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StarVR One: Difference between revisions

From VR & AR Wiki
Improving page with detailed specifications, sections, and references
Improving page with detailed specifications, history, features, and references
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|image =
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type = [[Head-Mounted Display]]
|Type = [[Head-mounted display]]
|Subtype = [[Enterprise VR]]
|Subtype = PC VR (Enterprise)
|Platform = [[SteamVR]]
|Platform = [[PC]], [[SteamVR]]
|Developer = [[StarVR Corporation]] (Acer/Starbreeze)
|Creator = [[StarVR Corporation]] (Acer/Starbreeze)
|Manufacturer = [[StarVR Corporation]]
|Announced = August 14, 2018
|Release Date = 2019
|Release = April 2020
|Price = $3,200 USD (headset only)
|Price = $3,200
|Website = https://www.starvr.com/
|Website = https://www.starvr.com
|Display = AMOLED (custom, dual)
|OS = Windows 10
|Resolution = 1830x1464 per eye
|CPU = Intel i7-7700 / AMD Ryzen 7 2700X+ (min)
|Total Subpixels = 16 million
|GPU = NVIDIA GTX 1080+ (min)
|Refresh Rate = 90 Hz
|Storage =
|Field of View = 210° horizontal × 130° vertical
|RAM = 16 GB+ (min)
|Ocularity = Binocular
|Display = 2 x Custom AMOLED
|Eye Tracking = Tobii integrated
|Resolution = 3660 x 1464 (1830 x 1464 per eye)
|Tracking = SteamVR 2.0 (outside-in)
|Refresh = 90 Hz
|IPD = Automatic (software, via eye tracking)
|Brightness =
|Weight = 450g (One) / 430g (One XT)
|FOV = 210° H x 130° V
|PPD =
|Lenses = Custom
|IPD = Automatic (eye tracking)
|Eye Tracking = Tobii
|Hand Tracking =
|Tracking = 6DoF (SteamVR Lighthouse 2.0)
|Spatial Mapping =
|Speakers =
|Microphone =
|Audio Jack = Yes
|Connectivity = DisplayPort, USB
|Ports = DisplayPort, USB
|Battery =
|Weight = 450g
|Materials =
|Colors = Black
|Sensors = SteamVR 2.0, Tobii eye tracking
|Input = SteamVR controllers
}}
}}


The '''StarVR One''' is an enterprise [[virtual reality]] [[head-mounted display]] developed by [[StarVR Corporation]] (a joint venture between Acer and Starbreeze Studios), released in 2019 at $3,200 (headset only). Featuring the widest field of view of any VR headset at 210° horizontal × 130° vertical (nearly matching human peripheral vision), dual custom AMOLED displays with 16 million sub-pixels at 1830x1464 per eye, integrated Tobii eye tracking for foveated rendering and automatic IPD adjustment, SteamVR 2.0 tracking up to 10m x 10m. Targeting VR arcades, location-based entertainment, and enterprise simulation.
The '''StarVR One''' is an ultra-wide field-of-view [[virtual reality]] [[head-mounted display]] developed by [[StarVR Corporation]], a joint venture between [[Acer]] and [[Starbreeze Studios]]. Announced on August 14, 2018 and released in April 2020 at $3,200, the StarVR One is designed for enterprise and location-based entertainment applications. The headset features an unprecedented 210-degree horizontal field of view, custom AMOLED displays delivering 16 million sub-pixels, and integrated Tobii eye tracking technology with automatic IPD measurement.<ref name="starvr">{{cite web|url=https://www.roadtovr.com/starvr-one-launch-acer-starbreeze/|title=Ultra-wide FOV Headset StarVR One Priced at $3,200|publisher=Road to VR}}</ref>


== History and Development ==
== History and Development ==


StarVR Corporation, formed as a joint venture between Acer and Starbreeze Studios, developed the StarVR One for location-based VR entertainment and enterprise applications. The headset debuted at trade shows and was made available to developers in 2019 at $3,200. Notable deployments included Dubai VR World and IMAX VR centers. The ultra-wide FOV design targeted professional simulation requiring peripheral vision awareness. A variant, the StarVR One XT, supports optical tracking for large-scale venues.<ref name="uploadvr">{{cite web |url=https://www.uploadvr.com/starvr-one-3200-developers/ |title=StarVR One $3,200 |publisher=UploadVR |access-date=2025-01-07}}</ref>
=== Joint Venture ===
StarVR Corporation was formed as a joint venture between Acer and Starbreeze Studios, specializing in B2B virtual reality services.


== Design and Hardware ==
=== August 2018 Announcement ===
The StarVR One was announced on August 14, 2018.


=== Display ===
=== April 2020 Release ===
After development refinements, the headset became available for enterprise customers in April 2020.


Ultra-wide custom AMOLED:
=== Enterprise Focus ===
Designed specifically for major VR venues, training facilities, and professional applications.


