Oculus Rift DK1: Difference between revisions
Appearance
m Added source |
Xinreality (talk | contribs) m Text replacement - "Discrete HMD" to "PC-Powered VR" |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
|VR/AR=[[Virtual Reality]] | |VR/AR=[[Virtual Reality]] | ||
|Type=[[Head-mounted display]] | |Type=[[Head-mounted display]] | ||
|Subtype=[[ | |Subtype=[[PC-Powered VR]] | ||
|Platform=[[Oculus Rift (Platform)]] | |Platform=[[Oculus Rift (Platform)]] | ||
|Developer=[[Oculus VR]] | |Developer=[[Oculus VR]] | ||
Line 13: | Line 13: | ||
|Resolution=1280 x 800, 640 x 800 per eye | |Resolution=1280 x 800, 640 x 800 per eye | ||
|Pixel Density=215 PPI | |Pixel Density=215 PPI | ||
|Refresh Rate=60 Hz | |Refresh Rate=60 Hz | ||
|Persistence=3 ms | |Persistence=3 ms | ||
|Field of View=110° (Nominal) | |Field of View=110° (Nominal) | ||
Line 34: | Line 34: | ||
Oculus Rift DK1 tracks the rotational movement of your head with [[Gyroscope]], [[Accelerometer]] and [[Magnetometer]]. It allows you to look around and become immersed in the virtual world. The overall latency is about 50 to 60ms. | Oculus Rift DK1 tracks the rotational movement of your head with [[Gyroscope]], [[Accelerometer]] and [[Magnetometer]]. It allows you to look around and become immersed in the virtual world. The overall latency is about 50 to 60ms. | ||
It comes with 3 different pairs of lenses along with the ability to adjust the focal lengths of the display. | It comes with 3 different pairs of lenses along with the ability to adjust the focal lengths of the display. The material of the actual lenses is either polycarbonate or acrylic. | ||
While DK1 offers a fairly immersive experience, it is not perfect. When using the device, motion blur is quite apparent. It also has pixelation due to low resolution and the appearance of looking through a [[screen door]]. | While DK1 offers a fairly immersive experience, it is not perfect. When using the device, motion blur is quite apparent. It also has pixelation due to low resolution and the appearance of looking through a [[screen door]]. |