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*Minimize loop: tracker → CPU → GPU → display → photons.<ref name="OC2014 Iribe">Oculus Connect 2014: Brendan Iribe Keynote</ref> | *Minimize loop: tracker → CPU → GPU → display → photons.<ref name="OC2014 Iribe">Oculus Connect 2014: Brendan Iribe Keynote</ref> | ||
==== | ====Persistence==== | ||
*Less than 2 - 3 ms | |||
*Turn on and off quickly to avoid retinal blur | |||
*90 hz+ [[refresh rate]] to eliminate visible flicker. | |||
<ref name="OC2014 Iribe">Oculus Connect 2014: Brendan Iribe Keynote</ref> | <ref name="OC2014 Iribe">Oculus Connect 2014: Brendan Iribe Keynote</ref> | ||