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{{Device Infobox
{{Device Infobox
|image=[[File:oculus quest 24.png|350px]]
|name = Meta Quest 2
|VR/AR=[[Virtual Reality]]
|image =
|Type=[[Head-mounted display]]
|VR/AR = [[Virtual Reality]]
|Subtype=[[Integrated HMD]]
|Type = [[Head-mounted display]]
|Platform=[[Oculus Rift (Platform)]]
|Subtype = [[Standalone VR]]
|Developer=[[Oculus VR/Meta]]
|Platform = [[Meta Quest Platform]]
|Operating System=[[Oculus Mobile]], [[Windows]]
|Creator = [[Meta Platforms]]
|Requires=
|Developer = [[Reality Labs]]
|Predecessor=[[Oculus Quest]]
|Manufacturer = [[Meta Platforms]]
|Successor=[[Oculus Quest 3]]
|Announcement Date = September 16, 2020
|CPU=[[Qualcomm Snapdragon XR2]]
|Release Date = October 13, 2020
|GPU=[[Adreno 650]]
|Price = $299 (128GB), $399 (256GB)
|HPU=
|Website = https://www.meta.com/quest/products/quest-2/
|Memory=6 GB
|Versions = 64GB (discontinued), 128GB, 256GB
|Storage=64GB, 128GB,  256GB
|Requires = Meta account (formerly Facebook account)
|Display=IPS LCD
|Predecessor = [[Oculus Quest]]
|Resolution=1832 x 1920 per eye
|Successor = [[Meta Quest 3]], [[Meta Quest 3S]]
|Pixel Density=???.?? PPI per eye
|Operating System = [[Meta Quest OS]] (Android-based)
|Refresh Rate=72Hz, 90 Hz
|Chipset = [[Qualcomm Snapdragon XR2 Gen 1]]
|Persistence=?.?ms
|CPU = Octa-core Kryo 585 (1× 2.84 GHz + 3× 2.42 GHz + 4× 1.8 GHz)
|Field of View=90° (estimated)
|GPU = Adreno 650
|Optics=[[Fresnel lens]]
|HPU =
|IPD Adjustment=58mm or 63mm or 68mm
|Storage = 128GB or 256GB
|Tracking=6DOF
|Memory = 6GB LPDDR4X
|Rotational Tracking=[[Gyroscope]], [[Accelerometer]]
|SD Card Slot = No
|Positional Tracking=[[Oculus Insight]]
|Display = Single fast-switch LCD
|Update Rate=Rotational: 1000Hz, Positional: 60Hz
|Subpixel Layout = RGB stripe
|Tracking Volume=??
|Peak Brightness = ~100 nits (perceived)
|Play Space=20m x 20m
|Resolution = 1832 × 1920 per eye (3664 × 1920 combined)
|Latency=Motion to Photon: less than 5ms
|Pixel Density = ~20 PPD
|Audio=built-in headphones, built-in microphone, 3.5mm audio jack
|Refresh Rate = 72Hz, 80Hz, 90Hz, 120Hz (experimental)
|Camera=
|Persistence = Low persistence
|Sensors=
|Field of View = ~89° horizontal
|Input=[[Redesigned Oculus Touch]]
|Horizontal FoV = ~89°
|Connectivity=[[Oculus Link]], USB-C
|Vertical FoV = ~93°
|Power=3,640 mAh lithium-ion battery
|Average Pixel Density = ~20 PPD
|Battery Life=2 to 3 hours
|Peak Pixel Density = ~20 PPD
|Weight=503g
|Foveated Rendering = Fixed foveated rendering
|Size=191.5mm x 102mm x 142.5mm
|Optics = Single-element Fresnel lenses
|Cable Length=
|Ocularity = Binocular
|Release Date=October 13, 2020
|IPD Range = 58mm, 63mm, 68mm (3 fixed positions)
|Price=$299 (128GB), $399 (256GB)
|Adjustable Diopter = No (glasses spacer included)
|Website=https://www.oculus.com/quest-2/
|Passthrough = Yes (grayscale, low resolution)
|Tracking = 6DoF inside-out
|Tracking Frequency = 60Hz (cameras)
|Base Stations = None required
|Eye Tracking = No
|Face Tracking = No
|Hand Tracking = Yes
|Body Tracking = No
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate = Up to 120Hz
|Tracking Volume = Room-scale
|Play Space = Roomscale
|Latency = <20ms motion-to-photon
|Audio = Integrated spatial audio speakers
|Microphone = Yes (dual microphones)
|3.5mm Audio Jack = Yes
|Camera = 4× inside-out tracking cameras
|Connectivity = Wi-Fi 6, Bluetooth 5.0
|Ports = USB-C, 3.5mm audio
|Wired Video = Yes (Oculus Link via USB-C)
|Wireless Video = Yes (Air Link)
|WiFi = Wi-Fi 6 (802.11ax)
|Bluetooth = Bluetooth 5.0
|Power = Internal battery
|Battery Capacity = 3640mAh (14.3Wh)
|Battery Life = 2-3 hours
|Charge Time = ~2.5 hours
|Dimensions = 191.5mm × 102mm × 142.5mm
|Weight = 503g
|Material = Plastic
|Headstrap = Soft fabric strap (Elite Strap optional)
|Haptics = Controller haptics
|Color = White (originally), Gray (later)
|Sensors = 4× tracking cameras, proximity sensor, IMU
|Input = Touch controllers, hand tracking, voice
|Compliance = FCC, CE
}}
}}
[https://www.amazon.com/Oculus-Quest-Advanced-All-One-Virtual/dp/B099VMT8VZ?&_encoding=UTF8&tag=xinreality-20&linkCode=ur2&linkId=02968735c3690f56ee83d77163c264a8&camp=1789&creative=9325 Purchase {{PAGENAME}} on Amazon]
__TOC__
==Introduction==
The [[Oculus Quest 2]], created by [[Oculus VR]], continues the mission of the [[Quest]] series to bring stand-alone [[VR]] to the masses. Compared to its predecessor, Quest 2 has 50% more pixels, better battery life, faster processing, more memory, and starts $100 cheaper. The headset is 10% lighter than the [[Oculus Quest]], though the controllers are slightly larger. Add-ons like the [[Elite Strap]] and [[Fit Pack]] are intended to improve ergonomics for players with differently-sized facial features.<ref name=”one”>https://about.fb.com/news/2020/09/introducing-oculus-quest-2-the-next-generation-of-all-in-one-vr/</ref>


