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Microsoft HoloLens: Difference between revisions

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'''Sensors''':
'''Sensors''':


Sensors include head tracking [[IMU]]s, sound capture system consist of an array of 4 microphones, an energy efficient depth camera with 120°×120° [[FOV]], an RGB 2-megapixel photo and HD video camera and an ambient light sensor. Additionally, it has 4 greyscale environment sensing cameras that work with the depth camera to track your head, hands and the surrounding environment.
Sensors include head tracking [[IMU]]s, sound capture system consist of an array of 4 microphones, an energy efficient depth camera with 120°×120° [[FOV]], a RGB 2-megapixel photo / HD video camera and an ambient light sensor. Additionally, it has 4 greyscale environment sensing cameras that work with the depth camera to track your head, hands and the surrounding environment.


'''Processors''':
'''Processors''':


For processors, in addition to [[CPU]] and [[GPU]], HoloLens will possess an [[HPU]], [[holographic processing unit]]. HPU is a coprocessor that is dedicated to integrating real world and virtually generated content. It consolidates and processes all the data from various sensors and produces a thin stream of useful information to the other processors. HPU removes the burden of handling heavy external data from the CPU and GPU, allowing them to focus on creating content.
For processors, in addition to [[CPU]] and [[GPU]], HoloLens possess an [[HPU]], [[holographic processing unit]]. HPU is a coprocessor that is dedicated to integrating real world and virtually generated content. It consolidates and processes all the data from various sensors and produces a thin stream of useful information to the other processors. HPU removes the burden of handling heavy external data from the CPU and GPU, allowing them to focus on creating content.


[[HPU]] - processes all of the data from its sensors, depth camera, microphone etc.
[[HPU]] - processes all of the data from its sensors, depth camera, microphone etc.