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Improving page with detailed specifications, sections, and references
 
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{{Device Infobox
{{Device Infobox
|name = Meta Orion
|image =
|image =
|VR/AR = [[Augmented Reality]]
|VR/AR = [[Augmented Reality]]
|Type = [[AR Glasses]]
|Type = [[AR Glasses]]
|Subtype = [[Prototype AR]]
|Subtype = [[Research Prototype]]
|Platform = Meta AR Platform
|Platform = Meta AR Platform
|Developer = [[Meta]]
|Creator = [[Meta Platforms]]
|Manufacturer = [[Meta]]
|Developer = [[Meta Reality Labs]]
|Demonstration Date = September 2024 (Meta Connect)
|Manufacturer = [[Meta Platforms]]
|Status = Prototype (not for sale)
|Announcement Date = September 2024 (Meta Connect)
|Production Cost = ~$10,000 per unit
|Release Date = Prototype only (not for sale)
|Price = ~$10,000 (production cost per unit)
|Website = https://www.meta.com/
|Website = https://www.meta.com/
|Codename = Project Nazare
|Versions = Orion Prototype
|Display = MicroLED + Silicon Carbide waveguide
|Requires = EMG wristband, wireless compute puck
|Field of View = 70°
|Predecessor = Project Nazare (internal)
|Successor = Artemis (rumored consumer version ~2027)
|Operating System = Meta AR OS
|Chipset = Custom silicon (glasses), external compute puck
|CPU = Custom (glasses), external (puck)
|GPU = External (compute puck)
|HPU = Custom silicon for tracking
|Storage = Not specified
|Memory = Not specified
|SD Card Slot = No
|Display = microLED projectors
|Subpixel Layout = N/A
|Peak Brightness = Not specified
|Resolution = Not specified (~13 PPD angular resolution)
|Pixel Density = ~13 PPD
|Refresh Rate = Not specified
|Persistence = Low persistence
|Field of View = ~70° (widest in AR glasses form factor)
|Horizontal FoV = ~70°
|Vertical FoV = ~52° (estimated)
|Average Pixel Density = ~13 PPD
|Peak Pixel Density = ~13 PPD
|Foveated Rendering = Yes (eye tracking based)
|Optics = Silicon carbide waveguide lenses
|Ocularity = Binocular
|Ocularity = Binocular
|Eye Tracking = Integrated
|IPD Range = Adjustable
|Hand Tracking = Onboard + EMG wristband
|Adjustable Diopter = Not specified
|Cameras = 7
|Passthrough = Native see-through (optical AR)
|Tracking = 6DoF (inside-out, custom silicon)
|Tracking Frequency = Not specified
|Base Stations = None required
|Eye Tracking = Yes
|Face Tracking = Not specified
|Hand Tracking = Yes
|Body Tracking = No
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate = Not specified
|Tracking Volume = Room-scale
|Play Space = Mobile AR
|Latency = Low (wireless streaming)
|Audio = Integrated speakers
|Audio = Integrated speakers
|Processing = Custom silicon (onboard) + wireless compute puck
|Microphone = Yes
|Battery = 2-3 hours
|3.5mm Audio Jack = No
|Frame = Magnesium alloy
|Camera = Multiple (for tracking)
|Connectivity = Wireless (to compute puck)
|Ports = Minimal (charging)
|Wired Video = No
|Wireless Video = Yes (to/from compute puck)
|WiFi = Proprietary wireless
|Bluetooth = Yes
|Power = Internal battery
|Battery Capacity = Not specified
|Battery Life = 2-3 hours
|Charge Time = Not specified
|Dimensions = Normal glasses form factor
|Weight = 98g
|Material = Magnesium alloy frame, silicon carbide lenses
|Headstrap = None (glasses temples)
|Haptics = No
|Color = Black
|Sensors = Eye tracking, hand tracking cameras, IMU
|Input = Voice, eye tracking, hand tracking, EMG wristband
|Compliance = Prototype (not consumer certified)
}}
}}


