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Oculus Rift S: Difference between revisions

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Improving page with detailed specifications, sections, and references
Tag: Reverted
Improving page with detailed specifications, sections, and references
Tag: Reverted
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|Type = [[Head-Mounted Display]]
|Type = [[Head-Mounted Display]]
|Subtype = [[PC VR]]
|Subtype = [[PC VR]]
|Platform = [[Oculus]], [[SteamVR]]
|Platform = [[Oculus PC]], [[SteamVR]]
|Developer = [[Oculus VR]] ([[Meta Platforms]]), [[Lenovo]]
|Developer = [[Oculus VR]] / [[Lenovo]]
|Manufacturer = [[Lenovo]]
|Manufacturer = [[Facebook Technologies]]
|Release Date = May 2019
|Release Date = May 21, 2019
|End of Life = April 2021
|Announcement Date = March 20, 2019 (GDC)
|Price = $399 USD (launch) / $299 (final)
|Discontinued = April 2021
|Price = $399 USD
|Website = https://www.meta.com/
|Website = https://www.meta.com/
|Predecessor = [[Oculus Rift CV1]]
|Predecessor = [[Oculus Rift]]
|Successor = [[Meta Quest 2]]
|Successor = [[Meta Quest 2]] (with Link)
|Display = LCD
|Display = LCD (single panel)
|Resolution = 1280x1440 per eye
|Resolution = 1280x1440 per eye
|Combined Resolution = 2560x1440
|Combined Resolution = 2560x1440
|Refresh Rate = 80 Hz
|Refresh Rate = 80 Hz
|Field of View = 88°
|Field of View = 115°
|Ocularity = Binocular
|Ocularity = Binocular
|Tracking = 6DoF (inside-out, 5 cameras)
|Tracking = 6DoF (inside-out, 5 cameras)
|IPD = Software adjustment only
|IPD = Software adjustable (fixed hardware)
|Audio = Integrated speakers
|Audio = Integrated speakers + 3.5mm jack
|Controllers = 2x Oculus Touch (Gen 2)
|Connectivity = DisplayPort + USB 3.0
|Connectivity = DisplayPort 1.2 + USB 3.0
|Controllers = Oculus Touch (updated)
|Weight = ~500g
}}
}}


The '''Oculus Rift S''' is a PC [[virtual reality]] [[head-mounted display]] developed by [[Oculus VR]] (now [[Meta Platforms]]) in collaboration with [[Lenovo]], released in May 2019 at $399. The Rift S featured Oculus Insight inside-out tracking eliminating external sensors, an improved 1280x1440 per eye resolution, halo headband design for better comfort, and second-generation Oculus Touch controllers. Designed as an accessible entry to PC VR, the Rift S was discontinued in April 2021 in favor of the standalone Meta Quest 2, which could also function as a PC VR headset via Oculus Link.
The '''Oculus Rift S''' is a PC-tethered [[virtual reality]] [[head-mounted display]] co-developed by [[Oculus VR]] and [[Lenovo]], released May 21, 2019 at $399. The successor to Oculus Rift CV1, featuring single LCD panel at 2560x1440 (1280x1440 per eye), 80 Hz refresh rate, 115° field of view, Oculus Insight inside-out tracking with 5 cameras (no external sensors), next-generation Fresnel lenses, and updated Oculus Touch controllers. Discontinued April 2021.


== History and Development ==
== History and Development ==


Oculus announced the Rift S at GDC 2019 as a collaboration with Lenovo, leveraging their VR/AR expertise and feedback from the Lenovo Legion gaming community. The headset launched in May 2019 at the same $399 price as the original Rift CV1. Facebook discounted the Rift S to $299 in December 2020 and announced discontinuation in September 2020, with production ending in April 2021 as the company shifted focus to the standalone Quest platform.<ref name="meta">{{cite web |url=https://www.meta.com/blog/announcing-oculus-rift-s-our-new-pc-vr-headset-launching-spring-2019/ |title=Announcing Oculus Rift S |publisher=Meta |access-date=2025-01-07}}</ref>
Oculus announced the Rift S at GDC on March 20, 2019, releasing May 21, 2019 at the same $399 price as the original Rift. Co-developed with Lenovo (who contributed comfort design expertise from their Mirage Solo), the Rift S focused on accessibility and ease-of-setup over raw specifications. The switch to inside-out tracking eliminated external sensors, while the halo headband improved comfort. The Rift S was discontinued in April 2021 as Meta shifted focus to standalone Quest headsets.<ref name="oculus">{{cite web |url=https://www.meta.com/blog/quest/oculus-rift-s/ |title=Oculus Rift S |publisher=Meta |access-date=2025-01-07}}</ref>


