Colosse: Difference between revisions
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|Producer= | |Producer= | ||
|Platform=[[SteamVR]], [[Oculus Rift (Platform)]] | |Platform=[[SteamVR]], [[Oculus Rift (Platform)]] | ||
|Device=[[HTC Vive]], [[Oculus Rift]] | |Device=[[HTC Vive]], [[Oculus Rift CV1]] | ||
|Operating System=[[Windows]] | |Operating System=[[Windows]] | ||
|Type=[[Full Game]] | |Type=[[Full Game]] |
Latest revision as of 23:42, 13 April 2025
Colosse | |
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Information | |
VR/AR | VR |
Developer | Colosse Team |
Publisher | Fire Panda Ltd. |
Platform | SteamVR, Oculus Rift (Platform) |
Device | HTC Vive, Oculus Rift CV1 |
Operating System | Windows |
Type | Full Game |
Genre | Adventure, VR |
Input Device | Tracked motion controllers, Gamepad, Keyboard / Mouse |
Play Area | Seated, Standing, Room-Scale |
Game Mode | Single Player |
Language | English |
Review | Very Positive |
Release Date | Apr 20, 2016 |
Price | Free |
App Store | Steam |
Infobox Updated | 09/15/2016 |
Description
'COLOSSE' is a real-time virtual reality storytelling experience, with a stylized, character-focused visual language. An experience that explores viewer directed storytelling in a unique setting. The story of the long lost Great Spirits known as the COLOSSE explores themes of fear, power and respect.
Nelson Boles – Animation
Joseph Chen – Producer
Kevin Dart – Art/Concept
Alex Grigg – Animation
Eran Hilleli – Art/Visual Style
David Kamp – Music/Audio
Jasmin Lai – Art/Concept
Nick Pittom - Director/Development
Daniel Sproll – UX/Development
Jason Storey – Coder/Development
Jasper Trenfield – Animation
Features
System Requirements
Windows
Minimum
- OS: Windows 10 64 bit (recommended), Windows 8.1 64 bit, or Windows 7 64 bit
- Processor: Intel i5-6400 / i5-4590 equivalent or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD 290/390 equivalent or greater
- Storage: 2 GB available space