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Improving page with detailed specifications, history, features, and references
Improving page with detailed specifications, history, features, and references
 
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{{Device Infobox
{{Device Infobox
|name = Immersed Visor
|image =
|image =
|VR/AR = [[Virtual Reality]], [[Mixed Reality]]
|VR/AR = [[Virtual Reality]], [[Mixed Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = PC VR / Standalone
|Subtype = [[PC VR]], [[Productivity VR]]
|Platform = [[PC]], [[Android]]
|Platform = Windows, macOS, Linux
|Creator = [[Immersed]]
|Creator = [[Immersed]]
|Announced = 2023
|Developer = [[Immersed Inc.]]
|Release = 2025 (expected)
|Manufacturer = [[Immersed]]
|Price = $950
|Announcement Date = 2023
|Website = https://www.immersed.com
|Release Date = 2025 (expected, mass production after Summer)
|OS = Custom OS / PC tethered
|Price = $1,050 (retail), $950 (preorder)
|CPU = [[Qualcomm Snapdragon XR2+ Gen 2]]
|Website = https://visor.com/
|Versions = Immersed Visor
|Requires = Windows, macOS, or Linux PC (tethered or wireless)
|Predecessor = None (Immersed software previously)
|Successor = None announced
|Operating System = Standalone (Snapdragon XR2+ Gen 2), PC modes
|Chipset = [[Qualcomm Snapdragon XR2+ Gen 2]]
|CPU = Qualcomm Snapdragon XR2+ Gen 2
|GPU = Adreno (XR2+ Gen 2)
|GPU = Adreno (XR2+ Gen 2)
|Storage =
|HPU =
|RAM =
|Storage = Not specified
|Display = 2 x 4K Micro-OLED
|Memory = Not specified
|Resolution = 8192 x 4096 (4096 x 4096 per eye)
|SD Card Slot = No
|Refresh = 90 Hz
|Display = Dual micro-OLED
|Brightness =
|Subpixel Layout = RGB
|FOV = 100°
|Peak Brightness = High (micro-OLED)
|PPD =
|Resolution = ~3840 × 3840 per eye (4K per eye)
|Lenses = Pancake
|Pixel Density = Ultra-high (micro-OLED)
|IPD =
|Refresh Rate = 90Hz
|Eye Tracking = Yes
|Persistence = Low persistence (OLED)
|Hand Tracking = Yes
|Field of View = 100°
|Tracking = 6DoF
|Horizontal FoV = ~100°
|Spatial Mapping = Yes (color passthrough)
|Vertical FoV = ~90°
|Speakers = Integrated
|Average Pixel Density = High PPD
|Peak Pixel Density = High PPD
|Foveated Rendering = Yes (eye-tracking powered)
|Optics = Pancake lenses
|Ocularity = Binocular
|IPD Range = Adjustable
|Adjustable Diopter = No
|Passthrough = Yes (color passthrough)
|Tracking = 6DoF (inside-out, 6 cameras)
|Tracking Frequency = High-speed
|Base Stations = None required
|Eye Tracking = Yes (gaze-and-pinch input)
|Face Tracking = No
|Hand Tracking = Yes (Vision Pro-style pinch)
|Body Tracking = No
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate = 90Hz
|Tracking Volume = Room-scale
|Play Space = Seated/Standing
|Latency = Low latency
|Audio = Not specified (likely integrated)
|Microphone = Yes
|Microphone = Yes
|Audio Jack = Yes
|3.5mm Audio Jack = Not specified
|Connectivity = Wi-Fi (wireless PC VR), USB-C
|Camera = 6 tracking/passthrough cameras
|Connectivity = USB-C, Wi-Fi, Bluetooth
|Ports = USB-C
|Ports = USB-C
|Battery = External tethered (3 hours)
|Wired Video = Yes (USB-C)
|Weight = <200g
|Wireless Video = Yes (Wi-Fi)
|Materials =
|WiFi = Yes (external battery module)
|Colors = Black
|Bluetooth = Yes (external battery module)
|Sensors = Passthrough cameras, eye tracking cameras
|Power = External battery pack
|Input = Hand tracking, gaze-and-pinch
|Battery Capacity = External (3 hours standalone)
|Battery Life = ~3 hours standalone
|Charge Time = Not specified
|Dimensions = Ultra-compact
|Weight = 186g
|Material = Lightweight materials
|Headstrap = Light blocker around eyes
|Haptics = No
|Color = Black/White
|Sensors = 6 cameras, IMU, eye tracking
|Input = Hand tracking (gaze-and-pinch), Smart Touch
|Compliance = FCC, CE (expected)
}}
}}