The Oculus Quest 2 is the first of the [[Oculus]] [[headsets]] to experiment with multi-user support and app sharing. You can share your apps with 3 accounts beyond your own. Each user must log in to their own [[Facebook]] account to play. App sharing is not automatically possible for all games made before this feature was deployed.<ref name=”two”>https://about.fb.com/news/2021/02/share-your-oculus-quest/</ref>
The '''Meta Quest 2''' (originally '''Oculus Quest 2''') is a standalone [[virtual reality]] [[head-mounted display]] developed by [[Meta Platforms]] (formerly Facebook), announced at Facebook Connect on September 16, 2020, and released on October 13, 2020. Priced at $299 for the 128GB model, the Quest 2 became the best-selling VR headset of all time, fundamentally changing the VR market by offering capable standalone VR at a mainstream price point. The headset features a [[Qualcomm Snapdragon XR2]] processor, 1832 × 1920 resolution per eye (50% more pixels than Quest 1), and support for both standalone operation and PC VR via Oculus Link cable or wireless Air Link. The Quest 2's commercial success—with over 20 million units sold—established standalone VR as the dominant form factor and positioned Meta as the leading VR platform. The headset was discontinued in September 2024, replaced by the Quest 3S at the $299 entry price point.


==Release and Pricing==
== History and Development ==
The Oculus Quest 2 started shipping in October 2020. It is available worldwide through global and regional companies. For the first time, you can purchase a Quest product from Japan, too. This will soon be the only Oculus headset available for purchase; Facebook announced they will focus on stand-alone VR headsets moving forward. Facebook will stop selling the Oculus Rift S as well as Quest in 2021 but will continue to support their platforms.<ref name=”one”></ref>


It's been noted that the distrust of Facebook's data practices could negatively impact the sale of Quest 2, now that you must log in with a Facebook account and as it becomes the sole headset available from Oculus.<ref name="four">https://www.polygon.com/reviews/2020/9/16/21437762/oculus-quest-2-review-virtual-reality-vr-facebook-oculus-power-resolution-tracking</ref>
=== Oculus Quest Origins ===
The original Oculus Quest, launched in May 2019, proved the viability of standalone 6DoF VR. Its success demonstrated strong consumer interest in VR without PC requirements, setting the stage for an improved successor.


