FOVE 0: Difference between revisions
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{{Device Infobox | |||
|image= | |||
|VR/AR=[[Virtual Reality]] | |||
|Type=[[Head-mounted display]] | |||
|Subtype= | |||
|Platform= | |||
|Creator= | |||
|Developer=[[FOVE]] | |||
|Manufacturer= | |||
|Operating System= | |||
|Versions= | |||
|Requires=[[PC]] | |||
|Predecessor=[[FOVE]] | |||
|Successor= | |||
|CPU= | |||
|GPU= | |||
|HPU= | |||
|Memory= | |||
|Storage= | |||
|Display=[[WQHD OLED]] | |||
|Resolution=2560 X 1440 | |||
|Pixel Density= | |||
|Refresh Rate= | |||
|Persistence= | |||
|Precision= | |||
|Field of View=Up to 100 degrees | |||
|Optics= | |||
|Tracking=Orientation tracking IMU | |||
|Rotational Tracking= | |||
|Positional Tracking=[[IR-based position tracking]] | |||
|Update Rate= | |||
|Tracking Volume= | |||
|Latency= | |||
|Audio= | |||
|Camera=[[Position Tracking]] | |||
|Sensors= | |||
|Input= | |||
|Connectivity=[[HDMI 1.4]], [[USB 3.0]], [[USB 2.0]] (power only) | |||
|Power= | |||
|Weight=[[520g]] | |||
|Size= | |||
|Cable Length= | |||
|Release Date= | |||
|Price= | |||
|Website= | |||
}} | |||
==Intro== | ==Intro== | ||
At a glance, FOVE 0 looks like one of the many typical VR headsets you could get online. That changes when you plugged it on and start blasting off enemies with your eyes. You’ll be amazed by its eye tracking technology. Available for order now at $599, this first version of FOVE VR headset is primarily designed for VR developers and hobbyists alike with game plugins supporting popular platforms like Unity, Unreal and Xenko. | At a glance, FOVE 0 looks like one of the many typical VR headsets you could get online. That changes when you plugged it on and start blasting off enemies with your eyes. You’ll be amazed by its eye tracking technology. Available for order now at $599, this first version of FOVE VR headset is primarily designed for VR developers and hobbyists alike with game plugins supporting popular platforms like Unity, Unreal and Xenko. | ||
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==History== | ==History== | ||
May, 2014 - FOVE Inc, founded | May, 2014 - FOVE Inc, founded | ||
May, 2015 - Kickstarter campaign start | May, 2015 - Kickstarter campaign start | ||
July, 2015, Kickstarter campaign end, Raised $480,650 | July, 2015, Kickstarter campaign end, Raised $480,650 | ||
Oct, 2015, - Pre-alpha Unity SDK released | Oct, 2015, - Pre-alpha Unity SDK released | ||
March, 2016 - Raised $11M in VC fundraising. | March, 2016 - Raised $11M in VC fundraising. | ||
May, 2016 - Fove SDK v0.4.0 Released | May, 2016 - Fove SDK v0.4.0 Released | ||
September, 2016 - Tokyo Game Show 2016, live demo of eye tracking games. | September, 2016 - Tokyo Game Show 2016, live demo of eye tracking games. | ||
November, 2016 - FOVE 0 preorder open to public | November, 2016 - FOVE 0 preorder open to public | ||
January, 2017 - First shipment of FOVE 0 | January, 2017 - First shipment of FOVE 0 | ||
References | ==References== | ||
*https://www.getfove.com | |||
*https://www.cnet.com/products/fove-0/preview/ | |||
*https://www.wareable.com/vr/fove-review | |||
*http://www.roadtovr.com/fove-0-eye-tracking-vr-headset-final-specs-pre-order-date/ | |||
*https://www.vrfocus.com/2016/09/fove-to-showcase-3-new-demos-at-tokyo-game-show-2016/ |