CREAL
CREAL | |
---|---|
Information | |
Type | Startup, Private |
Industry | Display technology, AR/VR/MR, Optics, Electronics, Vision care [1][2][3] |
Founded | Template:Start date [1][4][5] |
Founder | Tomas Sluka, Alexander Kvasov, Tomas Kubes [4][6] |
Headquarters | Chemin de la Dent d'Oche 1A, Ecublens, Lausanne, Switzerland [1][7][2] |
Notable Personnel | Tomas Sluka (CEO & Co-Founder)[2][4][6][8][9], Alexander Kvasov (CTO & Co-Founder)[10], Tomas Kubes (Chief R&D Officer & Co-Founder)[10] |
Products | Light-field micro-display technology & modules, "Clarity" light-field display prototype, AR Light‑Field Evaluation Kit, VR Light‑Field Prototypes, Technology licenses [2][1][11][12][13][14] |
Website | Template:URL [2][15] |
CREAL SA is a Swiss display technology startup company headquartered in Ecublens, near Lausanne. [10, 3] Incorporated on November 10, 2017, the company specializes in developing light-field micro-display technologies and near-eye display engines primarily aimed at Augmented Reality (AR) and Virtual Reality (VR) devices, as well as the vision care industry. [10, 1, 3, 5, 11, 21, 34] CREAL's core technological focus is to address the vergence-accommodation conflict (VAC), a common issue in conventional HMDs that can cause eye strain, fatigue, and nausea. [5, 6, 7, 11, 13, 18, 20, 21, 22, 34] By projecting images with true depth cues that mimic how light behaves in the real world, CREAL's displays aim to allow users' eyes to focus naturally at varying distances, enabling a more comfortable and realistic visual experience. [3, 4, 7, 8, 21, 22, 34]
History
CREAL SA was incorporated on November 10, 2017, co-founded by Dr. Tomas Sluka, Alexander Kvasov, and Tomas Kubes. [10, 5, 15, 36] Sluka, who serves as CEO, was previously a researcher at EPFL and CERN. [5] The founders left research posts at CERN and EPFL to commercialise light‑field micro‑displays. [36] The company's creation was partly driven by Sluka's personal negative experiences with the visual discomfort caused by early VR headsets and the realization that the vergence-accommodation conflict was a fundamental unsolved problem hindering the adoption of extended reality technologies. [5, 27] He began exploring solutions and developed a promising light-field projector concept, which formed the basis for CREAL. [5]
The company initially operated within the EPFL Innovation Park in Lausanne, a major Swiss technology hub. [6, 11, 36] CREAL has since established its headquarters in Ecublens. [10, 14] The technical team comprises experts with backgrounds from prominent research institutions and technology companies, including CERN, EPFL, Intel, and Magic Leap. [3, 5, 6, 11, 18, 32] The company employed around 20 people by late 2021 and approximately 30 employees (25 full-time equivalents) by late 2023. [6, 20]
Key Milestones
- 2017 (November 10): CREAL SA incorporated at the EPFL Innovation Park. [10, 36]
- 2018: Seed Round funding of CHF 0.85 million secured. [18] Early bench‑top demonstrators exhibited at SIGGRAPH. [37]
- 2019: Series A funding of CHF 4.3 million raised. [18] Received a €2.5 million (approx. CHF 2.5 million) grant from the European Union's Horizon 2020 EIC Accelerator program. [18, 25] Won the Swisscom Start‑up Challenge and Venture Kick awards. [37]
- 2020 (November): Closed a CHF 6.5 million Series A+ round led by Swisscom Ventures and joined by existing investors Verve Ventures, DAA Capital Partners, and Ariel Luedi. [13, 18, 22, 38]
- 2021: Revealed first head‑mounted AR and VR prototypes featuring continuous focus depth. [35] Won the Gold prize at the Swiss Technology Award (Startup category). [43]
- 2022: Ranked #5 in the TOP 100 Swiss Startups. [43]
- 2023: Announced commercial availability of its AR Light‑Field Evaluation Kit for early 2024. [11, 40] Total funding reported to have surpassed US $18 million[16] (other sources indicate $22 million[1]). Finalist for the Auggie Awards for Best Display Hardware. [43]
- 2024 (September): Announced a strategic licensing agreement with Carl Zeiss Vision International GmbH (ZEISS). [24, 32, 33, 39]
- 2024 (October): Closed a Series B Prime funding round of undisclosed amount, led by ZEISS. [26, 25, 39]
- 2025 (January): Unveiled the "Clarity" light-field display prototype ready for OEM integration. [3, 8]
- 2025 (March): Reported achieving first light from a Photonic Integrated Chip (PIC). [2]
Technology
CREAL's core innovation lies in its light-field display technology, designed to overcome the limitations of traditional AR/VR displays. [3, 4, 8, 34] Conventional displays typically present stereoscopic images on flat screens set at a fixed focal distance. [3, 7, 13, 18, 22] This creates a mismatch between vergence (the angle of the eyes converging on an object) and accommodation (the eye lens focusing at a specific distance), known as the vergence-accommodation conflict (VAC). [6, 7, 20, 34] This conflict is a primary cause of visual discomfort, eye strain, and nausea during prolonged use of AR/VR devices. [6, 7, 11, 13, 18, 21, 34]
CREAL's light-field approach aims to recreate the way light rays naturally emanate from objects in the real world. [3, 8, 21] By projecting digital content with genuinely three-dimensional, hologram-like properties and correct depth cues, the technology allows each eye to naturally adjust its focus for objects at different virtual distances, just as it would in reality. [3, 4, 8, 13, 18, 21, 22, 34] This is intended to eliminate the VAC, providing a visually comfortable, healthy, and more immersive experience, particularly for interactions within personal space where depth perception is critical. [3, 4, 6, 7, 8, 34]
Technical Implementation and Key Features
