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Somnium VR1: Difference between revisions

Improving page with detailed specifications, sections, and references
Improving page with detailed specifications, history, features, and references
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{{Device Infobox
{{Device Infobox
|image =
|image =
|VR/AR = [[Virtual Reality]] / [[Mixed Reality]]
|VR/AR = [[Virtual Reality]], [[Mixed Reality]]
|Type = [[Head-Mounted Display]]
|Type = [[Head-mounted display]]
|Subtype = [[PC VR]]
|Subtype = PC VR (Open Source)
|Platform = [[SteamVR]]
|Platform = [[PC]], [[SteamVR]]
|Developer = [[Somnium Space]] / [[VRgineers]]
|Creator = [[Somnium Space]], [[VRgineers]], [[Prusa Research]]
|Manufacturer = [[VRgineers]]
|Announced = CES 2023
|Release Date = 2024
|Release = 2023
|Price = €1,900 (base) / €2,500 (eye tracking) / €3,500 (ultimate)
|Price = €4,299 (Ultimate Edition)
|Website = https://store.somniumspace.com/
|Website = https://store.somniumspace.com
|Display = QLED Mini-LED Fast LCD (dual)
|OS = Android (open source)
|Resolution = 2880x2880 per eye
|CPU =
|PPD = 35 PPD
|GPU = Host PC dependent
|Local Dimming = Yes (20,000:1 HDR)
|Storage =
|Refresh Rate = 90/120/144 Hz
|RAM =
|Field of View = 130° horizontal / 105° vertical
|Display = 2 x 3.2" QLED Mini-LED Fast LCD
|Ocularity = Binocular
|Resolution = 5760 x 2880 (2880 x 2880 per eye)
|Eye Tracking = Optional (120 Hz)
|Refresh =
|Hand Tracking = Ultraleap (170°x170° FOV)
|Brightness = 210 nits
|Tracking = SteamVR Lighthouse (external)
|Contrast = 20,000:1 (HDR local dimming)
|IPD = Adjustable (57-76mm)
|FOV = 125° H x 100° V
|Passthrough = Optional (Ultimate Edition)
|PPD =
|Lenses = Custom non-Fresnel crystal clear
|IPD =
|Eye Tracking = Yes
|Hand Tracking = Yes (Ultraleap, 170°x170° FOV, 120Hz)
|Tracking = 6DoF (SteamVR lighthouse)
|Spatial Mapping =
|Speakers =
|Microphone =
|Audio Jack =
|Connectivity = USB Type-C (all-in-one cable)
|Ports = USB-C (6m hybrid cable with DP, USB 3.2, power)
|Battery =
|Weight =
|Materials = 3D printable parts
|Colors =
|Sensors = 2 passthrough cameras (3864x2192 @ 90fps)
|Input = SteamVR controllers (Index/Vive)
}}
}}


The '''Somnium VR1''' is a high-end PC-tethered [[virtual reality]] [[head-mounted display]] developed by [[Somnium Space]] and manufactured by [[VRgineers]], released 2024 starting at €1,900. A premium enthusiast headset featuring dual QLED mini-LED LCD panels at 2880x2880 per eye (same as Pimax Crystal), 35 PPD clarity, 130° horizontal FOV with dual-aspheric lenses, 20,000:1 HDR local dimming, open-source 120 Hz eye tracking, Ultraleap hand tracking, and modular edition options including mixed reality passthrough.
The '''Somnium VR1''' is an open-source, modular [[virtual reality]] and [[mixed reality]] [[head-mounted display]] developed by [[Somnium Space]] in partnership with [[VRgineers]] and [[Prusa Research]]. Announced at CES 2023, the VR1 features dual 2880 x 2880 QLED Mini-LED displays with HDR local dimming, eye tracking, Ultraleap hand tracking, and mixed reality passthrough cameras. The headset is designed with an open-source philosophy, allowing users to 3D print parts and build their own headsets using publicly available designs and purchasable components.<ref name="vrgineers">{{cite web|url=https://vrgineers.com/somnium-vr1-vr/|title=Somnium VR1 VR|publisher=VRgineers}}</ref>


