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{{Device Infobox
{{Device Infobox
|image = [[File:Varjo vr-31.png|350px]]
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[PC-Powered VR]]
|Subtype = [[Enterprise VR]], [[PC VR]]
|Platform = [[SteamVR]], [[OpenXR]]
|Platform = [[SteamVR]], [[Varjo Base]]
|Creator =
|Developer = [[Varjo]]
|Developer = [[Varjo]]
|Manufacturer = [[Varjo]]
|Manufacturer = [[Varjo]]
|Announcement Date = December 1, 2020
|Release Date = December 1, 2020
|Release Date = December 2020
|Price = $3,195 USD
|Price = $3,195 + $795/year subscription
|Website = https://varjo.com/products/varjo-vr-3
|Website = https://varjo.com
|Versions = VR-3
|Requires = High-end PC
|Predecessor = [[Varjo VR-2]]
|Predecessor = [[Varjo VR-2]]
|Successor = [[Varjo Aero]]
|Successor = [[Varjo Aero]]
|Operating System = Windows 10/11 (64-bit)
|Display = Bionic Display (uOLED + LCD hybrid)
|Chipset =
|Resolution = Focus: 1920x1920 per eye (uOLED), Peripheral: 2880x2720 per eye (LCD)
|CPU =
|PPD = 70 PPD (focus), 30+ PPD (peripheral)
|GPU =
|HPU =
|Storage =
|Memory =
|SD Card Slot = No
|Display = uOLED (focus) + LCD (peripheral)
|Subpixel Layout = RGB
|Peak Brightness = 150 nits
|Resolution = Focus: 1920×1920 per eye, Context: 2880×2720 per eye
|Refresh Rate = 90 Hz
|Refresh Rate = 90 Hz
|Pixel Density = 70+ PPD (focus), 30+ PPD (periphery)
|Persistence = Low persistence
|Precision = Sub-pixel precision
|Field of View = 115°
|Field of View = 115°
|Horizontal FoV = 115°
|IPD Range = 59-71mm (automatic)
|Vertical FoV = N/A
|Visible FoV = 115°
|Rendered FoV = 115°
|Binocular Overlap = less than 85%
|Average Pixel Density =
|Peak Pixel Density = 70+ PPD
|Foveated Rendering = Yes (dynamic)
|Optics = Aspheric lenses
|Ocularity = Binocular
|Ocularity = Binocular
|IPD Range = 58-73mm (automatic adjustment)
|Optics = Non-Fresnel (custom ultra-wide)
|Adjustable Diopter = No
|Tracking = 6DoF (SteamVR Lighthouse)
|Passthrough = No
|Eye Tracking = Yes (200 Hz, <1° accuracy)
|Tracking = SteamVR 2.0, Inside-out (beta)
|Hand Tracking = Yes (Ultraleap Gemini)
|Tracking Frequency = 1000 Hz
|Controllers = SteamVR compatible
|Base Stations = Optional (inside-out beta available)
|Audio = 3.5mm jack
|Eye Tracking = Yes (200Hz)
|Connectivity = DisplayPort 1.4, USB 3.0
|Face Tracking =
|Weight = 40% lighter than VR-1
|Hand Tracking = Yes (Ultraleap)
|Body Tracking =  
|Rotational Tracking = 6DOF
|Positional Tracking = 6DOF
|Update Rate = 1000 Hz
|Tracking Volume = Up to 10m × 10m
|Play Space = Room-scale
|Latency = less than 20ms
|Audio = Off-ear speakers (37mm drivers)
|Microphone = Yes
|3.5mm Audio Jack = Yes
|Camera = No
|Connectivity = DisplayPort 1.4, USB-C 3.0
|Ports = 1× DisplayPort 1.4, 1× USB-C 3.0
|Wired Video = DisplayPort 1.4
|Wireless Video =
|WiFi =
|Bluetooth =
|Power = External power adapter
|Battery Capacity =
|Battery Life =
|Charge Time =
|Dimensions =
|Weight = 558g (headset only), 738g (with headband)
|Material = Magnesium alloy, plastic
|Headstrap = 3-point precision fit headband
|Haptics = No
|Color = Black
|Sensors = 200Hz eye tracking, IMU
|Input = Compatible with SteamVR controllers
|Compliance = CE, FCC
|Size =
|Cable Length = 5 meters
}}
}}
The [[Varjo VR-3]] is a professional [[PC-Powered VR|PC-powered]] [[virtual reality]] [[head-mounted display]] announced on December 1, 2020, by [[Varjo|Varjo Technologies]]. Representing the third generation of Varjo's professional VR headsets, the VR-3 introduced significant improvements including a 115° field of view, 40% weight reduction, and resolution exceeding 70 pixels per degree in the focus area.<ref name="varjo-announcement" />


