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Head-mounted display: Difference between revisions

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===Features===
===Features===
====Large Field of View====
====Large Field of View====
VR HMDs have displays with large [[field of view]] (FOV) that comprise the entirety of the user's vision. With both eyes, humans have about 180 degrees FOV. The display of a VR device should cover as much of the vision range as possible. A large FoV is important to create [[immersion]] for the wearer.
VR HMDs have displays with large [[field of view]] (FOV) that comprise the entirety of the user's vision. With both eyes, humans have about 180 degrees FOV when looking in front of them. The display of a VR device should cover as much of the vision range as possible. A large FoV is important to create [[immersion]] for the wearer.


====Stereoscopic 3D Imagery====
====Stereoscopic 3D Imagery====