== History and Development ==
== History and Development ==


Somnium Space, known for their metaverse platform, partnered with VRgineers to develop the VR1 as a premium PC VR headset targeting simulation enthusiasts and high-fidelity VR users. The headset uses the same 2880x2880 mini-LED panels as the Pimax Crystal, with unique dual-aspheric optics for wide FOV without god rays. Multiple editions offer modular upgrades from base VR to eye tracking and full mixed reality capabilities.<ref name="somnium">{{cite web |url=https://store.somniumspace.com/ |title=Somnium VR1 |publisher=Somnium Space |access-date=2025-01-07}}</ref>
=== Partnership Announcement ===
Somnium Space partnered with VRgineers (enterprise VR headset maker) and Prusa Research (3D printer company) to develop an open-source VR platform.


== Design and Hardware ==
=== CES 2023 ===
The VR1 Development Kit was available at CES 2023, showcasing the modular design philosophy.


=== Display ===
=== Open Source Philosophy ===
The VR1 aims to change restrictive VR market practices by making hardware designs openly available.<ref name="somnium">{{cite web|url=https://somniumspace.medium.com/somnium-space-partners-with-prusa-research-and-vrgineers-to-further-develop-its-open-source-8d1dca74dae2|title=Somnium Space partners with Prusa Research and VRgineers|publisher=Somnium Space}}</ref>


QLED Mini-LED:
== Design and Hardware ==


* '''2880x2880 per eye''' resolution
=== Display System ===
* '''QLED Mini-LED Fast LCD'''
* '''Panel Size:''' 2 x 3.2 inches
* '''35 PPD''' pixels per degree
* '''Resolution:''' 2880 x 2880 per eye (5760 x 2880 total)
* '''210 nit''' brightness
* '''Display Type:''' QLED Mini-LED Fast LCD
* '''20,000:1 contrast''' (HDR)
* '''Brightness:''' 210 nits
* Local dimming
* '''Contrast:''' 20,000:1 with HDR local dimming
* '''100% NTSC''' color gamut


=== Refresh Rate ===
=== Field of View ===
 
* '''Horizontal:''' 125 degrees
* '''90 Hz''' base
* '''Vertical:''' 100 degrees
* '''120 Hz''' upgradeable
* '''144 Hz''' maximum


=== Optics ===
=== Optics ===
Custom non-Fresnel, crystal clear lenses for maximum clarity.


Unique dual-aspheric:
== Eye Tracking ==


* '''Dual-element aspheric lenses'''
Integrated eye tracking for:
* No Fresnel (no god rays)
* Foveated rendering
* Edge-to-edge clarity
* Gaze interaction
* Custom optical design
* Avatar eye movement


=== Field of View ===
== Hand Tracking ==


* '''130° horizontal'''
=== Ultraleap Integration ===
* '''105° vertical'''
* '''Field of View:''' 170° x 170°
* Wide peripheral vision
* '''Refresh Rate:''' 120 Hz
* Immersive coverage
* '''Provider:''' Ultraleap


=== Eye Tracking ===
== Mixed Reality ==


Open-source system:
=== Passthrough Cameras ===
* '''Resolution:''' 2 x 3864 x 2192
* '''Frame Rate:''' 90 fps (foveated transport)
* '''Field of View:''' 120° x 100°


* '''120 Hz''' tracking rate
== Open Source Design ==
* '''Single-point calibration'''
* Open-source technology
* Foveated rendering support
* Optional upgrade (€600)


=== Hand Tracking ===
=== 3D Printable Parts ===
* 3D models available on Printables.com (Prusa's website)
* Users can print parts at home
* Supports maintenance and upgrades


Ultraleap integration:
=== Public Source Code ===
Android OS source codes available in public GIT repository.


