Oculus Go
| Oculus Go | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | Head-mounted display |
| Subtype | Standalone VR |
| Platform | Android |
| Creator | Oculus VR (Meta) |
| Price | $199 (32 GB) / $249 (64 GB) |
| System | |
| CPU | Qualcomm Snapdragon 821 |
| GPU | Adreno 530 |
| Storage | |
| Storage | 32 GB or 64 GB |
| Display | |
| Display | 5.5" fast-switch LCD |
| Resolution | 2560 x 1440 (1280 x 1440 per eye) |
| Image | |
| Optics | |
| Tracking | |
| Tracking | 3DoF |
| Audio | |
| Microphone | Yes |
| Connectivity | |
| Connectivity | Wi-Fi, Bluetooth |
| Ports | USB, 3.5mm |
| Device | |
| Sensors | Accelerometer, gyroscope |
| Input | Oculus Go Controller (3DoF) |
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The Oculus Go is a discontinued standalone virtual reality head-mounted display developed by Oculus VR (now Meta Reality Labs) in partnership with Qualcomm and Xiaomi. Announced on October 11, 2017 and released on May 1, 2018, the Oculus Go was Meta's first standalone VR headset, requiring no PC or smartphone. With over 2 million units sold by July 2019, the Go demonstrated the viability of affordable, accessible VR before being discontinued in 2020.[1]
History and Development
Oculus Connect 2017
Oculus unveiled the Go at Oculus Connect 4 in October 2017 as an affordable entry point to VR.
Qualcomm and Xiaomi Partnership
Developed in partnership with Qualcomm (processor) and Xiaomi (manufacturing).
Commercial Success
Over 2 million units sold by July 2019.
Discontinuation
Facebook Technologies announced on June 23, 2020 that sales would end later that year, focusing on the Quest platform.
Design and Hardware
Display System
- Screen Size: 5.5 inches
- Resolution: 2560 x 1440 WQHD (1280 x 1440 per eye)
- Display Type: Fast-switch LCD
- Pixel Density: 538 PPI
- Refresh Rate: 60 Hz or 72 Hz (application dependent)
- Field of View: ~100 degrees
Processor
- SoC: Qualcomm Snapdragon 821
- RAM: 3 GB
Storage Options
- 32 GB - $199
- 64 GB - $249
Comfort
- Lightweight design
- Breathable fabric face interface
- No wires, no PC, no phone required
Tracking
3DoF (three degrees of freedom) head tracking:
- Rotational tracking only
- No positional (room-scale) tracking
Audio
Integrated Speakers
- Built-in spatial audio speakers
- No headphones required
- Immersive 3D audio
Audio Jack
3.5mm jack for personal headphones.
Oculus Go Controller
3DoF Motion Controller
- Large trigger button
- Touchpad/trackpad
- Oculus menu button
- Back button
- 3DoF tracking (orientation only)
Battery
- Runtime: ~2.5 hours continuous use
- Charge Time: ~3 hours with included charger
Standalone Design
- No PC required
- No smartphone required
- Self-contained VR experience
- Wi-Fi for content download
Specifications
| Specification | Details |
|---|---|
| Display | 5.5" LCD (2560 x 1440) |
| Per-Eye Resolution | 1280 x 1440 |
| Refresh Rate | 60/72 Hz |
| Pixel Density | 538 PPI |
| Processor | Qualcomm Snapdragon 821 |
| RAM | 3 GB |
| Storage | 32 GB / 64 GB |
| Tracking | 3DoF |
| Battery | ~2.5 hours |
| Price | $199 / $249 |
| Units Sold | 2+ million |
Legacy
The Oculus Go proved the market for affordable standalone VR and laid the groundwork for the more advanced Oculus Quest. Its success validated the standalone VR category.
See Also
References
- ↑ "Oculus Go". Wikipedia. https://en.wikipedia.org/wiki/Oculus_Go.