Oculus Touch: Difference between revisions
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*Low mental load  | *Low mental load  | ||
*Communicative gestures - for social interactions.  | *Communicative gestures - hand gestures are detected. Useful for social interactions.  | ||
*Transitional inputs - gamepad inputs such as analog stick, buttons and triggers  | *Transitional inputs - gamepad inputs such as analog stick, buttons and triggers  | ||
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===Gesture Sensing===  | ===Gesture Sensing===  | ||
The device has an inward facing sensor matrix that   | The device has an inward facing sensor matrix and additional sensors that keep track of your fingers and detect hand gestures.  | ||
===Ergonomics===  | ===Ergonomics===  | ||