Jump to content

Pico Neo 2 Eye: Difference between revisions

From VR & AR Wiki
Creating headset page via Wiki Content Manager
 
Improving page with detailed specifications, history, features, and references
 
Line 3: Line 3:
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[Standalone VR]]
|Subtype = Standalone VR
|Release Date = 2020
|Platform = [[Android]]
|Price = $899
|Creator = [[Pico Interactive]]
|Display = Single LCD binocular
|Announced = CES 2020
|Resolution = 2048x2160 per-eye
|Release = 2020
|Refresh Rate = 75 Hz
|Price = $900
|Field of View = 101° horizontal, 101° vertical
|Website = https://www.pico-interactive.com
|Horizontal FoV = 101°
|OS = Android
|Vertical FoV = 101°
|CPU = [[Qualcomm Snapdragon 845]]
|Diagonal FoV =  
|GPU = Adreno 630
|IPD Range = 54-71 mm
|Storage = 128 GB
|Ocularity = Binocular
|RAM = 6 GB
|Display = 5.5" TFT LCD
|Resolution = 3840 x 2160 (1920 x 2160 per eye)
|Refresh = 75 Hz
|Brightness =
|FOV = 101°
|PPD =
|Lenses =
|IPD =
|Eye Tracking = Yes (Tobii, 90 Hz)
|Hand Tracking =
|Tracking = 6DoF (inside-out + electromagnetic)
|Spatial Mapping =
|Speakers = Integrated
|Microphone =
|Audio Jack = 3.5mm
|Connectivity = Wi-Fi, Bluetooth, USB-C
|Ports = USB-C
|Battery =
|Weight = 340g (without headband)
|Materials =
|Colors =
|Sensors = Dual front cameras
|Input = 6DoF controllers (electromagnetic tracking)
}}
}}


'''Pico Neo 2 Eye''' is a [[virtual reality]] [[head-mounted display]] released in 2020.
The '''Pico Neo 2 Eye''' is a standalone [[virtual reality]] [[head-mounted display]] developed by [[Pico Interactive]] in partnership with [[Tobii]]. Released in 2020 at $900, the Neo 2 Eye is the world's first commercial standalone VR headset with native eye tracking. The device combines Tobii's eye tracking technology with the Qualcomm Snapdragon 845 processor and a unique electromagnetic controller tracking system, targeting enterprise applications such as training, research, and simulation.<ref name="tomshardware">{{cite web|url=https://www.tomshardware.com/news/pico-neo-2-eye-vr-headset-eye-tracking|title=Pico Neo 2 Eye Standalone VR Headset Makes Eye Tracking More Affordable|publisher=Tom's Hardware}}</ref>
 
== History and Development ==
 
=== CES 2020 Announcement ===
Pico announced the Neo 2 Eye at CES 2020 alongside the standard Neo 2, introducing eye tracking as a key differentiator for enterprise applications.
 
=== Tobii Partnership ===
The eye tracking hardware and software are provided by Tobii, the Swedish company known for integrating eye tracking into devices like the HTC Vive Pro Eye.<ref name="tobii">{{cite web|url=https://vr.tobii.com/integrations/pico-neo-2-eye/|title=All-in-one standalone VR Headset - Pico Neo 2 Eye|publisher=Tobii}}</ref>
 
=== Enterprise Focus ===
The Neo 2 Eye targets enterprise customers seeking eye tracking for research, training analytics, and foveated rendering benefits.<ref name="uploadvr">{{cite web|url=https://www.uploadvr.com/ces-2020-pico-neo-2-specs/|title=CES 2020: Pico Neo 2 Pricing Revealed Alongside New Eye Tracking Model|publisher=UploadVR}}</ref>
 
== Design and Hardware ==
 
=== Display System ===
The Neo 2 Eye features a 4K display panel:
* '''Screen Size:''' 5.5 inches
* '''Resolution:''' 3840 x 2160 (1920 x 2160 per eye)
* '''Display Type:''' TFT panel
* '''Refresh Rate:''' 75 Hz
* '''Field of View:''' 101 degrees
 
=== Processor ===
* '''SoC:''' Qualcomm Snapdragon 845
* '''RAM:''' 6 GB
* '''Storage:''' 128 GB
 
=== Physical Design ===
* '''Weight:''' 340g (without headband)
 
== Eye Tracking ==
 
=== Tobii Technology ===
The Neo 2 Eye integrates Tobii eye tracking:
* '''Tracking Rate:''' 90 Hz
* '''Accuracy:''' 0.5 degrees
* '''Data Output:''' Gaze direction per eye, eyelid state (open/closed)
 
=== Foveated Rendering ===
Powered by Tobii Spotlight Technology:
* '''Framerate Increase:''' Up to 66%
* '''Shading Load Reduction:''' Up to 72%
 
=== Developer Integration ===
* Compatible with Tobii XR Unity SDK
* Quick integration of eye tracking into VR experiences
 
== Tracking System ==
 
=== Head Tracking ===
6DoF inside-out tracking using dual front-facing cameras.
 
=== Controller Tracking ===
Unique electromagnetic positioning system for 6DoF controller tracking, providing accurate tracking without line-of-sight requirements.
 
=== Wireless SteamVR ===
Supports wireless streaming from SteamVR-compatible PCs.
 
== Connectivity ==
 
* 3.5mm audio jack
* Bluetooth
* USB-C
* Wi-Fi
 
== Use Cases ==
 
=== Research ===
Eye tracking enables gaze analytics for user research and behavior studies.
 
=== Training ===
Enterprise training applications with attention monitoring and engagement analytics.
 
