Blender VR: Difference between revisions
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==Features== | ==Features== | ||
Blender is the first 3D tool | Blender is the first 3D tool that can integrate VR and a full stereographic pipeline into the regular 3D workflow. Blender VR is aimed at [[Video Walls]], [[Oculus]], [[CAVE]] and other VR display types. Anything created by the user using Blender is the sole property of the user. All the images, movie files or artwork created, including the ‘.blend’ files are the property of the user. Unlike other trial or educational versions of different software, Blender can be used commercially by artists, animators or studios to create their works. | ||
The number of blenders running are equal to the number of screens in the virtual environment. This means that there can be several blender running on a single computer. there is SMART- | The number of blenders running are equal to the number of screens in the virtual environment. This means that there can be several blender running on a single computer. there is SMART-I<sup>2</sup> that corresponds to all four screens (2 physical screens times 2, 1 stereoscopic on each screen) are rendered by the same computer [3]. | ||
==Working with Blender VR== | ==Working with Blender VR== | ||
The interface of Blender VR is a GUI (Graphical User Interface) and is known as the console. The console is run by the user and the virtual environment is run by the blenderplayer. The console uses PySide but cannot import | The interface of Blender VR is a GUI (Graphical User Interface) and is known as the console. The console is run by the user and the virtual environment is run by the blenderplayer. The console uses PySide but cannot import "bge" python module. the blenderplayer can import the module. The console allows the user to manually set the configuration file, simulation file and active screen set. All the relevant information is stored in the internal data store path and remains active across different running until it is changed via the GUI. The user can use the "run" feature to start/stop the simulation after defining all required parameters in the Blender VR console[4]. | ||
==About the company== | ==About the company== |