The '''Immersed Visor''' is an ultra-lightweight [[virtual reality]] [[head-mounted display]] developed by [[Immersed]], the company behind the popular Immersed VR productivity application. Announced in 2023 with expected mass production in 2025, the Visor features dual 4K Micro-OLED displays (more pixels than Apple Vision Pro), eye tracking, hand tracking, color passthrough, and weighs under 200 grams—less than half the weight of Quest 3 or Vision Pro. Powered by the Snapdragon XR2+ Gen 2 processor, the Visor is designed primarily for seated productivity work with wireless PC VR streaming and standalone capabilities. Pricing starts at $950.<ref name="immersed">{{cite web|url=https://www.roadtovr.com/immersed-visor-pre-orders-500/|title=Immersed Opens Pre-orders for Slim & Light 'Visor' VR Headset|publisher=Road to VR}}</ref>
The '''Immersed Visor''' is an ultra-lightweight [[virtual reality]] and [[mixed reality]] [[head-mounted display]] developed by [[Immersed Inc.]], announced in 2023 with preorders starting at $950 (retail $1,050) and mass production expected after Summer 2025. Positioned as "the pro VR headset the Apple Vision Pro is pretending to be," the Visor targets productivity-focused users with its remarkably compact 186-gram weight (compared to 515g for Quest 3 and 650g for Vision Pro), dual micro-OLED displays delivering 4K resolution per eye (claimed to have four million more pixels than Apple Vision Pro), a 100° field of view, and Vision Pro-style gaze-and-pinch input through integrated eye and hand tracking. Powered by the Qualcomm Snapdragon XR2+ Gen 2 chipset (a higher-performance variant of XR2 Gen 2), the Visor supports standalone operation as well as wired and wireless connectivity to Windows, macOS, and Linux computers—a unique triple-platform compatibility designed for Immersed's virtual workspace software. The headset features six cameras for tracking and color passthrough, an external battery pack (with Wi-Fi/Bluetooth antenna) providing 3 hours of standalone use, and a capacitive touch sensor enabling the "Smart Touch" feature for triggering the "Curator" AI assistant. With its productivity-first design philosophy and ultra-lightweight form factor, the Visor represents an ambitious attempt to create a professional VR workspace device.


== History and Development ==
== History and Development ==


=== Immersed Background ===
=== Immersed Background ===
Immersed developed the popular VR productivity app before announcing their own hardware.
Company history:
* Virtual workspace software company
* Immersed VR app (multi-monitor)
* Quest compatibility
* Productivity VR pioneer
 
=== Hardware Expansion ===
Strategic shift:
* Software to hardware
* Custom headset development
* Productivity optimization
* Premium positioning


=== 2023 Announcement ===
=== 2023 Announcement ===
The Visor was announced in 2023 with initial shipping expected in 2024.
Product reveal:
* Ultra-lightweight design
* 4K micro-OLED
* Vision Pro competitor
* Preorder campaign
 
=== Development Challenges ===
Production timeline:
* Initial 2024 target
* Multiple delays
* "Barely functional" early demos (Sept 2024)
* Mass production after Summer 2025
 
== Design Philosophy ==


=== Delayed Timeline ===
=== Productivity First ===
Shipping has been delayed multiple times, with mass production now expected "after summer" 2025.
Work-focused design:
* Virtual monitors primary use
* Multi-computer support
* Workspace software
* Professional applications


=== Founder's Edition ===
=== Ultra-Lightweight Priority ===
Initial Founder's Edition units were shipped to early backers in limited quantities.
Weight optimization:
* 186 grams
* Lighter than all competitors
* Extended work sessions
* All-day wearable goal


