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- {{see also|Standalone VR|Phone-Powered AR}} ...Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD. ...2 KB (223 words) - 16:15, 4 May 2025
- |VR/AR= |Platform=[[HP VR]] ...6 KB (867 words) - 12:23, 30 November 2023
Page text matches
- #REDIRECT [[PC-Powered VR]] ...27 bytes (3 words) - 19:38, 5 May 2025
- #REDIRECT [[PC-Powered VR]] ...27 bytes (3 words) - 21:29, 5 May 2025
- #REDIRECT [[PC-Powered VR]] ...27 bytes (3 words) - 15:13, 4 May 2025
- #REDIRECT [[PC-Powered VR]] ...27 bytes (3 words) - 19:35, 5 May 2025
- {{see also|Standalone VR|Phone-Powered AR}} ...Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD. ...2 KB (223 words) - 16:15, 4 May 2025
- ...dsets similar to the original [[Oculus Rift]] or [[HTC Vive]]. For optimal PC specs, visit [[Meta Quest 2]].<ref name="one">https://www.oculus.com/access ...ink, you must have an Oculus Link-compatible cable and download the Oculus PC app. This will also enable you to play [[Rift]] content on your Quest devic ...1 KB (202 words) - 15:41, 4 May 2025
- ...Home. Additionally, Oculus Home has a 2D interface that can be accessed on PC or mobile, without an HMD. ...n only be accessed on Samsung smartphones compatible with Samsung Gear VR. PC and [[Rift]] versions are scheduled to be released with the Rift in Q1 2016 ...1 KB (163 words) - 19:12, 27 April 2016
- |Type=[[Talk]], [[VR Engineering]] ...us PC SDK]] is a [[VR Engineering]] [[talk]] by [[Anuj Gosalia]] ([[Oculus VR]]) during the [[Oculus Connect 2]] on September 24, 2015. ...807 bytes (115 words) - 05:29, 8 September 2015
- |Accessible=[[Mobile]], [[PC]], [[VR]] ...ices]] such as [[HTC Vive]] and [[Oculus Rift]] and non-VR devices such as PC and Mobile. ...2 KB (284 words) - 07:03, 2 November 2016
- {{see also|PC-Powered VR|Standalone AR}} ...ver [[VR]] and/or [[AR]] experiences without any external hardware such as PC or smartphone. It contains everything from [[display]] to [[processor]]s to ...1 KB (165 words) - 16:13, 4 May 2025
- |VR/AR=[[VR]] [[VRMark Preview]] is a [[VR App]]. ...2 KB (223 words) - 10:35, 14 April 2025
- |VR/AR = [[Virtual Reality]] |Subtype = Standalone VR ...4 KB (459 words) - 22:17, 7 January 2026
- |Platforms= [[Quest]], [[Rift]], [[Go]], [[Gear VR]] ...ift S]], [[Oculus Quest]], [[Meta Quest 2]], [[Oculus Go]], [[Samsung Gear VR]] ...2 KB (268 words) - 22:56, 6 June 2023
- |image=[[file:vr swing table tennis oculus1.jpg|350px]] |VR/AR=[[VR]] ...3 KB (422 words) - 11:10, 14 April 2025
- ...y. Cords connecting VR headsets to PC has always been an inconvenience for VR users, and KwikVR may just be the right solution for that. ...and Oculus Rift. It replaces the lengthy wire connecting the VR headset to PC with a sleek wireless device strapped on your waist. ...3 KB (452 words) - 08:30, 17 May 2017
- |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...4 KB (498 words) - 22:09, 7 January 2026
- |VR/AR=[[VR]] |Genre=[[Violent]], [[Action]], [[Strategy]], [[Early Access]],[[VR]] ...2 KB (281 words) - 10:34, 14 April 2025
- |VR/AR = [[Virtual Reality]] |Subtype = PC VR / Standalone ...5 KB (549 words) - 22:09, 7 January 2026
- |VR/AR= |Platform=[[HP VR]] ...6 KB (867 words) - 12:23, 30 November 2023
- Here is the full list of Asymmetrical Local VR games. ...August 14, 2017''' - Please contribute if you have more Asymmetrical Party VR Games! ...9 KB (1,340 words) - 14:20, 15 June 2023