Jump to content

Project North Star

From VR & AR Wiki
Revision as of 04:14, 26 June 2025 by Xinreality (talk | contribs) (Created page with "{{Device Infobox |image = |VR/AR = Augmented Reality |Type = Head-mounted display |Subtype = AR Glasses |Platform = SteamVR, Unity |Creator = David Holz, Florian Maurer |Developer = Leap Motion (now UltraLeap) |Manufacturer = Open Source (Community Built) |Announcement Date = April 9, 2018 |Release Date = June 6, 2018 (Open Sourced) |Price = <$100 (at scale), ~$350-600 (DIY) |Website = https://github.com/leapmotion/ProjectNorthStar |Versions = Release 2 (2018), Release...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Property "Price" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. Property "Field of View" (as page type) with input value ">100° combined" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Project North Star
Basic Info
VR/AR Augmented Reality
Type Head-mounted display
Subtype AR Glasses
Platform SteamVR, Unity
Creator David Holz, Florian Maurer
Developer Leap Motion (now UltraLeap)
Manufacturer Open Source (Community Built)
Announcement Date April 9, 2018
Release Date June 6, 2018 (Open Sourced)
Price <$100 (at scale), ~$350-600 (DIY)
Website https://github.com/leapmotion/ProjectNorthStar
Versions Release 2 (2018), Release 3 (2019), Deck X, Northstar Next
Requires PC, Leap Motion Controller
System
Operating System Windows, Linux
Storage
SD Card Slot No
Display
Display 3.5" LCD (BOE VS035ZSM-NW0-69P0)
Subpixel Layout RGB
Resolution 1600 × 1440 per eye (2880 × 1600 combined)
Refresh Rate 120 Hz
Image
Field of View >100° combined
Horizontal FoV ~75° per eye
Vertical FoV ~105° per eye
Binocular Overlap 60%
Foveated Rendering No
Optics
Optics Ellipsoidal reflectors (bird bath style)
Ocularity Binocular
IPD Range Adjustable
Adjustable Diopter No
Passthrough Optional (with camera)
Tracking
Tracking Leap Motion hand tracking
Tracking Frequency 150 Hz
Base Stations No
Eye Tracking Optional (experimental)
Face Tracking No
Hand Tracking Yes
Body Tracking No
Rotational Tracking Optional (with IMU/T261/T265)
Positional Tracking Optional (with T261/T265)
Update Rate 150 Hz (hand tracking)
Tracking Volume 180° × 180° (hand tracking)
Play Space Seated/Standing
Audio
Audio Optional
Microphone Optional
3.5mm Audio Jack Optional
Camera Optional (T261/T265)
Connectivity
Connectivity USB 3.0, DisplayPort/Mini-DP
Ports USB-C (Northstar Next)
Wired Video DisplayPort
Wireless Video No
WiFi No
Bluetooth No
Power Via USB/External
Battery Capacity N/A
Battery Life N/A
Charge Time N/A
Device
Dimensions Variable (3D printed)
Weight ~400-600g
Material 3D printed plastic, aluminum
Headstrap Various (Miller, 3M Speedglas)
Haptics No
Color Variable
Sensors Leap Motion Controller
Input Hand tracking
Cable Length Variable


Project North Star is an open source augmented reality (AR) head-mounted display originally designed by Leap Motion (now UltraLeap) and first announced in April 2018[1]. The project was open-sourced on June 6, 2018[2], providing the community with hardware designs, software, and documentation to build their own AR headsets. The headset is notable for its wide field of view, high resolution, and integration with Leap Motion's hand tracking technology.

Overview

Project North Star represents Leap Motion's vision for making high-quality AR experiences accessible to developers and researchers. The headset features dual 1600×1440 displays running at 120 frames per second, providing a combined field of view exceeding 100 degrees[1]. This was significantly wider than contemporary AR headsets like Microsoft HoloLens (approximately 40° FOV) and Magic Leap One (approximately 55° FOV).

