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{{see also|Positional tracking}} | |||
[[Tracking]] allows the [[HMD]]s and [[Input Device]]s to know where you are looking and moving. Tracking is important to accurately render the virtual world to match your physical movements. | |||
==Rotational Tracking== | |||
[[Rotational tracking]] tracks an object's movement in all 3 rotational directions: pitch, yaw, and roll. Rotational tracking is usually performed by [[IMUs]] such as . | |||
==Positional Tracking== | ==Positional Tracking== | ||
[[Category:Terms]] | [[Category:Terms]] |