== Design and Hardware ==
== Design and Hardware ==
Line 37: Line 37:
=== Display ===
=== Display ===


Improved LCD panel:
Single LCD panel:


* '''1280x1440 per eye''' resolution
* '''1280x1440 per eye''' resolution
* '''2560x1440 total''' resolution
* '''2560x1440 combined'''
* '''LCD display'''
* '''Single LCD''' panel
* '''80 Hz refresh rate'''
* '''80 Hz''' refresh rate
* '''88° field of view'''
* '''115° field of view'''
* Higher resolution than Rift CV1
* Improved over CV1's 1080x1200
* Fast-switch LCD technology
 
=== Optics ===
 
* '''Next-generation Fresnel lenses'''
* Larger sweet spot
* Reduced god rays
* Similar to Quest/Go optics


=== Tracking ===
=== Tracking ===


Oculus Insight system:
Oculus Insight:


* '''5-camera inside-out tracking'''
* '''6DoF tracking'''
* '''6DoF tracking'''
* '''5 tracking cameras'''
* '''Inside-out tracking'''
* '''Oculus Insight''' technology
* No external sensors required
* No external sensors required
* Computer vision algorithms
* Simplified setup
* Real-time space mapping
* World-scale tracking
* Maximized tracking volume
 
=== Passthrough+ ===
 
* '''Passthrough+ feature'''
* View real world without removing headset
* Safety feature
* Guardian boundary system


=== IPD ===
=== IPD ===


* '''Software IPD adjustment'''
* '''Software IPD adjustment'''
* No physical adjustment
* Fixed hardware lens spacing
* Optimal range: 61.5-65.5mm
* 63.5mm fixed lens distance
* Limited for extreme IPDs
* Best for 61.5-65.5mm IPD range


=== Audio ===
=== Audio ===


* '''Integrated speakers'''
* '''Integrated speakers'''
* Same system as Quest and Go
* Near-ear design
* '''3.5mm headphone jack'''
* '''3.5mm audio jack'''
* Personal audio option
* Spatial audio support


=== Build ===
=== Comfort ===


Halo headband design:
Lenovo-inspired design:


* '''~500g weight'''
* '''Halo headband'''
* '''Halo headband'''
* Better weight distribution
* Dial adjustment
* Improved light blocking
* Improved weight distribution
* Rear adjustment knob
* Better for glasses wearers
* Top strap for security
* Lenovo-designed comfort
* Release button under right side


=== Controllers ===
=== Connectivity ===


* '''Oculus Touch Gen 2'''
* '''DisplayPort''' 1.2
* Same as original Quest
* '''USB 3.0'''
* Ergonomic design
* 5m integrated cable
* Thumbstick
* Two buttons per controller
* Two triggers per controller
* System menu button
* Haptic feedback
* Inside-out tracked


=== Connectivity ===
== Controllers ==


* '''DisplayPort 1.2'''
Updated Oculus Touch:
* '''USB 3.0'''
* Mini DisplayPort adapter included
* Windows 10 required


== PC Requirements ==
* '''6DoF tracking'''
* Constellation-tracked rings
* Analog sticks
* Face buttons
* Triggers
* Grip buttons
* Capacitive touch sensing


=== Minimum Specifications ===
== Comparison to CV1 ==
* '''GPU''': NVIDIA GTX 1050Ti / AMD RX 470
 
