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  • |image=[[file:smarteyeglass developer edition1.jpg|350px]] |Developer=[[Sony]] ...
    1 KB (119 words) - 22:17, 15 November 2017
  • |Developer=[[Tactical Haptics]] ==Hardware== ...
    908 bytes (120 words) - 20:50, 25 April 2016
  • |Developer=[[Link VR]] ==Hardware== ...
    895 bytes (101 words) - 05:23, 4 February 2016
  • |Developer=[[Valve]] ...out Valve's explicit permission. OpenVR allows existing apps to run on new hardware without any modifications.<ref name="svvr2015">https://www.youtube.com/watc ...
    2 KB (269 words) - 15:16, 15 June 2015
  • |Developer=[[Thalmic Labs]] ==Hardware== ...
    1 KB (202 words) - 09:41, 28 April 2015
  • |Developer=[[Samsung]] ==Hardware== ...
    2 KB (221 words) - 05:19, 4 February 2016
  • |Developer=[[Google]] ==Hardware== ...
    2 KB (287 words) - 05:10, 4 February 2016
  • |Developer= ...dardization and bring Virtual Reality onto different types of [[VR Devices|hardware]]. It incorporates various game engines, [[HMD]]s and control methods to al ...
    3 KB (426 words) - 20:19, 13 June 2016
  • Besides reducing hardware processing power with foveated rendering, the aGlass enables realistic anim == Hardware == ...
    3 KB (419 words) - 07:29, 26 July 2017
  • |Developer=[[Wearality]] ==Hardware== ...
    2 KB (284 words) - 04:39, 4 February 2016
  • |Developer=[[Microsoft]] ==Hardware== ...
    3 KB (339 words) - 06:25, 4 August 2025
  • ==Hardware== ==Developer== ...
    4 KB (549 words) - 00:47, 28 October 2025
  • |Developer=[[FARO]] ==Hardware== ...
    2 KB (356 words) - 15:45, 27 November 2015
  • |Developer=Finch VR team The release of Developer Kit 1 is scheduled on Q3 2016. DK1 will contain 3 fingers Finch and [[posit ...
    2 KB (307 words) - 08:42, 10 March 2017
  • |Developer=[[Purple Pill]] ...behind Purple Pill VR is to enable virtually anybody to get their hands on hardware capable for shooting immersive [[VR videos]] without the extremely high cos ...
    3 KB (384 words) - 05:22, 4 February 2016
  • ...nd deliver an extra edge in performance to existing CPU and GPU used in VR hardware. Priced at $10 per unit, and targeting OEM VR hardware manufacturers, it will deliver features that have never been seen before in ...
    4 KB (575 words) - 13:18, 1 August 2017
  • |Developer= ==Hardware== ...
    2 KB (387 words) - 06:35, 18 July 2017
  • |Developer=[[Pico VR]] ==Hardware== ...
    3 KB (510 words) - 15:46, 4 May 2025
  • |Developer=[[Nod Labs]] ==Hardware== ...
    3 KB (409 words) - 18:26, 27 April 2016
  • |Developer= ...and allow users to experience a never before seen [[immersion]]. The first developer edition of the glove should be available in Q3 2016 for $250. ...
    4 KB (498 words) - 18:47, 24 April 2016
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