==History==
The '''Varjo VR-3''' is a professional [[virtual reality]] [[head-mounted display]] developed by [[Varjo]], released on December 1, 2020 at $3,195. Launched alongside the [[Varjo XR-3]], the VR-3 features Varjo's signature Bionic Display technology delivering human-eye resolution at 70 pixels per degree (PPD) in the focus area, industry-widest 115° field of view, 200 Hz eye tracking with sub-1° accuracy, Ultraleap Gemini hand tracking, and custom non-Fresnel lenses. The VR-3 represented a significant improvement over earlier Varjo models with 40% weight reduction, 33% wider FOV, and nearly 50% lower price.
The VR-3 was developed in response to customer feedback regarding the weight and limited field of view of previous Varjo headsets. Announced alongside the [[Varjo XR-3]] mixed reality headset, the VR-3 represented a complete redesign of Varjo's hardware platform while maintaining the company's focus on visual fidelity.<ref name="roadtovr" />


Key improvements addressed the three main criticisms of earlier models:
== History and Development ==
* Weight reduced by 40% through new materials and design
* Field of view expanded by 33% to 115°
* Price reduced by nearly 50% from the original VR-1


==Technical Specifications==
Varjo launched the VR-3 on December 1, 2020 as a VR-only counterpart to the mixed reality XR-3. The VR-3 continued Varjo's focus on enterprise and professional applications requiring the highest visual fidelity, including flight simulation, automotive design, and training. The launch price of $3,195 represented nearly 50% reduction from the VR-1, making professional-grade VR more accessible.<ref name="varjo">{{cite web |url=https://varjo.com/news/varjo-launches-xr-3-and-vr-3-headsets-to-bring-the-next-generation-of-immersive-technology-to-every-workplace |title=Varjo Launches XR-3 and VR-3 |publisher=Varjo |access-date=2025-01-07}}</ref>


===Next-Generation Bionic Display===
== Design and Hardware ==
The VR-3 evolved the Bionic Display concept with new display technologies:
* '''Focus Display''': 1920×1920 micro-OLED ([[uOLED]]) per eye
* '''Context Display''': 2880×2720 [[LCD]] per eye
* '''Combined Resolution''': Over 70 PPD center, 30+ PPD periphery
* '''Refresh Rate''': 90 Hz across both displays


===Optical Improvements===
=== Bionic Display ===
* '''Aspheric Lenses''': Custom-designed for edge-to-edge clarity
* '''Expanded Sweet Spot''': Larger area of optimal focus
* '''Reduced Chromatic Aberration''': Improved color fringing correction
* '''Better Peripheral Clarity''': 30+ PPD maintained across wider area


===Display Quality===
Dual-panel human-eye resolution system:
* '''Color Accuracy''': 99% sRGB, 93% Adobe RGB
* '''Brightness''': 150 nits peak
* '''Contrast Ratio''': 1,000,000:1 (uOLED focus display)
* '''Response Time''': 0.1ms (uOLED)


==Ergonomic Revolution==
==== Focus Area ====
* '''Micro-OLED (uOLED)''' displays
* '''1920x1920 resolution per eye'''
* '''70 PPD''' (pixels per degree)—human-eye resolution
* '''27° x 27°''' focus region
* Follows gaze via eye tracking


===Weight Reduction===
==== Peripheral Area ====
The VR-3 achieved a 40% weight reduction through:
* '''LCD''' displays
* '''Magnesium Alloy Frame''': Lighter than aluminum while maintaining strength
* '''2880x2720 resolution per eye'''
* '''Optimized Component Layout''': Better weight distribution
* '''30+ PPD''' peripheral clarity
* '''Smaller Power Components''': More efficient display drivers
* Full 115° coverage
* '''Refined Optics''': Lighter lens assemblies