* '''CPU''': Intel i3-6100 / AMD Ryzen 3 1200
{| class="wikitable"
* '''RAM''': 8 GB+
|-
* '''Video''': DisplayPort 1.2
! Specification !! Rift CV1 !! Rift S
* '''USB''': 1x USB 3.0
|-
* '''OS''': Windows 10
| Resolution || 1080x1200/eye || 1280x1440/eye
|-
| Display || Dual OLED || Single LCD
|-
| Refresh Rate || 90 Hz || 80 Hz
|-
| FOV || 110° || 115°
|-
| Tracking || External sensors || Inside-out (5 cameras)
|-
| Audio || Integrated headphones || Near-ear speakers
|-
| IPD || Mechanical || Software
|}


== Technical Specifications ==
== Technical Specifications ==
Line 129: Line 131:
! Specification !! Details
! Specification !! Details
|-
|-
| Display || 1280x1440 per eye LCD
| Display || 1280x1440 LCD x2
|-
| Combined || 2560x1440
|-
|-
| Refresh Rate || 80 Hz
| Refresh Rate || 80 Hz
|-
|-
| FOV || 88°
| FOV || 115°
|-
| Tracking || 6DoF (5 cameras, inside-out)
|-
| IPD || Software only
|-
|-
| Audio || Integrated + 3.5mm jack
| Tracking || Inside-out (5 cameras)
|-
|-
| Controllers || Touch Gen 2
| IPD || Software (63.5mm fixed)
|-
|-
| Connection || DP 1.2 + USB 3.0
| Controllers || Oculus Touch
|-
|-
| Weight || ~500g
| Connection || DisplayPort + USB 3.0
|-
|-
| Price || $399 / $299
| Price || $399
|}
|}


Line 153: Line 153:


'''Praise:'''
'''Praise:'''
* Inside-out tracking no sensors
* Inside-out tracking convenient
* No external sensors
* Easy setup
* Easy setup
* $399 accessible price
* Improved resolution
* Improved resolution over CV1
* Larger sweet spot
* Halo headband comfortable
* Reduced god rays
* Touch controllers excellent
* Comfortable halo headband
* Passthrough+ safety feature
* Good value at $399
* Lenovo build quality
* Better visuals than CV1
* SteamVR compatible
* Lower PC requirements


'''Criticism:'''
'''Criticism:'''
* 80Hz vs 90Hz CV1
* 80Hz lower than CV1's 90Hz
* 88° FOV narrower
* LCD blacks inferior to OLED
* No physical IPD adjustment
* Fixed IPD problematic
* LCD vs OLED (original)
* Software IPD limited range
* Software IPD limited range
* Discontinued after 2 years
* No integrated headphones
* Audio downgrade from CV1
* Requires gaming PC
* No audio strap option
* Discontinued quickly
* Quest 2 replaced it<ref name="techradar">{{cite web |url=https://www.techradar.com/reviews/oculus-rift-s-review |title=Oculus Rift S Review |publisher=TechRadar |access-date=2025-01-07}}</ref>
* Quest line prioritized<ref name="roadtovr">{{cite web |url=https://www.roadtovr.com/oculus-rift-s-specs-release-date-announcement-gdc-2019/ |title=Oculus Rift S Revealed |publisher=Road to VR |access-date=2025-01-07}}</ref>


== See Also ==
== See Also ==
* [[Oculus Rift CV1]]
* [[Oculus Rift]]
* [[Meta Quest 2]]
* [[Meta Quest 2]]
* [[Valve Index]]
* [[HP Reverb G2]]
* [[HP Reverb G2]]
* [[Valve Index]]


== References ==
== References ==
Line 188: Line 186:
[[Category:Head-Mounted Displays]]
[[Category:Head-Mounted Displays]]
[[Category:PC VR]]
[[Category:PC VR]]
[[Category:Oculus VR]]
[[Category:Meta]]
[[Category:Meta Platforms]]
[[Category:Oculus]]
[[Category:2019 in technology]]
[[Category:2019 in technology]]
[[Category:Discontinued devices]]

