OZO
OZO | |
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Basic Info | |
Type | Virtual Reality |
Subtype | Camera |
Developer | Nokia |
Release Date | Q4 2015 |
Price | mid-five figures USD |
Website | ozo.nokia.com |
System | |
Storage | |
Display | |
Image | |
Optics | |
Tracking | |
Audio | |
Connectivity | |
Device |
OZO is a virtual reality camera developed by Nokia. Unveiled on July 28, 2015, this 360 degrees camera is designed and built for professional VR Filmmakers. Content filmed with the ball-shaped OZO can be viewed on various VR Devices (HMDs), with immersive, 360 degree videos and spatially accurate surround sound.[1] One of key innovations of OZO is its ability to allow the filmmakers to preview content in real time without waiting for it to be stitched together. With a five figure price tag, OZO is not a consumer product. [2] Its intended for filmmakers and advertisers and offers an end-to-end solution for professional capture, editing and playback of cinematic VR experiences.
OZO is partnered with Jaunt VR for camera usage and post-production services.
Features
- Captures stereoscopic 3D video through 8 synchronized global shutter sensors.
- Records spatial audio through 8 integrated microphones.
- Allows the filmmaker to preview the footage in real time, without a lengthy stitching process. Traditionally the stitching process that creates a 360 degree video can take hours. OZO allows the filmmaker can view the low resolution version of the footage in just minutes after recording.
- Integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages.[1]
- OZO can be placed on a standard tripod and produces content that can be viewed with a HMD or as 360 Video on YouTube.
Hardware
Spherical device about the size of a grape fruit. It has 8 cameras positioned evenly apart.