CREAL’s display projects a plenoptic light field, potentially using a two‑dimensional array of micro‑LED emitters and diffractive waveguides or holographic optical elements. [35, 41] The architecture supports both vergence and accommodation cues. [34, 41] Key features include:
- **Continuous Depth:** Enables natural focus from very close distances (near eye) to optical infinity without requiring varifocal actuators. [3, 20, 41]
- **VAC Elimination:** Directly addresses the root cause of visual discomfort in many HMDs. [6, 7, 11, 13, 18, 21, 34]
- **High Resolution & Contrast:** Aims for high angular resolution (e.g., a foveated variant targets 40 pixels per degree (PPD) in the core[17]) and high contrast (over 1,000:1 reported for Clarity prototype). [8]
- **Prescription Compatibility:** Integrates with conventional prescription lenses using methods like a transparent holographic film, allowing corrected vision for both real and virtual elements. [3, 4, 7, 8, 20, 41] Can potentially simulate prescription correction digitally. [8]
- **High Transparency:** Designed for see-through AR applications, maintaining clear real-world vision and enabling natural eye contact. [3, 4, 7]
- **Foveated Rendering:** A variant combines a high-resolution light-field core (e.g., 30° FOV) with a lower-resolution peripheral display (extending total FOV to ~100° in VR prototypes) to optimize performance and power. [35, 41, 44]
- **High Refresh Rate:** Foveated light-field region capable of 240 Hz refresh rates. [41]
- **Miniaturization & Efficiency:** Ongoing development towards compact, lightweight modules (<5 mm thickness goal for engine[17]) suitable for standard eyeglass form factors. [5, 7, 41] Achieved first light from a Photonic Integrated Chip (PIC) in March 2025. [2] Aims for low power consumption (target < 0.5 W for foveated system[17]). [41]
- **OpenXR Compatibility:** Supports the OpenXR standard for broader application development. [3, 7, 12]
Clarity Prototype
In January 2025, CREAL announced its "Clarity" light-field display prototype was ready for integration by OEMs. [3, 8] This iteration represents a significant reduction in size compared to earlier prototypes, making it compact enough to potentially fit into standard eyeglass designs. [7, 8] The Clarity display was demonstrated at the SPIE AR | VR | MR conference in early 2025. [3, 7] It reportedly renders over 1,000 depth plane images using pinhole-like optics to project the light field. [8]
Products and Business Model
CREAL operates primarily as a technology developer and licensor, not planning to manufacture and sell its own branded end-user AR/VR devices. [20] Its business model focuses on providing its patented light-field micro-display technology stack to OEMs, ODMs, and companies in the consumer electronics, Big Tech, and vision care sectors. [3, 8, 10, 11, 20]
Product offerings include: [10, 40, 35]
- Light-field micro-display modules
- AR Light-Field Evaluation Kit: Shipped to select OEMs starting late 2023/early 2024, including a monocular projector, driver board, and Unity SDK. [40, 11]
- VR Light-Field Prototypes: Including a V2 dual-panel foveated headset demonstrated in 2021. [35, 41]
- Vision-care Module: A specialized variant licensed to ZEISS. [39]
- Technology licenses and integration solutions. [10]
As of late 2023, CREAL stated that several ODMs were evaluating its technology, with integrated products anticipated from 2024 onwards. [11] The estimated hardware component cost was projected to be under $100 per unit at scale. [20]
Partnerships and Collaborations
- ZEISS: In September 2024, CREAL signed a significant strategic licensing agreement with Carl Zeiss Vision International GmbH. [24, 32, 33, 39] ZEISS intends to integrate CREAL's technology into a new digital vision care platform for modernized eye exams, including digital diagnosis and virtual lens simulation. [32, 39] ZEISS subsequently led CREAL's Series B Prime funding round. [26, 25, 39]
- IMVERSE: Mentioned collaboration focused on holographic collaboration in AR. [12]
- Academic/Research: R&D collaborations with EPFL’s Centre for Neuroprosthetics and involvement in the EU-funded Horizon Europe XR4Human project. [42]
Funding and Investment
CREAL has raised significant capital through several funding rounds:
- Seed Round (2018): CHF 0.85 million. [18]
- Series A (2019): CHF 4.3 million. [18]
- EIC Grant (2019): €2.5 million (approx. CHF 2.5 million) from the Horizon 2020 program. [18, 25]
- Series A+ (Nov 2020): CHF 6.5 million (~$7.2 million[18]), led by Swisscom Ventures, joined by Verve Ventures, DAA Capital Partners, and Ariel Luedi. [13, 18, 22, 38]
- Series B Prime (Oct 2024): Undisclosed amount, led by ZEISS. [26, 25, 39]
Total funding reported varies by source and date, cited as US $18 million by late 2023,[16] US $22 million by late 2023,[1] and over CHF 22 million by mid-2025.[10] Key investors include Swisscom Ventures, Verve Ventures, DAA Capital Partners, the EIC Fund, and ZEISS. [13, 18, 11, 25, 26, 38, 42]
Research and Intellectual Property
As of May 2025, CREAL holds 17 patent families covering aspects of its technology, including micro-emitter arrays, diffractive optical elements, foveated rendering pipelines, and real-time depth synthesis algorithms. [10, 36] Company engineers frequently present research at industry conferences such as SID Display Week, SPIE AR|VR|MR, and IEEE VR. [43]
Awards and Recognition
- #5, **TOP 100 Swiss Startups** (2022) [43]
- Gold Prize, **Swiss Technology Award** (Startup Category, 2021) [43]
- Finalist, **Auggie Awards** (Best Display Hardware, 2023) [43]
- Winner, Swisscom Start‑up Challenge (2018/2019) [37]
- Winner, Venture Kick Award (2018/2019) [37]
See Also
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 "CREAL SA - Venturelab". https://www.venturelab.swiss/CREAL-SA.