Revision as of 17:48, 7 January 2026

Oculus Rift S
Basic Info
VR/AR Virtual Reality
Type Head-Mounted Display
Subtype PC VR
Platform Oculus PC, SteamVR
Developer Oculus VR / Lenovo
Manufacturer Facebook Technologies
Announcement Date March 20, 2019 (GDC)
Release Date May 21, 2019
Price $399 USD
Website https://www.meta.com/
Predecessor Oculus Rift
Successor Meta Quest 2 (with Link)
System
Storage
Display
Display LCD (single panel)
Resolution 1280x1440 per eye
Refresh Rate 80 Hz
Image
Field of View 115°
Optics
Ocularity Binocular
Tracking
Tracking 6DoF (inside-out, 5 cameras)
Audio
Audio Integrated speakers + 3.5mm jack
Connectivity
Connectivity DisplayPort + USB 3.0
Device

Property "Developer" (as page type) with input value "Oculus VR]] / [[Lenovo" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. Property "Successor" (as page type) with input value "Meta Quest 2]] (with Link)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The Oculus Rift S is a PC-tethered virtual reality head-mounted display co-developed by Oculus VR and Lenovo, released May 21, 2019 at $399. The successor to Oculus Rift CV1, featuring single LCD panel at 2560x1440 (1280x1440 per eye), 80 Hz refresh rate, 115° field of view, Oculus Insight inside-out tracking with 5 cameras (no external sensors), next-generation Fresnel lenses, and updated Oculus Touch controllers. Discontinued April 2021.

History and Development

Oculus announced the Rift S at GDC on March 20, 2019, releasing May 21, 2019 at the same $399 price as the original Rift. Co-developed with Lenovo (who contributed comfort design expertise from their Mirage Solo), the Rift S focused on accessibility and ease-of-setup over raw specifications. The switch to inside-out tracking eliminated external sensors, while the halo headband improved comfort. The Rift S was discontinued in April 2021 as Meta shifted focus to standalone Quest headsets.[1]

Design and Hardware

Display

Single LCD panel:

  • 1280x1440 per eye resolution
  • 2560x1440 combined
  • Single LCD panel
  • 80 Hz refresh rate
  • 115° field of view
  • Improved over CV1's 1080x1200

Optics

  • Next-generation Fresnel lenses
  • Larger sweet spot
  • Reduced god rays
  • Similar to Quest/Go optics

Tracking

Oculus Insight:

  • 5-camera inside-out tracking
  • 6DoF tracking
  • No external sensors required
  • Simplified setup
  • World-scale tracking

IPD

  • Software IPD adjustment
  • Fixed hardware lens spacing
  • 63.5mm fixed lens distance
  • Best for 61.5-65.5mm IPD range

Audio

  • Integrated speakers
  • Near-ear design
  • 3.5mm audio jack
  • Spatial audio support

Comfort

Lenovo-inspired design:

  • Halo headband
  • Dial adjustment
  • Improved weight distribution
  • Better for glasses wearers

Connectivity

  • DisplayPort 1.2
  • USB 3.0
  • 5m integrated cable

Controllers

Updated Oculus Touch:

  • 6DoF tracking
  • Constellation-tracked rings
  • Analog sticks
  • Face buttons
  • Triggers
  • Grip buttons
  • Capacitive touch sensing

Comparison to CV1

Specification Rift CV1 Rift S
Resolution 1080x1200/eye 1280x1440/eye
Display Dual OLED Single LCD
Refresh Rate 90 Hz 80 Hz
FOV 110° 115°
Tracking External sensors Inside-out (5 cameras)
Audio Integrated headphones Near-ear speakers
IPD Mechanical Software

Technical Specifications

Specification Details
Display 1280x1440 LCD x2
Combined 2560x1440
Refresh Rate 80 Hz
FOV 115°
Tracking Inside-out (5 cameras)
IPD Software (63.5mm fixed)
Controllers Oculus Touch
Connection DisplayPort + USB 3.0
Price $399

Reception

Praise:

  • Inside-out tracking convenient
  • No external sensors
  • Easy setup
  • Improved resolution
  • Larger sweet spot
  • Reduced god rays
  • Comfortable halo headband
  • Good value at $399
  • Better visuals than CV1

Criticism:

  • 80Hz lower than CV1's 90Hz
  • LCD blacks inferior to OLED
  • Fixed IPD problematic
  • Software IPD limited range
  • No integrated headphones
  • Requires gaming PC
  • Discontinued quickly
  • Quest line prioritized[2]

See Also

References