Spell Fighter VR: Difference between revisions
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Latest revision as of 10:10, 14 April 2025
Spell Fighter VR | |
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Information | |
VR/AR | VR |
Developer | Kubold |
Publisher | Kubold |
Platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Type | Full Game |
Genre | Action, Adventure, Indie, RPG, VR, Free to Play |
Input Device | Tracked motion controllers |
Play Area | Standing, Room-Scale |
Game Mode | Single Player |
Language | English |
Review | Mostly Positive |
Release Date | Mar 1, 2016 |
Price | Free |
App Store | Steam |
Website | http://www.kubold.com/?page_id=940 |
Infobox Updated | 09/15/2016 |
Spell Fighter VR is a VR App.
Description
REQUIRES .
A FPP fantasy VR demo for movement controllers (currently only Vive), in which you can sword fight skeletons and cast spells by really speaking to the microphone (optional - read manual on Steam to activate).
You can also shoot medieval guns, bows, throw stuff at your enemies, summon and commad your wooden golem minions. It’s core is a small sandbox, where you can train your skills, but it also has a quest to complete!
You can rush through the game's quest in about 25 minutes, normal paced playthrough can take up to an hour.
Features
System Requirements
Windows
Minimum
- OS: Windows 7
- Processor: i5-4690 3.5GHz
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 970
- Storage: 1600 MB available space
Recommended
- OS: Windows 10
- Processor: i5-4690 3.5GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970
- Storage: 2 GB available space