== Design and Hardware ==
=== Vision Pro Alternative ===
Competitive positioning:
* More pixels than Vision Pro
* Fraction of the weight
* Fraction of the price
* Productivity focus


=== Display System ===
=== Multi-Platform ===
* '''Display Type:''' 4K Micro-OLED per eye
OS compatibility:
* '''Total Resolution:''' 8192 x 4096 (estimated)
* Windows support
* '''Pixel Count:''' 4 million more pixels than Apple Vision Pro
* macOS support
* '''Field of View:''' 100 degrees
* Linux support
* Unique triple-platform


=== Ultra-Lightweight Design ===
== Display Technology ==
* '''Weight:''' Under 200 grams
* '''Comparison:''' Quest 3 (515g), Vision Pro (650g)
* Designed for extended seated use


=== External Battery ===
=== Dual Micro-OLED ===
* Tethered battery pack design
Panel specifications:
* Similar approach to Apple Vision Pro
* '''Type''': Micro-OLED
* '''Runtime:''' 3 hours standalone
* '''Resolution''': ~4K per eye (3840 × 3840 estimated)
* Contains Wi-Fi and Bluetooth antennas
* '''Comparison''': 4 million more pixels than Vision Pro
* High pixel density
 
=== Visual Quality ===
Display characteristics:
* HDR capable
* High contrast (OLED)
* True blacks
* Premium clarity
 
=== Refresh Rate ===
Performance:
* '''Refresh''': 90Hz (expected)
* Low persistence
* Smooth motion
* VR-appropriate
 
=== Field of View ===
Coverage:
* '''FOV''': 100°
* Wide immersion
* Pancake optics
* Competitive coverage
 
== Optics ==
 
=== Pancake Lenses ===
Optical design:
* Compact form factor
* Weight reduction
* Slim profile
* Premium quality


=== Optics ===
=== IPD Adjustment ===
Pancake lenses for slim form factor.
Eye alignment:
* Adjustable IPD
* Wide accommodation
* Optimal positioning
* Personalization


== Processor ==
== Processing ==


=== Snapdragon XR2+ Gen 2 ===
=== Snapdragon XR2+ Gen 2 ===
* Higher-performance variant of XR2 Gen 2
Chipset specifications:
* Standalone VR capability
* '''Processor''': Qualcomm XR2+ Gen 2
* Wireless PC VR streaming
* Higher performance than XR2 Gen 2
* Standalone capable
* Mobile computing
 
=== Standalone Mode ===
Self-contained operation:
* No PC required
* External battery powered
* Mobile productivity
* 3 hours runtime
 
=== PC Modes ===
Tethered operation:
* Wired (USB-C)
* Wireless (Wi-Fi)
* Full PC power
* Maximum quality


== Tracking and Input ==
== Tracking ==


=== 6DoF Tracking ===
=== 6DoF Inside-Out ===
* Full six degrees of freedom
Position tracking:
* Head position and rotation tracking
* '''Cameras''': 6 tracking cameras
* No external sensors
* Room-scale capable
* High fidelity


=== Eye Tracking ===
=== Eye Tracking ===
* Integrated eye tracking cameras
Gaze detection:
* Foveated rendering support
* Integrated eye tracking
* Gaze-based interaction
* Foveated rendering
* Gaze-and-pinch input
* Vision Pro-style interaction


=== Hand Tracking ===
=== Hand Tracking ===
* Controller-free input
Natural input:
* Gaze-and-pinch interaction (Vision Pro style)
* Camera-based detection
* Natural hand gestures
* Pinch gestures
* Grab mechanics
* Controller-free
 
== Input System ==
 
=== Gaze-and-Pinch ===
Vision Pro-style:
* Look to target
* Pinch to select
* Natural interaction
* Controller-free
 
=== Smart Touch ===
Touch sensor:
* Capacitive side sensor
* Gesture triggers
* Quick actions
* AI activation
 
=== Curator AI ===
AI assistant:
* Smart Touch activation
* Productivity assistance
* Voice commands
* Intelligent help


== Mixed Reality ==
== Mixed Reality ==


=== Color Passthrough ===
=== Color Passthrough ===
* Video see-through capability
AR capability:
* Mixed reality applications
* 6 cameras
* Environment awareness
* Color video
* Real-world visibility
* MR applications