* '''1830x1464 per eye''' resolution
== Design and Hardware ==
* '''Dual custom AMOLED''' displays
 
* '''16 million total sub-pixels'''
=== Display System ===
* '''90 Hz refresh rate'''
* '''Display Type:''' Custom AMOLED
* High contrast
* '''Resolution:''' 1830 x 1464 per eye (3660 x 1464 total)
* Wide color gamut
* '''Sub-Pixels:''' 16 million
* '''Refresh Rate:''' 90 Hz
* Custom-designed specifically for VR


=== Field of View ===
=== Field of View ===
* '''Horizontal:''' 210 degrees
* '''Vertical:''' 130 degrees
* Near-human peripheral vision coverage
* Industry-leading FOV specification


Near-human peripheral vision:
=== Weight ===
* '''Headset:''' 450 grams
* Lightweight for extended professional use


* '''210° horizontal FOV'''
=== Headband ===
* '''130° vertical FOV'''
* Semi-rigid design
* Nearly 100% human forward vision
* Proprietary one-dial adjustment
* Unprecedented peripheral awareness
* 3-way adjustment mechanism
* No visible borders
* Natural immersion


=== Eye Tracking ===
== Eye Tracking ==


Tobii integration:
=== Tobii Integration ===
* Integrated Tobii eye tracking technology
* Gaze analysis capability
* Automatic IPD measurement


* '''Tobii eye tracking'''
=== Benefits ===
* '''Automatic IPD adjustment''' (software)
* Foveated rendering optimization
* '''Foveated rendering'''
* Automatic per-user calibration
* Performance optimization
* Eye movement data capture
* Gaze analytics
* Natural interaction


=== Tracking ===
== Tracking ==


SteamVR 2.0:
=== SteamVR Lighthouse 2.0 ===
* Full 6 degrees of freedom
* 4 base station support
* Tracking volume up to 10 x 10 meters
* Sub-millimeter accuracy


* '''SteamVR 2.0''' base stations
== System Requirements ==
* '''Outside-in tracking'''
* '''6DoF'''
* Up to '''10m x 10m''' (4 base stations)
* Sub-millimeter precision
 
=== Build ===
 
* '''450g''' (StarVR One)
* '''430g''' (StarVR One XT)
* Professional design
* Extended wear comfort
 
== Variants ==


=== Minimum ===
{| class="wikitable"
{| class="wikitable"
|-
|-
! Variant !! Tracking !! Weight
! Component !! Requirement
|-
| GPU || NVIDIA GTX 1080
|-
| CPU || Intel i7-7700 / AMD Ryzen 7 2700X
|-
|-
| StarVR One || SteamVR 2.0 only || 450g
| RAM || 16 GB
|-
|-
| StarVR One XT || SteamVR 2.0 + optical tracking || 430g
| OS || Windows 10 64-bit
|}
|}


== PC Requirements ==
== Enterprise Applications ==
 
Extreme requirements:
 
* '''Minimum GPU''': NVIDIA GTX 1080 Ti
* '''Recommended GPU''': NVIDIA RTX 2080 / Quadro RTX 5000
* Total investment (headset + tracking + PC): $5,000+


== Applications ==
=== Target Markets ===
* VR Arcades and venues
* Training simulators
* Professional visualization
* Location-based entertainment


=== Location-Based Entertainment ===
=== B2B Focus ===
* VR arcades
Sold exclusively to enterprise customers with commercial support.
* IMAX VR centers
* Dubai VR World
* Themed attractions


=== Enterprise ===
== Specifications ==
* Professional simulation
* Training with peripheral awareness
* Automotive design review
* Architecture visualization
 
== Technical Specifications ==


{| class="wikitable"
{| class="wikitable"
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! Specification !! Details
! Specification !! Details
|-
|-
| Display || 1830x1464 AMOLED x2
| Display || 2 x Custom AMOLED
|-
|-
| Total Subpixels || 16 million
| Resolution || 1830 x 1464 per eye
|-
| Total Pixels || 16 million sub-pixels
|-
|-
| Refresh Rate || 90 Hz
| Refresh Rate || 90 Hz
Line 129: Line 145:
| Vertical FOV || 130°
| Vertical FOV || 130°
|-
|-
| Eye Tracking || Tobii integrated
| Eye Tracking || Tobii
|-
|-
| Tracking || SteamVR 2.0
| Tracking || SteamVR 2.0 (up to 10x10m)
|-
|-
| Room Scale || Up to 10m x 10m
| Weight || 450g
|-
|-
| Weight || 450g / 430g
| Price || $3,200 / €2,800
|-
| Price || $3,200
|}
|}
== Reception ==
'''Praise:'''
* 210° FOV unprecedented
* Nearly human peripheral vision
* Tobii eye tracking integrated
* Foveated rendering support
* Automatic IPD adjustment
* 16 million sub-pixels quality
* SteamVR 2.0 precise
* Location-based excellent
* Peripheral awareness immersive
* Professional simulation ideal
'''Criticism:'''
* $3,200 enterprise pricing
* Base stations extra
* Controllers extra
* Total cost $5,000+
* Extreme PC requirements
* GTX 1080 Ti minimum
* Enterprise-only availability
* Heavy investment
* Limited consumer appeal
* Requires foveated rendering<ref name="roadtovr">{{cite web |url=https://www.roadtovr.com/starvr-one-hands-on-most-complete-ultra-wide-fov-vr-headset-to-date/ |title=StarVR One Hands-On |publisher=Road to VR |access-date=2025-01-07}}</ref>


