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{{Device Infobox
{{Device Infobox
|name = Immersed Visor
|image =
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]], [[Mixed Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[Standalone VR]]
|Subtype = [[PC VR]], [[Productivity VR]]
|Release Date = Unreleased
|Platform = Windows, macOS, Linux
|Price = $999
|Creator = [[Immersed]]
|Display = 2 x Micro-OLED binocular
|Developer = [[Immersed Inc.]]
|Resolution =  
|Manufacturer = [[Immersed]]
|Refresh Rate =  
|Announcement Date = 2023
|Field of View = 102° horizontal, 92° vertical
|Release Date = 2025 (expected, mass production after Summer)
|Horizontal FoV = 102°
|Price = $1,050 (retail), $950 (preorder)
|Vertical FoV = 92°
|Website = https://visor.com/
|Diagonal FoV =  
|Versions = Immersed Visor
|IPD Range =  
|Requires = Windows, macOS, or Linux PC (tethered or wireless)
|Predecessor = None (Immersed software previously)
|Successor = None announced
|Operating System = Standalone (Snapdragon XR2+ Gen 2), PC modes
|Chipset = [[Qualcomm Snapdragon XR2+ Gen 2]]
|CPU = Qualcomm Snapdragon XR2+ Gen 2
|GPU = Adreno (XR2+ Gen 2)
|HPU =
|Storage = Not specified
|Memory = Not specified
|SD Card Slot = No
|Display = Dual micro-OLED
|Subpixel Layout = RGB
|Peak Brightness = High (micro-OLED)
|Resolution = ~3840 × 3840 per eye (4K per eye)
|Pixel Density = Ultra-high (micro-OLED)
|Refresh Rate = 90Hz
|Persistence = Low persistence (OLED)
|Field of View = 100°
|Horizontal FoV = ~100°
|Vertical FoV = ~90°
|Average Pixel Density = High PPD
|Peak Pixel Density = High PPD
|Foveated Rendering = Yes (eye-tracking powered)
|Optics = Pancake lenses
|Ocularity = Binocular
|Ocularity = Binocular
|IPD Range = Adjustable
|Adjustable Diopter = No
|Passthrough = Yes (color passthrough)
|Tracking = 6DoF (inside-out, 6 cameras)
|Tracking Frequency = High-speed
|Base Stations = None required
|Eye Tracking = Yes (gaze-and-pinch input)
|Face Tracking = No
|Hand Tracking = Yes (Vision Pro-style pinch)
|Body Tracking = No
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate = 90Hz
|Tracking Volume = Room-scale
|Play Space = Seated/Standing
|Latency = Low latency
|Audio = Not specified (likely integrated)
|Microphone = Yes
|3.5mm Audio Jack = Not specified
|Camera = 6 tracking/passthrough cameras
|Connectivity = USB-C, Wi-Fi, Bluetooth
|Ports = USB-C
|Wired Video = Yes (USB-C)
|Wireless Video = Yes (Wi-Fi)
|WiFi = Yes (external battery module)
|Bluetooth = Yes (external battery module)
|Power = External battery pack
|Battery Capacity = External (3 hours standalone)
|Battery Life = ~3 hours standalone
|Charge Time = Not specified
|Dimensions = Ultra-compact
|Weight = 186g
|Material = Lightweight materials
|Headstrap = Light blocker around eyes
|Haptics = No
|Color = Black/White
|Sensors = 6 cameras, IMU, eye tracking
|Input = Hand tracking (gaze-and-pinch), Smart Touch
|Compliance = FCC, CE (expected)
}}
}}


'''Immersed Visor''' is a [[virtual reality]] [[head-mounted display]] that has been announced but not yet released.
The '''Immersed Visor''' is an ultra-lightweight [[virtual reality]] and [[mixed reality]] [[head-mounted display]] developed by [[Immersed Inc.]], announced in 2023 with preorders starting at $950 (retail $1,050) and mass production expected after Summer 2025. Positioned as "the pro VR headset the Apple Vision Pro is pretending to be," the Visor targets productivity-focused users with its remarkably compact 186-gram weight (compared to 515g for Quest 3 and 650g for Vision Pro), dual micro-OLED displays delivering 4K resolution per eye (claimed to have four million more pixels than Apple Vision Pro), a 100° field of view, and Vision Pro-style gaze-and-pinch input through integrated eye and hand tracking. Powered by the Qualcomm Snapdragon XR2+ Gen 2 chipset (a higher-performance variant of XR2 Gen 2), the Visor supports standalone operation as well as wired and wireless connectivity to Windows, macOS, and Linux computers—a unique triple-platform compatibility designed for Immersed's virtual workspace software. The headset features six cameras for tracking and color passthrough, an external battery pack (with Wi-Fi/Bluetooth antenna) providing 3 hours of standalone use, and a capacitive touch sensor enabling the "Smart Touch" feature for triggering the "Curator" AI assistant. With its productivity-first design philosophy and ultra-lightweight form factor, the Visor represents an ambitious attempt to create a professional VR workspace device.