The '''Meta Orion''' (Project Nazare) is a prototype [[augmented reality]] glasses device developed by [[Meta]], demonstrated at Meta Connect in September 2024. Described by Meta as "the most advanced pair of AR glasses ever made," featuring 70° field of view (widest consumer AR glasses), silicon carbide waveguide lenses, microLED projectors, onboard custom silicon plus wireless compute puck, 7 cameras, eye tracking, hand tracking with EMG wristband, magnesium frame, and 2-3 hours battery life. Not sold to consumers (production cost ~$10,000), available only to Meta employees and select developers. Consumer version expected 2027 at $700-$1,200.
The '''Meta Orion''' is a prototype [[augmented reality]] glasses device developed by [[Meta Reality Labs]], unveiled at Meta Connect in September 2024. Described by Meta as "the most advanced pair of AR glasses ever made," Orion represents Meta's first true AR glasses with holographic displays, achieving a groundbreaking 70° field of view—the widest ever in an AR glasses form factor—while weighing just 98 grams in a package that resembles normal eyeglasses. The prototype combines silicon carbide waveguide lenses (lighter and more durable than glass or plastic), microLED projectors, custom silicon for on-device tracking, and an external wireless compute puck for heavy processing, with input handled through a revolutionary EMG (electromyography) wristband that detects subtle finger movements by sensing muscle activation. With each unit costing approximately $10,000 to produce, Orion is not a consumer product but rather a research and development platform that demonstrates Meta's vision for the future of AR—a consumer version codenamed "Artemis" is rumored for approximately 2027.


== Development History ==
== Status ==


Meta unveiled Orion at Meta Connect on September 25, 2024, after years of development under codename "Project Nazare." While not a commercially available product due to ~$10,000 per-unit production cost, Meta described it as their most polished product prototype—representative of what could ship to consumers. The glasses demonstrate Meta's vision for AR computing and inform development of future consumer products expected around 2027 at $700-$1,200 price point.<ref name="meta">{{cite web |url=https://about.fb.com/news/2024/09/introducing-orion-our-first-true-augmented-reality-glasses/ |title=Introducing Orion |publisher=Meta |access-date=2025-01-07}}</ref>
'''Note: Meta Orion is a research prototype and is not available for purchase. Meta has stated that each unit costs approximately $10,000 to produce. The information below reflects the prototype as demonstrated at Meta Connect 2024.'''


== Design and Hardware ==
== History and Development ==


=== Display ===
=== Project Nazare ===
Internal development:
* Long-term AR glasses project
* Years of R&D investment
* Reality Labs focus
* Multi-billion dollar program


Innovative optical system:
=== Meta Connect 2024 ===
Public unveiling:
* First public demonstration
* "Most advanced AR glasses"
* 70° FOV achievement
* Technology showcase


* '''70° field of view'''
=== Research Platform ===
* Widest consumer AR FOV achieved
Current purpose:
* '''Silicon carbide waveguides'''
* Employee testing
** Stronger than glass
* Select external access
** Lighter than plastic
* Iteration and learning
** High refractive index
* Consumer path development
** Efficient light direction
* '''MicroLED projectors'''
** Smaller than LCoS
** More power efficient
** Enables slim design


=== Processing ===
=== Future Consumer Version ===
Artemis roadmap:
* Consumer version planned
* ~2027 target (per CTO)
* $700-$1,200 target price
* Production optimization needed
 
== Design Philosophy ==
 
=== True AR Glasses ===
Form factor goal:
* Look like normal glasses
* Lightweight (98g)
* All-day wearable
* Socially acceptable
 
=== 70° FOV Achievement ===
Display breakthrough:
* Widest AR glasses FOV ever
* vs HoloLens 2 (52°)
* vs Snap Spectacles (46°)
* vs Xreal glasses (46°)
* Immersive holographics