In October of 2021, Facebook rebranded to Meta, and in March of 2022, starting in Japan, Oculus Quest 2s were silently rebranded as Meta Quest 2s in their box branding along with branding on the hardware itself. Oculus branded Quests have no difference to Meta branded Quests other than the branding itself.
=== Quest 2 Development ===
Facebook developed Quest 2 with clear objectives:
* Significant performance improvement (Snapdragon 835 → XR2)
* Higher display resolution
* Lower manufacturing cost
* Mass-market price point
* Simplified supply chain (single LCD vs. dual OLED)


==Hardware==
=== Rebranding to Meta ===
The Oculus Quest 2 comes with a wireless HMD, built-in speakers, two Touch controllers, USB-C charging cable, power adapter, and spacer for glasses. Depending on the version you purchase, you can store 64 GB or 256 GB on your device. The Quest 2 uses the Qualcomm® Snapdragon™ XR2 Platform which enables a more expansive virtual world along with high-fidelity sound. The Touch controllers may last up to 4 times the battery life of the previous generation.<ref name=”one”></ref> <ref name="three">https://www.oculus.com/quest-2/</ref>
In October 2021, Facebook rebranded to Meta Platforms, and Oculus products became "Meta Quest":
* Oculus Quest 2 → Meta Quest 2
* Reflected company's metaverse focus
* Oculus brand phased out


The Oculus Quest 2 comes with a head strap, softer than the plastic band of the Quest. This makes the headset more comfortable.<ref name="four"></ref>
=== Facebook Account Requirement Controversy ===
At launch, Quest 2 required a Facebook account, sparking privacy concerns. In August 2022, Meta introduced Meta accounts, removing the Facebook requirement and addressing user concerns.


It comes with 4 cameras, like the Quest, as well as comparable hand-tracking capabilities.<ref name="six">https://www.roadtovr.com/oculus-quest-2-review-better-in-almost-every-way/2/</ref>
=== Commercial Success ===
Quest 2 achieved unprecedented VR sales:
* Over 10 million units by 2021
* Over 20 million units lifetime
* Dominant market share (~70%+ of standalone VR)
* Best-selling VR headset ever


==System Requirements==
=== Discontinuation ===
While Quest 2 is an [[integrated HMD]], it can also run as a [[discrete HMD]] by connecting to a PC with a [[Oculus Link]]. By connecting to the PC, you'll be able to play games from [[Oculus PC]] or [[SteamVR]]. Your PC needs to meet certain requirements in order for the Oculus Link to work.
At Meta Connect September 2024:
* Quest 2 officially discontinued
* Quest 3S introduced as $299 replacement
* Quest 2 remained supported with updates


===PC Requirements for Oculus Link===
== Design and Form Factor ==
'''Processor:''' Intel i5-4590 / AMD Ryzen 5 1500X or greater


'''Memory:''' 8 GB+ RAM
=== Simplified Design ===
Quest 2 prioritized accessibility:
* Clean white aesthetic
* Lightweight at 503g
* Simpler strap (Elite Strap optional)
* Compact form factor


'''Operating System:''' Windows 10
=== Build Quality ===
Consumer-grade construction:
* Plastic housing
* Fabric strap
* Functional durability
* Cost-optimized materials


'''USB Ports:''' 1x USB port
=== Color Options ===
* '''White''': Launch color
* '''Gray''': Later addition for variety


'''Graphics:'''
=== Head Strap ===
*NVIDIA Titan X
Basic included strap:
*NVIDIA GeForce GTX 970
* Soft fabric sides
*NVIDIA GeForce GTX 1060 Desktop, 6 GB
* Velcro adjustment
*NVIDIA GeForce GTX 1070 (all)
* Adequate for casual use
*NVIDIA GeForce GTX 1080 (all)
* Elite Strap accessory improves comfort
*NVIDIA GeForce GTX 1660
*NVIDIA GeForce GTX 1650 Super
*NVIDIA GeForce GTX 1660 TI
*NVIDIA GeForce RTX 20 Series (all)
*AMD 400 Series
*AMD 500 Series
*AMD 5000 Series
*AMD Vega Series