== Specifications ==
== History and Development ==
* '''Display:''' 2 x Micro-OLED binocular


* '''Field of View:''' 102° horizontal, 92° vertical
=== Immersed Background ===
Company history:
* Virtual workspace software company
* Immersed VR app (multi-monitor)
* Quest compatibility
* Productivity VR pioneer


* '''Price:''' $999
=== Hardware Expansion ===
Strategic shift:
* Software to hardware
* Custom headset development
* Productivity optimization
* Premium positioning
 
=== 2023 Announcement ===
Product reveal:
* Ultra-lightweight design
* 4K micro-OLED
* Vision Pro competitor
* Preorder campaign
 
=== Development Challenges ===
Production timeline:
* Initial 2024 target
* Multiple delays
* "Barely functional" early demos (Sept 2024)
* Mass production after Summer 2025
 
== Design Philosophy ==
 
=== Productivity First ===
Work-focused design:
* Virtual monitors primary use
* Multi-computer support
* Workspace software
* Professional applications
 
=== Ultra-Lightweight Priority ===
Weight optimization:
* 186 grams
* Lighter than all competitors
* Extended work sessions
* All-day wearable goal
 
=== Vision Pro Alternative ===
Competitive positioning:
* More pixels than Vision Pro
* Fraction of the weight
* Fraction of the price
* Productivity focus
 
=== Multi-Platform ===
OS compatibility:
* Windows support
* macOS support
* Linux support
* Unique triple-platform
 
== Display Technology ==
 
=== Dual Micro-OLED ===
Panel specifications:
* '''Type''': Micro-OLED
* '''Resolution''': ~4K per eye (3840 × 3840 estimated)
* '''Comparison''': 4 million more pixels than Vision Pro
* High pixel density
 
=== Visual Quality ===
Display characteristics:
* HDR capable
* High contrast (OLED)
* True blacks
* Premium clarity
 
=== Refresh Rate ===
Performance:
* '''Refresh''': 90Hz (expected)
* Low persistence
* Smooth motion
* VR-appropriate
 
=== Field of View ===
Coverage:
* '''FOV''': 100°
* Wide immersion
* Pancake optics
* Competitive coverage
 
== Optics ==
 
=== Pancake Lenses ===
Optical design:
* Compact form factor
* Weight reduction
* Slim profile
* Premium quality
 
=== IPD Adjustment ===
Eye alignment:
* Adjustable IPD
* Wide accommodation
* Optimal positioning
* Personalization
 
== Processing ==
 
=== Snapdragon XR2+ Gen 2 ===
Chipset specifications:
* '''Processor''': Qualcomm XR2+ Gen 2
* Higher performance than XR2 Gen 2
* Standalone capable
* Mobile computing
 
=== Standalone Mode ===
Self-contained operation:
* No PC required
* External battery powered
* Mobile productivity
* 3 hours runtime
 
=== PC Modes ===
Tethered operation:
* Wired (USB-C)
* Wireless (Wi-Fi)
* Full PC power
* Maximum quality
 
== Tracking ==
 
=== 6DoF Inside-Out ===
Position tracking:
* '''Cameras''': 6 tracking cameras
* No external sensors
* Room-scale capable
* High fidelity
 
=== Eye Tracking ===
Gaze detection:
* Integrated eye tracking
* Foveated rendering
* Gaze-and-pinch input
* Vision Pro-style interaction
 
=== Hand Tracking ===
Natural input:
* Camera-based detection
* Pinch gestures
* Grab mechanics
* Controller-free
 
== Input System ==
 
=== Gaze-and-Pinch ===
Vision Pro-style:
* Look to target
* Pinch to select
* Natural interaction
* Controller-free
 
=== Smart Touch ===
Touch sensor:
* Capacitive side sensor
* Gesture triggers
* Quick actions
* AI activation
 
=== Curator AI ===
AI assistant:
* Smart Touch activation
* Productivity assistance
* Voice commands
* Intelligent help
 
