Virtual Reality Use Cases: Difference between revisions
Shadowdawn (talk | contribs) No edit summary |
No edit summary |
||
(65 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{| class="wikitable sortable | <noinclude>{{see also|Virtual Reality}}</noinclude>{| class="wikitable sortable" | ||
|- | |- | ||
! Use Case | ! Use Case | ||
! Examples | ! Examples | ||
|- | |- | ||
|[[ | |[[3D modeling / design]] || [[Medium]], [[Tilt Brush]], [[Gravity Sketch]] | ||
|- | |||
|[[Aerial Photography]] || [[Skywand]] | |||
|- | |||
|[[Anatomy]] || [[VR Human Anatomy]], [[YouVR]] | |||
|- | |||
|[[Animal testing]] || [http://www.engadget.com/2015/10/27/vr-simulator-rodents/ Janelia Research Campus] | |||
|- | |||
|[[VR Arcades and Theme Parks|Arcades and Theme Parks]] || [[THE VOID]], [[Rise of the Demon]], [[Nomadic VR]], [[Anvio VR]], [[Dreamscape Immersive]] | |||
|- | |||
|[[Architecture]] || [[IrisVR]], [[Arch Virtual]], [[SmartVizX]] | |||
|- | |- | ||
|[[ | |[[Astronomy]] || [[dSky Celestrion]] | ||
|- | |||
|[[Automotive design]] || [[WorldViz]] | |||
|- | |||
|[[Big data visualisation]] || [[Masters of Pie]], [[Envelop VR]], [[Virtualitics]] | |||
|- | |||
|[[Cinema]] || [[Jaunt VR]] | |||
|- | |- | ||
|[[ | |[[Circus]] || [[Two Bit Circus]] | ||
|- | |||
|[[Cognitive training]] || [[Cerevrum]] | |||
|- | |- | ||
|[[ | |[[Computer-aided design]] || [[VRED]] | ||
|- | |- | ||
|[[ | |[[Construction]] || [[IDEAbuilder]] | ||
|- | |||
|[[Courtroom]] || [[Institute of Forensic Medicine at the University of Zurich]] | |||
|- | |||
|[[Virtual Reality Desktops|Desktop]] || [[Virtual Desktop]], [[BigScreen]], [[Multiscreens]], [[Mure VR]], [[Envelop VR]] | |||
|- | |||
|[[Ecommerce]] || [[Trillenium]] | |||
|- | |- | ||
|[[ | |[[Education]] || [[Unimersiv]], [[Lecture VR]], [[IndyLab VR]], [[SuperChem VR]] (Chemistry Lab) | ||
|- | |||
|[[Exercise]] || [[VirZoom]] | |||
|- | |||
|[[Eye examination]] || [[EyeNetra]] | |||
|- | |||
|[[Finance]] || [[QuantVR]] | |||
|- | |||
|[[Flying drones]] || [[FLYBi]], [[Ghost 2.0]] | |||
|- | |||
|[[VR Apps|Gaming]] || [[VR Apps|Many]] | |||
|- | |||
|[[Industrial training]] || [[EON Reality]], [[VR Mobile Crane Simulator]] | |||
|- | |- | ||
|[[ | |[[Interior design]] || [[Planner VR]] | ||
|- | |||
|[[Journalism]] || [[Emblematicgroup]] | |||
|- | |- | ||
|[[ | |[[Language learning]] || [[House of Languages]] | ||
|- | |- | ||
|[[ | |[[Manufacturing]] || [[Virtalis]] | ||
|- | |||
|[[Marketing]] || [[10x Army]] | |||
|- | |- | ||
|[[ | |[[Mental health]] || [[CleVR]], [[USC Institute for Creative Technologies]] | ||
|- | |- | ||
|[[ | |[[Meditation]] || [[Zen Zone]], [[Guided Meditation VR]] | ||
|- | |- | ||
|[[ | |[[Pain relief]] || [[DeepStream VR]], [[KindVR]] | ||
|- | |- | ||
|[[ | |[[Performance]] || [[Theatre VR]] | ||
|- | |- | ||
|[[ | |[[Public speaking]] || [[SpeechCenter]] | ||
|- | |- | ||
|[[ | |[[Psychedelics]] || | ||
|- | |- | ||