==Setup Tutorial==
== Display Technology ==
You can adjust the IPD of the lenses with 3 built-in settings.<ref name="five">https://uploadvr.com/oculus-quest-2-specs/
</ref>


The Quest 2 comes with what Facebook calls Guardian and Passthrough. The Guardian enables you to draw borders for your play zone while the Passthrough alerts you when you have done just that, passed through your boundary.<ref name="seven">https://www.oculus.com/quest-2/</ref>
=== Fast-Switch LCD ===
Single LCD panel replaced dual OLEDs:
* '''Resolution''': 1832 × 1920 per eye
* '''Total''': ~3664 × 1920
* '''Type''': Fast-switching LCD
* '''Subpixels''': RGB stripe (no PenTile)


==Input Devices==
=== Resolution Improvement ===
[[Redesigned Touch Controllers]] - one for each hand, similar to previous Touch controllers with haptic feedback
50% more pixels than Quest 1:
* Sharper visuals
* Reduced screen door effect
* Better text readability
* Improved overall clarity


==Accessories==
=== Refresh Rate Evolution ===
===Elite Strap===
Software updates expanded refresh options:
The Elite Strap is a head strap you can use instead of the factory default. It provides additional comfort and allows you to twist a wheel to secure your fit. The Elite Strap with Battery extends your play time, in addition to improving ergonomics.<ref name="four"></ref><ref name="seven"></ref>
* '''Launch''': 72Hz
* '''November 2020''': 90Hz enabled
* '''April 2021''': 120Hz experimental mode
* Full range: 72Hz, 80Hz, 90Hz, 120Hz


The Elite Strap can even withstand a more passionate playing session.<ref name="four"></ref>
=== LCD Trade-offs ===
Compared to OLED:
* Worse black levels (gray instead of true black)
* Good brightness uniformity
* Faster pixel response
* Lower manufacturing cost
* RGB stripe improves perceived sharpness


===Logitech Headphones===
== Optical System ==
Facebook partnered with Logitech to make headphones better suited for VR, an alternative to the Oculus Quest 2's built-in speakers. Logitech produced two models with shorter auxiliary cables for a less clunky play, compared to standard headsets. One model is Logitech G333 VR In-Ear Headphones, and the other is Logitech G PRO VR, over-ear headphones.<ref name="five"></ref>


===Oculus Link===
=== Fresnel Lenses ===
No longer in beta, the [[Oculus Link]] enables you to connect the Quest 2 to your PC to stream VR games.
Single-element Fresnel design:
* Cost-effective manufacturing
* Adequate optical quality
* Some god rays visible in high-contrast scenes
* Good edge clarity


===Face Fit Masks===
=== IPD Adjustment ===
You can purchase masks to improve the fit of your headset. Facebook's Fit Pack is intended for players with nose bridges or cheekbones that don't fit as well in the standard set up.<ref name="four"></ref><ref name="eight">https://www.oculus.com/accessories/quest-2-fit-pack/</ref>
Three fixed positions:
* Position 1: 58mm
* Position 2: 63mm
* Position 3: 68mm
* Slider mechanism moves lenses
* No software-only adjustment


==Apps==
=== Field of View ===
===Oculus Quest Store===
* Horizontal: ~89°
You can purchase games from the Oculus Quest store on PC, mobile app, or from within the Store while wearing your headset.
* Vertical: ~93°
* Adequate for immersion
* Slightly narrower than some competitors


==Developer==
== Processing Power ==
Visit [[Oculus SDK]]


==Tracking volume==
=== Snapdragon XR2 Gen 1 ===
If using Roomscale, players should have at least 6.5 x 6.5 ft (2m x 2m) of free space. <ref name="nine">https://support.oculus.com/277256989868300/</ref> Use the Quest 2 Guardian and mobile app to set up your play area.
Significant upgrade from Quest 1:
* '''CPU''': Octa-core Kryo 585
* '''GPU''': Adreno 650
* '''AI Engine''': Fifth generation
* '''Process''': 7nm


==Images==
=== Performance Improvement ===
<gallery mode="packed">
2× CPU and 6× GPU improvement over Snapdragon 835:
File:oculus quest 25.jpeg
* Better graphics in standalone mode
File:oculus quest 24.png
* More complex games possible
File:oculus quest 23.png
* Improved hand tracking
File:oculus quest 22.jpeg
* Better multitasking
File:oculus quest 21.jpeg
File:User oculuswebsite.jpg
</gallery>