* '''170°x170° FOV''' tracking volume
=== DIY Option ===
* '''120 Hz''' refresh rate
Users can:
* Controller-free interaction
* Download 3D part models
* Purchase electronic components, sensors, and lenses from Somnium
* Build their own headsets


=== IPD ===
== Tracking ==


* '''57-76mm range'''
=== SteamVR Tracking ===
* Hardware adjustment
Uses SteamVR "lighthouse" base stations:
* Wide compatibility
* Compatible with Valve Index base stations
* Compatible with HTC Vive base stations
* 6DoF tracking


=== Tracking ===
=== Compatible Controllers ===
* Valve Index Controllers
* HTC Vive Controllers


* '''SteamVR Lighthouse''' required
== Connectivity ==
* External base stations
 
* 6DoF tracking
=== All-In-One USB-C Cable ===
* Not included
* '''Length:''' 6 meters (20 feet)
* '''Features:''' Hybrid cable with DisplayPort, USB 3 Gen 2, and power


== Editions ==
== Editions ==


{| class="wikitable"
=== Ultimate Edition (€4,299) ===
|-
Includes:
! Edition !! Features !! Price
* VR functionality
|-
* Eye tracking
| Base (VR) || Headset only || €1,900
* Mixed reality passthrough
|-
* Hand tracking
| Visionary (ET) || + Eye tracking || €2,500
|-
| Ultimate (MR) || + Eye tracking + Mixed reality || €3,500
|}
 
== Mixed Reality ==


Ultimate Edition features:
=== Classic Edition ===
Base VR functionality without all tracking features.


* Color passthrough cameras
== Specifications ==
* AR/MR experiences
* Real-world overlay
 
== Technical Specifications ==


{| class="wikitable"
{| class="wikitable"
Line 124: Line 143:
! Specification !! Details
! Specification !! Details
|-
|-
| Display || 2880x2880 QLED Mini-LED x2
| Display || 2 x 3.2" QLED Mini-LED LCD
|-
|-
| PPD || 35
| Resolution || 2880 x 2880 per eye
|-
|-
| Refresh Rate || 90/120/144 Hz
| Contrast || 20,000:1 (HDR)
|-
|-
| FOV || 130°x105°
| Field of View || 125° H x 100° V
|-
|-
| Local Dimming || 20,000:1 HDR
| Eye Tracking || Yes
|-
|-
| Eye Tracking || 120 Hz (optional)
| Hand Tracking || Ultraleap (120 Hz)
|-
|-
| Hand Tracking || Ultraleap 170°
| Passthrough || 3864x2192 @ 90fps
|-
|-
| IPD || 57-76mm
| Tracking || SteamVR 6DoF
|-
|-
| Tracking || SteamVR Lighthouse
| Cable || 6m USB-C hybrid
|-
|-
| Price || €1,900-€3,500
| Open Source || Yes (3D printable parts)
|-
| Price || €4,299 (Ultimate)
|}
|}
== Reception ==
'''Praise:'''
* 2880x2880 excellent clarity
* 35 PPD sharp
* 130° FOV wide
* Dual-aspheric no god rays
* 20,000:1 HDR contrast
* 144 Hz capable
* Open-source eye tracking
* Ultraleap hand tracking
* Modular edition options
'''Criticism:'''
* €1,900+ expensive
* Base stations required (extra cost)
* €3,500 ultimate very expensive
* SteamVR tracking only
* Heavy/bulky
* Niche market
* Limited availability
* Requires high-end PC<ref name="xrtoday">{{cite web |url=https://www.xrtoday.com/reviews/somnium-vr1-review-next-generation-pc-vr-mr/ |title=Somnium VR1 Review |publisher=XR Today |access-date=2025-01-07}}</ref>


== See Also ==
== See Also ==
* [[Pimax Crystal]]
* [[Somnium Space]]
* [[Varjo Aero]]
* [[VRgineers]]
* [[Bigscreen Beyond]]
* [[Prusa Research]]
* [[Valve Index]]
* [[Open source hardware]]
* [[SteamVR]]


== References ==
== References ==
{{reflist}}
{{Reflist}}


[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:VR Headsets]]
[[Category:Head-Mounted Displays]]
[[Category:Mixed reality]]
[[Category:Head-mounted displays]]
[[Category:PC VR]]
[[Category:PC VR]]
[[Category:SteamVR]]
[[Category:Open source hardware]]
[[Category:Eye tracking]]
[[Category:Hand tracking]]
[[Category:Somnium Space]]
[[Category:Somnium Space]]
[[Category:2024 in technology]]
[[Category:2020s VR]]