== Operating Modes ==
== Physical Design ==


=== PC VR Mode ===
=== Ultra-Lightweight ===
* Wireless streaming to PC
Weight achievement:
* Wired USB connection option
* '''Weight''': 186 grams
* Primary use case: productivity
* Lightest in class
* Quest 3: 515g (2.8x heavier)
* Vision Pro: 650g (3.5x heavier)


=== Standalone Mode ===
=== Compact Form ===
* Independent operation
Design approach:
* Android-based applications
* Minimal bulk
* XR2+ Gen 2 local processing
* Eye-seal design (not face-seal)
* Reduced facial contact
* Glasses-like feel
 
=== External Battery ===
Power design:
* Detachable battery pack
* Temple attachment
* Wi-Fi/Bluetooth antenna included
* Laptop/power source connection option
 
== Battery ==
 
=== External Pack ===
Power specifications:
* '''Location''': Back of right temple
* '''Runtime''': 3 hours standalone
* External connection option
* Hot-swappable potential
 
=== Power Options ===
Charging:
* Battery pack charging
* Laptop power connection
* Hard-wired operation
* Flexible power
 
== Connectivity ==
 
=== USB-C ===
Wired connection:
* Direct PC connection
* High bandwidth
* Charging
* Low latency
 
=== Wireless ===
Network connectivity:
* Wi-Fi (in battery module)
* Bluetooth (in battery module)
* Wireless PC streaming
* Standalone connectivity
 
=== Platform Support ===
Operating systems:
* Windows
* macOS
* Linux
* Triple-platform unique
 
== Software ==
 
=== Immersed App ===
Virtual workspace:
* Multiple virtual monitors
* 3D workspace
* Productivity environment
* Native software
 
=== PC Integration ===
Desktop connection:
* Screen mirroring
* Virtual displays
* Multi-monitor setup
* Work environment
 
== Comparison with Productivity VR ==
 
{| class="wikitable"
|-
! Feature !! Immersed Visor !! Apple Vision Pro !! Meta Quest 3 !! Quest Pro
|-
| Price || $1,050 || $3,499 || $499 || $999
|-
| Weight || 186g || 650g || 515g || 722g
|-
| Resolution || ~4K/eye || 3660×3200/eye || 2064×2208/eye || 1800×1920/eye
|-
| FOV || 100° || ~100° || 110° || 106°
|-
| Eye Tracking || Yes || Yes || No || Yes
|-
| Hand Tracking || Yes (pinch) || Yes (pinch) || Yes || Yes
|-
| Standalone || Yes || Yes || Yes || Yes
|-
| Linux Support || Yes || No || No || No
|}
 
== Strengths and Limitations ==


== Target Use Case ==
=== Strengths ===
* Ultra-lightweight at 186 grams
* 4K per eye micro-OLED displays
* More pixels than Vision Pro (claimed)
* Vision Pro-style gaze-and-pinch input
* Windows, macOS, AND Linux support
* Eye tracking with foveated rendering
* Standalone + PC modes
* Productivity-focused design
* Curator AI assistant


=== Productivity Focus ===
=== Limitations ===
* Virtual monitors and workspaces
* Delayed production timeline
* Immersed app integration
* "Barely functional" early demos reported
* Seated work experience
* External battery required
* Professional applications
* $1,050 premium pricing
* Unproven hardware company
* Limited gaming focus
* Preorder risk
* Uncertain final specifications


== Specifications ==
== Technical Specifications Summary ==


{| class="wikitable"
{| class="wikitable"
Line 134: Line 397:
! Specification !! Details
! Specification !! Details
|-
|-
| Display || 2 x 4K Micro-OLED
| Display || Dual micro-OLED
|-
|-
| Processor || Snapdragon XR2+ Gen 2
| Resolution || ~4K per eye
|-
|-
| Field of View || 100°
| FOV || 100°
|-
|-
| Eye Tracking || Yes
| Refresh Rate || 90Hz (expected)
|-
|-
| Hand Tracking || Yes
| Processor || Snapdragon XR2+ Gen 2
|-
|-
| Passthrough || Color
| Eye Tracking || Yes
|-
|-
| Weight || <200g
| Hand Tracking || Yes (gaze-and-pinch)
|-
|-
| Battery || External (3 hours)
| Weight || 186g
|-
|-
| PC VR || Wired and wireless
| Battery || External, 3 hours standalone
|-
|-
| Price || $950
| Platforms || Windows, macOS, Linux
|-
|-
| Status || Pre-order (2025 expected)
| Price || $950 preorder, $1,050 retail
|}
|}