==History==
=== Memory ===
*Sept 16, 2020: Quest 2 unveiled.
* '''RAM''': 6GB LPDDR4X
*Oct 13, 2020: Shipping began for Quest 2.
* '''Storage''': 128GB or 256GB options
*Feb 28, 2021: Facebook announced multi-user support and app sharing.
* Adequate for game library
*~March-April 2022: Oculus Quest 2 rebranded to Meta Quest 2


==References==
== Tracking System ==
<references />


[[Category:Virtual Reality Devices]]
=== Inside-Out Tracking ===
Four cameras provide positional tracking:
* Wide-baseline stereo cameras
* 6DoF head tracking
* 6DoF controller tracking
* Room-scale capable
 
=== Guardian System ===
Safety boundary system:
* Draw play space boundaries
* Visual warnings when approaching
* Passthrough when stepping outside
* Roomscale and stationary modes
 
=== Hand Tracking ===
Built-in hand recognition:
* No controllers required for some experiences
* Gesture-based interaction
* Continuous software improvement
* Expanded application support
 
== Controllers ==
 
=== Touch Controllers ===
Revised from Quest 1 design:
* '''Tracking''': 6DoF via headset cameras
* '''Inputs''': Triggers, grips, thumbstick, buttons
* '''Haptics''': Vibration feedback
* '''Power''': Single AA battery each
* '''Battery Life''': Many weeks
 
=== Controller Improvements ===
Over Quest 1:
* Better tracking ring design
* Improved ergonomics
* Same button layout
* Reliable performance
 
== Audio System ==
 
=== Integrated Speakers ===
Built-in spatial audio:
* Positioned near ears
* Open design
* Adequate for most use
* Spatial positioning support
 
=== 3.5mm Jack ===
Standard audio out:
* Private listening
* Better quality headphones
* Required for some use cases
 
== PC VR Connectivity ==
 
=== Oculus Link ===
USB-C connection to PC:
* Access full Rift library
* SteamVR compatibility
* Requires capable USB cable
* 90Hz maximum in Link mode
 
=== Air Link ===
Wireless PC VR (added 2021):
* Wi-Fi 6 streaming
* Low-latency gameplay
* Freedom of movement
* Requires strong router
 
=== Virtual Desktop ===
Third-party alternative:
* Often preferred over Air Link
* Additional features
* Wireless SteamVR
* Active development
 
== Software Platform ==
 
=== Quest Store ===
Native application ecosystem:
* Hundreds of VR games and apps
* Curated quality standards
* Regular sales and promotions
* Social features
 
=== App Lab ===
Experimental distribution:
* Early access games
* Indie developer platform
* Side-loading alternative
* Lower barrier to entry
 
=== Social Features ===
Meta's social VR emphasis:
* Horizon Worlds
* Horizon Workrooms
* Messenger integration
* Multi-user experiences
 
== Battery and Power ==
 
=== Internal Battery ===
* '''Capacity''': 3640mAh (14.3Wh)
* '''Runtime''': 2-3 hours depending on use
* '''Charging''': ~2.5 hours via USB-C
 
=== Battery Accessories ===
Extended play options:
* Elite Strap with Battery
* Third-party battery packs
* USB-C power banks
 
== Accessories Ecosystem ==
 
=== Official Accessories ===
Meta offered various add-ons:
* Elite Strap (improved comfort)
* Elite Strap with Battery
* Carrying Case
* Fit Pack (facial interfaces)
* Link Cable
 
=== Third-Party Ecosystem ===
Extensive aftermarket:
* Head straps
* Facial interfaces
* Prescription lens inserts
* Controller grips
* Charging docks
 
== Impact on VR Market ==
 
=== Mass Market Achievement ===
Quest 2 democratized VR:
* First truly mainstream VR headset
* 20+ million units sold
* Established $299 price point
* Created viable VR gaming market
 
=== Developer Ecosystem ===
Strong software support:
* Hundreds of quality titles
* Profitable developer platform
* Continued investment
* Cross-platform releases
 
=== Competition Response ===
Influenced entire industry:
* PICO 4 direct competitor
* Apple Vision Pro high-end contrast
* Standalone format dominance
 
