the-optics photographs in December 2024, he wrote that they showed "the poor color uniformity provided by Orion's waveguides", which he attributed to using a single diffractive waveguide for all colors across a 70-degree field of view, and concluded that Meta "proved that with a lot of money, they could produce a low-quality image".[23]

See also

References

  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 "Introducing Orion, Our First True Augmented Reality Glasses". Meta Newsroom. Meta Platforms. 2024-09-25. https://about.fb.com/news/2024/09/introducing-orion-our-first-true-augmented-reality-glasses/. Retrieved 2026-10-14.
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 "Orion: True AR Glasses Have Arrived". Meta Quest Blog. Meta Platforms. 2024-09-25. https://www.meta.com/blog/orion-ar-glasses-augmented-reality/. Retrieved 2026-10-14.
  3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 Alex Heath (2024-09-25). "Hands-on with Orion, Meta's first pair of AR glasses". The Verge. https://www.theverge.com/24253908/meta-orion-ar-glasses-demo-mark-zuckerberg-interview. Retrieved 2026-10-14.
  4. ↑ 4.0 4.1 4.2 4.3 "Meta Ray-Ban Display: AI Glasses With an EMG Wristband". Meta Newsroom. Meta Platforms. 2025-09-17. https://about.fb.com/news/2025/09/meta-ray-ban-display-ai-glasses-emg-wristband/. Retrieved 2026-10-14.
  5. ↑ Kris Holt (2026-09-23). "Everything announced at Meta Connect 2026". Engadget. https://www.engadget.com/2267230/everything-announced-at-meta-connect-2026/. Retrieved 2026-10-14.
  6. ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 David Heaney (2024-09-25). "Meta's 'Orion' Prototype AR Glasses Have 70 Degree FOV". UploadVR. https://www.uploadvr.com/meta-connect-2024-orion-prototype-ar-glasses/. Retrieved 2026-10-14.
  7. ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 Ben Lang (2024-10-07). "Meta Orion Interview Dives Deep Into Details Like Resolution, Battery Life, & More". Road to VR. https://roadtovr.com/meta-orion-interview-deep-dive-resolution-battery-life-specs/. Retrieved 2026-10-14.
  8. ↑ 8.0 8.1 8.2 Ben Lang (2024-09-25). "Meta Reveals 'Orion' Prototype AR Glasses with Impressive Field-of-view and Wireless Compute Unit". Road to VR. https://roadtovr.com/meta-orion-prototype-reveal-connect-2024/. Retrieved 2026-10-14.
  9. ↑ 9.0 9.1 9.2 9.3 9.4 "Crystal Clear: Our Silicon Carbide Waveguides & the Path to Orion's Large FoV". Meta Quest Blog. Meta Platforms. 2025-03-06. https://www.meta.com/blog/orion-silicon-carbide-waveguides-ar-glasses-large-field-of-view/. Retrieved 2026-10-14.
  10. ↑ 10.0 10.1 10.2 10.3 10.4 10.5 "Zero to One: How Our Custom Silicon & Chips Are Revolutionizing AR". Meta Quest Blog. Meta Platforms. 2025-03-05. https://www.meta.com/blog/orion-custom-silicon-chips-ip-blocks-accelerators-ar-algorithms-energy-efficiency-reality-labs/. Retrieved 2026-10-14.
  11. ↑ 11.0 11.1 11.2 11.3 11.4 "Orion's Compute Puck: The Story Behind the Device that Helped Make Our AR Glasses Possible". Meta Quest Blog. Meta Platforms. 2025-03-04. https://www.meta.com/blog/orion-compute-puck-reality-labs-next-computing-platform/. Retrieved 2026-10-14.
  12. ↑ Ben Lang (2025-03-04). "Early Versions of Meta's Orion AR Glasses Envisioned a Neck-worn Compute Unit". Road to VR. https://www.roadtovr.com/meta-orion-ar-glasses-prototype-compute-unit-neck-worn/. Retrieved 2026-10-14.
  13. ↑ 13.0 13.1 Scott Hayden (2024-09-26). "Meta Expects Orion-like AR Glasses to Launch Before 2030, Priced Between Phones and Laptops". Road to VR. https://roadtovr.com/meta-orion-ar-glasses-release-date-price/. Retrieved 2026-10-14.
  14. ↑ 14.0 14.1 14.2 Alex Coulombe (2024-09-27). "Meta Orion Glasses Hands-On: Viewing AR's Future As A VR Developer". UploadVR. https://www.uploadvr.com/alex-coulombe-orion-glasses-hands-on/. Retrieved 2026-10-14.
  15. ↑ 15.0 15.1 Ben Thompson (2024-09-26). "An Interview with Meta CTO Andrew Bosworth About Orion and Reality Labs". Stratechery. https://stratechery.com/2024/an-interview-with-meta-cto-andrew-bosworth-about-orion-and-reality-labs/. Retrieved 2026-10-14.
  16. ↑ Anna Washenko (2025-01-21). "Report: Meta could release its first true AR headset as soon as 2027". Engadget. https://www.engadget.com/wearables/report-meta-could-release-its-first-true-ar-headset-as-soon-as-2027-222502610.html. Retrieved 2026-10-14.
  17. ↑ David Heaney (2025-01-22). "Meta Will Reportedly Offer Orion AR Glasses To Developers Next Year". UploadVR. https://www.uploadvr.com/meta-to-reportedly-offer-orion-ar-glasses-to-developers-2026/. Retrieved 2026-10-14.
  18. ↑ 18.0 18.1 David Heaney (2025-07-24). "Meta Details EMG Wristband Gestures You'll Use To Control Its HUD & AR Glasses". UploadVR. https://www.uploadvr.com/meta-semg-wristband-gestures-nature-paper/. Retrieved 2026-10-14.
  19. ↑ 19.0 19.1 Karissa Bell (2024-11-01). "Meta's Orion prototype offers a glimpse into our AR future". Engadget. https://www.engadget.com/ar-vr/metas-orion-prototype-offers-a-glimpse-into-our-ar-future-123038066.html. Retrieved 2026-10-14.
  20. ↑ 20.0 20.1 "HoloLens 2 hardware". Microsoft Learn. Microsoft. https://learn.microsoft.com/en-us/hololens/hololens2-hardware. Retrieved 2026-10-14.
  21. ↑ David Heaney (2022-01-29). "Magic Leap 2 Specs Suggest A Best-In-Class Transparent AR Headset". UploadVR. https://www.uploadvr.com/magic-leap-2-specs-revealed/. Retrieved 2026-10-14.
  22. ↑ 22.0 22.1 "SPS 2024 - Introducing New Spectacles and Snap OS: The Next Frontier of AR Glasses". Snap Newsroom. Snap Inc.. 2024-09-17. https://newsroom.snap.com/sps-2024-spectacles-snapos. Retrieved 2026-10-14.
  23. ↑ Karl Guttag (2024-12-05). "Meta Orion Through the Optics Pictures". KGOnTech. https://kguttag.com/2024/12/05/meta-orion-through-the-optics-pictures/. Retrieved 2026-10-14.