Final weight specifications:
=== Field of View ===
* '''Headset Only''': 558g (vs 905g for VR-1/VR-2)
* '''With Headband''': 738g
* '''With Full Assembly''': ~800g including cables


===3-Point Precision Fit Headband===
* '''115° FOV'''—widest in industry at launch
New ergonomic headband design:
* '''33% wider''' than earlier Varjo models (87°)
* '''Active Cooling''': Integrated ventilation channels
* Near-peripheral vision coverage
* '''Quick Release''': Tool-free adjustment system
* '''Weight Distribution''': Balanced front-to-back ratio
* '''Multiple Sizes''': Accommodates wider range of head shapes


==Advanced Features==
=== Optics ===


===200Hz Eye Tracking===
* '''Custom non-Fresnel lenses'''
Upgraded from previous generation:
* Ultra-wide design
* '''Sampling Rate''': 200Hz (doubled from VR-1/VR-2)
* No god rays
* '''Accuracy''': <1° visual angle
* Crystal clear optics
* '''Calibration''': 5-point automatic calibration
* Edge-to-edge clarity
* '''Pupil Size Tracking''': Research-grade biometrics


===Automatic IPD Adjustment===
=== Eye Tracking ===
* '''Range''': 58-73mm (expanded from 58-72mm)
* '''Motor-Driven''': Automatic adjustment based on eye tracking
* '''User Profiles''': Save settings for multiple users
* '''Precision''': 0.5mm adjustment accuracy


===Inside-Out Tracking (Beta)===
World-leading integrated system:
The VR-3 introduced experimental inside-out tracking:
* '''4 Cameras''': Wide-angle tracking cameras
* '''Computer Vision''': [[SLAM]] algorithm implementation
* '''Hybrid Mode''': Can combine with SteamVR base stations
* '''Coverage''': 270° horizontal tracking volume


==Software and Compatibility==
* '''200 Hz''' tracking rate (2x previous generation)
* '''<1° accuracy'''—world-leading for integrated VR
* Enables foveated rendering
* Automatic IPD adjustment
* Gaze analytics
* Natural interaction


===Expanded Ecosystem===
=== Hand Tracking ===
* '''Native [[OpenXR]] Support''': Industry-standard API
* '''[[Unity (game engine)|Unity]] XR Plugin''': Official integration
* '''[[Unreal Engine]] 4.26+''': Native VR template support
* '''[[NVIDIA Omniverse]]''': RTX-accelerated visualization


===Professional Software===
* '''Ultraleap Gemini''' (5th generation)
* '''[[Autodesk VRED]]''': Automotive design visualization
* First Gemini integration in VR headset
* '''[[Siemens NX]]''': CAD model review
* High-fidelity hand and finger tracking
* '''[[Dassault Systèmes]] 3DEXPERIENCE''': PLM integration
* Controller-free interaction
* '''[[Lockheed Martin]] Prepar3D''': Flight simulation


===Varjo Reality Cloud===
=== IPD Adjustment ===
New cloud-based services:
* '''Remote Rendering''': Stream VR content from cloud
* '''Collaborative Sessions''': Multi-user design reviews
* '''Asset Management''': Cloud storage for 3D models


==System Requirements==
* '''Automatic IPD''' (59-71mm range)
* '''Operating System''': [[Windows 10]]/11 Pro 64-bit
* Eye tracking-based calibration
* '''Processor''': [[Intel Core i7]]-9700K or [[AMD Ryzen 7]] 3700X minimum
* No manual adjustment needed
* '''Graphics''': [[NVIDIA RTX 2080]] or [[Quadro RTX 5000]] minimum
* '''Memory''': 32 GB RAM
* '''Ports''': DisplayPort 1.4, USB-C 3.0


==Industry Applications==
=== Build ===


===Automotive Design===
Significantly improved ergonomics:
Expanded adoption by major manufacturers:
* '''[[Mercedes-Benz]]''': Interior design validation
* '''[[Rivian]]''': Electric vehicle development
* '''[[Continental AG]]''': HMI development
* '''[[Kia Motors]]''': Global design centers