== Mixed Reality ==
 
=== Color Passthrough ===
AR capability:
* 6 cameras
* Color video
* Real-world visibility
* MR applications
 
== Physical Design ==
 
=== Ultra-Lightweight ===
Weight achievement:
* '''Weight''': 186 grams
* Lightest in class
* Quest 3: 515g (2.8x heavier)
* Vision Pro: 650g (3.5x heavier)
 
=== Compact Form ===
Design approach:
* Minimal bulk
* Eye-seal design (not face-seal)
* Reduced facial contact
* Glasses-like feel
 
=== External Battery ===
Power design:
* Detachable battery pack
* Temple attachment
* Wi-Fi/Bluetooth antenna included
* Laptop/power source connection option
 
== Battery ==
 
=== External Pack ===
Power specifications:
* '''Location''': Back of right temple
* '''Runtime''': 3 hours standalone
* External connection option
* Hot-swappable potential
 
=== Power Options ===
Charging:
* Battery pack charging
* Laptop power connection
* Hard-wired operation
* Flexible power
 
== Connectivity ==
 
=== USB-C ===
Wired connection:
* Direct PC connection
* High bandwidth
* Charging
* Low latency
 
=== Wireless ===
Network connectivity:
* Wi-Fi (in battery module)
* Bluetooth (in battery module)
* Wireless PC streaming
* Standalone connectivity
 
=== Platform Support ===
Operating systems:
* Windows
* macOS
* Linux
* Triple-platform unique
 
== Software ==
 
=== Immersed App ===
Virtual workspace:
* Multiple virtual monitors
* 3D workspace
* Productivity environment
* Native software
 
=== PC Integration ===
Desktop connection:
* Screen mirroring
* Virtual displays
* Multi-monitor setup
* Work environment
 
== Comparison with Productivity VR ==
 
{| class="wikitable"
|-
! Feature !! Immersed Visor !! Apple Vision Pro !! Meta Quest 3 !! Quest Pro
|-
| Price || $1,050 || $3,499 || $499 || $999
|-
| Weight || 186g || 650g || 515g || 722g
|-
| Resolution || ~4K/eye || 3660×3200/eye || 2064×2208/eye || 1800×1920/eye
|-
| FOV || 100° || ~100° || 110° || 106°
|-
| Eye Tracking || Yes || Yes || No || Yes
|-
| Hand Tracking || Yes (pinch) || Yes (pinch) || Yes || Yes
|-
| Standalone || Yes || Yes || Yes || Yes
|-
| Linux Support || Yes || No || No || No
|}
 
== Strengths and Limitations ==
 
=== Strengths ===
* Ultra-lightweight at 186 grams
* 4K per eye micro-OLED displays
* More pixels than Vision Pro (claimed)
* Vision Pro-style gaze-and-pinch input
* Windows, macOS, AND Linux support
* Eye tracking with foveated rendering
* Standalone + PC modes
* Productivity-focused design
* Curator AI assistant
 
=== Limitations ===
* Delayed production timeline
* "Barely functional" early demos reported
* External battery required
* $1,050 premium pricing
* Unproven hardware company
* Limited gaming focus
* Preorder risk
* Uncertain final specifications
 
== Technical Specifications Summary ==
 
{| class="wikitable"
|-
! Specification !! Details
|-
| Display || Dual micro-OLED
|-
| Resolution || ~4K per eye
|-
| FOV || 100°
|-
| Refresh Rate || 90Hz (expected)
|-
| Processor || Snapdragon XR2+ Gen 2
|-
| Eye Tracking || Yes
|-
| Hand Tracking || Yes (gaze-and-pinch)
|-
| Weight || 186g
|-
| Battery || External, 3 hours standalone
|-
| Platforms || Windows, macOS, Linux
|-
| Price || $950 preorder, $1,050 retail
|}


== See Also ==
== See Also ==
* [[Virtual Reality]]
* [[Immersed]]
* [[Head-mounted display]]
* [[Productivity VR]]
* [[VR Headset]]
* [[Micro-OLED]]
* [[Apple Vision Pro]]
* [[Virtual Monitor]]
* [[PC VR]]
 
== References ==
{{Reflist}}


[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:VR Headsets]]
[[Category:MR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Head-mounted displays]]
[[Category:PC VR]]
[[Category:Productivity VR]]
[[Category:Micro-OLED]]
[[Category:Immersed]]
[[Category:2020s VR]]