The design philosophy emphasized openness and accessibility, with most components being either 3D printable or available off-the-shelf. Leap Motion estimated that the headset could be produced for under $100 at scale[1], though individual DIY builds typically cost between $350-600 due to smaller component quantities[3].

History

Development

The Project North Star development began as an internal project at Leap Motion to explore the boundaries of AR interface design. The team, led by David Holz and Florian Maurer, initially created a prototype with even more ambitious specifications: a 105° × 105° combined field of view with 1440×2560 resolution per eye using 5.5" smartphone displays[4]. This early prototype was bulky but served as a baseline for what could be achieved.

The team then worked to balance performance with form factor, eventually settling on 3.5" fast-switching LCD displays from BOE Technology with custom display driver boards. The final design used ellipsoidal reflectors in a "bird bath" optical configuration, similar to the Meta 2 headset[1].

Release Timeline

  • Release 1: Internal release (not publicly available)
  • Release 2 (June 2018): First public open-source release[2]
  • Mechanical Update 1 (June 28, 2018): Added support for standard Leap Motion Controller and alternate headgear[5]
  • Release 3 (January 23, 2019): Major mechanical redesign for improved comfort and adjustability[6]
  • Community Variants: Deck X, Northstar Next, and various custom builds

Technical Specifications

Display System

The headset uses two BOE VS035ZSM-NW0-69P0 3.5" LCD panels, each providing:

  • Resolution: 1600 × 1440 pixels per eye
  • Refresh rate: 120 Hz (90 Hz in some configurations)
  • Combined resolution: 2880 × 1600 pixels
  • Display technology: Fast-switching LCD

Optics

Project North Star employs ellipsoidal reflectors (also called combiners) in a bird bath optical design:

  • Field of view: >100° combined (approximately 75° horizontal × 105° vertical per eye)
  • Binocular overlap: 60%
  • Focal distance options: 25cm (standard) or 75cm (arm's length)[6]
  • Reflector coating: Half-silvered mirror with anti-reflective coating

Tracking System

  • Hand tracking: Leap Motion Controller
 * Tracking frequency: 150 Hz
 * Tracking volume: 180° × 180°
 * Tracking range: Up to 60cm from controller
  • Head tracking (optional):
 * Intel RealSense T261/T265 for 6DOF tracking
 * IMU-based 3DOF tracking
 * External tracking systems (SteamVR, OptiTrack)

Connectivity

  • Video input: DisplayPort or Mini-DisplayPort (supporting 2880×1600@90Hz)
  • USB: USB 3.0 for Leap Motion Controller and optional sensors
  • Power: External power adapter for display driver board
  • Northstar Next variant: Single USB-C cable with DisplayPort Alt Mode

Hardware Components

Core Components

Component Description Source
Displays 2× BOE 3.5" 1600×1440 LCD panels BOE Technology
Reflectors Ellipsoidal combiners with AR coating Custom manufactured
Display Driver Custom board supporting dual MIPI displays Various manufacturers
Hand Tracking Leap Motion Controller UltraLeap
6DOF Tracking Intel RealSense T261/T265 (optional) Intel
Mechanical Parts 3D printed brackets and housings User printed
Headgear Miller or 3M Speedglas welding headgear Commercial

3D Printed Parts

Most mechanical components can be 3D printed on consumer-grade printers:

  • Minimum print volume: 130mm × 130mm × 130mm
  • Recommended print volume: 220mm × 200mm × 120mm (for larger parts)
  • Material: PLA or PETG recommended
  • Special technique: Some parts designed to be printed flat and bent while warm[6]

Software

Unity Integration

Project North Star includes a Unity package containing:

  • Pre-warping systems for optical distortion correction
  • Leap Motion Unity Modules (Release 4.4.0+)
  • Scene templates and example projects
  • Calibration tools and utilities[7]

Project Esky

A community-developed Unity framework providing:

  • Mixed Reality Toolkit (MRTK) integration
  • 2D and 3D optical calibration support
  • 6DOF head tracking with Intel RealSense
  • Peer-to-peer networking for multi-user experiences[8]

SteamVR Support

The headset can run SteamVR applications with hand tracking support, though controller-based games require modifications[9].

