OSVR: Difference between revisions
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==Devices== | ==Devices== | ||
===OSVR | ===OSVR HDK2=== | ||
===OSVR HDK1=== | |||
OSVR is launched with [[Razer]]'s [[OSVR Hacker Dev Kit]] which was jointly designed by [[Razer]] and [[Sensics]]. It is a [[head-mounted display]] similar to the [[Oculus Rift]]. Unlike other VR HMDs, Hack Dev Kit is modifiable. It is built with modular circuit boards and open-source hardware, allowing for easy customization and replacement when new hardware is released. The schematics for the device is available for free. | OSVR is launched with [[Razer]]'s [[OSVR Hacker Dev Kit]] which was jointly designed by [[Razer]] and [[Sensics]]. It is a [[head-mounted display]] similar to the [[Oculus Rift]]. Unlike other VR HMDs, Hack Dev Kit is modifiable. It is built with modular circuit boards and open-source hardware, allowing for easy customization and replacement when new hardware is released. The schematics for the device is available for free. | ||
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'''June 6, 2016''' - [[Unreal Engine]] 4.12 was released with native support for OSVR. | '''June 6, 2016''' - [[Unreal Engine]] 4.12 was released with native support for OSVR. | ||
'''June 13, 2016'''- [[OSVR HDK2]] is announced. Razer announced a $5 million OSVR Development Fund to incentivize developers to create content for OSVR. | |||
[[Category:Platforms]] [[Category:Virtual Reality Platforms]] | [[Category:Platforms]] [[Category:Virtual Reality Platforms]] |