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{{Device Infobox
{{Device Infobox
|image=[[File:Oculus Go.jpg|400px]]
|image =
|VR/AR=Virtual Reality
|VR/AR = [[Virtual Reality]]
|Type= Head-mounted Display
|Type = [[Head-mounted display]]
|Subtype=Low-end Standalone HMD
|Subtype = Standalone VR
|Platform=
|Platform = [[Android]]
|Creator=
|Creator = [[Oculus VR]] (Meta)
|Developer=Oculus
|Announced = October 11, 2017
|Manufacturer=
|Release = May 1, 2018
|Operating System=Android
|Price = $199 (32 GB) / $249 (64 GB)
|Versions=
|Website =
|Requires=
|OS = Android-based
|Predecessor=
|CPU = [[Qualcomm Snapdragon 821]]
|Successor=
|GPU = Adreno 530
|CPU=
|Storage = 32 GB or 64 GB
|GPU=
|RAM = 3 GB
|HPU=
|Display = 5.5" fast-switch LCD
|Memory=
|Resolution = 2560 x 1440 (1280 x 1440 per eye)
|Storage=
|Refresh = 60/72 Hz
|Display=Fast-switch LCD
|Brightness =
|Resolution=2560x1440
|PPI = 538
|Pixel Density=
|FOV = 100°
|Refresh Rate=
|PPD =
|Persistence=
|Lenses = Fresnel
|Precision=
|IPD =
|Field of View=110 Degrees
|Eye Tracking =
|Optics=
|Hand Tracking =
|Tracking=Standing, Seated (inside-out)
|Tracking = 3DoF
|Rotational Tracking=Yes
|Spatial Mapping =
|Positional Tracking=No
|Speakers = Integrated spatial audio
|Update Rate=
|Microphone = Yes
|Tracking Volume=
|Audio Jack = 3.5mm
|Latency=
|Connectivity = Wi-Fi, Bluetooth
|Audio=Integrated audio, Headphones
|Ports = USB, 3.5mm
|Camera=
|Battery = ~2.5 hours
|Sensors=Accelerometer, Magnetometer, Gyroscope
|Weight =
|Input=Wireless Controller
|Materials = Breathable fabric face interface
|Connectivity=3.5mm audio jack
|Colors = Grey
|Power=
|Sensors = Accelerometer, gyroscope
|Weight=
|Input = Oculus Go Controller (3DoF)
|Size=
|Cable Length=
|Release Date=Arriving early 2018
|Price=Starting at $199
|Website=[https://www.oculus.com/go/ Oculus]
}}
}}
Oculus Go is the new low-end [[standalone]] [[head-mounted display]] introduced by [[Facebook]] CEO Mark Zuckerberg in October 2017. Go, the third such launch from [[Oculus]], doesn’t require smartphone or a [[PC]] to power the headset. The makers are planning to release the [[headset]] in early 2018 and the device comes with a starting price tag of $199.


==Focus on Affordability and Functionality==
The '''Oculus Go''' is a discontinued standalone [[virtual reality]] [[head-mounted display]] developed by [[Oculus VR]] (now Meta Reality Labs) in partnership with [[Qualcomm]] and [[Xiaomi]]. Announced on October 11, 2017 and released on May 1, 2018, the Oculus Go was Meta's first standalone VR headset, requiring no PC or smartphone. With over 2 million units sold by July 2019, the Go demonstrated the viability of affordable, accessible VR before being discontinued in 2020.<ref name="wikipedia">{{cite web|url=https://en.wikipedia.org/wiki/Oculus_Go|title=Oculus Go|publisher=Wikipedia}}</ref>
During the [[Oculus Connect]] keynote session Mark Zukerberg announced partial details of the new [[untethered]] [[VR]] headset the company is creating with heavy focus on affordability and functionality. All the stuff – [[processor]], electronics, and [[software]] – that create the [[virtual reality]] experience are built into the Go headset.  


Go, the latest virtual reality headset from Oculus, is not the successor of [[Santa Cruz]]. But, from the details that were released, we can assume that Oculus Go is a lot closer to [[Gear VR]] than Santa Cruz. While the standalone Santa Cruz headset is equipped with 6[[DOF]] ([[Degree of Freedom]]) [[positional tracking]], the Oculus Go VR headset contains only 3DOF [[rotational tracking]], just like Gear VR. The Oculus Go headset has rotational and [[orientation tracking]], but not positional tracking.
== History and Development ==


Oculus is promising high-quality performance of its next generation lens that’ll provide a wide [[FOV]] with reduced glare. Very similar to Gear VR, Oculus Go has adopted the same input model and same application platform.  
=== Oculus Connect 2017 ===
Oculus unveiled the Go at Oculus Connect 4 in October 2017 as an affordable entry point to VR.


==Design==
=== Qualcomm and Xiaomi Partnership ===
Oculus is yet to release the virtual reality headset for the experts and consumers to comment on its design, look, and feel. The company has shared some pieces of information and from the images that were released we can make some guesses.  
Developed in partnership with Qualcomm (processor) and Xiaomi (manufacturing).


