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Predictive tracking: Difference between revisions

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{{see also|Terms|Technical Terms}}
{{see also|Tracking}}
==Introduction==
==Introduction==
[[Predictive tracking]] is a fundamental technique used in both [[augmented reality]] (AR) and [[virtual reality]] (VR) systems that anticipates where a user's body parts or viewing direction will be in the near future. This computational method works by analyzing current motion patterns, velocity, and acceleration to estimate future positions before they occur<ref name="LaValle2016"></ref>. For example, when a VR game needs to display your virtual hand's position, it doesn't simply render where your hand currently is—it predicts where your hand will be several milliseconds in the future.
[[Predictive tracking]] is a fundamental technique used in both [[augmented reality]] (AR) and [[virtual reality]] (VR) systems that anticipates where a user's body parts or viewing direction will be in the near future. This computational method works by analyzing current motion patterns, velocity, and acceleration to estimate future positions before they occur<ref name="LaValle2016"></ref>. For example, when a VR game needs to display your virtual hand's position, it doesn't simply render where your hand currently is—it predicts where your hand will be several milliseconds in the future.
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[[Category:Terms]] [[Category:Technical Terms]]
[[Category:Terms]]
[[Category:Technical Terms]]
[[Category:Tracking]]
[[Category:Tracking Types]]