== Technical Specifications Summary ==
 
{| class="wikitable"
|-
! Specification !! Details
|-
| Display || Fast-switch LCD, 1832 × 1920 per eye
|-
| Total Resolution || ~3664 × 1920
|-
| Refresh Rate || 72/80/90/120Hz
|-
| Processor || Snapdragon XR2 Gen 1
|-
| Memory || 6GB LPDDR4X
|-
| Storage || 128GB / 256GB
|-
| FOV || ~89° horizontal
|-
| Tracking || 6DoF inside-out
|-
| Hand Tracking || Yes
|-
| PC VR || Link (USB) + Air Link (wireless)
|-
| Battery || 2-3 hours
|-
| Weight || 503g
|-
| Price || $299 / $399 (launch)
|}
 
== See Also ==
* [[Meta Platforms]]
* [[Oculus Quest]]
* [[Meta Quest 3]]
* [[Meta Quest 3S]]
* [[Standalone VR]]
* [[Snapdragon XR2]]
 
== References ==
{{Reflist}}
 
[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Standalone VR]]
[[Category:Meta]]
[[Category:Oculus]]
[[Category:2020s VR]]

Latest revision as of 03:09, 8 January 2026

Meta Quest 2
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Standalone VR
Platform Meta Quest Platform
Creator Meta Platforms
Developer Reality Labs
Manufacturer Meta Platforms
Announcement Date September 16, 2020
Release Date October 13, 2020
Price $299 (128GB), $399 (256GB)
Website https://www.meta.com/quest/products/quest-2/
Versions 64GB (discontinued), 128GB, 256GB
Requires Meta account (formerly Facebook account)
Predecessor Oculus Quest
Successor Meta Quest 3, Meta Quest 3S
System
Operating System Meta Quest OS (Android-based)
Chipset Qualcomm Snapdragon XR2 Gen 1
CPU Octa-core Kryo 585 (1× 2.84 GHz + 3× 2.42 GHz + 4× 1.8 GHz)
GPU Adreno 650
Storage
Storage 128GB or 256GB
Memory 6GB LPDDR4X
SD Card Slot No
Display
Display Single fast-switch LCD
Subpixel Layout RGB stripe
Peak Brightness ~100 nits (perceived)
Resolution 1832 × 1920 per eye (3664 × 1920 combined)
Pixel Density ~20 PPD
Refresh Rate 72Hz, 80Hz, 90Hz, 120Hz (experimental)
Persistence Low persistence
Image
Field of View ~89° horizontal
Horizontal FoV ~89°
Vertical FoV ~93°
Average Pixel Density ~20 PPD
Peak Pixel Density ~20 PPD
Foveated Rendering Fixed foveated rendering
Optics
Optics Single-element Fresnel lenses
Ocularity Binocular
IPD Range 58mm, 63mm, 68mm (3 fixed positions)
Adjustable Diopter No (glasses spacer included)
Passthrough Yes (grayscale, low resolution)
Tracking
Tracking 6DoF inside-out
Tracking Frequency 60Hz (cameras)
Base Stations None required
Eye Tracking No
Face Tracking No
Hand Tracking Yes
Body Tracking No
Rotational Tracking Yes
Positional Tracking Yes
Update Rate Up to 120Hz
Tracking Volume Room-scale
Play Space Roomscale
Latency <20ms motion-to-photon
Audio
Audio Integrated spatial audio speakers
Microphone Yes (dual microphones)
3.5mm Audio Jack Yes
Camera 4× inside-out tracking cameras
Connectivity
Connectivity Wi-Fi 6, Bluetooth 5.0
Ports USB-C, 3.5mm audio
Wired Video Yes (Oculus Link via USB-C)
Wireless Video Yes (Air Link)
WiFi Wi-Fi 6 (802.11ax)
Bluetooth Bluetooth 5.0
Power Internal battery
Battery Capacity 3640mAh (14.3Wh)
Battery Life 2-3 hours
Charge Time ~2.5 hours
Device
Dimensions 191.5mm × 102mm × 142.5mm
Weight 503g
Material Plastic
Headstrap Soft fabric strap (Elite Strap optional)
Haptics Controller haptics
Color White (originally), Gray (later)
Sensors 4× tracking cameras, proximity sensor, IMU
Input Touch controllers, hand tracking, voice
Compliance FCC, CE