In terms of the shape and look of the device, Oculus Go is quite similar to the [[Oculus Rift]]. Like the Rift, Go also has a fabric wrapped around the harder exterior. The makers have worked on the comfort quotient, by adding a new ‘more breathable’ fabric and replacing the standard plastic Velcro with a soft elastic strap.  
=== Commercial Success ===
Over 2 million units sold by July 2019.


==Audio==
=== Discontinuation ===
The new standalone from Oculus comes with integrated [[audio]]. The wearer of the headset doesn’t require a [[headphone]] to listen to the audio because the device comes with [[built-in speakers]]. For private listening headphones can be plugged into the [[3.5mm audio jack]] in the device.
Facebook Technologies announced on June 23, 2020 that sales would end later that year, focusing on the Quest platform.


==Display==
== Design and Hardware ==
Designing the Go VR [[HMD]], the company has opted for [[fast-switch LCD]] instead of the [[OLED]] display. The makers are of the opinion that the 2560x1440 resolution LCD display has better fill-factor than the other display technology. It’s also believed that the [[Liquid Crystal Display]] technology would greatly help in eliminating the screen door effect.


Learning a thing or two from its earlier releases Oculus announced that the Go headset will have the second-generation [[Fresnel lenses]]. The technology upgrade is aimed at reducing the amount of glare.
=== Display System ===
* '''Screen Size:''' 5.5 inches
* '''Resolution:''' 2560 x 1440 WQHD (1280 x 1440 per eye)
* '''Display Type:''' Fast-switch LCD
* '''Pixel Density:''' 538 PPI
* '''Refresh Rate:''' 60 Hz or 72 Hz (application dependent)
* '''Field of View:''' ~100 degrees


==Software==
=== Processor ===
It’s only natural for the users to wonder the kinds of [[applications]], [[games]], and content that the Oculus Go would support. It’s believed that the new standalone HMD will have its own library of supporting applications, games, etc. Moreover, much of the software and content that run on Gear VR will also be compatible with Oculus Go. The company has also announced that the VR headset will support [[Unreal]] and [[Unity]] engine.
* '''SoC:''' Qualcomm Snapdragon 821
* '''RAM:''' 3 GB


==Controller==
=== Storage Options ===
The [[controller]] offered along with the headset features a [[touchpad]] and trigger. In terms of functionality, tracking, and features the Oculus Go Controller is believed to be a lot like the [[Daydream View]] or Gear VR controllers.
* 32 GB - $199
* 64 GB - $249


==The Rationale behind Oculus’ Third Launch==
=== Comfort ===
There is no denying that the era of virtual reality and [[augmented reality]] has arrived. For it to be accepted by the masses, it would take quite a few years unless the technology becomes affordable. It seems Mark Zuckerberg has understood the situation and the launch of the low-cost Oculus Go is the right step in that direction.
* Lightweight design
* Breathable fabric face interface
* No wires, no PC, no phone required


At the event attended by scores of computer programmers and tech enthusiasts, Zuckerberg reassured them of his commitment to the cause of virtual reality. His goal is to see a billion people use virtual reality in the days to come. The Facebook CEO also assured the crowd that the new [[low-cost standalone headset]] will offer the most accessible virtual reality experience ever.
== Tracking ==


Oculus isn’t the only company that’s working on standalone headsets. [[Google]], which already has the Daydream View that requires a smartphone, is currently working on a [[standalone HMD]] device. But, not much is known about the product, how it works, its cost, and when it’ll be released.
3DoF (three degrees of freedom) head tracking:
* Rotational tracking only
* No positional (room-scale) tracking


==Availability and Price==  
== Audio ==
The low-cost standalone HMD was announced at the Oculus event and the makers a promising an early 2018 release, though the solid roll out date is still a mystery. Even though Oculus Go isn’t the most advanced standalone virtual reality headset, the affordable price (starting at $199) has got people excited about the product.   


==References==
=== Integrated Speakers ===
1. https://www.oculus.com/go/
* Built-in spatial audio speakers
* No headphones required
* Immersive 3D audio


2. https://www.roadtovr.com/oculus-go-headset-announcement-price-release-date-oculus-connect-4/
=== Audio Jack ===
3.5mm jack for personal headphones.


