Jump to content

Search results

Results 1 – 22 of 2,088
Advanced search

Search in namespaces:

View (previous 20 | ) (20 | 50 | 100 | 250 | 500)

Page title matches

  • [[Being There: Designing Standing VR Experiences with Tracked Controllers]] is a [[Game & App Design]] [[talk]] by [[Alex Schwartz]] (CEO of [[Owlche ...ked input, considerations for real-world ergonomics, skill transference in VR, accommodating for varied height experiences, designing around the tether, ...
    1 KB (145 words) - 05:25, 8 September 2015

Page text matches

  • '''[[Control VR]]''' '''[[Leap Motion VR]]''' ...
    1 KB (173 words) - 22:12, 12 October 2025
  • |Required Devices=Motion-tracked controllers ...ment. To move large distances, place 2 focal points on the ground with the controllers then rotate, scale, and translate the world. ...
    707 bytes (88 words) - 12:58, 6 January 2017
  • |Platform=[[Windows Mixed Reality]], [[Windows 10 VR]] ...indows Mixed Reality Controllers.png|thumb|Figure 1. Windows Mixed Reality controllers (Image: www.cnet.com)]] ...
    7 KB (907 words) - 18:13, 30 August 2017
  • {{see also|Sitting VR|Standing VR}} ...ntly, the only [[tracking|tracking system]] that fully supports room-scale VR is the [[Lighthouse]] system of [[SteamVR]] and [[HTC Vive]]. ...
    1 KB (243 words) - 19:16, 14 May 2016
  • [[Being There: Designing Standing VR Experiences with Tracked Controllers]] is a [[Game & App Design]] [[talk]] by [[Alex Schwartz]] (CEO of [[Owlche ...ked input, considerations for real-world ergonomics, skill transference in VR, accommodating for varied height experiences, designing around the tether, ...
    1 KB (145 words) - 05:25, 8 September 2015
  • |VR/AR=[[VR]] |Genre=[[Simulation]], [[Early Access]], [[Early Access]], [[VR]] ...
    3 KB (339 words) - 23:34, 13 April 2025
  • |Required Devices=Motion-tracked controllers ...ption=Hold a button on one of the controllers then run in place to move in VR. ...
    966 bytes (126 words) - 19:29, 3 January 2017
  • |VR/AR=[[VR]] |Genre=[[Casual]], [[Indie]], [[Simulation]], [[Early Access]],[[VR]] ...
    2 KB (249 words) - 23:47, 13 April 2025
  • |VR/AR=[[VR]] |Input Device=[[Tracked motion controllers]], [[Keyboard / Mouse]] ...
    2 KB (192 words) - 23:59, 13 April 2025
  • |Requires=[[Gear VR]] ...Devices|input device]] for Samsung’s mobile VR devices such as the [[Gear VR]]. Rink was revealed to the public during the Consumer Electronics Show (CE ...
    4 KB (614 words) - 20:47, 21 January 2016
  • |Required Devices=[[Motion-tracked Controllers]] ...ng VR first-person shooter experience. If you’re interested in designing a VR FPS, it’s worth playing around with this method. ...
    1 KB (176 words) - 00:47, 28 October 2025
  • |VR/AR=[[VR]] |Genre=[[Indie]], [[VR]] ...
    2 KB (297 words) - 09:45, 14 April 2025
  • |Input Device=[[SteamVR Controllers]] ...Craft is a first person game that allows the user to utilize the [[SteamVR Controllers]] as placement tools that are tracked in real time. Players can place block ...
    982 bytes (127 words) - 11:10, 14 April 2025
  • |VR/AR=[[VR]] ...], [[Free to Play]], [[Simulation]], [[Early Access]], [[Early Access]], [[VR]], [[Exploration]], [[Multiplayer]], [[Free to Play]] ...
    3 KB (326 words) - 23:39, 13 April 2025
  • ...nning-in-place locomotion methods, PocketStrafe frees up the hands and the controllers. ...running-in-place locomotion methods, PocketStrafe frees up your hands and controllers when you move. ...
    1 KB (146 words) - 19:30, 3 January 2017
  • |VR/AR=[[VR]] ...or]], [[Survival]], [[Open World]], [[Rogue-like]], [[Survival Horror]], [[VR]] ...
    3 KB (465 words) - 09:47, 14 April 2025
  • |VR/AR=[[VR]] |Genre=[[Indie]], [[Simulation]], [[Early Access]],[[VR]] ...
    2 KB (317 words) - 09:31, 14 April 2025
  • |VR/AR=[[VR]] |Input Device=[[Tracked motion controllers]] ...
    1 KB (207 words) - 23:55, 13 April 2025
  • |VR/AR=[[VR]] |Genre=[[Casual]], [[Indie]], [[VR]] ...
    2 KB (297 words) - 09:01, 14 April 2025
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    4 KB (503 words) - 22:09, 7 January 2026
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)