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HTC Vive Developer Editions: Difference between revisions

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===HTC Vive Pre===
===HTC Vive Pre===
'''HMD''':
'''HMD''':
*Adds a pass-through camera that shows the general outline of objects and people in real life. It can be activated at anytime by double-clicking on button on the controller. The system is integrated with [[Chaperone]] to show the people and objects beyond the playing area whenever the user is close to the Chaperone boundary. This enhanced Chaperone system gives users additional collision protection while wearing the HMD. The camera also allows users to see and interact with real life objects such as controllers and other [[Input Devices]] while wearing the HMD.
*Adds a pass-through camera that shows the general outline of objects and people in real life within [[field of view]]. It can be activated at anytime by double-clicking an button on the controller. The system is integrated with [[Chaperone]] to show the people and objects beyond the playing area whenever the user is close to the Chaperone boundary. This enhanced Chaperone system gives users additional collision protection while wearing the HMD. The camera also allows users to see and interact with real life objects such as controllers and other [[Input Devices]] while wearing the HMD.


*Adds Brighter screen and  [[Fresnel lenses]]. Introduces a new visual system called [[Mura correction]] to give sharper image quality by leveling out the inconsistencies in brightness between [[pixels]]. It significantly improves the [[screen door effect]].
*Adds Brighter screen and  [[Fresnel lenses]]. Introduces a new visual system called [[Mura correction]] to give sharper image quality by leveling out the inconsistencies in brightness between [[pixels]]. It significantly improves the [[screen door effect]].