Calibration

Due to variations in 3D printing and assembly, each headset requires calibration:

  • 3D Calibration Method: Uses two stereo cameras to calculate display and reflector positions
  • 2D Calibration Method: Uses a single stereo camera (can reuse Intel T265)
  • Calibration data stored in JSON configuration files
  • Per-user eye-to-Leap Motion alignment required[10]

Community and Variants

Notable Builders

  • Noah Zerkin: Founded CombineReality to manufacture components and kits[3]
  • Graham Atlee: 19-year-old who built multiple headsets and created demos[11]
  • Alex Chu: Co-founded CombineReality and developed the Deck X variant

Major Variants

Variant Key Features Release Date
Deck X Integrated USB hub, reduced cable count 2019
Northstar Next Single USB-C cable, modular design 2024
Various Community Builds Custom modifications for specific use cases Ongoing

Impact and Legacy

Project North Star demonstrated that high-quality AR experiences could be achieved with relatively affordable components. The project inspired numerous developers and researchers to experiment with AR interface design and helped advance the adoption of hand tracking as a primary input method for AR.

The open-source nature of the project created a community of builders who continue to improve and modify the design. Commercial companies like CombineReality emerged to support the community with hard-to-manufacture components[12].

See Also

References

  1. 1.0 1.1 1.2 1.3 Ben Lang (April 9, 2018). "Leap Motion Reveals Project North Star, an Open-source Wide FOV AR Headset Dev Kit". https://www.roadtovr.com/leap-motion-reveals-project-north-star-an-open-source-wide-fov-ar-headset-dev-kit/. Retrieved June 26, 2025.
  2. 2.0 2.1 Kevin Carbotte (June 6, 2018). "Leap Motion Open Sources The Project North Star AR Headset's Schematics". https://www.tomshardware.com/news/project-north-star-open-source-documents,37222.html. Retrieved June 26, 2025.
  3. 3.0 3.1 Noah Zerkin. "Building Project North Star". https://www.smart-prototyping.com/blog/Building-Project-North-Star. Retrieved June 26, 2025.
  4. "Our Journey to the North Star". https://docs.projectnorthstar.org/blogs/our-journey-to-the-north-star. Retrieved June 26, 2025.
  5. Florian Maurer (June 28, 2018). "Project North Star: Mechanical Update 1". https://blog.leapmotion.com/project-north-star-mechanical-update-1/. Retrieved June 26, 2025.
  6. 6.0 6.1 6.2 Florian Maurer (January 23, 2019). "Project North Star: Mechanical Update 3". https://blog.leapmotion.com/project-north-star-mechanical-update-3/. Retrieved June 26, 2025.
  7. "ProjectNorthStar Software". https://github.com/leapmotion/ProjectNorthStar/tree/master/Software. Retrieved June 26, 2025.
  8. "Esky - Project North Star". https://docs.projectnorthstar.org/software/esky. Retrieved June 26, 2025.
  9. "Getting Started with Software". https://docs.projectnorthstar.org/project-north-star/software/getting-started-with-software. Retrieved June 26, 2025.
  10. "FAQ - Project North Star". https://docs.projectnorthstar.org/getting-started/faq. Retrieved June 26, 2025.
  11. "How a Self-Taught Teen Built His Own North Star Headset". February 27, 2019. https://blog.leapmotion.com/how-a-self-taught-teen-built-his-own-north-star-headset/. Retrieved June 26, 2025.
  12. "Project North Star Kit A". https://www.smart-prototyping.com/Project-North-Star-Kit. Retrieved June 26, 2025.

External Links