== See Also ==
== See Also ==
* [[Immersed]]
* [[Immersed]]
* [[Productivity VR]]
* [[Micro-OLED]]
* [[Apple Vision Pro]]
* [[Apple Vision Pro]]
* [[Meta Quest 3]]
* [[Virtual Monitor]]
* [[Productivity VR]]
* [[PC VR]]
* [[Lightweight VR]]


== References ==
== References ==
Line 169: Line 433:
[[Category:Devices]]
[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:VR Headsets]]
[[Category:Mixed reality]]
[[Category:MR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Head-mounted displays]]
[[Category:PC VR]]
[[Category:PC VR]]
[[Category:Standalone VR]]
[[Category:Productivity VR]]
[[Category:Productivity VR]]
[[Category:Upcoming devices]]
[[Category:Micro-OLED]]
[[Category:Immersed]]
[[Category:2020s VR]]
[[Category:2020s VR]]

Latest revision as of 03:08, 8 January 2026

Immersed Visor
Basic Info
VR/AR Virtual Reality, Mixed Reality
Type Head-mounted display
Subtype PC VR, Productivity VR
Platform Windows, macOS, Linux
Creator Immersed
Developer Immersed Inc.
Manufacturer Immersed
Announcement Date 2023
Release Date 2025 (expected, mass production after Summer)
Price $1,050 (retail), $950 (preorder)
Website https://visor.com/
Versions Immersed Visor
Requires Windows, macOS, or Linux PC (tethered or wireless)
Predecessor None (Immersed software previously)
Successor None announced
System
Operating System Standalone (Snapdragon XR2+ Gen 2), PC modes
Chipset Qualcomm Snapdragon XR2+ Gen 2
CPU Qualcomm Snapdragon XR2+ Gen 2
GPU Adreno (XR2+ Gen 2)
Storage
Storage Not specified
Memory Not specified
SD Card Slot No
Display
Display Dual micro-OLED
Subpixel Layout RGB
Peak Brightness High (micro-OLED)
Resolution ~3840 × 3840 per eye (4K per eye)
Pixel Density Ultra-high (micro-OLED)
Refresh Rate 90Hz
Persistence Low persistence (OLED)
Image
Field of View 100°
Horizontal FoV ~100°
Vertical FoV ~90°
Average Pixel Density High PPD
Peak Pixel Density High PPD
Foveated Rendering Yes (eye-tracking powered)
Optics
Optics Pancake lenses
Ocularity Binocular
IPD Range Adjustable
Adjustable Diopter No
Passthrough Yes (color passthrough)
Tracking
Tracking 6DoF (inside-out, 6 cameras)
Tracking Frequency High-speed
Base Stations None required
Eye Tracking Yes (gaze-and-pinch input)
Face Tracking No
Hand Tracking Yes (Vision Pro-style pinch)
Body Tracking No
Rotational Tracking Yes
Positional Tracking Yes
Update Rate 90Hz
Tracking Volume Room-scale
Play Space Seated/Standing
Latency Low latency
Audio
Audio Not specified (likely integrated)
Microphone Yes
3.5mm Audio Jack Not specified
Camera 6 tracking/passthrough cameras
Connectivity
Connectivity USB-C, Wi-Fi, Bluetooth
Ports USB-C
Wired Video Yes (USB-C)
Wireless Video Yes (Wi-Fi)
WiFi Yes (external battery module)
Bluetooth Yes (external battery module)
Power External battery pack
Battery Capacity External (3 hours standalone)
Battery Life ~3 hours standalone
Charge Time Not specified
Device
Dimensions Ultra-compact
Weight 186g
Material Lightweight materials
Headstrap Light blocker around eyes
Haptics No
Color Black/White
Sensors 6 cameras, IMU, eye tracking
Input Hand tracking (gaze-and-pinch), Smart Touch
Compliance FCC, CE (expected)