Property "Operating System" (as page type) with input value "Meta Quest OS]] (Android-based)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. Property "Latency" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The Meta Quest 2 (originally Oculus Quest 2) is a standalone virtual reality head-mounted display developed by Meta Platforms (formerly Facebook), announced at Facebook Connect on September 16, 2020, and released on October 13, 2020. Priced at $299 for the 128GB model, the Quest 2 became the best-selling VR headset of all time, fundamentally changing the VR market by offering capable standalone VR at a mainstream price point. The headset features a Qualcomm Snapdragon XR2 processor, 1832 × 1920 resolution per eye (50% more pixels than Quest 1), and support for both standalone operation and PC VR via Oculus Link cable or wireless Air Link. The Quest 2's commercial success—with over 20 million units sold—established standalone VR as the dominant form factor and positioned Meta as the leading VR platform. The headset was discontinued in September 2024, replaced by the Quest 3S at the $299 entry price point.

History and Development

Oculus Quest Origins

The original Oculus Quest, launched in May 2019, proved the viability of standalone 6DoF VR. Its success demonstrated strong consumer interest in VR without PC requirements, setting the stage for an improved successor.

Quest 2 Development

Facebook developed Quest 2 with clear objectives:

  • Significant performance improvement (Snapdragon 835 → XR2)
  • Higher display resolution
  • Lower manufacturing cost
  • Mass-market price point
  • Simplified supply chain (single LCD vs. dual OLED)

Rebranding to Meta

In October 2021, Facebook rebranded to Meta Platforms, and Oculus products became "Meta Quest":

  • Oculus Quest 2 → Meta Quest 2
  • Reflected company's metaverse focus
  • Oculus brand phased out

Facebook Account Requirement Controversy

At launch, Quest 2 required a Facebook account, sparking privacy concerns. In August 2022, Meta introduced Meta accounts, removing the Facebook requirement and addressing user concerns.

Commercial Success

Quest 2 achieved unprecedented VR sales:

  • Over 10 million units by 2021
  • Over 20 million units lifetime
  • Dominant market share (~70%+ of standalone VR)
  • Best-selling VR headset ever

Discontinuation

At Meta Connect September 2024:

  • Quest 2 officially discontinued
  • Quest 3S introduced as $299 replacement
  • Quest 2 remained supported with updates

Design and Form Factor

Simplified Design

Quest 2 prioritized accessibility:

  • Clean white aesthetic
  • Lightweight at 503g
  • Simpler strap (Elite Strap optional)
  • Compact form factor

Build Quality

Consumer-grade construction:

  • Plastic housing
  • Fabric strap
  • Functional durability
  • Cost-optimized materials

Color Options

  • White: Launch color
  • Gray: Later addition for variety

Head Strap

Basic included strap:

  • Soft fabric sides
  • Velcro adjustment
  • Adequate for casual use
  • Elite Strap accessory improves comfort

Display Technology

Fast-Switch LCD

Single LCD panel replaced dual OLEDs:

  • Resolution: 1832 × 1920 per eye
  • Total: ~3664 × 1920
  • Type: Fast-switching LCD
  • Subpixels: RGB stripe (no PenTile)

Resolution Improvement

50% more pixels than Quest 1:

  • Sharper visuals
  • Reduced screen door effect
  • Better text readability
  • Improved overall clarity

Refresh Rate Evolution

Software updates expanded refresh options:

  • Launch: 72Hz
  • November 2020: 90Hz enabled
  • April 2021: 120Hz experimental mode
  • Full range: 72Hz, 80Hz, 90Hz, 120Hz

LCD Trade-offs

Compared to OLED:

  • Worse black levels (gray instead of true black)
  • Good brightness uniformity
  • Faster pixel response
  • Lower manufacturing cost
  • RGB stripe improves perceived sharpness

Optical System

Fresnel Lenses

Single-element Fresnel design:

  • Cost-effective manufacturing
  • Adequate optical quality
  • Some god rays visible in high-contrast scenes
  • Good edge clarity

IPD Adjustment

Three fixed positions:

  • Position 1: 58mm
  • Position 2: 63mm
  • Position 3: 68mm
  • Slider mechanism moves lenses
  • No software-only adjustment

Field of View

  • Horizontal: ~89°
  • Vertical: ~93°
  • Adequate for immersion
  • Slightly narrower than some competitors

Processing Power

Snapdragon XR2 Gen 1

Significant upgrade from Quest 1:

  • CPU: Octa-core Kryo 585
  • GPU: Adreno 650
  • AI Engine: Fifth generation
  • Process: 7nm

