Rift: Difference between revisions
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==Hardware== | ==Hardware== | ||
Rift HMD has sleek and refined design with improved ergonomics. [[IPD]] can be adjusted physically through the ''slider'' on the bottom, right side of HMD. Like previous editions, Rift supports [[eye-relief]] adjustments, allowing users to increase or decrease the distance between their eyes and lenses. | |||
Tracking is improved from [[DK2]] and Crescent Bay. It allows for both seated and standing VR experiences. | Tracking is improved from [[DK2]] and Crescent Bay. It allows for both seated and standing VR experiences. |