|[[ | |[[Physical rehabilitation]] || [[VRecover]] | ||
|- | |- | ||
|[[ | |[[Recruitment]] || [[Wade & Wendy]] | ||
|- | |||
|[[Simulation]] || | |||
|- | |- | ||
|[[ | |[[Sports spectating]] || [[NextVR]], [[Livelike]] | ||
|- | |||
|[[Sports training]] || [[STRIVR Labs]] | |||
|- | |- | ||
|[[ | |[[Social networking]] || [[AltspaceVR]], [[High Fidelity]], [[Oculus Social]] | ||
|- | |||
|[[Surgery training]] || [[Surgical Theater]], [[Medical Realities]] | |||
|- | |- | ||
|[[ | |[[Surgical imaging]] || [http://www.upi.com/Health_News/2015/11/21/Doctors-use-virtual-reality-imaging-to-treat-blocked-coronary-artery/3191448150485/ Block Coronary Artery Surgery] | ||
|- | |- | ||
|[[ | |[[Surveillance]] || | ||
|- | |- | ||
|[[ | |[[Travel]] || | ||
|- | |- | ||
|} | |[[Vision treatment]] || [[Vivid Vision]] | ||
|}<noinclude>[[Category:Virtual Reality]] [[Category:Terms]]</noinclude> |
Latest revision as of 05:51, 18 October 2017
- See also: Virtual Reality{| class="wikitable sortable"
|- ! Use Case ! Examples |- |3D modeling / design || Medium, Tilt Brush, Gravity Sketch |- |Aerial Photography || Skywand |- |Anatomy || VR Human Anatomy, YouVR |- |Animal testing || Janelia Research Campus |- |Arcades and Theme Parks || THE VOID, Rise of the Demon, Nomadic VR, Anvio VR, Dreamscape Immersive |- |Architecture || IrisVR, Arch Virtual, SmartVizX |- |Astronomy || dSky Celestrion |- |Automotive design || WorldViz |- |Big data visualisation || Masters of Pie, Envelop VR, Virtualitics |- |Cinema || Jaunt VR |- |Circus || Two Bit Circus |- |Cognitive training || Cerevrum |- |Computer-aided design || VRED |- |Construction || IDEAbuilder |- |Courtroom || Institute of Forensic Medicine at the University of Zurich |- |Desktop || Virtual Desktop, BigScreen, Multiscreens, Mure VR, Envelop VR |- |Ecommerce || Trillenium |- |Education || Unimersiv, Lecture VR, IndyLab VR, SuperChem VR (Chemistry Lab) |- |Exercise || VirZoom |- |Eye examination || EyeNetra |- |Finance || QuantVR |- |Flying drones || FLYBi, Ghost 2.0 |- |Gaming || Many |- |Industrial training || EON Reality, VR Mobile Crane Simulator |- |Interior design || Planner VR |- |Journalism || Emblematicgroup |- |Language learning || House of Languages |- |Manufacturing || Virtalis |- |Marketing || 10x Army |- |Mental health || CleVR, USC Institute for Creative Technologies |- |Meditation || Zen Zone, Guided Meditation VR |- |Pain relief || DeepStream VR, KindVR |- |Performance || Theatre VR |- |Public speaking || SpeechCenter |- |Psychedelics || |- |Physical rehabilitation || VRecover |- |Recruitment || Wade & Wendy |- |Simulation || |- |Sports spectating || NextVR, Livelike |- |Sports training || STRIVR Labs |- |Social networking || AltspaceVR, High Fidelity, Oculus Social |- |Surgery training || Surgical Theater, Medical Realities |- |Surgical imaging || Block Coronary Artery Surgery |- |Surveillance || |- |Travel || |- |Vision treatment || Vivid Vision |}