3. https://www.digitaltrends.com/virtual-reality/oculus-rift-vs-oculus-go/
== Oculus Go Controller ==


4. https://www.theverge.com/2017/10/11/16459442/oculus-go-standalone-vr-headset-announce-pricing
=== 3DoF Motion Controller ===
* Large trigger button
* Touchpad/trackpad
* Oculus menu button
* Back button
* 3DoF tracking (orientation only)


5. http://www.techradar.com/news/oculus-go-release-date-price-news-and-features
== Battery ==


6. https://techcrunch.com/2017/10/11/oculus-announces-199-oculus-go-standalone-headset/
* '''Runtime:''' ~2.5 hours continuous use
* '''Charge Time:''' ~3 hours with included charger


7. https://www.engadget.com/2017/10/11/oculus-go/
== Standalone Design ==
 
* No PC required
* No smartphone required
* Self-contained VR experience
* Wi-Fi for content download
 
== Specifications ==
 
{| class="wikitable"
|-
! Specification !! Details
|-
| Display || 5.5" LCD (2560 x 1440)
|-
| Per-Eye Resolution || 1280 x 1440
|-
| Refresh Rate || 60/72 Hz
|-
| Pixel Density || 538 PPI
|-
| Processor || Qualcomm Snapdragon 821
|-
| RAM || 3 GB
|-
| Storage || 32 GB / 64 GB
|-
| Tracking || 3DoF
|-
| Battery || ~2.5 hours
|-
| Price || $199 / $249
|-
| Units Sold || 2+ million
|}
 
== Legacy ==
 
The Oculus Go proved the market for affordable standalone VR and laid the groundwork for the more advanced [[Oculus Quest]]. Its success validated the standalone VR category.
 
== See Also ==
* [[Oculus VR]]
* [[Meta Quest]]
* [[Oculus Quest]]
* [[Standalone VR]]
* [[Samsung Gear VR]]
 
== References ==
{{Reflist}}
 
[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Standalone VR]]
[[Category:Oculus]]
[[Category:Meta]]
[[Category:Discontinued devices]]
[[Category:2010s VR]]

Revision as of 22:13, 7 January 2026

Oculus Go
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Standalone VR
Platform Android
Creator Oculus VR (Meta)
Price $199 (32 GB) / $249 (64 GB)
System
CPU Qualcomm Snapdragon 821
GPU Adreno 530
Storage
Storage 32 GB or 64 GB
Display
Display 5.5" fast-switch LCD
Resolution 2560 x 1440 (1280 x 1440 per eye)
Image
Optics
Tracking
Tracking 3DoF
Audio
Microphone Yes
Connectivity
Connectivity Wi-Fi, Bluetooth
Ports USB, 3.5mm
Device
Sensors Accelerometer, gyroscope
Input Oculus Go Controller (3DoF)

Property "Creator" (as page type) with input value "Oculus VR]] (Meta)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The Oculus Go is a discontinued standalone virtual reality head-mounted display developed by Oculus VR (now Meta Reality Labs) in partnership with Qualcomm and Xiaomi. Announced on October 11, 2017 and released on May 1, 2018, the Oculus Go was Meta's first standalone VR headset, requiring no PC or smartphone. With over 2 million units sold by July 2019, the Go demonstrated the viability of affordable, accessible VR before being discontinued in 2020.[1]

History and Development

Oculus Connect 2017

Oculus unveiled the Go at Oculus Connect 4 in October 2017 as an affordable entry point to VR.

Qualcomm and Xiaomi Partnership

Developed in partnership with Qualcomm (processor) and Xiaomi (manufacturing).

Commercial Success

Over 2 million units sold by July 2019.

Discontinuation

Facebook Technologies announced on June 23, 2020 that sales would end later that year, focusing on the Quest platform.

Design and Hardware

Display System

  • Screen Size: 5.5 inches
  • Resolution: 2560 x 1440 WQHD (1280 x 1440 per eye)
  • Display Type: Fast-switch LCD
  • Pixel Density: 538 PPI
  • Refresh Rate: 60 Hz or 72 Hz (application dependent)
  • Field of View: ~100 degrees

Processor

  • SoC: Qualcomm Snapdragon 821
  • RAM: 3 GB

Storage Options

  • 32 GB - $199
  • 64 GB - $249

Comfort

  • Lightweight design
  • Breathable fabric face interface
  • No wires, no PC, no phone required

Tracking

3DoF (three degrees of freedom) head tracking:

  • Rotational tracking only
  • No positional (room-scale) tracking

Audio

Integrated Speakers

  • Built-in spatial audio speakers
  • No headphones required
  • Immersive 3D audio

Audio Jack

3.5mm jack for personal headphones.

Oculus Go Controller

3DoF Motion Controller

  • Large trigger button
  • Touchpad/trackpad
  • Oculus menu button
  • Back button
  • 3DoF tracking (orientation only)

Battery

  • Runtime: ~2.5 hours continuous use
  • Charge Time: ~3 hours with included charger

Standalone Design

  • No PC required
  • No smartphone required
  • Self-contained VR experience
  • Wi-Fi for content download

Specifications

Specification Details
Display 5.5" LCD (2560 x 1440)
Per-Eye Resolution 1280 x 1440
Refresh Rate 60/72 Hz
Pixel Density 538 PPI
Processor Qualcomm Snapdragon 821
RAM 3 GB
Storage 32 GB / 64 GB
Tracking 3DoF
Battery ~2.5 hours
Price $199 / $249
Units Sold 2+ million

Legacy

The Oculus Go proved the market for affordable standalone VR and laid the groundwork for the more advanced Oculus Quest. Its success validated the standalone VR category.

See Also

References