Performance Improvement

2× CPU and 6× GPU improvement over Snapdragon 835:

  • Better graphics in standalone mode
  • More complex games possible
  • Improved hand tracking
  • Better multitasking

Memory

  • RAM: 6GB LPDDR4X
  • Storage: 128GB or 256GB options
  • Adequate for game library

Tracking System

Inside-Out Tracking

Four cameras provide positional tracking:

  • Wide-baseline stereo cameras
  • 6DoF head tracking
  • 6DoF controller tracking
  • Room-scale capable

Guardian System

Safety boundary system:

  • Draw play space boundaries
  • Visual warnings when approaching
  • Passthrough when stepping outside
  • Roomscale and stationary modes

Hand Tracking

Built-in hand recognition:

  • No controllers required for some experiences
  • Gesture-based interaction
  • Continuous software improvement
  • Expanded application support

Controllers

Touch Controllers

Revised from Quest 1 design:

  • Tracking: 6DoF via headset cameras
  • Inputs: Triggers, grips, thumbstick, buttons
  • Haptics: Vibration feedback
  • Power: Single AA battery each
  • Battery Life: Many weeks

Controller Improvements

Over Quest 1:

  • Better tracking ring design
  • Improved ergonomics
  • Same button layout
  • Reliable performance

Audio System

Integrated Speakers

Built-in spatial audio:

  • Positioned near ears
  • Open design
  • Adequate for most use
  • Spatial positioning support

3.5mm Jack

Standard audio out:

  • Private listening
  • Better quality headphones
  • Required for some use cases

PC VR Connectivity

Oculus Link

USB-C connection to PC:

  • Access full Rift library
  • SteamVR compatibility
  • Requires capable USB cable
  • 90Hz maximum in Link mode

Air Link

Wireless PC VR (added 2021):

  • Wi-Fi 6 streaming
  • Low-latency gameplay
  • Freedom of movement
  • Requires strong router

Virtual Desktop

Third-party alternative:

  • Often preferred over Air Link
  • Additional features
  • Wireless SteamVR
  • Active development

Software Platform

Quest Store

Native application ecosystem:

  • Hundreds of VR games and apps
  • Curated quality standards
  • Regular sales and promotions
  • Social features

App Lab

Experimental distribution:

  • Early access games
  • Indie developer platform
  • Side-loading alternative
  • Lower barrier to entry

Social Features

Meta's social VR emphasis:

  • Horizon Worlds
  • Horizon Workrooms
  • Messenger integration
  • Multi-user experiences

Battery and Power

Internal Battery

  • Capacity: 3640mAh (14.3Wh)
  • Runtime: 2-3 hours depending on use
  • Charging: ~2.5 hours via USB-C

Battery Accessories

Extended play options:

  • Elite Strap with Battery
  • Third-party battery packs
  • USB-C power banks

Accessories Ecosystem

Official Accessories

Meta offered various add-ons:

  • Elite Strap (improved comfort)
  • Elite Strap with Battery
  • Carrying Case
  • Fit Pack (facial interfaces)
  • Link Cable

Third-Party Ecosystem

Extensive aftermarket:

  • Head straps
  • Facial interfaces
  • Prescription lens inserts
  • Controller grips
  • Charging docks

Impact on VR Market

Mass Market Achievement

Quest 2 democratized VR:

  • First truly mainstream VR headset
  • 20+ million units sold
  • Established $299 price point
  • Created viable VR gaming market

Developer Ecosystem

Strong software support:

  • Hundreds of quality titles
  • Profitable developer platform
  • Continued investment
  • Cross-platform releases

Competition Response

Influenced entire industry:

  • PICO 4 direct competitor
  • Apple Vision Pro high-end contrast
  • Standalone format dominance

Technical Specifications Summary

Specification Details
Display Fast-switch LCD, 1832 × 1920 per eye
Total Resolution ~3664 × 1920
Refresh Rate 72/80/90/120Hz
Processor Snapdragon XR2 Gen 1
Memory 6GB LPDDR4X
Storage 128GB / 256GB
FOV ~89° horizontal
Tracking 6DoF inside-out
Hand Tracking Yes
PC VR Link (USB) + Air Link (wireless)
Battery 2-3 hours
Weight 503g
Price $299 / $399 (launch)

See Also

References