=== Simulation ===
Professional simulation with gaze-based interaction.


== Specifications ==
== Specifications ==
* '''Display:''' Single LCD binocular
 
* '''Resolution:''' 2048x2160 per-eye
{| class="wikitable"
* '''Refresh Rate:''' 75 Hz
|-
* '''Field of View:''' 101° horizontal, 101° vertical
! Specification !! Details
* '''IPD Range:''' 54-71 mm
|-
* '''Price:''' $899
| Display || 5.5" 4K TFT LCD
|-
| Resolution || 3840 x 2160 (1920 x 2160 per eye)
|-
| Refresh Rate || 75 Hz
|-
| Field of View || 101°
|-
| Processor || Qualcomm Snapdragon 845
|-
| RAM || 6 GB
|-
| Storage || 128 GB
|-
| Eye Tracking || Tobii (90 Hz, 0.5° accuracy)
|-
| Head Tracking || 6DoF inside-out
|-
| Controller Tracking || 6DoF electromagnetic
|-
| Weight || 340g (without headband)
|-
| Price || $900
|}


== See Also ==
== See Also ==
* [[Virtual Reality]]
* [[Pico Interactive]]
* [[Head-mounted display]]
* [[Pico Neo 2]]
* [[VR Headset]]
* [[Pico Neo 3 Pro Eye]]
* [[Tobii]]
* [[Eye tracking]]
* [[Enterprise VR]]
 
== References ==
{{Reflist}}


[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:VR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Head-mounted displays]]
[[Category:Standalone VR]]
[[Category:Eye tracking]]
[[Category:Enterprise VR]]
[[Category:Pico Interactive]]
[[Category:2020s VR]]

Latest revision as of 22:13, 7 January 2026

Pico Neo 2 Eye
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Standalone VR
Platform Android
Creator Pico Interactive
Price $900
Website https://www.pico-interactive.com
System
CPU Qualcomm Snapdragon 845
GPU Adreno 630
Storage
Storage 128 GB
Display
Display 5.5" TFT LCD
Resolution 3840 x 2160 (1920 x 2160 per eye)
Image
Optics
Tracking
Tracking 6DoF (inside-out + electromagnetic)
Eye Tracking Yes (Tobii, 90 Hz)
Audio
Connectivity
Connectivity Wi-Fi, Bluetooth, USB-C
Ports USB-C
Device
Weight 340g (without headband)
Sensors Dual front cameras
Input 6DoF controllers (electromagnetic tracking)


The Pico Neo 2 Eye is a standalone virtual reality head-mounted display developed by Pico Interactive in partnership with Tobii. Released in 2020 at $900, the Neo 2 Eye is the world's first commercial standalone VR headset with native eye tracking. The device combines Tobii's eye tracking technology with the Qualcomm Snapdragon 845 processor and a unique electromagnetic controller tracking system, targeting enterprise applications such as training, research, and simulation.[1]

History and Development

CES 2020 Announcement

Pico announced the Neo 2 Eye at CES 2020 alongside the standard Neo 2, introducing eye tracking as a key differentiator for enterprise applications.

Tobii Partnership

The eye tracking hardware and software are provided by Tobii, the Swedish company known for integrating eye tracking into devices like the HTC Vive Pro Eye.[2]

Enterprise Focus

The Neo 2 Eye targets enterprise customers seeking eye tracking for research, training analytics, and foveated rendering benefits.[3]

Design and Hardware

Display System

The Neo 2 Eye features a 4K display panel:

  • Screen Size: 5.5 inches
  • Resolution: 3840 x 2160 (1920 x 2160 per eye)
  • Display Type: TFT panel
  • Refresh Rate: 75 Hz
  • Field of View: 101 degrees

Processor

  • SoC: Qualcomm Snapdragon 845
  • RAM: 6 GB
  • Storage: 128 GB

Physical Design

  • Weight: 340g (without headband)

Eye Tracking

Tobii Technology

The Neo 2 Eye integrates Tobii eye tracking:

  • Tracking Rate: 90 Hz
  • Accuracy: 0.5 degrees
  • Data Output: Gaze direction per eye, eyelid state (open/closed)

Foveated Rendering

Powered by Tobii Spotlight Technology:

  • Framerate Increase: Up to 66%
  • Shading Load Reduction: Up to 72%

Developer Integration

  • Compatible with Tobii XR Unity SDK
  • Quick integration of eye tracking into VR experiences

Tracking System

Head Tracking

6DoF inside-out tracking using dual front-facing cameras.

Controller Tracking

Unique electromagnetic positioning system for 6DoF controller tracking, providing accurate tracking without line-of-sight requirements.

Wireless SteamVR

Supports wireless streaming from SteamVR-compatible PCs.

Connectivity

  • 3.5mm audio jack
  • Bluetooth
  • USB-C
  • Wi-Fi

Use Cases

Research

Eye tracking enables gaze analytics for user research and behavior studies.

Training

Enterprise training applications with attention monitoring and engagement analytics.

Simulation

Professional simulation with gaze-based interaction.

Specifications

Specification Details
Display 5.5" 4K TFT LCD
Resolution 3840 x 2160 (1920 x 2160 per eye)
Refresh Rate 75 Hz
Field of View 101°
Processor Qualcomm Snapdragon 845
RAM 6 GB
Storage 128 GB
Eye Tracking Tobii (90 Hz, 0.5° accuracy)
Head Tracking 6DoF inside-out
Controller Tracking 6DoF electromagnetic
Weight 340g (without headband)
Price $900

See Also

References