Distributed architecture:
=== Distributed Computing ===
Architecture choice:
* Heavy compute in pocket puck
* Light glasses on face
* Wireless streaming
* Optimal weight distribution


* '''Custom silicon''' (onboard)
=== Novel Input Methods ===
** Positional tracking
Beyond voice and gestures:
** Hand tracking
* EMG wristband
** Eye tracking
* Eye tracking
** AR world-locking algorithms
* Hand tracking
* '''Wireless compute puck''' (pocket)
* Voice commands
** Heavy compute offloading
** Battery management


=== Tracking ===
== Display Technology ==


Comprehensive sensing:
=== MicroLED Projectors ===
Advanced light source:
* Smaller than LCoS
* More power efficient
* High brightness
* Compact integration


* '''7 cameras'''
=== Silicon Carbide Waveguides ===
* '''Eye tracking'''
Revolutionary material:
* '''Hand tracking''' (onboard)
* Not glass or plastic
* '''EMG wristband''' (companion)
* Ultra-high refractive index
** Electromyography
* More durable
** Detects muscle activation
* Lighter weight
** Micro finger movements
** Hands at rest interaction
** Swipe, click, scroll gestures


=== Audio ===
=== Angular Resolution ===
Current limitations:
* ~13 pixels per degree
* Similar to Oculus Rift CV1 (2016)
* Trade-off for FOV
* Improvement expected in consumer version


* '''Integrated speakers'''
=== Field of View ===
* Spatial audio
Industry-leading:
* Voice recognition
* '''FOV''': ~70°
* Widest in AR glasses
* Significant for immersion
* Major achievement


=== Battery ===
== Computing Architecture ==


* '''2-3 hours''' runtime
=== Wireless Compute Puck ===
* Distributed between glasses and puck
Distributed processing:
* Pocket-sized processor
* Heavy rendering tasks
* Low-latency streaming
* Separate from glasses


=== Build ===
=== On-Device Silicon ===
Glasses processing:
* Custom silicon chips
* Positional tracking
* Hand tracking
* Eye tracking
* World-locking graphics


* '''Magnesium alloy frame'''
=== Wireless Streaming ===
* Efficient heat dissipation
Communication:
* Lightweight construction
* Rendered frames to glasses
* Glasses-like form factor
* Low latency required
* Proprietary connection
* Real-time performance


== Features ==
== Input Methods ==


=== Key Use Cases ===
=== EMG Wristband ===
* '''Meta AI''' integration
Revolutionary input:
* '''AR games'''
* CTRL Labs acquisition (2019)
* '''Hands-free video calls'''
* Electromyography technology
* '''Virtual screens''' / multitasking
* Detects muscle activation
* Smart home interaction (refrigerator recipes)
* Subtle finger movements
* Digital calendar management


=== Interaction ===
=== Wristband Capabilities ===
* Eye tracking navigation
Interaction method:
* Hand gesture control
* Minute finger tracking
* EMG wristband precision
* No visible gestures needed
* Socially acceptable input
* Natural interaction
 
=== Multi-Modal Input ===
Combined methods:
* Voice commands
* Voice commands
* Look + pinch selection
* Eye tracking
* Hand tracking
* EMG wristband
* Contextual switching


== EMG Wristband ==
== Tracking System ==


Neural interface accessory:
=== On-Device Tracking ===
Custom silicon:
* 6DoF positional tracking
* Inside-out cameras
* Hand tracking
* Eye tracking


* '''Electromyography sensing'''
=== World-Locking ===
* Muscle activation detection
AR anchoring:
* Subtle finger movement tracking
* Stable holograms
* Arm resting comfortably
* Environment mapping
* No camera line-of-sight needed
* Persistent objects
* Enables discreet input
* Real-world integration


== Availability ==
== Physical Design ==


=== Current Status ===
=== Ultra-Lightweight ===
* '''Prototype only'''
Weight achievement:
* Meta employees access
* '''Weight''': 98 grams
* Select developer access
* Normal glasses weight
* Production cost: ~$10,000/unit
* All-day wearable
* Not commercially available
* No head fatigue