== See Also ==
== See Also ==
* [[Pimax 8K X]]
* [[Acer]]
* [[Varjo Aero]]
* [[Starbreeze Studios]]
* [[Varjo XR-4]]
* [[SteamVR]]
* [[Vive Pro 2]]
* [[Enterprise VR]]
* [[Wide FOV VR]]


== References ==
== References ==
{{reflist}}
{{Reflist}}


[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:VR Headsets]]
[[Category:Head-Mounted Displays]]
[[Category:Head-mounted displays]]
[[Category:PC VR]]
[[Category:Enterprise VR]]
[[Category:Enterprise VR]]
[[Category:PC VR]]
[[Category:Wide FOV]]
[[Category:StarVR]]
[[Category:Eye tracking]]
[[Category:2019 in technology]]
[[Category:SteamVR]]
[[Category:2020s VR]]

Revision as of 22:15, 7 January 2026

StarVR One
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype PC VR (Enterprise)
Platform PC, SteamVR
Creator StarVR Corporation (Acer/Starbreeze)
Price $3,200
Website https://www.starvr.com
System
CPU Intel i7-7700 / AMD Ryzen 7 2700X+ (min)
GPU NVIDIA GTX 1080+ (min)
Storage
Display
Display 2 x Custom AMOLED
Resolution 3660 x 1464 (1830 x 1464 per eye)
Image
Optics
Tracking
Tracking 6DoF (SteamVR Lighthouse 2.0)
Eye Tracking Tobii
Audio
Connectivity
Connectivity DisplayPort, USB
Ports DisplayPort, USB
Device
Weight 450g
Sensors SteamVR 2.0, Tobii eye tracking
Input SteamVR controllers

Property "Creator" (as page type) with input value "StarVR Corporation]] (Acer/Starbreeze)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The StarVR One is an ultra-wide field-of-view virtual reality head-mounted display developed by StarVR Corporation, a joint venture between Acer and Starbreeze Studios. Announced on August 14, 2018 and released in April 2020 at $3,200, the StarVR One is designed for enterprise and location-based entertainment applications. The headset features an unprecedented 210-degree horizontal field of view, custom AMOLED displays delivering 16 million sub-pixels, and integrated Tobii eye tracking technology with automatic IPD measurement.[1]

History and Development

Joint Venture

StarVR Corporation was formed as a joint venture between Acer and Starbreeze Studios, specializing in B2B virtual reality services.

August 2018 Announcement

The StarVR One was announced on August 14, 2018.

April 2020 Release

After development refinements, the headset became available for enterprise customers in April 2020.

Enterprise Focus

Designed specifically for major VR venues, training facilities, and professional applications.

Design and Hardware

Display System

  • Display Type: Custom AMOLED
  • Resolution: 1830 x 1464 per eye (3660 x 1464 total)
  • Sub-Pixels: 16 million
  • Refresh Rate: 90 Hz
  • Custom-designed specifically for VR

Field of View

  • Horizontal: 210 degrees
  • Vertical: 130 degrees
  • Near-human peripheral vision coverage
  • Industry-leading FOV specification

Weight

  • Headset: 450 grams
  • Lightweight for extended professional use

Headband

  • Semi-rigid design
  • Proprietary one-dial adjustment
  • 3-way adjustment mechanism

Eye Tracking

Tobii Integration

  • Integrated Tobii eye tracking technology
  • Gaze analysis capability
  • Automatic IPD measurement

Benefits

  • Foveated rendering optimization
  • Automatic per-user calibration
  • Eye movement data capture

Tracking

SteamVR Lighthouse 2.0

  • Full 6 degrees of freedom
  • 4 base station support
  • Tracking volume up to 10 x 10 meters
  • Sub-millimeter accuracy

System Requirements

Minimum

Component Requirement
GPU NVIDIA GTX 1080
CPU Intel i7-7700 / AMD Ryzen 7 2700X
RAM 16 GB
OS Windows 10 64-bit

Enterprise Applications

Target Markets

  • VR Arcades and venues
  • Training simulators
  • Professional visualization
  • Location-based entertainment

B2B Focus

Sold exclusively to enterprise customers with commercial support.

Specifications

Specification Details
Display 2 x Custom AMOLED
Resolution 1830 x 1464 per eye
Total Pixels 16 million sub-pixels
Refresh Rate 90 Hz
Horizontal FOV 210°
Vertical FOV 130°
Eye Tracking Tobii
Tracking SteamVR 2.0 (up to 10x10m)
Weight 450g
Price $3,200 / €2,800

See Also

References