===Healthcare and Medical===
* '''40% lighter''' than VR-1
* '''[[Johns Hopkins Medicine]]''': Surgical planning
* New materials and design
* '''[[Mayo Clinic]]''': Medical education
* Active cooling system
* '''Fundamental VR''': Haptic surgery training
* Premium build quality
* '''Medical Realities''': Remote surgical assistance
* 90 Hz refresh rate


===Defense and Aerospace===
== Comparison with Varjo XR-3 ==
* '''[[BAE Systems]]''': Aircraft maintenance training
* '''[[Saab Group]]''': Combat vehicle simulation
* '''[[Boeing]]''': Astronaut training systems
* '''Various Defense Contractors''': Classified applications


==Market Performance==
{| class="wikitable"
|-
! Feature !! Varjo VR-3 !! Varjo XR-3
|-
| Type || VR only || Mixed Reality
|-
| Bionic Display || Yes || Yes
|-
| Eye Tracking || 200 Hz || 200 Hz
|-
| Passthrough || '''No''' || 12MP RGB cameras
|-
| LiDAR || '''No''' || Yes
|-
| Price || '''$3,195''' || $5,495
|}


===Pricing Strategy===
== Technical Specifications ==
* '''Hardware''': $3,195 (49% reduction from VR-1)
* '''Annual License''': $795 (20% reduction)
* '''Academic Discount''': 40% off for qualified institutions
* '''Volume Licensing''': Custom pricing for 10+ units


===Reception===
{| class="wikitable"
Professional reviews praised the improvements:
|-
! Specification !! Details
|-
| Display || Bionic (uOLED + LCD)
|-
| Focus Resolution || 1920x1920 per eye (uOLED)
|-
| Peripheral Resolution || 2880x2720 per eye (LCD)
|-
| PPD || 70 (focus) / 30+ (peripheral)
|-
| Refresh Rate || 90 Hz
|-
| Field of View || 115°
|-
| Eye Tracking || 200 Hz, <1° accuracy
|-
| Hand Tracking || Ultraleap Gemini
|-
| IPD Range || 59-71mm (automatic)
|-
| Price || $3,195
|}


'''Strengths''':
== Enterprise Applications ==
* Dramatic weight reduction improved comfort
* 115° FOV eliminated "tunnel vision" feeling
* 70+ PPD exceeded previous "retina" resolution
* Inside-out tracking preview showed future direction
* Competitive pricing expanded market reach


'''Limitations''':
=== Flight Simulation ===
* Still required high-end PC
* Human-eye resolution for cockpit instruments
* Subscription model remained controversial
* Wide FOV for peripheral awareness
* Inside-out tracking still in beta
* Eye tracking for pilot training analytics
* No wireless option


==Technical Innovations==
=== Automotive Design ===
* True-to-life vehicle visualization
* Design review and collaboration
* Interior/exterior assessment


===Ultraleap Gemini Integration===
=== Training and Simulation ===
Enhanced hand tracking capabilities:
* Military and defense training
* '''Wider FOV''': 160° × 160° tracking volume
* Medical simulation
* '''Better Occlusion Handling''': Improved hand overlap detection
* Industrial training
* '''Lower Latency''': <20ms motion-to-photon
* '''Two-Handed Interactions''': Complex gesture support


===Foveated Transport Protocol===
=== Research ===
New rendering optimization:
* Eye tracking research
* '''Dynamic Resolution''': GPU load reduction up to 50%
* Human factors studies
* '''Network Optimization''': For future wireless applications
* Cognitive science
* '''Multi-GPU Support''': Distributed rendering capability


==Manufacturing Excellence==
== Reception ==
Production moved in-house to Varjo's Helsinki facility:
* '''Quality Control''': 100% unit testing
* '''Shorter Lead Times''': 2-week delivery standard
* '''Customization Options''': OEM branding available
* '''Sustainability''': 95% recyclable materials


==Legacy and Impact==
'''Praise:'''
The VR-3 established new benchmarks for professional VR:
* 70 PPD human-eye resolution in focus area
* First headset exceeding 70 PPD resolution
* 115° FOV widest at launch
* Proved high-resolution VR possible at lower weight
* 200 Hz eye tracking industry-leading
* Inside-out tracking preview influenced industry direction
* <1° eye tracking accuracy exceptional
* Price point enabled broader enterprise adoption
* Non-Fresnel optics no god rays
* 40% lighter than predecessor
* Ultraleap Gemini hand tracking first
* Automatic IPD convenient
* $3,195 price (50% reduction from VR-1)
* Foveated rendering GPU optimization