- ↑ 2.0 2.1 2.2 2.3 2.4 "CREAL Unveils its New Light Field Display for Augmented Reality: The Next Generation of AR Coming Today". PR Newswire. 2025-01-23. https://www.prnewswire.com/news-releases/creal-unveils-its-new-light-field-display-for-augmented-reality-the-next-generation-of-ar-coming-today-302358332.html.
- ↑ "CREAL". https://daacapital.com/portfolio/creal/.
- ↑ 4.0 4.1 4.2 "Interview Tomas Sluka - CREAL - The AR glasses of the future". Verve Ventures. 2022-04-22. https://verve.vc/insights/interview-tomas-sluka-creal-the-ar-glasses-of-the-future/.
- ↑ "CREAL announces 2024 availability of its light field AR solution". Auganix.org. 2023-09-26. https://auganix.org/creal-announces-2024-availability-of-its-light-field-ar-solution/.
- ↑ 6.0 6.1 "CREAL - 2025 Founders and Board of Directors". Tracxn. https://tracxn.com/d/founders/57mQeQ68b7n1i107pYF9i4k2G7T3i9J9P6C7U3F1I6V7G5/creal/_/.
- ↑ "CREAL - Crunchbase Company Profile & Funding". https://www.crunchbase.com/organization/creal.
- ↑ "CREAL - HQ". The Org. https://theorg.com/org/creal/org-chart.
- ↑ "Let's Focus Here: CREAL Promises AR We Can All Wear All Day". Engineering.com. 2023-09-26. https://www.engineering.com/story/in-focus-creal-offers-novel-xr-light-field-solution.
- ↑ 10.0 10.1 10.2 "CREAL – Founders and Funding". https://tracxn.com/d/companies/creal/.
- ↑ "Creal Clarity light field display technology renders 3D AR scenes with full depth information". CREAL. 2025-01-27. https://creal.com/technology/clarity.
- ↑ "The natural display of augmented reality I CREAL light-field display". CREAL. https://creal.com/technology/.
- ↑ "CREAL Media Kit 2022". https://creal.com/app/uploads/2022/10/CREAL_Media_Kit.pdf.
- ↑ Ben Lang (11 January 2021). "CREAL Reveals Its First Light‑field AR & VR Headset Prototypes". https://www.roadtovr.com/creal-light-field-ar-vr-headset-prototype/.
- ↑ "CREAL - Swisscom Ventures". https://ventures.swisscom.com/portfolio/creal/.
- ↑ 16.0 16.1 "CREAL Announces Commercial Availability of Light Field Augmented Reality Hardware/Software Solution by Early 2024, Achieved with $18M in Funding to Date". PR Newswire. September 26, 2023. https://www.prnewswire.com/news-releases/creal-announces-commercial-availability-of-light-field-augmented-reality-hardwaresoftware-solution-by-early-2024-achieved-with-18m-in-funding-to-date-301939281.html. Retrieved May 2, 2025.
- ↑ 17.0 17.1 17.2 Ben Lang (8 April 2021). "New Video Shows Off CREAL’s Latest Foveated Light‑field VR Headset". https://www.roadtovr.com/creal-light-field-vr-headset-through-the-lens-video/.
- ↑ "CREAL Raises $7.2 Million to Bring its Light-field Display to AR Glasses". Road to VR. December 2, 2020. https://www.roadtovr.com/creal-light-field-display-series-a-plus-investment/.
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- Companies
- Display technology companies
- Augmented reality companies
- Virtual reality companies
- Companies based in Switzerland
- Companies founded in 2017
- Optics companies
- Technology companies of Switzerland
- Lausanne
- Startups based in Switzerland