Virtual Research VR4: Difference between revisions
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|VR/AR = [[Virtual Reality]] | |VR/AR = [[Virtual Reality]] | ||
|Type = [[Head-mounted display]] | |Type = [[Head-mounted display]] | ||
|Subtype = [[ | |Subtype = PC VR | ||
|Release | |Platform = [[PC]] | ||
|Price = | |Creator = [[Virtual Research]] | ||
|Display = 2 x LCD | |Announced = 1994 | ||
|Resolution = | |Release = 1994 | ||
|Refresh | |Price = Professional pricing | ||
| | |Website = | ||
| | |OS = DOS, Windows | ||
| | |CPU = Host PC dependent | ||
| | |GPU = Host PC dependent | ||
| | |Storage = | ||
| | |RAM = | ||
|Display = 2 x 1.3" LCD | |||
|Resolution = 742 x 230 per eye | |||
|Refresh = | |||
|Brightness = | |||
|FOV = 60° diagonal (full overlap) | |||
|PPD = | |||
|Lenses = | |||
|IPD = | |||
|Eye Tracking = | |||
|Hand Tracking = | |||
|Tracking = 3DoF | |||
|Spatial Mapping = | |||
|Speakers = | |||
|Microphone = | |||
|Audio Jack = | |||
|Connectivity = | |||
|Ports = | |||
|Battery = | |||
|Weight = | |||
|Materials = | |||
|Colors = | |||
|Sensors = | |||
|Input = | |||
}} | }} | ||
'''Virtual Research VR4''' | The '''Virtual Research VR4''' was a [[virtual reality]] [[head-mounted display]] released in 1994 by Virtual Research. Designed for high-performance immersive applications, the VR4 was part of the first wave of commercial VR headsets that emerged during the 1990s VR boom.<ref name="vrcompare">{{cite web|url=https://vr-compare.com/headset/virtualresearchvr4|title=Virtual Research VR4: Full Specification|publisher=VRcompare}}</ref> | ||
== History and Development == | |||
=== 1990s VR Era === | |||
The Virtual Research VR4 was developed during the height of interest in virtual reality technology in the mid-1990s. The company positioned the VR4 for professional and high-performance applications rather than the consumer market. | |||
=== Market Context === | |||
The VR4 competed in a market that included other pioneering headsets such as the [[Forte VFX1]] (announced at CES 1994) and [[VictorMaxx CyberMaxx]]. However, these early VR headsets faced significant technical limitations and market challenges, with critics like [[John Carmack]] describing the experience as "like looking through toilet paper tubes."<ref name="vrshop">{{cite web|url=https://www.virtual-reality-shop.co.uk/virtual-research-vr4/|title=Virtual Research VR4 - Info, Specs, Release Date, Price|publisher=Virtual Reality Shop}}</ref> | |||
== Design and Hardware == | |||
=== Display System === | |||
The VR4 featured twin 1.3-inch LCD displays, providing a resolution of 742 x 230 pixels per eye. This resolution was higher than many competing consumer headsets of the era. | |||
=== Field of View === | |||
The headset offered a 60-degree diagonal field of view at full overlap, providing a reasonably immersive viewing experience for its time. | |||
=== Rugged Design === | |||
The VR4 incorporated design elements intended to increase durability for professional applications: | |||
* Front visor for protection | |||
* Reduced number of moving parts compared to consumer designs | |||
* Industrial-grade construction | |||
== Tracking == | |||
The VR4 utilized 3DoF (three degrees of freedom) head tracking, detecting rotational movement on three axes (yaw, pitch, and roll) but not positional movement through space. | |||
== Target Applications == | |||
The Virtual Research VR4 was intended for: | |||
* High-performance immersive applications | |||
* Professional visualization | |||
* Industrial training | |||
* Research and development | |||
== Specifications == | == Specifications == | ||
{| class="wikitable" | |||
|- | |||
! Specification !! Details | |||
|- | |||
| Display Type || 2 x 1.3" LCD | |||
|- | |||
| Resolution || 742 x 230 per eye | |||
|- | |||
| Field of View || 60° diagonal (full overlap) | |||
|- | |||
| Tracking || 3DoF | |||
|- | |||
| Target Market || Professional/Industrial | |||
|} | |||
== See Also == | == See Also == | ||
* [[Virtual Reality]] | * [[Virtual Reality]] | ||
* [[ | * [[Forte VFX1]] | ||
* [[VR | * [[VictorMaxx CyberMaxx]] | ||
* [[1990s VR]] | |||
== References == | |||
{{Reflist}} | |||
[[Category:Devices]] | |||
[[Category:VR Headsets]] | [[Category:VR Headsets]] | ||
[[Category:Head-mounted displays]] | [[Category:Head-mounted displays]] | ||
[[Category:1990s VR]] | |||
[[Category:Professional VR]] | |||
[[Category:Historical VR devices]] | |||