The VR-3's success led to:
'''Criticism:'''
* Increased competition in professional VR market
* $3,195 still enterprise-priced
* Industry shift toward lighter, wider FOV designs
* No mixed reality/passthrough
* Greater emphasis on ergonomics in enterprise hardware
* Requires powerful PC
* Acceleration of inside-out tracking development
* SteamVR Lighthouse tracking needed
* Tethered operation only
* 90 Hz (not 120 Hz)<ref name="tomshardware">{{cite web |url=https://www.tomshardware.com/news/varjo-vr-3-and-xr-3-virtual-reality-headsets |title=Varjo VR-3 and XR-3 VR Headsets Raise the Resolution Bar With Bionic Displays |publisher=Tom's Hardware |access-date=2025-01-07}}</ref>


==See Also==
<ref name="knoxlabs">{{cite web |url=https://www.knoxlabs.com/products/varjo-vr-3 |title=Varjo VR-3: High-Resolution VR Headset for Professionals and Enterprise |publisher=Knoxlabs |access-date=2025-01-07}}</ref>
* [[Virtual reality headset]]
 
* [[Varjo|Varjo Technologies]]
== See Also ==
* [[Varjo VR-2]]
* [[Varjo XR-3]]
* [[Varjo XR-3]]
* [[Varjo Aero]]
* [[Varjo Aero]]
* [[Foveated rendering]]
* [[Varjo XR-4]]
* [[Inside-out tracking]]
* [[Pimax 8KX]]
* [[OpenXR]]
* [[HP Reverb G2]]
 
==References==
<references>
<ref name="varjo-announcement">{{cite web|url=https://varjo.com/press-release/varjo-launches-xr-3-and-vr-3-headsets-to-bring-the-next-generation-of-immersive-technology-to-every-workplace/|title=Varjo Launches XR-3 and VR-3 Headsets to Bring the Next Generation of Immersive Technology to Every Workplace|publisher=Varjo|date=December 1, 2020|access-date=June 3, 2025}}</ref>
<ref name="roadtovr">{{cite web|url=https://www.roadtovr.com/varjo-xr-3-vr-3-announcement-specs-release-date-price/|title=Varjo Announces XR-3 and VR-3 Headsets – Specs, Price, Release Date|publisher=Road to VR|date=December 1, 2020|access-date=June 3, 2025}}</ref>
</references>
 
 


== References ==
{{reflist}}


[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:Virtual Reality Devices]]
[[Category:VR Headsets]]
[[Category:PC VR Headsets]]
[[Category:Virtual Reality Headsets]]
[[Category:Enterprise VR]]
[[Category:Products introduced in 2020]]
[[Category:Varjo]]
[[Category:Finnish brands]]
[[Category:2020 in technology]]
[[Category:Head-mounted displays]]

Revision as of 16:05, 7 January 2026

Varjo VR-3
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Enterprise VR, PC VR
Platform SteamVR, Varjo Base
Developer Varjo
Manufacturer Varjo
Release Date December 1, 2020
Price $3,195 USD
Website https://varjo.com/products/varjo-vr-3
Predecessor Varjo VR-2
Successor Varjo Aero
System
Storage
Display
Display Bionic Display (uOLED + LCD hybrid)
Resolution Focus: 1920x1920 per eye (uOLED), Peripheral: 2880x2720 per eye (LCD)
Refresh Rate 90 Hz
Image
Field of View 115°
Optics
Optics Non-Fresnel (custom ultra-wide)
Ocularity Binocular
IPD Range 59-71mm (automatic)
Tracking
Tracking 6DoF (SteamVR Lighthouse)
Eye Tracking Yes (200 Hz, <1° accuracy)
Hand Tracking Yes (Ultraleap Gemini)
Audio
Audio 3.5mm jack
Connectivity
Connectivity DisplayPort 1.4, USB 3.0
Device
Weight 40% lighter than VR-1

Property "Eye Tracking" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The Varjo VR-3 is a professional virtual reality head-mounted display developed by Varjo, released on December 1, 2020 at $3,195. Launched alongside the Varjo XR-3, the VR-3 features Varjo's signature Bionic Display technology delivering human-eye resolution at 70 pixels per degree (PPD) in the focus area, industry-widest 115° field of view, 200 Hz eye tracking with sub-1° accuracy, Ultraleap Gemini hand tracking, and custom non-Fresnel lenses. The VR-3 represented a significant improvement over earlier Varjo models with 40% weight reduction, 33% wider FOV, and nearly 50% lower price.

