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==Introduction==
==Introduction==
'''The Meta 2 Development Kit''' wants to capture the imagination of content creators, artists, and makers who want to change the world.<ref>https://www.metavision.com/</ref> According to the [https://www.metavision.com/ official website], "the Meta 2 Development Kit offers the widest field of view, the most intuitive access to digital information and direct hand interaction with holograms." The kit is currently available as a [https://buy.metavision.com/products/meta2 pre-order for $949.00], supporting Unity, the most popular 3D engine in the world.  
'''The Meta 2 Development Kit''' wants to capture the imagination of content creators, artists, and makers who want to change the world.<ref name="metavision">https://www.metavision.com/</ref> According to the [https://www.metavision.com/ official website], "the Meta 2 Development Kit offers the widest field of view, the most intuitive access to digital information and direct hand interaction with holograms." The kit is currently available as a [https://buy.metavision.com/products/meta2 pre-order for $949.00], supporting Unity, the most popular 3D engine in the world.  


==Features==
==Features==
The headset uses a unique neuroscience-driven interface  to access, manipulate and share digital information easily and naturally. The company call this The Neural Path of Least Resistance. and they see it as a new zero-learning-curve approach to computing.<ref>https://www.metavision.com/</ref>
The headset uses a unique neuroscience-driven interface  to access, manipulate and share digital information easily and naturally. The company call this The Neural Path of Least Resistance. and they see it as a new zero-learning-curve approach to computing.<ref name="metavision">https://www.metavision.com/</ref>


"The Meta 2 sensor array makes positional tracking possible to see, grab and move holograms just like physical objects. You can also track objects, such as a pen or paint brush. Meta 2 provides a new kind of operating environment where you can arrange your holographic apps and objects. You can lay out your workspace and things stay exactly where you put them. You and a friend or colleague can even interact with the holograms simultaneously," states the company on their official website.<ref>https://www.metavision.com/</ref>
"The Meta 2 sensor array makes positional tracking possible to see, grab and move holograms just like physical objects. You can also track objects, such as a pen or paint brush. Meta 2 provides a new kind of operating environment where you can arrange your holographic apps and objects. You can lay out your workspace and things stay exactly where you put them. You and a friend or colleague can even interact with the holograms simultaneously," states the company on their official website.<ref name="metavision">https://www.metavision.com/</ref>


The technology has still a long way to go before it can hit the mass market, however. "The sensors and tracking were shaky and didn't capture my hand movements completely. Still, demos of reaching out to pull a shoe from an Amazon webpage to see it in 3D right in front of me or moving videos around the room were impressive," [https://www.wareable.com/ar/meta-2-review writes Lily Prasuethsut] for Wareable.com  
The technology has still a long way to go before it can hit the mass market, however. "The sensors and tracking were shaky and didn't capture my hand movements completely. Still, demos of reaching out to pull a shoe from an Amazon webpage to see it in 3D right in front of me or moving videos around the room were impressive," [https://www.wareable.com/ar/meta-2-review writes Lily Prasuethsut] for Wareable.com  


==Hardware==
==Hardware==
Unveiled at TEDx 2016 by Meta CEO Meron Gribetz, the Meta 2 VR headset features a full 90-degree field of view and 2560 x 1440 high-dpi display.<ref>https://www.metavision.com/</ref> The see-through headset makes everything below the eyebrow-level transparent. allowing users to make eye contact with others. The headset itself is lightweight and designed to be as comfortable as possible.<ref>http://www.digitaltrends.com/virtual-reality/meta-2-ar-dev-kit/</ref> Several tech reporters have commented on how well Meta 2 accomodates for people who wear glasses.<ref>https://www.wareable.com/ar/meta-2-review</ref>
Unveiled at TEDx 2016 by Meta CEO Meron Gribetz, the Meta 2 VR headset features a full 90-degree field of view and 2560 x 1440 high-dpi display.<ref name="metavision">https://www.metavision.com/</ref> The see-through headset makes everything below the eyebrow-level transparent. allowing users to make eye contact with others. The headset itself is lightweight and designed to be as comfortable as possible.<ref>http://www.digitaltrends.com/virtual-reality/meta-2-ar-dev-kit/</ref> Several tech reporters have commented on how well Meta 2 accommodates for people who wear glasses.<ref>https://www.wareable.com/ar/meta-2-review</ref>


As stated by Road to VR,  Meta 2 is a tethered device which requires the horsepower of a computer to display everything it can.<ref>http://www.roadtovr.com/meta-2-development-kit-hands-on-could-do-for-augmented-reality-what-oculus-rift-dk1-did-for-virtual-reality/</ref> This could prove to be a huge obsticle to success for the company as other VR leader are pushing for untethered solutions. This version of the Meta is tethered to a computer via a 9-foot cable, either HDMI 1.4b or DisplayPort. Eventually the headset will be a standalone device, but like competitors, the technology isn’t quite there at an affordable price.<ref>http://www.digitaltrends.com/virtual-reality/meta-2-ar-dev-kit/</ref>
As stated by Road to VR,  Meta 2 is a tethered device which requires the horsepower of a computer to display everything it can.<ref>http://www.roadtovr.com/meta-2-development-kit-hands-on-could-do-for-augmented-reality-what-oculus-rift-dk1-did-for-virtual-reality/</ref> This could prove to be a huge obsticle to success for the company as other VR leader are pushing for untethered solutions. This version of the Meta is tethered to a computer via a 9-foot cable, either HDMI 1.4b or DisplayPort. Eventually the headset will be a standalone device, but like competitors, the technology isn’t quite there at an affordable price.<ref>http://www.digitaltrends.com/virtual-reality/meta-2-ar-dev-kit/</ref>
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==Apps==
==Apps==
Customers can go do the Dev Center and scroll to the bottom of the page, where they will see all apps for Meta products available for download.<ref>https://www.metavision.com/faq#meta-apps-questions</ref>
Customers can go do the Dev Center and scroll to the bottom of the page, where they will see all apps for Meta products available for download.<ref>https://www.metavision.com/faq#meta-apps-questions</ref>
With Meta 2, users can run Windows applications. Mac support is planned for later this year, along with a steady stream of native holographic Meta apps in the months ahead.<ref>https://www.metavision.com/</ref>
With Meta 2, users can run Windows applications. Mac support is planned for later this year, along with a steady stream of native holographic Meta apps in the months ahead.<ref name="metavision">https://www.metavision.com/</ref>
==Developer==
==Developer==
Developers can use the freely available SDK to build and share tools. The included Meta 2 SDK is built on top of the most popular 3D engine in the world. Unity® enables you to create holographic apps quickly and easily with Unity and C#. The SDK includes SLAM, hands interaction tracking, occlusion, collaboration, neurointerface design guidelines, example code, apps, documentation, and support. Join the largest community of AR developers in the world.<ref>https://www.metavision.com/</ref>
Developers can use the freely available SDK to build and share tools. The included Meta 2 SDK is built on top of the most popular 3D engine in the world. Unity® enables you to create holographic apps quickly and easily with Unity and C#. The SDK includes SLAM, hands interaction tracking, occlusion, collaboration, neurointerface design guidelines, example code, apps, documentation, and support. Join the largest community of AR developers in the world.<ref name="metavision">https://www.metavision.com/</ref>
==Accessories==
==Accessories==
The Meta 2 development kit is designed to create holographic apps, tools, and experiences. Its open nature makes it possible to integrate with a wide range of accessories.  
The Meta 2 development kit is designed to create holographic apps, tools, and experiences. Its open nature makes it possible to integrate with a wide range of accessories.