The Immersed Visor is an ultra-lightweight virtual reality and mixed reality head-mounted display developed by Immersed Inc., announced in 2023 with preorders starting at $950 (retail $1,050) and mass production expected after Summer 2025. Positioned as "the pro VR headset the Apple Vision Pro is pretending to be," the Visor targets productivity-focused users with its remarkably compact 186-gram weight (compared to 515g for Quest 3 and 650g for Vision Pro), dual micro-OLED displays delivering 4K resolution per eye (claimed to have four million more pixels than Apple Vision Pro), a 100° field of view, and Vision Pro-style gaze-and-pinch input through integrated eye and hand tracking. Powered by the Qualcomm Snapdragon XR2+ Gen 2 chipset (a higher-performance variant of XR2 Gen 2), the Visor supports standalone operation as well as wired and wireless connectivity to Windows, macOS, and Linux computers—a unique triple-platform compatibility designed for Immersed's virtual workspace software. The headset features six cameras for tracking and color passthrough, an external battery pack (with Wi-Fi/Bluetooth antenna) providing 3 hours of standalone use, and a capacitive touch sensor enabling the "Smart Touch" feature for triggering the "Curator" AI assistant. With its productivity-first design philosophy and ultra-lightweight form factor, the Visor represents an ambitious attempt to create a professional VR workspace device.

History and Development

Immersed Background

Company history:

  • Virtual workspace software company
  • Immersed VR app (multi-monitor)
  • Quest compatibility
  • Productivity VR pioneer

Hardware Expansion

Strategic shift:

  • Software to hardware
  • Custom headset development
  • Productivity optimization
  • Premium positioning

2023 Announcement

Product reveal:

  • Ultra-lightweight design
  • 4K micro-OLED
  • Vision Pro competitor
  • Preorder campaign

Development Challenges

Production timeline:

  • Initial 2024 target
  • Multiple delays
  • "Barely functional" early demos (Sept 2024)
  • Mass production after Summer 2025

Design Philosophy

Productivity First

Work-focused design:

  • Virtual monitors primary use
  • Multi-computer support
  • Workspace software
  • Professional applications

Ultra-Lightweight Priority

Weight optimization:

  • 186 grams
  • Lighter than all competitors
  • Extended work sessions
  • All-day wearable goal

Vision Pro Alternative

Competitive positioning:

  • More pixels than Vision Pro
  • Fraction of the weight
  • Fraction of the price
  • Productivity focus

Multi-Platform

OS compatibility:

  • Windows support
  • macOS support
  • Linux support
  • Unique triple-platform

Display Technology

Dual Micro-OLED

Panel specifications:

  • Type: Micro-OLED
  • Resolution: ~4K per eye (3840 × 3840 estimated)
  • Comparison: 4 million more pixels than Vision Pro
  • High pixel density

Visual Quality

Display characteristics:

  • HDR capable
  • High contrast (OLED)
  • True blacks
  • Premium clarity

Refresh Rate

Performance:

  • Refresh: 90Hz (expected)
  • Low persistence
  • Smooth motion
  • VR-appropriate

Field of View

Coverage:

  • FOV: 100°
  • Wide immersion
  • Pancake optics
  • Competitive coverage

Optics

Pancake Lenses

Optical design:

  • Compact form factor
  • Weight reduction
  • Slim profile
  • Premium quality

IPD Adjustment

Eye alignment:

  • Adjustable IPD
  • Wide accommodation
  • Optimal positioning
  • Personalization

Processing

Snapdragon XR2+ Gen 2

Chipset specifications:

  • Processor: Qualcomm XR2+ Gen 2
  • Higher performance than XR2 Gen 2
  • Standalone capable
  • Mobile computing

Standalone Mode

Self-contained operation:

  • No PC required
  • External battery powered
  • Mobile productivity
  • 3 hours runtime

PC Modes

Tethered operation:

  • Wired (USB-C)
  • Wireless (Wi-Fi)
  • Full PC power
  • Maximum quality

Tracking

6DoF Inside-Out

Position tracking:

  • Cameras: 6 tracking cameras
  • No external sensors
  • Room-scale capable
  • High fidelity

Eye Tracking

Gaze detection:

  • Integrated eye tracking
  • Foveated rendering
  • Gaze-and-pinch input
  • Vision Pro-style interaction

Hand Tracking

Natural input:

  • Camera-based detection
  • Pinch gestures
  • Grab mechanics
  • Controller-free

Input System

Gaze-and-Pinch

Vision Pro-style:

  • Look to target
  • Pinch to select
  • Natural interaction
  • Controller-free

Smart Touch

Touch sensor:

  • Capacitive side sensor
  • Gesture triggers
  • Quick actions
  • AI activation

Curator AI

AI assistant:

  • Smart Touch activation
  • Productivity assistance
  • Voice commands
  • Intelligent help

Mixed Reality

Color Passthrough

AR capability:

  • 6 cameras
  • Color video
  • Real-world visibility
  • MR applications

Physical Design

Ultra-Lightweight

Weight achievement:

  • Weight: 186 grams
  • Lightest in class
  • Quest 3: 515g (2.8x heavier)
  • Vision Pro: 650g (3.5x heavier)

Compact Form

Design approach:

  • Minimal bulk
  • Eye-seal design (not face-seal)
  • Reduced facial contact
  • Glasses-like feel

External Battery

Power design:

  • Detachable battery pack
  • Temple attachment
  • Wi-Fi/Bluetooth antenna included
  • Laptop/power source connection option

Battery

External Pack

Power specifications:

  • Location: Back of right temple
  • Runtime: 3 hours standalone
  • External connection option
  • Hot-swappable potential

Power Options

Charging:

  • Battery pack charging
  • Laptop power connection
  • Hard-wired operation
  • Flexible power

Connectivity

USB-C

Wired connection:

  • Direct PC connection
  • High bandwidth
  • Charging
  • Low latency

Wireless

Network connectivity:

  • Wi-Fi (in battery module)
  • Bluetooth (in battery module)
  • Wireless PC streaming
  • Standalone connectivity

Platform Support

Operating systems:

  • Windows
  • macOS
  • Linux
  • Triple-platform unique

Software

Immersed App

Virtual workspace:

  • Multiple virtual monitors
  • 3D workspace
  • Productivity environment
  • Native software

PC Integration

Desktop connection:

  • Screen mirroring
  • Virtual displays
  • Multi-monitor setup
  • Work environment

Comparison with Productivity VR

Feature Immersed Visor Apple Vision Pro Meta Quest 3 Quest Pro
Price $1,050 $3,499 $499 $999
Weight 186g 650g 515g 722g
Resolution ~4K/eye 3660×3200/eye 2064×2208/eye 1800×1920/eye
FOV 100° ~100° 110° 106°
Eye Tracking Yes Yes No Yes
Hand Tracking Yes (pinch) Yes (pinch) Yes Yes
Standalone Yes Yes Yes Yes
Linux Support Yes No No No

Strengths and Limitations

Strengths

  • Ultra-lightweight at 186 grams
  • 4K per eye micro-OLED displays
  • More pixels than Vision Pro (claimed)
  • Vision Pro-style gaze-and-pinch input
  • Windows, macOS, AND Linux support
  • Eye tracking with foveated rendering
  • Standalone + PC modes
  • Productivity-focused design
  • Curator AI assistant

Limitations

  • Delayed production timeline
  • "Barely functional" early demos reported
  • External battery required
  • $1,050 premium pricing
  • Unproven hardware company
  • Limited gaming focus
  • Preorder risk
  • Uncertain final specifications

Technical Specifications Summary

Specification Details
Display Dual micro-OLED
Resolution ~4K per eye
FOV 100°
Refresh Rate 90Hz (expected)
Processor Snapdragon XR2+ Gen 2
Eye Tracking Yes
Hand Tracking Yes (gaze-and-pinch)
Weight 186g
Battery External, 3 hours standalone
Platforms Windows, macOS, Linux
Price $950 preorder, $1,050 retail

See Also

References