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PlayStation VR: Difference between revisions

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|Developer=[[Sony]]
|Developer=[[Sony]]
|Manufacturer=Sony
|Manufacturer=Sony
|Display=5.7 inch LCD
|Display=5.7 inch OLED
|Resolution=1920 x 1080, 960 x 1080 per eye
|Resolution=1920 x 1080, 960 x 1080 per eye
|Refresh Rate=60 Hz, 120 Hz
|Refresh Rate=60 Hz, 120 Hz
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|Rotational Tracking=[[Accelerometer]], [[Gyroscope]]
|Rotational Tracking=[[Accelerometer]], [[Gyroscope]]
|Positional Tracking=[[PlayStation Camera]]
|Positional Tracking=[[PlayStation Camera]]
|Update Rate=?
|Latency=18 ms?
|Audio=3D Spatial Sound
|Audio=3D Spatial Sound
|Input=[[DualShock 4 Wireless Controller]] <br> [[PlayStation Move Motion Controller]]
|Input=[[DualShock 4 Wireless Controller]] <br> [[PlayStation Move Motion Controller]]
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Announced in GDC 2015, Project Morpheus is scheduled to be released in the first half of 2016.
Announced in GDC 2015, Project Morpheus is scheduled to be released in the first half of 2016.
==Hardware==
==Hardware==
Project Morpheus' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD LCD display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow Morpheus to accurate detect your line of sight.  
Project Morpheus' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD OLED display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow Morpheus to accurate detect your line of sight.  


Project Morpheus connects to a PlayStation 4 for information processing and streaming. A small, black box is required to be connected to the PS4 to handle 3D rendering required by Morpheus. The box can be attached to a monitor to display Morpheus' user's view in an altered form.
Project Morpheus connects to a PlayStation 4 for information processing and streaming. A small, black box is required to be connected to the PS4 to handle 3D rendering required by Morpheus. The box can be attached to a monitor to display Morpheus' user's view in an altered form.
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|Component || Processor unit, head-mounted unit
|Component || Processor unit, head-mounted unit
|-
|-
|Display || 5.7 inch LCD
|Display || 5.7 inch OLED
|-
|-
|Resolution || 1920 x 1080  (960 x 1080 per eye)
|Resolution || 1920 x 1080  (960 x 1080 per eye)
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|-
|-
|Positional Tracking || [[PlayStation Camera]]*
|Positional Tracking || [[PlayStation Camera]]*
|-
|Latency || 18 ms?
|-
|-
|Input || [[DualShock 4 Wireless Controller]]* <br> [[PlayStation Move Motion Controller]]*
|Input || [[DualShock 4 Wireless Controller]]* <br> [[PlayStation Move Motion Controller]]*