=== Future Consumer Version ===
=== Magnesium Alloy Frame ===
* Expected: ~2027
Material choice:
* Estimated price: $700-$1,200
* Lightweight metal
* Based on Orion technology
* Heat dissipation
* Structural strength
* Premium feel
 
=== Lens Appearance ===
Visual look:
* Slightly dark lenses
* Similar to transition lenses
* Eyes still visible
* Not opaque
 
=== Battery Life ===
Power constraints:
* 2-3 hours operation
* Internal battery
* Weight limitations
* Trade-off for lightness
 
== Production Reality ==
 
=== Current Cost ===
Prototype economics:
* ~$10,000 per unit
* Not commercially viable
* R&D expense
* Manufacturing complexity
 
=== Consumer Path ===
Artemis development:
* Target: ~2027
* Target price: $700-$1,200
* Cost reduction needed
* Manufacturing scale
 
=== Technology Maturation ===
Required advances:
* Display manufacturing
* Silicon carbide production
* Compute miniaturization
* Battery technology
 
== Comparison with Current AR ==
 
{| class="wikitable"
|-
! Feature !! Meta Orion !! HoloLens 2 !! Snap Spectacles 2024
|-
| FOV || ~70° || 52° || 46°
|-
| Weight || 98g || 566g || ~226g
|-
| Form Factor || Normal glasses || Visor || Glasses
|-
| Status || Prototype || Commercial || Developer
|-
| Price || $10,000 (cost) || $3,500 || $99/month dev
|-
| Compute || External puck || Self-contained || Tethered phone
|}
 
== Significance ==
 
=== Technology Milestone ===
Industry impact:
* Widest FOV in glasses form
* Silicon carbide optics first
* EMG input demonstration
* Vision of AR future
 
=== Meta's AR Investment ===
Strategic importance:
* Billions invested in Reality Labs
* Long-term computing platform
* Post-smartphone vision
* Ecosystem development
 
=== Consumer AR Path ===
Industry direction:
* Shows achievable target
* Multi-year development
* Cost reduction trajectory
* Market preparation
 
== Strengths and Limitations ==
 
=== Prototype Strengths ===
* Industry-leading 70° FOV
* Ultra-lightweight (98g)
* Normal glasses form factor
* Silicon carbide waveguide innovation
* EMG wristband input
* Distributed compute architecture
 
=== Prototype Limitations ===
* Not for sale (~$10,000/unit cost)
* Low angular resolution (~13 PPD)
* Requires external compute puck
* 2-3 hour battery life
* Dark-ish lenses
* Consumer version years away


== Technical Specifications ==
== Technical Specifications Summary ==


{| class="wikitable"
{| class="wikitable"
Line 141: Line 361:
! Specification !! Details
! Specification !! Details
|-
|-
| Display || MicroLED + silicon carbide waveguide
| Type || AR Glasses Prototype
|-
|-
| FOV || 70°
| FOV || ~70° (widest in AR glasses)
|-
|-
| Cameras || 7
| Weight || 98g
|-
|-
| Eye Tracking || Integrated
| Optics || Silicon carbide waveguide
|-
|-
| Hand Tracking || Onboard + EMG wristband
| Display || MicroLED projectors
|-
|-
| Processing || Custom silicon + wireless puck
| PPD || ~13 (similar to Rift CV1)
|-
| Compute || Wireless external puck
|-
| Input || Voice, eye, hand, EMG wristband
|-
|-
| Battery || 2-3 hours
| Battery || 2-3 hours
|-
|-
| Frame || Magnesium alloy
| Status || Prototype only
|-
| Status || Prototype (not for sale)
|-
|-
| Unit Cost || ~$10,000
| Unit Cost || ~$10,000
|}
|}
== Significance ==
'''Industry Impact:'''
* 70° FOV unprecedented for AR glasses
* Silicon carbide optics breakthrough
* EMG input paradigm shift
* Distributed computing model
* Demonstrates AR glasses viability
* Sets expectations for future products
== Reception ==
'''Praise:'''
* 70° FOV industry-leading
* Silicon carbide innovative
* MicroLED efficient
* EMG wristband revolutionary
* Glasses form factor achieved
* Feature-complete prototype
* Meta AI integration
* 2-3 hours battery reasonable
* Clear consumer path
'''Criticism:'''
* Not available to consumers
* ~$10,000 production cost
* 2027 consumer launch distant
* EMG wristband required
* Wireless puck inconvenient
* Competition advancing
* Prototype limitations<ref name="uploadvr">{{cite web |url=https://www.uploadvr.com/meta-connect-2024-orion-prototype-ar-glasses/ |title=Meta Orion Prototype |publisher=UploadVR |access-date=2025-01-07}}</ref>


