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Valve Index Controllers

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The Valve Index Controllers, commonly known as Knuckles, are a pair of advanced virtual reality controllers developed by Valve Corporation, released in June 2019 alongside the Valve Index headset at $279 for the pair. Distinguished by their revolutionary finger tracking capabilities, the Index Controllers use 87 sensors per controller—combining capacitive touch, force sensors, infrared, optical, and inertial measurement—to track individual finger positions, hand gestures, grip pressure, and throwing motions in real-time. The unique strap design allows users to wear the controllers rather than grip them, enabling natural open-hand interactions like releasing objects, throwing, and making gestures without dropping the controller. Each controller features an A button, B button, system button, analog trigger with finger sensing, thumbstick, trackpad with force sensing, and grip force sensor, all calibrated continuously to match the user's hand size and changing skin capacitance. Compatible with any VR headset supporting SteamVR Tracking (including Valve Index, HTC Vive, and HTC Vive Pro), the controllers offer approximately 7 hours of battery life and represent the gold standard for VR input fidelity. The finger tracking enables deeper immersion through a wide range of gestures and expressions, from pointing and waving to making a fist or giving a thumbs-up, fundamentally changing how users interact in virtual environments.

Valve Index Controllers
Basic Info
VR/AR Virtual Reality
Type VR Controllers
Subtype Finger Tracking Controllers, SteamVR Controllers
Platform SteamVR
Creator Valve Corporation
Developer Valve
Manufacturer Valve
Announcement Date 2019
Release Date June 2019
Price $279 (pair)
Website https://www.valvesoftware.com/en/index
Versions Valve Index Controllers (Knuckles)
Requires SteamVR Base Station(s), compatible PC VR headset
Predecessor HTC Vive Controllers
Successor None announced
System
Operating System SteamVR
Chipset Custom controller SoC
CPU Embedded
GPU N/A
Storage
Storage N/A
Memory N/A
SD Card Slot No
Display
Display N/A (controller)
Subpixel Layout N/A
Peak Brightness N/A
Resolution N/A
Pixel Density N/A
Refresh Rate N/A
Persistence N/A
Image
Field of View N/A
Horizontal FoV N/A
Vertical FoV N/A
Average Pixel Density N/A
Peak Pixel Density N/A
Foveated Rendering N/A
Optics
Optics N/A
Ocularity N/A
IPD Range N/A
Adjustable Diopter N/A
Passthrough N/A
Tracking
Tracking SteamVR Tracking 2.0
Tracking Frequency High-speed
Base Stations Required (SteamVR Base Stations)
Eye Tracking N/A
Face Tracking N/A
Hand Tracking No (finger tracking)
Body Tracking N/A
Rotational Tracking Yes
Positional Tracking Yes
Update Rate High-frequency
Tracking Volume Base station dependent
Play Space Room-scale
Latency Low latency
Audio
Audio N/A
Microphone N/A
3.5mm Audio Jack N/A
Camera N/A
Connectivity
Connectivity Wireless (to Base Stations)
Ports USB Type-C (charging)
Wired Video N/A
Wireless Video N/A
WiFi N/A
Bluetooth N/A
Power Rechargeable battery
Battery Capacity Internal
Battery Life ~7 hours
Charge Time USB-C charging
Device
Dimensions Ergonomic controller form
Weight ~210g each
Material Plastic housing with hand strap
Headstrap N/A
Haptics Yes (vibration)
Color Black
Sensors 87 sensors (capacitive, force, IR, optical, IMU)
Input Buttons, trigger, thumbstick, trackpad, grip force, finger tracking
Compliance SteamVR compatible

History and Development

Valve VR Origins

Company background:

  • Valve + HTC partnership
  • Original Vive development
  • SteamVR ecosystem
  • VR platform investment

Knuckles Development

Controller evolution:

  • Prototype development
  • "Knuckles" codename
  • Developer feedback
  • Iterative design

June 2019 Release

Commercial launch:

  • Valve Index bundle
  • Standalone availability
  • $279 pair price
  • Global availability

SteamVR Standard

Platform position:

  • Premium VR controllers
  • Finger tracking pioneer
  • SteamVR ecosystem
  • Third-party headset compatible

Design Philosophy

Finger Tracking Priority

Input innovation:

  • Individual finger detection
  • Gesture recognition
  • Natural interaction
  • Expressive capability

Worn Not Held

Strap design:

  • Hand strap system
  • Open hand capability
  • No grip required
  • Natural release/throw

Comprehensive Sensing

Multi-sensor approach:

  • 87 sensors per controller
  • Multiple sensing methods
  • High accuracy
  • Continuous calibration

Ergonomic Comfort

Extended use design:

  • Adjustable straps
  • Hand relaxation
  • Comfortable weight
  • Long session ready

Sensor Technology

87 Sensors Per Controller

Sensor count:

  • Total: 87 sensors each
  • Multiple sensor types
  • Comprehensive coverage
  • Redundant detection

Capacitive Sensors

Touch detection:

  • Finger proximity sensing
  • Grip area coverage
  • Before-contact detection
  • Capacitance measurement

Force Sensors

Pressure detection:

  • Grip force measurement
  • Trackpad force sensing
  • Pressure sensitivity
  • Intent determination

Infrared Sensors

Non-contact sensing:

  • Trigger finger detection
  • Pre-contact sensing
  • Proximity awareness
  • Fine tracking

Optical Sensors

Visual tracking:

  • SteamVR tracking
  • Motion detection
  • Velocity calculation
  • Base station communication

IMU

Motion sensing:

  • Accelerometer
  • Gyroscope
  • Orientation tracking
  • Movement detection

Finger Tracking

Five-Finger Detection

Individual tracking:

