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Blade and Sorcery: Difference between revisions

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|Producer=
|Producer=
|Platform=Oculus, Vive Port, SteamVR, Windows Mixed Reality
|Platform=Oculus, Vive Port, SteamVR, Windows Mixed Reality
|Device=Oculus Rift, Rift S or Quest + Link; HTC - Vive, Vive Cosmos, Cosmos Elite, Vive Pro; Valve Index; Windows Mixed Reality,
|Device=[[Oculus Rift]], [[Rift S or Quest + Link]]; [[HTC - Vive]], [[Vive Cosmos]], [[Cosmos Elite]], [[Vive Pro]]; [[Valve Index]]; [[Windows Mixed Reality]]
|Operating System=Windows 7-10, 64-bit
|Operating System=Windows 7-10, 64-bit
|Type=[[Game]]
|Type=[[Game]]
|Genre=[[Indie]], Fantasy, Swordplay, [[Action/Adventure]], [[RPG]], [[Simulation]], Gore, [[Fighting]]
|Genre=[[Indie]], Fantasy, Swordplay, [[Action/Adventure]], [[RPG]], [[Simulation]], Gore, [[Fighting]]
|Input Device=Tracking motion controllers
|Input Device=Tracking motion controllers
|Play Area=Standing, Room-scale
|Play Area=[[Standing]], [[Room-Scale]]
|Game Mode=Single player
|Game Mode=Single player
|Comfort Level=
|Comfort Level=
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==Description==
==Description==
Blade & Sorcery is an open-combat, physics-driven VR game set in a fantastical, medieval world. Fight with magic or swords in a sandbox environment intended to be limited not by mechanics, but by the player's imagination.<ref name="one">https://store.steampowered.com/app/629730/Blade_and_Sorcery/</ref> As of May 2021, the game had no plot, but a very rich setting with a variety of enemies and high levels of gore and violence.<ref name="two">https://uploadvr.com/blade-sorcery-magic-update-8/</ref>
'''Blade & Sorcery''' is an open-combat, physics-driven VR game set in a fantastical, medieval world. Fight with magic or swords in a sandbox environment intended to be limited not by mechanics, but by the player's imagination.<ref name="one">https://store.steampowered.com/app/629730/Blade_and_Sorcery/</ref> As of May 2021, the game had no plot, but a very rich setting with a variety of enemies and high levels of gore and violence.<ref name="two">https://uploadvr.com/blade-sorcery-magic-update-8/</ref>


The full version was meant to be released 6 months after initial, early access. However, the developer, WarpFrog, decided to push release back by years to accommodate user feedback. <ref name="one></ref>
The full version was meant to be released 6 months after initial, early access. However, the developer, WarpFrog, decided to push release back by years to accommodate user feedback. <ref name="one></ref>