== See Also ==
== See Also ==
* [[Meta Quest 3]]
* [[Meta Platforms]]
* [[Meta Quest Pro]]
* [[Meta Reality Labs]]
* [[Ray-Ban Meta Smart Glasses]]
* [[Augmented Reality]]
* [[Snap Spectacles]]
* [[AR Glasses]]
* [[EMG Input]]
* [[Silicon Carbide Optics]]


== References ==
== References ==
{{reflist}}
{{Reflist}}


[[Category:Devices]]
[[Category:Devices]]
[[Category:Augmented Reality Devices]]
[[Category:AR Glasses]]
[[Category:AR Glasses]]
[[Category:Prototype devices]]
[[Category:Research Prototypes]]
[[Category:Meta]]
[[Category:Meta]]
[[Category:2024 in technology]]
[[Category:Augmented Reality]]
[[Category:Future Technology]]
[[Category:2020s AR]]

Latest revision as of 03:09, 8 January 2026

Meta Orion
Basic Info
VR/AR Augmented Reality
Type AR Glasses
Subtype Research Prototype
Platform Meta AR Platform
Creator Meta Platforms
Developer Meta Reality Labs
Manufacturer Meta Platforms
Announcement Date September 2024 (Meta Connect)
Release Date Prototype only (not for sale)
Price ~$10,000 (production cost per unit)
Website https://www.meta.com/
Versions Orion Prototype
Requires EMG wristband, wireless compute puck
Predecessor Project Nazare (internal)
Successor Artemis (rumored consumer version ~2027)
System
Operating System Meta AR OS
Chipset Custom silicon (glasses), external compute puck
CPU Custom (glasses), external (puck)
GPU External (compute puck)
HPU Custom silicon for tracking
Storage
Storage Not specified
Memory Not specified
SD Card Slot No
Display
Display microLED projectors
Subpixel Layout N/A
Peak Brightness Not specified
Resolution Not specified (~13 PPD angular resolution)
Pixel Density ~13 PPD
Refresh Rate Not specified
Persistence Low persistence
Image
Field of View ~70° (widest in AR glasses form factor)
Horizontal FoV ~70°
Vertical FoV ~52° (estimated)
Average Pixel Density ~13 PPD
Peak Pixel Density ~13 PPD
Foveated Rendering Yes (eye tracking based)
Optics
Optics Silicon carbide waveguide lenses
Ocularity Binocular
IPD Range Adjustable
Adjustable Diopter Not specified
Passthrough Native see-through (optical AR)
Tracking
Tracking 6DoF (inside-out, custom silicon)
Tracking Frequency Not specified
Base Stations None required
Eye Tracking Yes
Face Tracking Not specified
Hand Tracking Yes
Body Tracking No
Rotational Tracking Yes
Positional Tracking Yes
Update Rate Not specified
Tracking Volume Room-scale
Play Space Mobile AR
Latency Low (wireless streaming)
Audio
Audio Integrated speakers
Microphone Yes
3.5mm Audio Jack No
Camera Multiple (for tracking)
Connectivity
Connectivity Wireless (to compute puck)
Ports Minimal (charging)
Wired Video No
Wireless Video Yes (to/from compute puck)
WiFi Proprietary wireless
Bluetooth Yes
Power Internal battery
Battery Capacity Not specified
Battery Life 2-3 hours
Charge Time Not specified
Device
Dimensions Normal glasses form factor
Weight 98g
Material Magnesium alloy frame, silicon carbide lenses
Headstrap None (glasses temples)
Haptics No
Color Black
Sensors Eye tracking, hand tracking cameras, IMU
Input Voice, eye tracking, hand tracking, EMG wristband
Compliance Prototype (not consumer certified)