History and Development

Varjo launched the VR-3 on December 1, 2020 as a VR-only counterpart to the mixed reality XR-3. The VR-3 continued Varjo's focus on enterprise and professional applications requiring the highest visual fidelity, including flight simulation, automotive design, and training. The launch price of $3,195 represented nearly 50% reduction from the VR-1, making professional-grade VR more accessible.[1]

Design and Hardware

Bionic Display

Dual-panel human-eye resolution system:

Focus Area

  • Micro-OLED (uOLED) displays
  • 1920x1920 resolution per eye
  • 70 PPD (pixels per degree)—human-eye resolution
  • 27° x 27° focus region
  • Follows gaze via eye tracking

Peripheral Area

  • LCD displays
  • 2880x2720 resolution per eye
  • 30+ PPD peripheral clarity
  • Full 115° coverage

Field of View

  • 115° FOV—widest in industry at launch
  • 33% wider than earlier Varjo models (87°)
  • Near-peripheral vision coverage

Optics

  • Custom non-Fresnel lenses
  • Ultra-wide design
  • No god rays
  • Crystal clear optics
  • Edge-to-edge clarity

Eye Tracking

World-leading integrated system:

  • 200 Hz tracking rate (2x previous generation)
  • <1° accuracy—world-leading for integrated VR
  • Enables foveated rendering
  • Automatic IPD adjustment
  • Gaze analytics
  • Natural interaction

Hand Tracking

  • Ultraleap Gemini (5th generation)
  • First Gemini integration in VR headset
  • High-fidelity hand and finger tracking
  • Controller-free interaction

IPD Adjustment

  • Automatic IPD (59-71mm range)
  • Eye tracking-based calibration
  • No manual adjustment needed

Build

Significantly improved ergonomics:

  • 40% lighter than VR-1
  • New materials and design
  • Active cooling system
  • Premium build quality
  • 90 Hz refresh rate

Comparison with Varjo XR-3

Feature Varjo VR-3 Varjo XR-3
Type VR only Mixed Reality
Bionic Display Yes Yes
Eye Tracking 200 Hz 200 Hz
Passthrough No 12MP RGB cameras
LiDAR No Yes
Price $3,195 $5,495

Technical Specifications

Specification Details
Display Bionic (uOLED + LCD)
Focus Resolution 1920x1920 per eye (uOLED)
Peripheral Resolution 2880x2720 per eye (LCD)
PPD 70 (focus) / 30+ (peripheral)
Refresh Rate 90 Hz
Field of View 115°
Eye Tracking 200 Hz, <1° accuracy
Hand Tracking Ultraleap Gemini
IPD Range 59-71mm (automatic)
Price $3,195

Enterprise Applications

Flight Simulation

  • Human-eye resolution for cockpit instruments
  • Wide FOV for peripheral awareness
  • Eye tracking for pilot training analytics

Automotive Design

  • True-to-life vehicle visualization
  • Design review and collaboration
  • Interior/exterior assessment

Training and Simulation

  • Military and defense training
  • Medical simulation
  • Industrial training

Research

  • Eye tracking research
  • Human factors studies
  • Cognitive science

Reception

Praise:

  • 70 PPD human-eye resolution in focus area
  • 115° FOV widest at launch
  • 200 Hz eye tracking industry-leading
  • <1° eye tracking accuracy exceptional
  • Non-Fresnel optics no god rays
  • 40% lighter than predecessor
  • Ultraleap Gemini hand tracking first
  • Automatic IPD convenient
  • $3,195 price (50% reduction from VR-1)
  • Foveated rendering GPU optimization

Criticism:

  • $3,195 still enterprise-priced
  • No mixed reality/passthrough
  • Requires powerful PC
  • SteamVR Lighthouse tracking needed
  • Tethered operation only
  • 90 Hz (not 120 Hz)[2]

[3]

See Also

References