  • Thumb position
  • Index finger position
  • Middle finger detection
  • Ring finger detection
  • Pinky finger detection

Tracking Methods

Detection approach:

  • Grip area: Capacitive sensors (3 fingers)
  • Trigger: IR + capacitive (index)
  • Thumbstick/Trackpad: Capacitive (thumb)
  • Multiple data sources

Continuous Calibration

Adaptation:

  • Real-time hand size adjustment
  • Skin capacitance compensation
  • User-specific tuning
  • Automatic optimization

Gesture Recognition

Expression capability:

  • Pointing
  • Thumbs up/down
  • Fist
  • Open hand
  • Wave
  • Peace sign
  • Custom gestures

Hand Strap System

Three-Point Adjustment

Fit customization:

  • Strap length adjustment
  • Tension adjustment
  • Angle adjustment
  • Wide hand range

Open Hand Capability

Release interaction:

  • Full hand opening
  • Object release
  • Throwing motion
  • Natural gestures

Comfort Design

Extended wear:

  • Hand relaxation
  • Reduced fatigue
  • Secure fit
  • Break-friendly

Input Controls

Buttons

Button inputs:

  • A Button: Primary action
  • B Button: Secondary action
  • System Button: Menu/dashboard
  • Traditional input

Analog Trigger

Trigger features:

  • Full analog range
  • Finger presence detection
  • Hair trigger sensitivity
  • Force sensing

Thumbstick

Stick input:

  • Full analog control
  • Click input
  • Directional control
  • Standard VR input

Trackpad

Touch surface:

  • Touch-sensitive pad
  • Force sensing
  • Click input
  • Swipe gestures

Grip Force

Squeeze detection:

  • Variable grip pressure
  • Force measurement
  • Object interaction
  • Squeeze gestures

SteamVR Tracking

Tracking System

Position detection:

  • SteamVR Tracking 2.0 compatible
  • SteamVR Tracking 1.0 compatible
  • Lighthouse base stations
  • Sub-millimeter accuracy

Compatible Base Stations

Tracking hardware:

  • SteamVR Base Station 2.0
  • SteamVR Base Station 1.0
  • HTC Vive Base Stations
  • Valve Index Base Stations

Headset Compatibility

Valve Index

Primary pairing:

  • Native compatibility
  • Optimal experience
  • Bundle option
  • Designed together

HTC Vive

Original Vive:

  • Full compatibility
  • Upgrade path
  • Base station sharing
  • Enhanced input

HTC Vive Pro

Pro series:

  • Full compatibility
  • Premium pairing
  • Professional use
  • Enterprise compatible

Other SteamVR Headsets

Extended compatibility:

  • Any SteamVR Tracking headset
  • Pimax headsets
  • Third-party support
  • Open ecosystem

Battery

Battery Life

Power specifications:

  • Runtime: ~7 hours
  • Extended gaming
  • Session-friendly
  • Rechargeable

Charging

Power management:

  • USB Type-C
  • Fast charging
  • Both controllers simultaneously
  • Convenient refueling

Physical Specifications

Weight

Controller mass:

  • Weight: ~210g each
  • Comfortable wear
  • Balanced design
  • Extended sessions

Ergonomics

Comfort design:

  • Contoured grip
  • Natural hand position
  • Strap support
  • Fatigue reduction

Software Support

SteamVR Integration

Platform support:

  • Native SteamVR
  • Finger tracking API
  • Skeletal input
  • Developer access

Game Compatibility

Software support:

  • Index-native titles
  • Legacy Vive controller emulation
  • Growing library
  • Developer adoption

Skeletal Input API

Finger data:

  • Per-finger position
  • Curl values
  • Splay values
  • Developer access

Comparison with VR Controllers

Feature Valve Index Quest Touch Pro Vive Controllers PS VR2 Sense
Finger Tracking Yes (5 fingers) Limited No Finger touch sensing
Sensors 87 Multiple Limited Capacitive + haptic
Grip Force Yes No No Adaptive triggers
Hand Strap Yes (worn) No (held) No (held) No (held)
Tracking SteamVR Inside-out SteamVR Inside-out
Trackpad Yes No Yes No
Battery ~7 hours ~7 hours ~6 hours ~7 hours
Price $279 pair $299 pair $130 pair $549 (with headset)

Strengths and Limitations

Strengths

  • 87 sensors per controller (industry-leading)
  • Individual 5-finger tracking
  • Worn design (open hand capability)
  • Grip force sensing
  • Throwing motion detection
  • Continuous auto-calibration
  • SteamVR Tracking precision
  • ~7 hours battery life
  • Trackpad + thumbstick (dual input)
  • Cross-headset compatibility (SteamVR)
  • Ergonomic strap system

Limitations

  • $279 premium price
  • Requires Base Station(s)
  • Not standalone compatible
  • PC VR only
  • SteamVR ecosystem dependent
  • Strap adjustment learning curve
  • Some durability concerns (thumbstick drift reports)
  • Hand strap fit varies by user
  • Not compatible with inside-out tracking headsets

Technical Specifications Summary

Specification Details
Type Finger tracking VR controllers
Sensors 87 per controller
Finger Tracking 5-finger individual tracking
Inputs A, B, System, Trigger, Thumbstick, Trackpad, Grip
Force Sensing Grip and trackpad
Tracking SteamVR Tracking 1.0/2.0
Battery Life ~7 hours
Weight ~210g each
Charging USB Type-C
Compatibility Valve Index, HTC Vive, Vive Pro, SteamVR headsets
Price $279 (pair)

See Also

References