The Meta Orion is a prototype augmented reality glasses device developed by Meta Reality Labs, unveiled at Meta Connect in September 2024. Described by Meta as "the most advanced pair of AR glasses ever made," Orion represents Meta's first true AR glasses with holographic displays, achieving a groundbreaking 70° field of view—the widest ever in an AR glasses form factor—while weighing just 98 grams in a package that resembles normal eyeglasses. The prototype combines silicon carbide waveguide lenses (lighter and more durable than glass or plastic), microLED projectors, custom silicon for on-device tracking, and an external wireless compute puck for heavy processing, with input handled through a revolutionary EMG (electromyography) wristband that detects subtle finger movements by sensing muscle activation. With each unit costing approximately $10,000 to produce, Orion is not a consumer product but rather a research and development platform that demonstrates Meta's vision for the future of AR—a consumer version codenamed "Artemis" is rumored for approximately 2027.

Status

Note: Meta Orion is a research prototype and is not available for purchase. Meta has stated that each unit costs approximately $10,000 to produce. The information below reflects the prototype as demonstrated at Meta Connect 2024.

History and Development

Project Nazare

Internal development:

  • Long-term AR glasses project
  • Years of R&D investment
  • Reality Labs focus
  • Multi-billion dollar program

Meta Connect 2024

Public unveiling:

  • First public demonstration
  • "Most advanced AR glasses"
  • 70° FOV achievement
  • Technology showcase

Research Platform

Current purpose:

  • Employee testing
  • Select external access
  • Iteration and learning
  • Consumer path development

Future Consumer Version

Artemis roadmap:

  • Consumer version planned
  • ~2027 target (per CTO)
  • $700-$1,200 target price
  • Production optimization needed

Design Philosophy

True AR Glasses

Form factor goal:

  • Look like normal glasses
  • Lightweight (98g)
  • All-day wearable
  • Socially acceptable

70° FOV Achievement

Display breakthrough:

  • Widest AR glasses FOV ever
  • vs HoloLens 2 (52°)
  • vs Snap Spectacles (46°)
  • vs Xreal glasses (46°)
  • Immersive holographics

Distributed Computing

Architecture choice:

  • Heavy compute in pocket puck
  • Light glasses on face
  • Wireless streaming
  • Optimal weight distribution

Novel Input Methods

Beyond voice and gestures:

  • EMG wristband
  • Eye tracking
  • Hand tracking
  • Voice commands

Display Technology

MicroLED Projectors

Advanced light source:

  • Smaller than LCoS
  • More power efficient
  • High brightness
  • Compact integration

Silicon Carbide Waveguides

Revolutionary material:

  • Not glass or plastic
  • Ultra-high refractive index
  • More durable
  • Lighter weight

Angular Resolution

Current limitations:

  • ~13 pixels per degree
  • Similar to Oculus Rift CV1 (2016)
  • Trade-off for FOV
  • Improvement expected in consumer version

Field of View

Industry-leading:

  • FOV: ~70°
  • Widest in AR glasses
  • Significant for immersion
  • Major achievement

Computing Architecture

Wireless Compute Puck

Distributed processing:

  • Pocket-sized processor
  • Heavy rendering tasks
  • Low-latency streaming
  • Separate from glasses

On-Device Silicon

Glasses processing:

  • Custom silicon chips
  • Positional tracking
  • Hand tracking
  • Eye tracking
  • World-locking graphics

Wireless Streaming

Communication:

  • Rendered frames to glasses
  • Low latency required
  • Proprietary connection
  • Real-time performance

Input Methods

EMG Wristband

Revolutionary input:

  • CTRL Labs acquisition (2019)
  • Electromyography technology
  • Detects muscle activation
  • Subtle finger movements

Wristband Capabilities

Interaction method:

  • Minute finger tracking
  • No visible gestures needed
  • Socially acceptable input
  • Natural interaction

Multi-Modal Input

Combined methods:

  • Voice commands
  • Eye tracking
  • Hand tracking
  • EMG wristband
  • Contextual switching

Tracking System

On-Device Tracking

Custom silicon:

  • 6DoF positional tracking
  • Inside-out cameras
  • Hand tracking
  • Eye tracking

World-Locking

AR anchoring:

  • Stable holograms
  • Environment mapping
  • Persistent objects
  • Real-world integration

Physical Design

Ultra-Lightweight

Weight achievement:

  • Weight: 98 grams
  • Normal glasses weight
  • All-day wearable
  • No head fatigue

Magnesium Alloy Frame

Material choice:

  • Lightweight metal
  • Heat dissipation
  • Structural strength
  • Premium feel

Lens Appearance

Visual look:

  • Slightly dark lenses
  • Similar to transition lenses
  • Eyes still visible
  • Not opaque

Battery Life

Power constraints:

  • 2-3 hours operation
  • Internal battery
  • Weight limitations
  • Trade-off for lightness

Production Reality

Current Cost

Prototype economics:

  • ~$10,000 per unit
  • Not commercially viable
  • R&D expense
  • Manufacturing complexity

Consumer Path

Artemis development:

  • Target: ~2027
  • Target price: $700-$1,200
  • Cost reduction needed
  • Manufacturing scale

Technology Maturation

Required advances:

  • Display manufacturing
  • Silicon carbide production
  • Compute miniaturization
  • Battery technology

Comparison with Current AR

Feature Meta Orion HoloLens 2 Snap Spectacles 2024
FOV ~70° 52° 46°
Weight 98g 566g ~226g
Form Factor Normal glasses Visor Glasses
Status Prototype Commercial Developer
Price $10,000 (cost) $3,500 $99/month dev
Compute External puck Self-contained Tethered phone

Significance

Technology Milestone

Industry impact:

  • Widest FOV in glasses form
  • Silicon carbide optics first
  • EMG input demonstration
  • Vision of AR future

Meta's AR Investment

Strategic importance:

  • Billions invested in Reality Labs
  • Long-term computing platform
  • Post-smartphone vision
  • Ecosystem development

Consumer AR Path

Industry direction:

  • Shows achievable target
  • Multi-year development
  • Cost reduction trajectory
  • Market preparation

Strengths and Limitations

Prototype Strengths

  • Industry-leading 70° FOV
  • Ultra-lightweight (98g)
  • Normal glasses form factor
  • Silicon carbide waveguide innovation
  • EMG wristband input
  • Distributed compute architecture

Prototype Limitations

  • Not for sale (~$10,000/unit cost)
  • Low angular resolution (~13 PPD)
  • Requires external compute puck
  • 2-3 hour battery life
  • Dark-ish lenses
  • Consumer version years away

Technical Specifications Summary

Specification Details
Type AR Glasses Prototype
FOV ~70° (widest in AR glasses)
Weight 98g
Optics Silicon carbide waveguide
Display MicroLED projectors
PPD ~13 (similar to Rift CV1)
Compute Wireless external puck
Input Voice, eye, hand, EMG wristband
Battery 2-3 hours
Status Prototype only
Unit Cost ~$10,000

See Also

References