Microsoft HoloLens: Difference between revisions
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'''Sensors''': | '''Sensors''': | ||
Sensors include head tracking [[IMU]]s, sound capture system consist of an array of 4 microphones, an energy efficient depth camera with 120°×120° [[FOV]], | Sensors include head tracking [[IMU]]s, sound capture system consist of an array of 4 microphones, an energy efficient depth camera with 120°×120° [[FOV]], a RGB 2-megapixel photo / HD video camera and an ambient light sensor. Additionally, it has 4 greyscale environment sensing cameras that work with the depth camera to track your head, hands and the surrounding environment. | ||
'''Processors''': | '''Processors''': | ||
For processors, in addition to [[CPU]] and [[GPU]], HoloLens | For processors, in addition to [[CPU]] and [[GPU]], HoloLens possess an [[HPU]], [[holographic processing unit]]. HPU is a coprocessor that is dedicated to integrating real world and virtually generated content. It consolidates and processes all the data from various sensors and produces a thin stream of useful information to the other processors. HPU removes the burden of handling heavy external data from the CPU and GPU, allowing them to focus on creating content. | ||
[[HPU]] - processes all of the data from its sensors, depth camera, microphone etc. | [[HPU]] - processes all of the data from its sensors, depth camera, microphone etc. |